IntelligenceAutoSetup

Small script to auto-chose settings for AR planets

Tính đến 07-11-2015. Xem phiên bản mới nhất.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(Tôi đã có Trình quản lý tập lệnh người dùng, hãy cài đặt nó!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        IntelligenceAutoSetup 
// @namespace   Cohanman.Resources
// @include     http://*.war-facts.com/intelligence.php
// @include     http://*.war-facts.com/empire_known_universe.php
// @description Small script to auto-chose settings for AR planets
// @version     1.1
// @grant       none
// ==/UserScript==

// Version 1.0 - Initial Version, set 35b, 50% AR planets
// Version 1.1 - Remove already colonized planets

function removeColonies()
{
  var mainTable = document.getElementsByTagName('table');
  var allColonies = mainTable[0].rows;
  var removeRows = [] 
  for (index = 1; index <allColonies.length ; index = index + 2)
  {
    var innerTableRow = allColonies[index].getElementsByTagName('table')[0].rows[0];    
    var cell = innerTableRow.cells[1];
    if (cell.innerHTML != '&nbsp;')
    {
      removeRows.push(index-1);
      removeRows.push(index);
    }
  }
  
  for (index = removeRows.length -1; index >=0; index --)
    mainTable[0].deleteRow(removeRows[index]);
}

function makeButton()
{
  var row = document.getElementsByClassName('light padding5 tbborder');
  row[0].innerHTML = row[0].innerHTML + "<input type='button' class='darkbutton' id='btn' value='Remove Colonies'>";
  var button = document.getElementById('btn');
  button.addEventListener("click", removeColonies, false);  
}

function setupPlanet()
{


  $('[name=habit]').val(50);
  $('[name=landmass]').val(35000000000);
  $('[name=orderType]').val("land");
  $('[name=orderDirection]').val("desc");
  $('[name=ressel]').val(1);
  var allBoxes = $("input[type=checkbox]");
  $.each(allBoxes, function( index, value ) 
  {
    var checkBox = value;
    if (checkBox.name == "colonized") return true; // On empire page, we had extra checkBox
    checkBox.checked = true;
  });
}

makeButton();
setupPlanet();