Spell

Tab to automatically speed up faction spells

Script này sẽ không được không được cài đặt trực tiếp. Nó là một thư viện cho các script khác để bao gồm các chỉ thị meta // @require https://update.greasyfork.org/scripts/399254/787081/Spell.js

/**spells tab**/
Tabs.Spells = {
	tabLabel: 'Spells',
	tabOrder: 2100,
	tabColor : 'brown',
	myDiv: null,
	timer: null,
	LoopCounter: 0,
	intervalSecs : 2,
	autodelay : 0,
	Squire:0,
	Knight:0,
	Guinevere:0,
	Morgana:0,
	Arthur:0,
	Merlin:0,
	Divine:0,
	Epic:0,
	Legendary:0,
	ItemList : [1, 2, 3, 4, 5, 6, 7, 8, 10],
	ItemTrans : ["SH","KH","GH","MH","AH","RH","DH","EH","LH"],
	Options: {
		Running: false,
		Enabled : {1:true,2:true,3:true,4:true,5:true,6:true,7:true,8:true},
		UseLH : false,
		UseEH : false,
		UseDH : false,
		UseRH : false,
		UseAH : false,
		UseMH : false,
		UseGH : false,
		UseKH : false,
		UseSH : false,
		UseOverride : false,
		OverrideItem : 0,
		OverrideHours : 0,
		OverrideMinutes : 1,
		Toggle : false,
	},

	init: function (div) {
		var t = Tabs.Spells;
		t.myDiv = div;

		if (!Options.SpellOptions) {
			Options.SpellOptions = t.Options;
		}
		else {
			for (var y in t.Options) {
				if (!Options.SpellOptions.hasOwnProperty(y)) {
					Options.SpellOptions[y] = t.Options[y];
				}
			}
		}

		uWExportFunction('speedupSpell', Tabs.Spells.speedupSpell);

		if (Options.SpellOptions.Toggle) AddSubTabLink('AutoSpell',t.toggleAutoSpellState, 'SpellToggleTab');
		SetToggleButtonState('Spell',Options.SpellOptions.Running,'Spell');

		var m = '<DIV class=divHeader align=center>'+tx('BATTLE SPELLS')+'</div>';
		m += '<div align="center">';

		m += '<table width=100% class=xtab><tr><td width=30%><INPUT id=btSpellToggle type=checkbox '+ (Options.SpellOptions.Toggle?'CHECKED ':'') +'/>&nbsp;'+tx("Add toggle button to main screen header")+'</td><td colspan=2 align=center><INPUT id=btAutoSpellState type=submit value="'+tx("AutoSpell")+' = '+ (Options.SpellOptions.Running?'ON':'OFF')+'"></td><td width=30% align=right>&nbsp;</td></tr></table>';

		m += '<br><DIV id=btSpellOverviewDiv style="width:'+GlobalOptions.btWinSize.x+'px;overflow-x:auto;">';

		m += '<TABLE width=98% class=xtab cellpadding=1 cellspacing=0 align=center style="font-size:'+Options.OverviewOptions.OverviewFontSize+'px;"><TR valign=bottom><td width=20>&nbsp;</td><td width=40>&nbsp;</td>';

		for (var i = 1; i <= Cities.numCities; i++) {
			m += '<TD style="font-size:11px;" align=center width=100><span id="btSpellCity_'+i+'"><B>'+Cities.cities[i-1].name.substring(0, 12)+'</b></span></td>';
		}
		m += "<td>&nbsp;</td>"; // spacer
		m += '</tr><TR align=right class="oddRow"><TD colspan=2 align=right><b>'+tx('Active')+'&nbsp;</b></td>';
		for (var i = 1; i <= Cities.numCities; i++) {
			m += '<TD><div class=xtabBorder align=center><INPUT class='+i+' id="btSpellAutoCity_'+i+'" type=checkbox '+(Options.SpellOptions.Enabled[i]?'CHECKED':'')+'></div></td>';
		}
		m += '</tr><TR align=right class="evenRow"><TD colspan=2 align=right><b>'+uW.g_js_strings.commonstr.faction+'&nbsp;</b></td>';
		for (var i = 1; i <= Cities.numCities; i++) {
			m += '<TD><div class=xtabBorder align=center><span id="btSpellFactionCity_'+i+'">&nbsp;</span></div></td>';
		}
		m += '</tr><TR align=right class="oddRow"><TD colspan=2 align=right><b>'+tx('Battle Spell')+'&nbsp;</b></td>';
		for (var i = 1; i <= Cities.numCities; i++) {
			m += '<TD><div class=xtabBorder align=center><span id="btSpellNameCity_'+i+'">&nbsp;</span></div></td>';
		}
		m += '</tr><TR align=right class="evenRow"><TD colspan=2 align=right style="padding-top:2px;vertical-align:top;padding-left:0px;"><b>'+uW.g_js_strings.commonstr.status+'&nbsp;</b></td>';
		for (var i = 1; i <= Cities.numCities; i++) {
			m += '<TD><div align=center class=xtabBorder style="height:60px;"><span id="btSpellStatusCity_'+i+'">&nbsp;</span></div></td>';
		}

		m += '</tr></table></div></div>';

		m += '<div class="divHeader" align="center">'+tx('USE AUTO-SPEEDUPS')+'</div>';

		m += '<table width=100% class=xtab><tr><td><div align=center>';

		var Boosts = '<table width=95% class=xtab align=center cellpadding=0 cellspacing=0><tr style="vertical-align:top;">';
		for (var i = 0; i < t.ItemList.length; i++) {
			Boosts += '<td width=30 rowspan=2><img height=28 src="'+IMGURL+'items/70/'+t.ItemList[i]+'.jpg" title="'+itemTitle(t.ItemList[i],true)+'\n'+tx(HourGlassHint[i])+'" /></td><td>(<span id=pbspellUse'+t.ItemTrans[i]+'Label>' + parseIntNan(uW.ksoItems[t.ItemList[i]].count) + '</span>)</td>';
		}
		Boosts += '<td width=70 rowspan=2 align=right><INPUT id=pbSpellHelp type=submit value="'+tx('HELP')+'!"></td>';
		Boosts += '</tr><tr style="vertical-align:top;">';
		for (var i = 0; i < t.ItemList.length; i++) {
			Boosts += '<td><input type=checkbox id="pbspell'+t.ItemTrans[i]+'" '+(Options.SpellOptions["Use"+t.ItemTrans[i]]?"CHECKED" : "")+'></td>';
		}
		Boosts += '</tr></table></td></tr>';
		Boosts += '<tr><td><div align=center><table width=95% class=xtab align=center cellpadding=0 cellspacing=0><tr><td><input type=checkbox id=pbspellOV ' + (Options.SpellOptions.UseOverride ? "CHECKED" : "") + '>'+tx('Override above by always using')+' '+htmlSelector(HourGlassName,Options.SpellOptions.OverrideItem, 'id=pbspellOVItem') + ' '+tx('when more than')+' ';
		Boosts += '<INPUT style="width: 30px;text-align:right;" id="pbspellOVHours" type=text maxlength=4 value="'+Options.SpellOptions.OverrideHours+'">&nbsp;'+uW.g_js_strings.timestr.timehr+'&nbsp;<INPUT style="width: 30px;text-align:right;" id="pbspellOVMinutes" type=text maxlength=4 value="'+Options.SpellOptions.OverrideMinutes+'">&nbsp;'+uW.g_js_strings.timestr.timemin+' '+tx('remaining')+'.</td></tr></table></div></td></tr>';

		m += Boosts+'</table></div><br>';

		div.innerHTML = m;

		for (var i = 1; i <= Cities.numCities; i++) {
			ById('btSpellAutoCity_'+i).addEventListener('click', function(e){
				var citynum = e.target['className'];
				Options.SpellOptions.Enabled[citynum] = e.target.checked;
				if (Options.SpellOptions.Enabled[citynum]) {
					t.timer = setTimeout(function () { t.doAutoLoop(Number(citynum));}, 0);
				}
				saveOptions();
			}, false);
		}

		ToggleOption('SpellOptions','btSpellToggle','Toggle');

		ToggleOption('SpellOptions','pbspellSH','UseSH');
		ToggleOption('SpellOptions','pbspellKH','UseKH');
		ToggleOption('SpellOptions','pbspellGH','UseGH');
		ToggleOption('SpellOptions','pbspellMH','UseMH');
		ToggleOption('SpellOptions','pbspellAH','UseAH');
		ToggleOption('SpellOptions','pbspellRH','UseRH');
		ToggleOption('SpellOptions','pbspellDH','UseDH');
		ToggleOption('SpellOptions','pbspellEH','UseEH');
		ToggleOption('SpellOptions','pbspellLH','UseLH');
		ToggleOption('SpellOptions','pbspellOV','UseOverride');
		ChangeIntegerOption('SpellOptions','pbspellOVItem','OverrideItem');
		ChangeIntegerOption('SpellOptions','pbspellOVHours','OverrideHours');
		ChangeIntegerOption('SpellOptions','pbspellOVMinutes','OverrideMinutes');

		ById ('pbSpellHelp').addEventListener ('click', t.helpPop, false);

		ById('btAutoSpellState').addEventListener('click', function(){
			t.toggleAutoSpellState(this);
		}, false);

		// start autocraft loop timer to start in 15 seconds...

		if (Options.SpellOptions.Running) {
			t.timer = setTimeout(function () { t.doAutoLoop(1);}, (15 * 1000));
		}
	},

	toggleAutoSpellState: function(obj){
		var t = Tabs.Spells;
		obj = ById('btAutoSpellState');
		if (Options.SpellOptions.Running == true) {
			Options.SpellOptions.Running = false;
			obj.value = tx("AutoSpell = OFF");
		}
		else {
			Options.SpellOptions.Running = true;
			obj.value = tx("AutoSpell = ON");
			t.timer = setTimeout(function () { t.doAutoLoop(1);}, 0);
		}
		saveOptions();
		SetToggleButtonState('Spell',Options.SpellOptions.Running,'Spell');
		t.PaintOverview();
	},

	show: function (init) {
		var t = Tabs.Spells;
		t.PaintOverview();
	},

	helpPop : function (){
		var t = Tabs.Spells;
		var helpText = '<br>'+tx("Using Speedups for Spells");
		helpText += '<p>'+tx('Speedups will be used in the following order if they are selected, and the required criteria is met')+' :-</p>';
		helpText += '<TABLE class=xtab><TR><TD><b>'+uW.g_js_strings.commonstr.item+'</b></td><TD><b>'+uW.g_js_strings.commonstr.time+'</b></td><TD><b>'+tx('Criteria')+'</b></td></tr>';
		helpText += '<TR><TD>'+uW.itemlist.i10.name+'</td><TD>4 days</td><TD>'+tx('More than 3 days and 12 hours remaining')+'</td></tr>';
		helpText += '<TR><TD>'+uW.itemlist.i8.name+'</td><TD>2.5 days</td><TD>'+tx('More than 48 hours remaining')+'</td></tr>';
		helpText += '<TR><TD>'+uW.itemlist.i7.name+'</td><TD>24 hrs</td><TD>'+tx('More than 23 hours 30 minutes remaining')+'</td></tr>';
		helpText += '<TR><TD>'+uW.itemlist.i6.name+'</td><TD>15 hrs</td><TD>'+tx('More than 14 hours 30 minutes remaining')+'</td></tr>';
		helpText += '<TR><TD>'+uW.itemlist.i5.name+'</td><TD>8 hrs</td><TD>'+tx('More than 7 hours 30 minutes remaining')+'</td></tr>';
		helpText += '<TR><TD>'+uW.itemlist.i4.name+'</td><TD>2.5 hrs</td><TD>'+tx('More than 2 hours remaining')+'</td></tr>';
		helpText += '<TR><TD>'+uW.itemlist.i3.name+'</td><TD>1 hr</td><TD>'+tx('More than 45 minutes remaining')+'</td></tr>';
		helpText += '<TR><TD>'+uW.itemlist.i2.name+'</td><TD>15 mins</td><TD>'+tx('More than 5 minutes remaining')+'</td></tr>';
		helpText += '<TR><TD>'+uW.itemlist.i1.name+'</td><TD>1 min</td><TD>'+tx('More than 30 seconds remaining')+'</td></tr>';
		helpText += '</table>';
		helpText += '<p>'+tx('If the override box is ticked, then the override rule specified will take priority')+'.</p><br>';

		var pop = new CPopup ('BotHelp', 0, 0, 460, 360, true);
		pop.centerMe (mainPop.getMainDiv());
		pop.getMainDiv().innerHTML = helpText;
		pop.getTopDiv().innerHTML = '<CENTER><B>'+tx("PowerBot+ Help")+': '+tx("Speedups")+'</b></center>';
		pop.show (true);
	},

	EverySecond : function () {
		var t = Tabs.Spells;

		t.LoopCounter = t.LoopCounter + 1;

		if (t.LoopCounter%2==0) { // refresh overview display every 2 seconds
			if (tabManager.currentTab.name == 'Spells' && Options.btWinIsOpen){ t.PaintOverview(); }
		}
	},

	PaintOverview : function () {
		var t = Tabs.Spells;

		t.Squire = parseIntNan(Seed.items.i1);
		t.Knight = parseIntNan(Seed.items.i2);
		t.Guinevere = parseIntNan(Seed.items.i3);
		t.Morgana = parseIntNan(Seed.items.i4);
		t.Arthur = parseIntNan(Seed.items.i5);
		t.Merlin = parseIntNan(Seed.items.i6);
		t.Divine = parseIntNan(Seed.items.i7);
		t.Epic = parseIntNan(Seed.items.i8);
		t.Legendary = parseIntNan(Seed.items.i10);

		ById('pbspellUseSHLabel').innerHTML = t.Squire;
		ById('pbspellUseKHLabel').innerHTML = t.Knight;
		ById('pbspellUseGHLabel').innerHTML = t.Guinevere;
		ById('pbspellUseMHLabel').innerHTML = t.Morgana;
		ById('pbspellUseAHLabel').innerHTML = t.Arthur;
		ById('pbspellUseRHLabel').innerHTML = t.Merlin;
		ById('pbspellUseDHLabel').innerHTML = t.Divine;
		ById('pbspellUseEHLabel').innerHTML = t.Epic;
		ById('pbspellUseLHLabel').innerHTML = t.Legendary;

		var now = unixTime();
		var q;

		for (var i = 0; i < Cities.numCities; i++) {
			citynum = i+1;
			cityId = Cities.cities[i].id;

			var spells = getSpellData(cityId);
			var faction = spells.faction;

			var SpellName = 'none';
			var SpellActivity = 'n/a';
			if (spells.spellavailable) {
				SpellName = '<span class=boldMagenta>'+uW.g_js_strings.spells["name_"+SpellTypes[faction]]+'</span>';
				var spellstyle = 'color:#080;';
				SpellActivity = '<span style="'+spellstyle+'"><b>'+tx('Ready')+'!</b></span>';

				if (spells.cooldownactive) {
					spellstyle = 'color:#800;';
					SpellActivity = '<b><span id=CoolTime style="'+spellstyle+'">'+spells.cooldown+'</span></b>';

					var Speedups = '';
					Speedups += t.dspHG(cityId, faction, 1, t.Squire);
					Speedups += t.dspHG(cityId, faction, 2, t.Knight);
					Speedups += t.dspHG(cityId, faction, 3, t.Guinevere);
					Speedups += t.dspHG(cityId, faction, 4, t.Morgana);
					Speedups += t.dspHG(cityId, faction, 5, t.Arthur);
					Speedups += '</tr><tr>';
					Speedups += t.dspHG(cityId, faction, 6, t.Merlin);
					if (Speedups != "") Speedups = "<table align=left cellspacing=0 cellpadding=0><tr>" + Speedups + "</tr></table>";
					SpellActivity = SpellActivity+'<div>'+Speedups+'</div>';
				}
			}

			var CityFaction = tx('Not ascended');
			var ascended = getAscensionValues(cityId);
			if (faction != 0) {
				CityFaction = getFactionName(faction) + '&nbsp('+ascended.prestigeLevel+')';
			}

			ById("btSpellFactionCity_"+citynum).innerHTML = CityFaction;
			ById("btSpellNameCity_"+citynum).innerHTML = SpellName;
			ById("btSpellStatusCity_"+citynum).innerHTML = SpellActivity;
		}
	},

	dspHG : function (cityId, faction, item, count) {
		var t = Tabs.Spells;
		var n = '';
		if (count>0) {
			n += '<td class=xtab style="padding-right:2px"><a onClick="speedupSpell('+cityId+', '+item+', '+SpellTypes[faction]+')"><img height=18 class="btTop btFaint" src="'+IMGURL+'items/70/'+item+'.jpg" title="'+itemTitle(item)+'"></a></td>';
		}
		return n;
	},

	doAutoLoop : function (idx) {
		var t = Tabs.Spells;
		clearTimeout(t.timer);
		if (!Options.SpellOptions.Running) return;

		var cityId = Cities.cities[idx-1].id;
		if (idx==1) { t.loopaction = false; } // reset loop action indicator for first city
		t.autodelay = 0; // no delay if no action taken!

		// check spell status and speedup if on cooldown

		var spells = getSpellData(cityId);
		var faction = spells.faction;
		if (spells.spellavailable && spells.cooldownactive) {
			t.autoSpeedup (cityId,SpellTypes[faction]);
		}

		if (idx == Cities.numCities) {
			if (!t.loopaction) { t.autodelay = t.intervalSecs; } // if no action this loop, apply delay anyway...
			t.timer = setTimeout(function () { t.doAutoLoop(1); }, (t.autodelay * 1000));
		}
		else {
			t.timer = setTimeout(function () { t.doAutoLoop(idx+1); }, (t.autodelay * 1000));
		}
	},

	autoSpeedup: function (cityId,spell) {
		var t = Tabs.Spells;
		var now = unixTime();
		var item = 0;
		totTime = parseInt(Seed.cityData.city[cityId].spells[spell].endDate) - now;

		if (totTime > 0) {
			if (Options.SpellOptions.UseOverride && Options.SpellOptions.OverrideItem != 0) {
				var THRESHOLD_SECONDS = (parseIntNan(Options.SpellOptions.OverrideMinutes)*60)+(parseIntNan(Options.SpellOptions.OverrideHours)*60*60);
				if (totTime >= THRESHOLD_SECONDS && uW.ksoItems[Options.SpellOptions.OverrideItem].count > 0) { item = Options.SpellOptions.OverrideItem; }
			}
			if (item==0 && totTime >= HGLimit[8] && Options.SpellOptions.UseLH && uW.ksoItems[10].count > 0) { item = 10; }
			if (item==0 && totTime >= HGLimit[7] && Options.SpellOptions.UseEH && uW.ksoItems[8].count > 0) { item = 8; }
			if (item==0 && totTime >= HGLimit[6] && Options.SpellOptions.UseDH && uW.ksoItems[7].count > 0) { item = 7; }
			if (item==0 && totTime >= HGLimit[5] && Options.SpellOptions.UseRH && uW.ksoItems[6].count > 0) { item = 6; }
			if (item==0 && totTime >= HGLimit[4] && Options.SpellOptions.UseAH && uW.ksoItems[5].count > 0) { item = 5; }
			if (item==0 && totTime >= HGLimit[3] && Options.SpellOptions.UseMH && uW.ksoItems[4].count > 0) { item = 4; }
			if (item==0 && totTime >= HGLimit[2] && Options.SpellOptions.UseGH && uW.ksoItems[3].count > 0) { item = 3; }
			if (item==0 && totTime >= HGLimit[1] && Options.SpellOptions.UseKH && uW.ksoItems[2].count > 0) { item = 2; }
			if (item==0 && totTime >= HGLimit[0] && Options.SpellOptions.UseSH && uW.ksoItems[1].count > 0) { item = 1; }
		}

		if (item != 0) {
			t.autodelay = t.intervalSecs;
			t.loopaction = true;
			t.speedupSpell(cityId,item,spell);
		}
	},

	speedupSpell : function (cityId,item,spell) {
		var t = Tabs.Spells;

		var citynum = Cities.byID[cityId].idx+1;
		jQuery('#btSpellCity_'+citynum).css('color', 'magenta');
		var params = uW.Object.clone(uW.g_ajaxparams);
		params.cid = cityId;
		params.iid = item;
		params.sid = spell;
		params.apothecary = false;

		new MyAjaxRequest(uW.g_ajaxpath + "ajax/speedupBattleSpellCooldown.php" + uW.g_ajaxsuffix, {
			method: "post",
			parameters: params,
			onSuccess: function (rslt) {
				if (rslt.ok) {
					if (rslt.endDate) {
						Seed.cityData.city[cityId].spells = uWCloneInto({});
						Seed.cityData.city[cityId].spells[spell] = uWCloneInto({ endDate : rslt.endDate });
					}
					Seed.items["i"+item] = Number(parseInt(Seed.items["i"+item])-1);
					uW.ksoItems[item].subtract();
					if (cityId == uW.currentcityid) uW.update_queue();
					if (ById('QMSpell')) QuickMarch.BuildSpellSelect();
					actionLog(Cities.byID[cityId].name+': Spell cooldown speedup applied','SPELLS');
				}
				else {
					if (rslt.msg) {
						actionLog(Cities.byID[cityId].name+': Spell cooldown speedup failed ('+rslt.msg+')','SPELLS');
					}
					else {
						actionLog(Cities.byID[cityId].name+': Spell cooldown speedup failed ('+rslt.error_code+')','SPELLS');
					}
				}
				jQuery('#btSpellCity_'+citynum).css('color', 'rgb('+HEXtoRGB(Options.Colors.PanelText).r+','+HEXtoRGB(Options.Colors.PanelText).g+','+HEXtoRGB(Options.Colors.PanelText).b+')');
			},
			onFailure: function () {
				actionLog(Cities.byID[cityId].name+': Spell cooldown speedup failed (AJAX Error)','SPELLS');
				jQuery('#btSpellCity_'+citynum).css('color', 'rgb('+HEXtoRGB(Options.Colors.PanelText).r+','+HEXtoRGB(Options.Colors.PanelText).g+','+HEXtoRGB(Options.Colors.PanelText).b+')');
			},
		},true);
	},
}