Wait until Lobster >=1 - Start cooking If raw lobster <=1 - Start fishing Wait until Octopus runs out - Fish Skeleton Fish When skeleton fish >= 5 - create octopus When Skeleton fish run out - start fishing
Now, this works perfectly and I would like to add in the option to create pig summoning stones if they run out.
However, I don’t think this is possible without the option of continue/break actions/nested loops. I was hoping that by any chance any of these features could be added in the future? In addition, a option to add multiple triggers would be nice (for example with an AND or OR statement).
This functionality would be amazing and really make this the perfect script. Otherwise, amazing work and thank you for helping out.
Feature request/question:
I have written a queue that works like this:
Wait until Lobster >=1
- Start cooking
If raw lobster <=1
- Start fishing
Wait until Octopus runs out
- Fish Skeleton Fish
When skeleton fish >= 5
- create octopus
When Skeleton fish run out
- start fishing
Now, this works perfectly and I would like to add in the option to create pig summoning stones if they run out.
However, I don’t think this is possible without the option of continue/break actions/nested loops. I was hoping that by any chance any of these features could be added in the future? In addition, a option to add multiple triggers would be nice (for example with an AND or OR statement).
This functionality would be amazing and really make this the perfect script. Otherwise, amazing work and thank you for helping out.