Map parsing functions for blackhack
Tính đến
Script này sẽ không được không được cài đặt trực tiếp. Nó là một thư viện cho các script khác để bao gồm các chỉ thị meta
// @require https://update.greasyfork.org/scripts/571914/1788775/blackhack-map.js
// ==UserScript==
// @name blackhack-map
// @namespace brofist.io 1st-cheat (FOR ALL MODES)
// @version 1.6
// @description Map parsing functions for blackhack
// @author CiNoP
// @license GPL-3.0-only
// ==/UserScript==
/* blackhack-map.js */
(function () {
'use strict';
const BH = window.BH = window.BH || {};
BH.mapVer = 1.6
const leverParts = new Set(['leftstick', 'leftball', 'rightstick', 'rightball']);
function isPoison(sid) { return sid === 'poision' || sid === 'poison'; }
function getFuncLabel(sid) {
if (sid === 'checkpoint') return 'C';
if (sid === 'playarea') return 'P';
if (sid === 'exitgate') return 'D';
if (sid.startsWith('button:')) return 'B';
if (sid.startsWith('leaver:')) return 'L';
if (/^gate/.test(sid)) return 'G';
return null;
}
function makeStub() {
return { x: 0, y: 0, type: 1, width: 1, height: 1, alpha: 0, id: '', collision: false, color: '0x000000', make: 3 };
}
function processShape(sh, oid, isFakeStatic, al) {
const sid = (sh.id || '').toLowerCase();
const poison = isPoison(sid);
if (sh.collision === false && !poison) return null;
const c = { ...sh };
c.alpha = poison ? al.poison : al.collision;
c.color = poison ? '0x00FF00' : (isFakeStatic ? '0xFFFF00' : '0x000000');
const out = [];
if (sh.type === 3 && !oid.includes('mapcredits')) {
out.push({ ...c, type: 1, id: '', make: 3, alpha: 0.3,
width: BH.measureTextWidth(sh.fontSize, sh.text), height: sh.fontSize * 1.108 });
}
out.push(c);
return out;
}
function isGateDefaultHidden(oid) {
const gatePart = oid.split('|')[0];
const idx = gatePart.lastIndexOf(':');
if (idx === -1) return false;
return gatePart.slice(idx + 1) === '1';
}
/** Flip gate default state :0 ↔ :1 in the first pipe-segment */
function flipGateState(oid) {
const parts = oid.split('|');
const gp = parts[0];
const ci = gp.lastIndexOf(':');
if (ci === -1) return oid;
const st = gp.slice(ci + 1);
parts[0] = gp.slice(0, ci + 1) + (st === '1' ? '0' : '1');
return parts.join('|');
}
/** Strip every cover:… segment from a pipe-separated object ID */
function removeCoverFromId(oid) {
return oid.split('|')
.filter(p => !p.trim().toLowerCase().startsWith('cover'))
.join('|');
}
BH.parseMapToLayout = mapData => {
const { clamp, measureTextWidth } = BH;
const al = window.hack?.vars?.layoutAlpha || { collision: 1, poison: 1, functional: 1, background: 0xCCCCCC };
let parsed = mapData;
try {
if (typeof parsed === 'string') parsed = JSON.parse(parsed);
if (Array.isArray(parsed) && typeof parsed[0] === 'number' && window.LZMA)
parsed = JSON.parse(window.LZMA.decompress(parsed));
} catch (e) { return mapData; }
try { parsed = JSON.parse(JSON.stringify(parsed)); } catch (_) {}
const result = [];
for (const obj of parsed) {
if (!obj || !obj.shapes || !obj.shapes.length) { result.push(obj || {}); continue; }
const oid = (obj.id || '').toLowerCase();
if (oid.includes('99999999999')) {
obj.shapes = obj.shapes.map(sh => sh ? { ...sh, alpha: 0, collision: false, make: 3 } : sh);
result.push(obj); continue;
}
const shapes = obj.shapes;
const isFakeStatic = typeof obj.mass === 'number' && obj.mass !== 0 && Math.abs(obj.mass) < 1e-6;
const isGate = /^gate/.test(oid);
const gateHidden = isGate && isGateDefaultHidden(oid);
const gateVisible = isGate && !gateHidden;
const gateHasPoison = isGate && shapes.some(s => s && isPoison((s.id || '').toLowerCase()));
const isFunctional = oid === 'spawn' || oid === 'door' || oid === 'playarea' || oid === 'checkpoint' ||
isGate ||
shapes.some(s => {
if (!s || !s.id) return false;
const sid = s.id.toLowerCase();
return sid === 'spawn' || sid === 'playarea' || sid === 'checkpoint' || sid === 'exitgate' ||
sid === 'egcounter' || sid.startsWith('roundtime:') || sid.startsWith('button:') || sid.startsWith('leaver:');
});
if (isFunctional) {
const hasLeaver = shapes.some(s => s && s.id && s.id.toLowerCase().startsWith('leaver:'));
const fs = [];
for (const sh of shapes) {
if (!sh) continue;
const sid = (sh.id || '').toLowerCase();
const isFunc = sid === 'spawn' || sid === 'playarea' || sid === 'checkpoint' || sid === 'exitgate' ||
sid === 'egcounter' || sid.startsWith('roundtime:') || sid.startsWith('button:') || sid.startsWith('leaver:');
if (isFunc) {
const c = { ...sh };
if (sid === 'egcounter' || (sid.startsWith('roundtime:') && sh.make === 3)) { c.alpha = 0; fs.push(c); continue; }
if (sid === 'spawn') { c.alpha = 0; fs.push(c); continue; }
c.alpha = al.functional; c.color = '0x0000FF'; fs.push(c);
const label = getFuncLabel(sid);
if (label) {
const w = Math.abs(sh.width || 30), h = Math.abs(sh.height || 30);
const fontSize = clamp(Math.min(w, h) * 0.6, 8, 30);
fs.push({ x: sh.x || 0, y: sh.y || 0, width: measureTextWidth(fontSize, label),
height: fontSize * 1.108, angle: -(obj.angle || 0), radius: 50, alpha: 1,
id: '', collision: false, color: '0x000000', fontSize, text: label, make: 3, type: 3 });
}
continue;
}
// ── gate shapes ──────────────────────────────
if (isGate) {
const c = { ...sh };
const shPoison = isPoison(sid);
c.color = (shPoison || gateHasPoison) ? '0x00FFAA' : '0x00AAAA';
// Uniform alpha & no collision for both states;
// actual show/hide is driven by the engine via gate ID
c.alpha = 0.9;
c.collision = false;
fs.push(c);
continue;
}
// ─────────────────────────────────────────────
if (sh.make === 3 && hasLeaver && leverParts.has(sid)) { fs.push({ ...sh }); continue; }
if (sh.make === 3) continue;
const r = processShape(sh, oid, isFakeStatic, al);
if (r) fs.push(...r);
}
// ── gate label ───────────────────────────────
if (isGate && shapes.length > 0) {
const sh0 = shapes[0];
const w = Math.abs(sh0.width || 30), h = Math.abs(sh0.height || 30);
const label = gateHasPoison ? 'P/G' : 'G';
const fontSize = clamp(Math.min(w, h) * (gateHasPoison ? 0.4 : 0.6), 8, 30);
fs.push({ x: sh0.x || 0, y: sh0.y || 0, width: measureTextWidth(fontSize, label),
height: fontSize * 1.108, angle: -(obj.angle || 0), radius: 50,
alpha: 1,
id: '', collision: false, color: '0x000000', fontSize, text: label, make: 3, type: 3 });
}
if (!fs.length) fs.push(makeStub());
obj.shapes = fs;
// ── Gate: strip cover, push original, create & push flipped clone ──
if (isGate) {
// remove cover from original so the gate is visible in layout
obj.id = removeCoverFromId(obj.id);
result.push(obj);
// clone with inverted state (:0↔:1), same button, no collision
// guarantees the gate silhouette stays visible after any toggle
const cloneId = flipGateState(obj.id);
const cloneShapes = JSON.parse(JSON.stringify(fs));
for (const s of cloneShapes) s.collision = false;
result.push({
x: obj.x, y: obj.y, angle: obj.angle || 0, mass: 0,
id: cloneId, shapes: cloneShapes
});
} else {
result.push(obj);
}
continue;
}
if (oid.includes('cover')) {
obj.id = obj.id.split('|').filter(p => !p.trim().toLowerCase().startsWith('cover')).join('|');
}
const fs = [];
for (const sh of shapes) {
if (!sh || sh.make === 3) continue;
const r = processShape(sh, oid, isFakeStatic, al);
if (r) fs.push(...r);
}
if (!fs.length) fs.push(makeStub());
obj.shapes = fs; result.push(obj);
}
return result;
};
})();