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WME Keyboard Shortcuts

Adds Keyboard Shortcuts to WME

Script này sẽ không được không được cài đặt trực tiếp. Nó là một thư viện cho các script khác để bao gồm các chỉ thị meta // @require https://update.greasyfork.org/scripts/16071/628856/WME%20Keyboard%20Shortcuts.js

// ==UserScript==
// @name                WME Keyboard Shortcuts
// @namespace           https://greasyfork.org/en/users/5920-rickzabel
// @description         Adds Keyboard Shortcuts to WME
// @include             https://www.waze.com/editor/*
// @include             https://www.waze.com/*/editor/*
// @include             https://editor-beta.waze.com/*
// @version             0.0.8
// ==/UserScript==

//setup keyboard shortcut's header and add a keyboard shortcuts
function WMEKSRegisterKeyboardShortcut(ScriptName, ShortcutsHeader, NewShortcut, ShortcutDescription, FunctionToCall, ShortcutKeysObj) {
    // Figure out what language we are using
    var language = I18n.currentLocale();
    //check for and add keyboard shourt group to WME
    try {
        var x = I18n.translations[language].keyboard_shortcuts.groups[ScriptName].members.length;
    } catch (e) {
        //setup keyboard shortcut's header
        W.accelerators.Groups[ScriptName] = []; //setup your shortcut group
        W.accelerators.Groups[ScriptName].members = []; //set up the members of your group
        I18n.translations[language].keyboard_shortcuts.groups[ScriptName] = []; //setup the shortcuts text
        I18n.translations[language].keyboard_shortcuts.groups[ScriptName].description = ShortcutsHeader; //Scripts header
        I18n.translations[language].keyboard_shortcuts.groups[ScriptName].members = []; //setup the shortcuts text
    }
    //check if the function we plan on calling exists
    if (FunctionToCall && (typeof FunctionToCall == "function")) {
        I18n.translations[language].keyboard_shortcuts.groups[ScriptName].members[NewShortcut] = ShortcutDescription; //shortcut's text
        W.accelerators.addAction(NewShortcut, {
            group: ScriptName
        }); //add shortcut one to the group
        //clear the short cut other wise the previous shortcut will be reset MWE seems to keep it stored
        var ClearShortcut = '-1';
        var ShortcutRegisterObj = {};
        ShortcutRegisterObj[ClearShortcut] = NewShortcut;
        W.accelerators._registerShortcuts(ShortcutRegisterObj);
        if (ShortcutKeysObj !== null) {
            //add the new shortcut
            ShortcutRegisterObj = {};
            ShortcutRegisterObj[ShortcutKeysObj] = NewShortcut;
            W.accelerators._registerShortcuts(ShortcutRegisterObj);
        }
        //listen for the shortcut to happen and run a function
        W.accelerators.events.register(NewShortcut, null, function() {
            FunctionToCall();
        });
    } else {
        alert('The function ' + FunctionToCall + ' has not been declared');
    }

}
//if saved load and set the shortcuts
function WMEKSLoadKeyboardShortcuts(ScriptName) {
   if (localStorage[ScriptName + 'KBS']) {
      var LoadedKBS = JSON.parse(localStorage[ScriptName + 'KBS']); //JSON.parse(localStorage['WMEAwesomeKBS']);
      for (var i = 0; i < LoadedKBS.length; i++) {
         W.accelerators._registerShortcuts(LoadedKBS[i]);
      }
   }
}

function WMEKSSaveKeyboardShortcuts(ScriptName) {
   //return function() {
   var TempToSave = [];
   for (var name in W.accelerators.Actions) {
      //console.log(name);
      var TempKeys = "";
      if (W.accelerators.Actions[name].group == ScriptName) {
         if (W.accelerators.Actions[name].shortcut) {
            if (W.accelerators.Actions[name].shortcut.altKey === true) {
               TempKeys += 'A';
            }
            if (W.accelerators.Actions[name].shortcut.shiftKey === true) {
               TempKeys += 'S';
            }
            if (W.accelerators.Actions[name].shortcut.ctrlKey === true) {
               TempKeys += 'C';
            }
            if (TempKeys !== "") {
               TempKeys += '+';
            }
            if (W.accelerators.Actions[name].shortcut.keyCode) {
               TempKeys += W.accelerators.Actions[name].shortcut.keyCode;
            }
         } else {
            TempKeys = "-1";
         }
         var ShortcutRegisterObj = {};
         ShortcutRegisterObj[TempKeys] = W.accelerators.Actions[name].id;
         TempToSave[TempToSave.length] = ShortcutRegisterObj;
      }
   }
   localStorage[ScriptName + 'KBS'] = JSON.stringify(TempToSave);
   //}
}

//example function show show the shortcuts have been pressed
function WMEKSKyboardShortcutToCall() {
   alert('Awesome keyboard shortcut was pressed');
}

///////////////////////
//// Example Usage ////
///////////////////////

/*
//add two short cuts
WMERegisterKeyboardShortcut('WMEAwesome', 'WME Awesome Script', 'AwesomeShortcut1', 'Awesome Descrption 1', WMEKyboardShortcutToCall, '-1'); //shortcut1
WMERegisterKeyboardShortcut('WMEAwesome', 'WME Awesome Script',   'AwesomeShortcut2', 'Awesome Descrption 2', WMEKyboardShortcutToCall, '-1'); //shortcut1
WMERegisterKeyboardShortcut('WMEAwesome', 'WME Awesome Script',   'AwesomeShortcut3', 'Awesome Descrption 3', WMEKyboardShortcutToCall, 'ASC+l'); //shortcut1
//WMERegisterKeyboardShortcut('WMEAwesome','AwesomeShortcut2','Awesome Descrption 2',doesnotexist,'-1'); //fuction does not exist


//load the saved shortcuts
WMELoadKeyboardShortcuts('WMEAwesome');

//before unloading WME save the shortcuts
window.addEventListener("beforeunload", function() {
   WMESaveKeyboardShortcuts('WMEAwesome');
}, false);

//displays all of the shortcuts in the console
//W.accelerators.Actions;

//saved shortcuts to console
//JSON.parse(localStorage['WMEAwesomeKBS']);

//enjoy

*/