Heart Clicker Game Cheat GUI

Add a mini cheat GUI to the Heart Clicker Game and make it draggable

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Heart Clicker Game Cheat GUI
// @namespace    http://tampermonkey.net/
// @version      0.2
// @description  Add a mini cheat GUI to the Heart Clicker Game and make it draggable
// @match        https://heart-io.github.io/Heart/
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    // Create and apply styles
    const style = document.createElement('style');
    style.textContent = `
        #cheat-gui {
            position: fixed;
            top: 10px;
            right: 10px;
            background: rgba(0, 0, 0, 0.8);
            color: #fff;
            padding: 10px;
            border-radius: 10px;
            box-shadow: 0 4px 8px rgba(0, 0, 0, 0.3);
            z-index: 1000;
            cursor: move;
        }
        #cheat-gui button, #cheat-gui input, #cheat-gui select {
            margin: 5px 0;
            padding: 5px;
            font-size: 14px;
            border-radius: 5px;
            border: 1px solid #ccc;
        }
        #cheat-gui button {
            background-color: #3498db;
            color: #fff;
            border: none;
            cursor: pointer;
            transition: background 0.2s ease-in-out;
        }
        #cheat-gui button:hover {
            background-color: #2980b9;
        }
    `;
    document.head.appendChild(style);

    // Create and add cheat GUI
    const cheatGui = document.createElement('div');
    cheatGui.id = 'cheat-gui';
    document.body.appendChild(cheatGui);

    const cheatTitle = document.createElement('h2');
    cheatTitle.innerText = 'Cheat Console';
    cheatGui.appendChild(cheatTitle);

    const setHeartInput = document.createElement('input');
    setHeartInput.id = 'set-heart-input';
    setHeartInput.placeholder = 'Enter heart amount';
    setHeartInput.type = 'number';
    cheatGui.appendChild(setHeartInput);

    const setHeartButton = document.createElement('button');
    setHeartButton.id = 'set-heart-button';
    setHeartButton.innerText = 'Set Hearts';
    cheatGui.appendChild(setHeartButton);

    const characterSelect = document.createElement('select');
    characterSelect.id = 'character-select';
    const heartOptions = ['❤️', '💙', '💚']; // Modify as needed
    heartOptions.forEach(char => {
        const option = document.createElement('option');
        option.value = char;
        option.innerText = char;
        characterSelect.appendChild(option);
    });
    cheatGui.appendChild(characterSelect);

    const setCharacterButton = document.createElement('button');
    setCharacterButton.id = 'set-character-button';
    setCharacterButton.innerText = 'Change Character';
    cheatGui.appendChild(setCharacterButton);

    const buyAnyUpgradeButton = document.createElement('button');
    buyAnyUpgradeButton.id = 'buy-any-upgrade-button';
    buyAnyUpgradeButton.innerText = 'Buy Any Upgrade';
    cheatGui.appendChild(buyAnyUpgradeButton);

    // Draggable functionality
    function makeDraggable(element) {
        let isDragging = false;
        let offsetX = 0;
        let offsetY = 0;

        element.addEventListener('mousedown', (e) => {
            isDragging = true;
            offsetX = e.clientX - element.getBoundingClientRect().left;
            offsetY = e.clientY - element.getBoundingClientRect().top;
            document.addEventListener('mousemove', onMouseMove);
            document.addEventListener('mouseup', onMouseUp);
        });

        function onMouseMove(e) {
            if (isDragging) {
                const x = e.clientX - offsetX;
                const y = e.clientY - offsetY;
                element.style.left = `${x}px`;
                element.style.top = `${y}px`;
            }
        }

        function onMouseUp() {
            isDragging = false;
            document.removeEventListener('mousemove', onMouseMove);
            document.removeEventListener('mouseup', onMouseUp);
        }
    }

    makeDraggable(cheatGui);

    // Game state variables
    let heartCount = 0;
    let currentHeart = '❤️';

    // Update heart count display
    function updateHeartCount() {
        const heartCountElement = document.getElementById('heart-count');
        if (heartCountElement) {
            heartCountElement.innerText = heartCount;
        }
    }

    // Change heart character
    function changeHeartCharacter(newHeart) {
        currentHeart = newHeart;
        const clicker = document.getElementById('clicker');
        if (clicker) {
            clicker.innerText = currentHeart;
        }
    }

    // Apply upgrades
    function applyUpgrade() {
        const upgrades = document.querySelectorAll('#shop button[id^="buy-upgrade"]');
        upgrades.forEach(button => {
            const cost = parseInt(button.innerText.replace('Cost: ', '').replace(' Hearts', ''));
            if (heartCount >= cost) {
                heartCount -= cost;
                // Implement specific upgrade logic here
            }
        });
        updateHeartCount();
    }

    // Event handlers
    document.getElementById('set-heart-button').addEventListener('click', () => {
        const heartAmount = parseInt(document.getElementById('set-heart-input').value);
        if (!isNaN(heartAmount)) {
            heartCount = heartAmount;
            updateHeartCount();
        }
    });

    document.getElementById('set-character-button').addEventListener('click', () => {
        const selectedCharacter = document.getElementById('character-select').value;
        if (selectedCharacter) {
            changeHeartCharacter(selectedCharacter);
        }
    });

    document.getElementById('buy-any-upgrade-button').addEventListener('click', applyUpgrade);

    // Function to add a button to the game
    function addCheatButton(buttonId, buttonText, onClick) {
        const button = document.createElement('button');
        button.id = buttonId;
        button.innerText = buttonText;
        button.addEventListener('click', onClick);
        cheatGui.appendChild(button);
    }

    // Optionally add more buttons or functionality as needed
})();