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YouTube Video Screenshot

Add video screenshot button for YouTube

// ==UserScript==
// @name          YouTube Video Screenshot
// @version       1.0.4
// @match         https://www.youtube.com/**
// @author        peng-devs
// @namespace     https://greasyfork.org/users/57176
// @description   Add video screenshot button for YouTube
// @icon          https://www.youtube.com/s/desktop/c1d331ff/img/favicon_48x48.png
// @grant         none
// @allFrames     true
// @license       MIT
// ==/UserScript==

(function() {
  'use strict'


  const NAME = 'YouTube Video Screenshot'


  function main() {
    if (!location.pathname.startsWith('/watch') &&
       !location.pathname.startsWith('/live'))
      return

    const observer = new MutationObserver(_ => {
      if (document.getElementById('yt-ss-btn')) return

      const control_bar = document.querySelector('#movie_player .ytp-right-controls')
      if (!control_bar) return

      console.log(`[${NAME}] initializing...`)

      const button = document.createElement("button")
      button.id = 'yt-ss-btn'
      button.title = 'Screenshot'
      button.className = 'ytp-button style-scope ytd-player'
      button.innerHTML = `
        <svg viewBox="-6 -6 38 38" class="style-scope ytd-player">
          <path d="M21 19V5c0-1.1-.9-2-2-2H5c-1.1 0-2 .9-2 2v14c0 1.1.9 2 2 2h14c1.1 0 2-.9 2-2zM8.5 13.5l2.5 3.01L14.5 12l4.5 6H5l3.5-4.5z"
                class="style-scope ytd-player"
                fill="#fff">
          </path>
        </svg>
      `

      button.onclick = () => {
        const video = document.querySelector('video')
        const canvas = document.createElement('canvas')
        canvas.width = video?.videoWidth
        canvas.height = video?.videoHeight
        canvas.getContext('2d')?.drawImage(video, 0, 0, canvas.width, canvas.height)

        // download screenshot directly
        const link = document.createElement('a')
        link.download = `yt-screenshot-${Date.now()}.png`
        link.href = canvas.toDataURL()
        link.click()
      }

      // place button on the player control bar
      control_bar.prepend(button)

      observer.disconnect()
      console.log(`[${NAME}] loaded`)
    })
    observer.observe(document.body, { childList: true, subtree: true })
  }

  main()
  document.addEventListener('yt-navigate-finish', main, true)

})();