B7P Pix-Radar

Pixel Radar for PPF Clones.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(Tôi đã có Trình quản lý tập lệnh người dùng, hãy cài đặt nó!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         B7P Pix-Radar
// @namespace    https://tampermonkey.net/
// @version      1.1
// @description  Pixel Radar for PPF Clones.
// @author       B7P.eu
// @grant        none
// @icon         https://port.b7p.eu/static/pfp.png
// @connect      githubusercontent.com
// @connect      github.com
// @connect      fuckyouarkeros.fun
// @connect      pixelplanet.fun
// @connect      pixmap.fun
// @connect      chillpixel.xyz
// @connect      pixelya.fun
// @connect      pixuniverse.fun
// @connect      globepixel.fun
// @connect      pixelroyal.fun
// @connect      localhost
// @connect      pixel-bot-5lns.onrender.com
// @match        *://fuckyouarkeros.fun/*
// @match        *://pixelplanet.fun/*
// @match        *://pixmap.fun/*
// @match        *://chillpixel.xyz/*
// @match        *://pixelya.fun/*
// @match        *://pixuniverse.fun/*
// @match        *://globepixel.fun/*
// @match        *://pixelroyal.fun/*
// ==/UserScript==


let notificationRadius = 300;
const NOTIFICATION_TIME = 2000;

let pixelList = [];
let canvas;
let notifCircle;

const args = window.location.href.split(',');
let globalScale = 1;
let viewX = parseInt(args[args.length - 3]);
let viewY = parseInt(args[args.length - 2]);

const PING_OP = 0xB0;
const REG_MCHUNKS_OP = 0xA3;
const PIXEL_UPDATE_OP = 0xC1;
const REG_CANVAS_OP = 0xA0;

if (document.readyState === "loading") {
    document.addEventListener("DOMContentLoaded", init);
} else {
    init();
}

function init() {
    setTimeout(radarMain);
}


function showInfo(info) {
    if (info.text.length > 0) {
        closeModal();
        const wrapper = document.createElement('div');
        wrapper.innerHTML = `
        <div class="Alert show" id="my_modal">
        <h2>Останній закріп</h2>
        <p>${info.text}</p>
        <button type="button" id="my_button">OK</button>
        </div>
        `;
        document.body.appendChild(wrapper);
        const button = document.querySelector('#my_button');
        button.addEventListener('click', closeModal);
    }
}

function closeModal() {
    const modal = document.querySelector('#my_modal');
    if (modal) modal.remove();
}


async function loadFile(src) {
    const resp = await fetch(src);
    const blob = await resp.blob();
    return new File([blob], 'result.png', {
        type: 'image/png',
    });
}

async function loadInfo(src) {
    const resp = await fetch(src);
    return await resp.json();
}


function worldToScreen(x, y) {
    return [
        ((x - viewX) * globalScale) + (canvas.width / 2),
        ((y - viewY) * globalScale) + (canvas.height / 2),
    ];
}

function render() {
    try {
        const ctx = canvas.getContext('2d');
        ctx.clearRect(0, 0, canvas.width, canvas.height)
        if (globalScale < 0.8) {
            const curTime = Date.now();
            let index = pixelList.length;
            while (index > 0) {
                index--;
                let [setTime, x, y, i, j] = pixelList[index];
                const timePassed = curTime - setTime;
                if (timePassed > NOTIFICATION_TIME) {
                    pixelList.splice(index, 1);
                    continue;
                }
                const [sx, sy] = worldToScreen(x, y)
                    .map((z) => z + globalScale / 2);
                if (sx < 0 || sy < 0 || sx > canvas.width || sx > canvas.height) {
                    pixelList.splice(index, 1);
                    continue;
                }
                const notRadius = timePassed / NOTIFICATION_TIME * notificationRadius;
                const circleScale = notRadius / 100;
                ctx.save();
                ctx.scale(circleScale, circleScale);
                ctx.drawImage(
                    notifCircle,
                    Math.round(sx / circleScale - 100),
                    Math.round(sy / circleScale - 100),
                );
                ctx.restore();
            }
        }
    } catch (err) {
        console.error(`Render error`, err,);
    }
    setTimeout(render, 10);
}

function addPixel(x, y, i, j) {
    for (let k = 0; k < pixelList.length; k++) {
        if (pixelList[k][3] === i && pixelList[k][4] === j) {
            pixelList[k][1] = x;
            pixelList[k][2] = y;
            return;
        }
    }
    pixelList.unshift([Date.now(), x, y, i, j]);
}

function getPixelFromChunkOffset(i, j, offset, canvasSize) {
    const tileSize = 256;
    const x = i * tileSize - canvasSize / 2 + offset % tileSize;
    const y = j * tileSize - canvasSize / 2 + Math.trunc(offset / tileSize);
    //const x = i * tileSize - canvasSize / 2 + 128;
    //const y = j * tileSize - canvasSize / 2 + 128;
    return [x, y];
}

function renderPixel(i, j, offset) {
    const canvasSize = 65536;
    const [x, y] = getPixelFromChunkOffset(i, j, offset, canvasSize);
    addPixel(x, y, i, j);
}

function renderPixels({i, j, pixels}) {
    pixels.forEach((pxl) => {
        const [offset, color] = pxl;
        renderPixel(i, j, offset);
    });
}

function clamp(n, min, max) {
    return Math.max(min, Math.min(n, max));
}

function updateScale(viewscale) {
    globalScale = viewscale;
    notificationRadius = clamp(viewscale * 10, 20, 400);
}

function updateView(val) {
    viewX = val[0];
    viewY = val[1];
}

function onWindowResize() {
    canvas.width = window.innerWidth;
    canvas.height = window.innerHeight;
}

function dehydratePing() {
    return new Uint8Array([PING_OP]).buffer;
}

function dehydrateRegMChunks(chunks) {
    const buffer = new ArrayBuffer(1 + 1 + chunks.length * 2);
    const view = new Uint16Array(buffer);
    // this will result into a double first byte, but still better than
    // shifting 16bit integers around later
    view[0] = REG_MCHUNKS_OP;
    for (let cnt = 0; cnt < chunks.length; cnt += 1) {
        view[cnt + 1] = chunks[cnt];
    }
    return buffer;
}

function hydratePixelUpdate(data) {
    const i = data.getUint8(1);
    const j = data.getUint8(2);
    /*
     * offset and color of every pixel
     * 3 bytes offset
     * 1 byte color
     */
    const pixels = [];
    let off = data.byteLength;
    while (off > 3) {
        const color = data.getUint8(off -= 1);
        const offsetL = data.getUint16(off -= 2);
        const offsetH = data.getUint8(off -= 1) << 16;
        pixels.push([offsetH | offsetL, color]);
    }
    return {
        i, j, pixels,
    };
}

function onBinaryMessage(buffer) {
    if (buffer.byteLength === 0) return;
    const data = new DataView(buffer);
    const opcode = data.getUint8(0);
    if (opcode === PIXEL_UPDATE_OP || opcode === 145) {
        renderPixels(hydratePixelUpdate(data));
    }
}

function dehydrateRegCanvas(canvasId) {
    const buffer = new ArrayBuffer(1 + 1);
    const view = new DataView(buffer);
    view.setInt8(0, REG_CANVAS_OP);
    view.setInt8(1, Number(canvasId));
    return buffer;
}

function onMessage({data: message}) {
    try {
        if (typeof message !== 'string') {
            onBinaryMessage(message);
        }
    } catch (err) {
        console.error(`An error occurred while parsing websocket message ${message}`, err,);
    }
}

function socketConnect(i, url, allChunks) {
    const ws = new WebSocket(url);
    ws.binaryType = 'arraybuffer';
    ws.onopen = () => {
        console.log(`Socket ${i} opened`);
        ws.send(dehydrateRegCanvas(0));
        const chunkids = [];
        for (let j = 17000 * i; j < 17000 * (i + 1) && j < allChunks.length; j++) {
            chunkids.push(allChunks[j]);
        }
        ws.send(dehydrateRegMChunks(chunkids));
    };
    ws.onmessage = onMessage;
    ws.onclose = () => {
        console.log(`Socket ${i} closed`);
        setTimeout(() => {
            socketConnect(i, url, allChunks)
        }, 1000);
    };
    ws.onerror = (err) => {
        console.error('Socket encountered error, closing socket', err);
    };
    setInterval(() => {
        if (ws.readyState !== WebSocket.CLOSED) {
            ws.send(dehydratePing());
        }
    }, 23000)
}

function radarMain() {
    canvas = document.createElement('canvas');
    canvas.style.position = 'fixed';
    canvas.style.top = '0';
    canvas.style.left = '0';
    canvas.style.zIndex = '0';
    canvas.style.pointerEvents = 'none';
    onWindowResize();
    const ctx = canvas.getContext('2d');
    ctx.clearRect(0, 0, canvas.width, canvas.height);
    document.body.appendChild(canvas);

    window.addEventListener('resize', onWindowResize);

    notifCircle = document.createElement('canvas');
    notifCircle.width = 200;
    notifCircle.height = 200;
    const notifcontext = notifCircle.getContext('2d');
    notifcontext.fillStyle = `rgba(255, 0, 0, 0.5)`;
    notifcontext.beginPath();
    notifcontext.arc(100, 100, 100, 0, 2 * Math.PI);
    notifcontext.closePath();
    notifcontext.fill();

    pixelPlanetEvents.on('setscale', updateScale);
    pixelPlanetEvents.on('setviewcoordinates', updateView);

    setTimeout(render, 10);

    const url = `${
        window.location.protocol === 'https:' ? 'wss:' : 'ws:'
    }//${
        window.location.host
    }/ws`;
    const allChunks = []
    for (let i = 0; i <= 255; i++) {
        for (let j = 0; j <= 255; j++) {
            allChunks.push((i << 8) | j);
        }
    }
    for (let i = 0; i < 4; i++) {
        setTimeout(() => {
            socketConnect(i, url, allChunks)
        });
    }
}