QT Framework for Grepolis

A script framework for Grepolis

Tính đến 30-07-2014. Xem phiên bản mới nhất.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

Bạn sẽ cần cài đặt một tiện ích mở rộng như Tampermonkey hoặc Violentmonkey để cài đặt kịch bản này.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(Tôi đã có Trình quản lý tập lệnh người dùng, hãy cài đặt nó!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name           QT Framework for Grepolis
// @namespace      Quack
// @description    A script framework for Grepolis
// @include        http://*.grepolis.*/game*
// @icon           http://s1.directupload.net/images/140711/eshmcqzu.png
// @version        1.02.02
// @grant          GM_listValues
// @grant          GM_getValue
// @grant          GM_setValue
// @grant          GM_deleteValue
// @grant          GM_info
// @grant          GM_xmlhttpRequest
// ==/UserScript==

/************************************************************************
 * Main Script
 ***********************************************************************/
function main_script(DATA) {
	/************************************************************************
	 * Global variables
	 ***********************************************************************/
	var QT = {};
	var wID = Game.world_id;
	var mID = Game.market_id;
	var aID = Game.alliance_id;
	var sID = Game.player_id;
	var pName = Game.player_name;

	/************************************************************************
	 * Languages
	 ***********************************************************************/
	QT.Lang = {
		get : function (a, b) {
			if (QT.Lang[mID] != undefined && QT.Lang[mID][a] != undefined && QT.Lang[mID][a][b] != undefined) {
				return QT.Lang[mID][a][b]
			} else {
				return QT.Lang.en[a][b]
			}
		},
		de : {
			test : {
				teststring : 'Sprache wurde erkannt'
			}
		},
		en : {
			test : {
				teststring : 'Language detected'
			}
		}
	};

	/************************************************************************
	 * Images
	 ***********************************************************************/
	QT.Images = {};

	/************************************************************************
	 * Links
	 ***********************************************************************/
	QT.Links = {};

	/************************************************************************
	 * Settings
	 ***********************************************************************/
	QT.Settings = {
		values : {
			"messageOpenAlert" : true,
			"reportOpenAlert" : true,
			"onlinetotal" : 0
		},
		save : function (name, value) {
			QT_saveValue(name, value);
		},
		save_all : function (valuesToSave) {
			QT_saveAllValues(valuesToSave);
		},
		delete : function (name) {
			QT_deleteValue(name);
		},
		delete_all : function () {
			QT_deleteAllValues();
		},
		setValues : function () {
			for (var opt in DATA) {
				QT.Settings.values[opt] = DATA[opt];
			}
		}
	};

	/************************************************************************
	 * Ajax Call functions
	 ***********************************************************************/
	QT.CallAjaxFunction = {
		message : {
		default:
			function (event, xhr, settings) {
				if (QT.Settings.values.messageOpenAlert)
					QT.Functions.messageOpenAlert();
			}
		},
		report : {
			index : function () {
				if (QT.Settings.values.reportOpenAlert)
					QT.Functions.reportOpenAlert();
			}
		}
	};

	/************************************************************************
	 * Functions
	 ***********************************************************************/
	QT.Functions = {
		messageOpenAlert : function () {
			alert("Die Nachrichten wurden geöffnet");
		},
		reportOpenAlert : function () {
			alert("Die Berichte wurden geöffnet");
		},
		testButtons : function () {
			$('#ui_box').append('<div id="qt_buttons" style="position: relative;top: 54px;z-index: 100"><button id="qt_save">Save</button><button id="qt_saveall">Save all</button><button id="qt_delete">Delete</button><button id="qt_deleteall">Delete all</button></div>');
			$("#qt_save").click(function () {
				QT.Settings.save("messageOpenAlert", false);
			});
			$("#qt_saveall").click(function () {
				var values = {};
				values.messageOpenAlert = false;
				values.reportOpenAlert = false;
				QT.Settings.save_all(values);
			});
			$("#qt_delete").click(function () {
				QT.Settings.delete("messageOpenAlert");
			});
			$("#qt_deleteall").click(function () {
				QT.Settings.delete_all();
			});
		}
	};

	/************************************************************************
	 * Observer
	 ***********************************************************************/
	$.Observer(GameEvents.game.load).subscribe('QT', function (e, data) {
		QT.Settings.setValues();
		QT.Functions.testButtons();

		$(document).ajaxComplete(function (event, xhr, settings) {
			var a = settings.url.split("?");
			var b = a[0].substr(6);
			var c = a[1].split("&")[1].substr(7);
			if (b in QT.CallAjaxFunction && c in QT.CallAjaxFunction[b]) {
				QT.CallAjaxFunction[b][c](event, xhr, settings);
			}
		});
	});
}

/************************************************************************
 * Start Method
 ***********************************************************************/
var DATA = {
	script_version : GM_info.script.version
};

var keys = GM_listValues();
for (var i = 0, key = null; key = keys[i]; i++) {
	DATA[key] = GM_getValue(key);
}

unsafeWindow.QT_saveValue = function (name, value) {
	setTimeout(function () {
		GM_setValue(name, value);
	}, 0);
};
unsafeWindow.QT_saveAllValues = function (values) {
	setTimeout(function () {
		var exceptions = ["qmenu_update_next", "qmenu_online_version", "onlinetotal, googledocsurl"];
		var keys = GM_listValues();
		for (var i = 0, key = null; key = keys[i]; i++) {
			if (exceptions.indexOf(key) > -1) {
				continue;
			}
			GM_deleteValue(key);
		}
		for (key in values) {
			GM_setValue(key, values[key]);
		}
		window.location.reload();
	}, 0);
};
unsafeWindow.QT_deleteValue = function (name) {
	setTimeout(function () {
		GM_deleteValue(name);
	}, 0);
};
unsafeWindow.QT_deleteAllValues = function () {
	setTimeout(function () {
		var keys = GM_listValues();
		for (var i = 0, key = null; key = keys[i]; i++) {
			GM_deleteValue(key);
		}
		window.location.reload();
	}, 0);
};

if (typeof exportFunction == 'function') {
	exportFunction(unsafeWindow.QT_saveValue, unsafeWindow, {
		defineAs : "QT_saveValue"
	});
	exportFunction(unsafeWindow.QT_saveAllValues, unsafeWindow, {
		defineAs : "QT_saveAllValues"
	});
	exportFunction(unsafeWindow.QT_deleteValue, unsafeWindow, {
		defineAs : "QT_deleteValue"
	});
	exportFunction(unsafeWindow.QT_deleteAllValues, unsafeWindow, {
		defineAs : "QT_deleteAllValues"
	});
}

function appendScript() {
	if (unsafeWindow.Game) {
		var QT_script = document.createElement('script');
		QT_script.type = 'text/javascript';
		QT_script.textContent = main_script.toString() + "\n main_script(" + JSON.stringify(DATA) + ");";
		document.body.appendChild(QT_script);
	} else {
		setTimeout(function () {
			appendScript();
		}, 100);
	}
}

appendScript();