// ==UserScript==
// @name Drawaria Geometry Dash Drawer
// @namespace drawaria.modded.gddrawer
// @version 1.0.0
// @description A module to draw Geometry Dash icons and objects on the canvas using a pixel-to-line algorithm.
// @author YouTubeDrawaria
// @match https://drawaria.online/*
// @grant GM_addStyle
// @run-at document-end
// @license MIT
// @icon https://www.google.com/s2/favicons?sz=64&domain=gdbrowser.com
// @require https://kit.fontawesome.com/a7a0b82b9e.js
// ==/UserScript==
(function() {
'use strict';
// --- Standalone Utilities and QBit Replacements ---
// === 1. Notification System (replaces ModBase.notify) ===
function notify(level, message, moduleName = "GD Drawer") {
let color = "#6c757d"; // log
if (level === "error") color = "#dc3545";
else if (level === "warning") color = "#ffc107";
else if (level === "info") color = "#17a2b8";
else if (level === "success") color = "#28a745";
console.log(`%c${moduleName}: ${message}`, `color: ${color}`);
const loggingContainer = document.getElementById("chatbox_messages");
if (loggingContainer) {
const chatmessage = createElement("div", { className: `chatmessage systemchatmessage5`, style: `color: ${color};`, dataset: { ts: Date.now().toString() } }, [`${moduleName}: ${message}`]);
loggingContainer.appendChild(chatmessage);
loggingContainer.scrollTop = loggingContainer.scrollHeight;
}
}
// === 2. domMake Replacements (for building UI) ===
function createElement(tag, attrs = {}, children = []) {
const el = document.createElement(tag);
for (const attr in attrs) {
if (attr === "className") {
el.className = attrs[attr];
} else if (attr === "style") {
el.style.cssText = attrs[attr];
} else if (attr === "title") {
el.setAttribute("title", attrs[attr]);
} else if (attr === "checked") {
el.checked = attrs[attr];
} else if (attr === "dataset") {
for (const key in attrs.dataset) {
el.dataset[key] = attrs.dataset[key];
}
} else {
el.setAttribute(attr, attrs[attr]);
}
}
children.forEach(child => {
if (typeof child === "string") {
el.innerHTML += child; // Use innerHTML for text with icons/HTML
} else if (child) {
el.appendChild(child);
}
});
return el;
}
function createButton(content, className = "artfx-button", attrs = {}) {
const btn = createElement("button", { className: className, ...attrs });
if (typeof content === "string") {
btn.innerHTML = content;
} else {
// Assumes content is already an element if not a string
btn.appendChild(content);
}
return btn;
}
function createTree(tag, attrs, children) {
return createElement(tag, attrs, children);
}
function createRow(attrs = {}, children = []) {
const row = createElement("div", { className: "module-btn-group", ...attrs });
children.forEach(child => {
if (child) row.appendChild(child);
});
row.appendAll = (...elements) => elements.forEach(el => row.appendChild(el));
return row;
}
// === 3. Socket Management (replaces globalThis.sockets and _getGameSocket) ===
const activeSockets = [];
if (window.WebSocket) {
const originalWebSocketSend = WebSocket.prototype.send;
WebSocket.prototype.send = function(...args) {
if (this.url.includes("drawaria.online/socket.io") && activeSockets.indexOf(this) === -1) {
activeSockets.push(this);
this.addEventListener('close', () => {
const pos = activeSockets.indexOf(this);
if (~pos) activeSockets.splice(pos, 1);
});
}
return originalWebSocketSend.apply(this, args);
};
}
function getPrimarySocket(skipNotification = false) {
const primarySocket = activeSockets.find(s => s.readyState === WebSocket.OPEN);
if (!primarySocket) {
if (!skipNotification) notify("warning", "No active WebSocket connections found.", "GD Drawer");
return null;
}
return primarySocket;
}
// === 4. General Utilities ===
const delay = (ms) => new Promise(resolve => setTimeout(resolve, ms));
const clamp = (value, min, max) => Math.max(min, Math.min(max, value));
// --- Adapted GeometryDashCubeOnlineDrawer Class ---
class GeometryDashCubeOnlineDrawerStandalone {
_identifier = 'gddrawer';
_containerId = `${this._identifier}-menu-container`;
_contentId = `${this._identifier}-content`;
_currentCategory = 'cubes';
_currentIconId = 1;
_canvasBrushImg = null;
_currentRotation = 0;
_ui = {};
_mainCanvas = null;
_canvasClickHandler = null;
_canvasClickHandlerAttached = false;
_isActive = false;
_isDrawingIcon = false;
_categories = {
cubes: { prefix: 'cube_', maxId: 485, icon: 'fas fa-cube', name: 'Cubos' },
ships: { prefix: 'ship_', maxId: 169, icon: 'fas fa-plane', name: 'Naves' },
balls: { prefix: 'ball_', maxId: 118, icon: 'fas fa-circle', name: 'Bolas' },
ufos: { prefix: 'ufo_', maxId: 149, icon: 'fas fa-space-shuttle', name: 'OVNIs' },
waves: { prefix: 'wave_', maxId: 96, icon: 'fas fa-wave-square', name: 'Ondas' },
robots: { prefix: 'robot_', maxId: 68, icon: 'fas fa-robot', name: 'Robots' },
spiders: { prefix: 'spider_', maxId: 69, icon: 'fas fa-spider', name: 'Arañas' },
swings: { prefix: 'swing_', maxId: 43, icon: 'fas fa-wind', name: 'Swings' },
jetpacks: { prefix: 'jetpack_', maxId: 8, icon: 'fas fa-rocket', name: 'Jetpacks' },
difficulties: { name: 'Dificultades', icon: 'fas fa-star' },
extras: { name: 'Extras', icon: 'fas fa-plus' },
gauntlets: { name: 'Guanteletes', icon: 'fas fa-dice' },
editor_blocks: { name: 'Bloques Editor', icon: 'fas fa-th-large' }
};
_difficulties = {
easy: 'easy.png', normal: 'normal.png', hard: 'hard.png', harder: 'harder.png',
insane: 'insane.png', 'demon-easy': 'demon-easy.png', 'demon-medium': 'demon-medium.png',
'demon-hard': 'demon-hard.png', 'demon-insane': 'demon-insane.png', 'demon-extreme': 'demon-extreme.png',
unrated: 'unrated.png', auto: 'auto.png'
};
_difficultyModifiers = ['-featured', '-epic', '-legendary', '-mythic'];
_extras = {
like: 'like.png', star: 'star.png', moon: 'moon.png', coin: 'coin.png',
silvercoin: 'silvercoin.png', download: 'download.png', youtube: 'youtube.png',
time: 'time.png', orbs: 'orbs.png', refresh: 'refresh.png', magnify: 'magnify.png'
};
_gauntlets = {
fire: 'fire.png', ice: 'ice.png', poison: 'poison.png', shadow: 'shadow.png',
lava: 'lava.png', bonus: 'bonus.png', chaos: 'chaos.png', demon: 'demon.png',
time: 'time.png', crystal: 'crystal.png', magic: 'magic.png', spike: 'spike.png',
monster: 'monster.png', doom: 'doom.png', death: 'death.png', forest: 'forest.png',
force: 'force.png', water: 'water.png', haunted: 'haunted.png', power: 'power.png',
halloween: 'halloween.png', treasure: 'treasure.png', inferno: 'inferno.png', portal: 'portal.png',
strange: 'strange.png', fantasy: 'fantasy.png', christmas: 'christmas.png', mystery: 'mystery.png',
cursed: 'cursed.png', cyborg: 'cyborg.png', castle: 'castle.png', world: 'world.png',
galaxy: 'galaxy.png', universe: 'universe.png', discord: 'discord.png', ncs_i: 'ncs_i.png',
ncs_ii: 'ncs_ii.png', space: 'space.png', cosmos: 'cosmos.png'
};
_editorBlocks = {
spike: 'https://static.wikia.nocookie.net/geometry-dash-level-editor/images/c/cc/Retouch_2024112913572713.png',
block: 'https://raw.githubusercontent.com/GDColon/GDBrowser/refs/heads/master/assets/objects/blocks/classic.png',
portal: 'https://static.wikia.nocookie.net/geometry-dash-fan-ideas/images/d/de/CubePortal.png'
};
_editorBlockDefaultOptimizations = {
delayPerSegment: 100,
delayPerRow: 200,
qualityFactor: 3,
targetSize: 40
};
constructor() {
this._canvasClickHandler = this._handleCanvasClick.bind(this);
this._createMenuStructure();
this._onStartup();
}
_onStartup() {
this._mainCanvas = document.getElementById("canvas");
this._loadInterface();
this._setupEventListeners();
this._loadIconImage('cubes', 1);
this._setModuleActive(false);
notify("info", " 'GD Drawer' Loaded. Click the square icon to open.", "GD Drawer");
}
_createMenuStructure() {
const menuContainer = createTree("div", {
id: this._containerId,
className: "gd-drawer-menu",
style: `
position: fixed;
top: 10%;
left: 50px;
width: 300px;
display: none;
`
});
const header = createTree("div", {
className: "gd-drawer-menu-header",
style: `
padding: 8px;
background-color: #007bff; /* Primary color fallback */
color: white;
cursor: grab;
border-top-left-radius: .25rem;
border-top-right-radius: .25rem;
display: flex;
justify-content: space-between;
align-items: center;
`
}, [createTree("span", {}, ["🔳 GD Cubes & Objects"]), createButton("X", "btn-close-menu")]);
header.querySelector(".btn-close-menu").addEventListener("click", () => {
menuContainer.style.display = "none";
this._setModuleActive(false);
});
const content = createTree("div", {
id: this._contentId,
className: "gd-drawer-menu-content",
style: `padding: 10px;`
});
menuContainer.append(header, content);
document.body.appendChild(menuContainer);
this._makeDraggable(menuContainer, header);
this._ui.menuContainer = menuContainer;
this._ui.section = content;
this._ui.header = header;
}
_makeDraggable(element, handle = element) {
let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
const dragMouseDown = (e) => {
e = e || window.event;
e.preventDefault();
pos3 = e.clientX;
pos4 = e.clientY;
document.onmouseup = closeDragElement;
document.onmousemove = elementDrag;
};
const elementDrag = (e) => {
e = e || window.event;
e.preventDefault();
pos1 = pos3 - e.clientX;
pos2 = pos4 - e.clientY;
pos3 = e.clientX;
pos4 = e.clientY;
element.style.top = (element.offsetTop - pos2) + "px";
element.style.left = (element.offsetLeft - pos1) + "px";
};
const closeDragElement = () => {
document.onmouseup = null;
document.onmousemove = null;
};
handle.onmousedown = dragMouseDown;
}
_loadInterface() {
const container = createTree("div", { id: `${this._identifier}-container`, className: "module-section" });
this._ui.section.appendChild(container);
// Toggle Button
const moduleToggleGroup = createTree("div", { className: "module-btn-group", style: "margin-bottom:10px;" });
this._ui.moduleToggleButton = createButton('<i class="fas fa-power-off"></i> Activar Módulo', 'module-toggle-button');
this._ui.moduleToggleButton.addEventListener('click', () => this._toggleModuleActive());
moduleToggleGroup.appendChild(this._ui.moduleToggleButton);
container.appendChild(moduleToggleGroup);
container.appendChild(createTree("div", { className: "module-section-title" }, ["GD Cubes & Objects Drawer"]));
// Category Navigation
const categoryNav = createTree("div", { className: "module-btn-group", style: "flex-wrap: wrap; margin-bottom: 15px;" });
Object.keys(this._categories).forEach(catKey => {
const catInfo = this._categories[catKey];
const name = catInfo.name || catKey.charAt(0).toUpperCase() + catKey.slice(1).replace('_', ' ');
const iconClass = catInfo.icon;
const button = createButton(`<i class="${iconClass}"></i> ${name}`, 'artfx-button category-nav-button');
button.addEventListener('click', () => this._changeCategory(catKey));
categoryNav.appendChild(button);
this._ui[`${catKey}NavButton`] = button;
});
container.appendChild(categoryNav);
// Preview and General Nav
const previewContainer = createTree("div", { style: "display:flex;align-items:center;justify-content:center;gap:10px;margin-bottom:10px;" });
this._ui.previewCanvas = createTree("canvas", { id: `${this._identifier}-previewCanvas`, width: "96", height: "96", style: "border:1px solid var(--CE-color);background:#222;" });
previewContainer.appendChild(this._ui.previewCanvas);
container.appendChild(previewContainer);
this._ui.commonControlsSection = createTree('div', { id: `${this._identifier}-common-controls` });
this._ui.commonControlsSection.innerHTML = `
<div style="display:flex;align-items:center;justify-content:center;gap:10px;margin-bottom:10px;">
<button id="${this._identifier}-prevBtn" class="artfx-button special">←</button>
<button id="${this._identifier}-nextBtn" class="artfx-button special">→</button>
</div>
<div id="${this._identifier}-info" style="text-align:center;margin-top:5px;font-size:0.9em;color:var(--info);"></div>
<div class="module-btn-group" style="flex-wrap:wrap;margin-top:15px;">
<input type="number" id="${this._identifier}-iconIdInput" min="1" value="1" placeholder="ID del Icono" class="module-form-control" style="flex:1 1 60%;">
<button id="${this._identifier}-acceptIconBtn" class="artfx-button" style="flex:1 1 35%;">Aceptar ID</button>
<button id="${this._identifier}-randomIconBtn" class="artfx-button special" style="width:100%;">Icono Random</button>
</div>
`;
container.appendChild(this._ui.commonControlsSection);
this._ui.prevBtn = this._ui.commonControlsSection.querySelector(`#${this._identifier}-prevBtn`);
this._ui.nextBtn = this._ui.commonControlsSection.querySelector(`#${this._identifier}-nextBtn`);
this._ui.info = this._ui.commonControlsSection.querySelector(`#${this._identifier}-info`);
this._ui.iconIdInput = this._ui.commonControlsSection.querySelector(`#${this._identifier}-iconIdInput`);
this._ui.acceptIconBtn = this._ui.commonControlsSection.querySelector(`#${this._identifier}-acceptIconBtn`);
this._ui.randomIconBtn = this._ui.commonControlsSection.querySelector(`#${this._identifier}-randomIconBtn`);
// Difficulties Section
this._ui.difficultiesSection = createTree('div', { id: `${this._identifier}-difficulties-section`, style: "display:none;" });
let diffButtonsHtml = Object.keys(this._difficulties).map(dKey => `<button class="artfx-button difficulty-button" data-diff="${dKey}">${dKey.charAt(0).toUpperCase() + dKey.slice(1).replace('-', ' ')}</button>`).join('');
let modTogglesHtml = this._difficultyModifiers.map(mod => `
<div style="display:flex;align-items:center;flex:1 1 48%;">
<input type="checkbox" id="${this._identifier}-mod${mod.replace('-', '')}Toggle" class="difficulty-modifier-toggle" data-mod="${mod}" style="margin-right:5px; transform: scale(1.5);">
<label for="${this._identifier}-mod${mod.replace('-', '')}Toggle" style="font-size:0.9em;color:var(--CE-color);">${mod.slice(1).charAt(0).toUpperCase() + mod.slice(2)}</label>
</div>
`).join('');
this._ui.difficultiesSection.innerHTML = `
<div class="module-section-title" style="margin-top:15px;">Dificultades</div>
<div class="module-btn-group" style="flex-wrap:wrap;">${diffButtonsHtml}</div>
<div class="module-section-title" style="margin-top:15px;">Modificadores</div>
<div class="module-btn-group" style="flex-wrap:wrap; justify-content:space-between;">
${modTogglesHtml}
<button id="${this._identifier}-clearModsBtn" class="artfx-button danger" style="width:100%;">Limpiar Modificadores</button>
</div>
`;
container.appendChild(this._ui.difficultiesSection);
this._ui.difficultyButtons = this._ui.difficultiesSection.querySelectorAll('.difficulty-button');
this._ui.difficultyModToggles = this._ui.difficultiesSection.querySelectorAll('.difficulty-modifier-toggle');
this._ui.clearModsBtn = this._ui.difficultiesSection.querySelector(`#${this._identifier}-clearModsBtn`);
// Extras Section
this._ui.extrasSection = createTree('div', { id: `${this._identifier}-extras-section`, style: "display:none;" });
this._ui.extrasSection.innerHTML = `
<div class="module-section-title" style="margin-top:15px;">Extras</div>
<div class="module-btn-group" style="flex-wrap:wrap;">
${Object.keys(this._extras).map(eKey => `<button class="artfx-button extra-button" data-extra="${eKey}" style="flex:1 1 30%;">${eKey.charAt(0).toUpperCase() + eKey.slice(1)}</button>`).join('')}
</div>
`;
container.appendChild(this._ui.extrasSection);
this._ui.extraButtons = this._ui.extrasSection.querySelectorAll('.extra-button');
// Gauntlets Section
this._ui.gauntletsSection = createTree('div', { id: `${this._identifier}-gauntlets-section`, style: "display:none;" });
this._ui.gauntletsSection.innerHTML = `
<div class="module-section-title" style="margin-top:15px;">Guanteletes</div>
<div class="module-btn-group" style="flex-wrap:wrap;">
${Object.keys(this._gauntlets).map(gKey => `<button class="artfx-button gauntlet-button" data-gauntlet="${gKey}" style="flex:1 1 30%;">${gKey.charAt(0).toUpperCase() + gKey.slice(1)}</button>`).join('')}
</div>
`;
container.appendChild(this._ui.gauntletsSection);
this._ui.gauntletButtons = this._ui.gauntletsSection.querySelectorAll('.gauntlet-button');
// Editor Blocks Section
this._ui.editorBlocksSection = createTree('div', { id: `${this._identifier}-editorblocks-section`, style: "display:none;" });
this._ui.editorBlocksSection.innerHTML = `
<div class="module-section-title" style="margin-top:15px;">Bloques del Editor</div>
<div class="module-btn-group" style="flex-wrap:wrap;">
${Object.keys(this._editorBlocks).map(ebKey => `<button class="artfx-button editor-block-button" data-eblock="${ebKey}" style="flex:1 1 30%;">${ebKey.charAt(0).toUpperCase() + ebKey.slice(1)}</button>`).join('')}
</div>
<div class="module-btn-group" style="margin-top:10px;">
<button id="${this._identifier}-rotateBlockBtn" class="artfx-button special" style="width:100%;"><i class="fas fa-sync-alt"></i> Rotar Objeto</button>
</div>
`;
container.appendChild(this._ui.editorBlocksSection);
this._ui.editorBlockButtons = this._ui.editorBlocksSection.querySelectorAll('.editor-block-button');
this._ui.rotateBlockBtn = this._ui.editorBlocksSection.querySelector(`#${this._identifier}-rotateBlockBtn`);
// Editor Block Optimization Section
this._ui.editorBlockOptimizationSection = createTree('div', { id: `${this._identifier}-eb-opt-section`, style: "display:none;" });
this._ui.editorBlockOptimizationSection.innerHTML = `
<div class="module-section-title" style="margin-top:15px;">Optimización (Bloques Editor)</div>
<div class="module-btn-group" style="flex-wrap:wrap; justify-content:space-between;">
<div style="flex:1 1 48%;"><label for="${this._identifier}-ebDelayPerSegmentInput">Delay Seg. (ms):</label><input type="number" id="${this._identifier}-ebDelayPerSegmentInput" min="0" max="500" value="${this._editorBlockDefaultOptimizations.delayPerSegment}" title="Retraso por segmento de línea (ms)" class="module-form-control"></div>
<div style="flex:1 1 48%;"><label for="${this._identifier}-ebDelayPerRowInput">Delay Fila (ms):</label><input type="number" id="${this._identifier}-ebDelayPerRowInput" min="0" max="1000" value="${this._editorBlockDefaultOptimizations.delayPerRow}" title="Retraso por fila de píxeles (ms)" class="module-form-control"></div>
<div style="flex:1 1 48%;"><label for="${this._identifier}-ebQualityFactorInput">Calidad (1-10):</label><input type="number" id="${this._identifier}-ebQualityFactorInput" min="1" max="10" value="${this._editorBlockDefaultOptimizations.qualityFactor}" title="Factor de calidad (1=mejor, 10=peor, más rápido)" class="module-form-control"></div>
<div style="flex:1 1 48%;"><label for="${this._identifier}-ebTargetSizeInput">Tamaño Obj. (px):</label><input type="number" id="${this._identifier}-ebTargetSizeInput" min="10" max="100" value="${this._editorBlockDefaultOptimizations.targetSize}" title="Tamaño objetivo del objeto en píxeles (en el canvas)" class="module-form-control"></div>
</div>
`;
container.appendChild(this._ui.editorBlockOptimizationSection);
this._ui.ebDelaySegmentInput = this._ui.editorBlockOptimizationSection.querySelector(`#${this._identifier}-ebDelayPerSegmentInput`);
this._ui.ebDelayPerRowInput = this._ui.editorBlockOptimizationSection.querySelector(`#${this._identifier}-ebDelayPerRowInput`);
this._ui.ebQualityFactorInput = this._ui.editorBlockOptimizationSection.querySelector(`#${this._identifier}-ebQualityFactorInput`);
this._ui.ebTargetSizeInput = this._ui.editorBlockOptimizationSection.querySelector(`#${this._identifier}-ebTargetSizeInput`);
// General Optimization Section
container.appendChild(createTree("div", { class: "module-section-title", style: "margin-top:15px;" }, ["Optimización de Dibujo (General)"]));
const optSettingsGrid = createTree("div", { class: "module-btn-group", style: "flex-wrap:wrap; justify-content:space-between;" });
this._ui.delayPerSegmentInput = createTree("input", { type: "number", id: `${this._identifier}-delayPerSegmentInput`, min: "0", max: "50", value: "40", title: "Retraso por segmento de línea (ms)", class: "module-form-control" });
this._ui.delayPerSegmentLabel = createTree("label", { for: `${this._identifier}-delayPerSegmentInput` }, ["Delay Seg. (ms):"]);
optSettingsGrid.append(createTree("div", { style: "flex:1 1 48%;" }, [this._ui.delayPerSegmentLabel, this._ui.delayPerSegmentInput]));
this._ui.delayPerRowInput = createTree("input", { type: "number", id: `${this._identifier}-delayPerRowInput`, min: "0", max: "200", value: "50", title: "Retraso por fila de píxeles (ms)", class: "module-form-control" });
this._ui.delayPerRowLabel = createTree("label", { for: `${this._identifier}-delayPerRowInput` }, ["Delay Fila (ms):"]);
optSettingsGrid.append(createTree("div", { style: "flex:1 1 48%;" }, [this._ui.delayPerRowLabel, this._ui.delayPerRowInput]));
this._ui.qualityFactorInput = createTree("input", { type: "number", id: `${this._identifier}-qualityFactorInput`, min: "1", max: "5", value: "4", title: "Factor de calidad (1=mejor, 5=peor, más rápido)", class: "module-form-control" });
this._ui.qualityFactorLabel = createTree("label", { for: `${this._identifier}-qualityFactorInput` }, ["Calidad (1-5):"]);
optSettingsGrid.append(createTree("div", { style: "flex:1 1 48%;" }, [this._ui.qualityFactorLabel, this._ui.qualityFactorInput]));
this._ui.autoClearBeforeDrawToggle = createTree("input", { type: "checkbox", id: `${this._identifier}-autoClearToggle`, checked: false, title: "Limpiar el canvas antes de dibujar cada cubo", style: "margin-right: 5px; transform: scale(1.5);" });
this._ui.autoClearBeforeDrawLabel = createTree("label", { for: `${this._identifier}-autoClearToggle`, style: "flex-grow: 1; text-align: left;" }, ["Auto-Limpiar antes de dibujar"]);
optSettingsGrid.append(createTree("div", { style: "flex:1 1 48%; display:flex; align-items:center; flex-direction:row;" }, [this._ui.autoClearBeforeDrawToggle, this._ui.autoClearBeforeDrawLabel]));
container.appendChild(optSettingsGrid);
this._ui.status = createTree("div", { style: "text-align:center;margin-top:10px;font-size:0.85em;color:var(--info);" }, ["Haz clic en el canvas principal para dibujar el icono."]);
container.appendChild(this._ui.status);
}
_setupEventListeners() {
this._ui.prevBtn.addEventListener('click', () => this._changeIconId(-1));
this._ui.nextBtn.addEventListener('click', () => this._changeIconId(1));
this._ui.iconIdInput.addEventListener('change', () => this._loadIconImage(this._currentCategory, parseInt(this._ui.iconIdInput.value) || 1));
this._ui.acceptIconBtn.addEventListener('click', () => this._loadIconImage(this._currentCategory, parseInt(this._ui.iconIdInput.value) || 1));
this._ui.randomIconBtn.addEventListener('click', () => this._loadRandomIcon());
Object.keys(this._categories).forEach(catKey => {
this._ui[`${catKey}NavButton`].addEventListener('click', () => this._changeCategory(catKey));
});
this._ui.difficultyButtons.forEach(button => {
button.addEventListener('click', () => this._loadDifficultyIcon(button.dataset.diff));
});
this._ui.difficultyModToggles.forEach(checkbox => {
checkbox.addEventListener('change', () => this._loadDifficultyIcon(this._ui.difficultiesSection.querySelector('.difficulty-button.active')?.dataset.diff));
});
this._ui.clearModsBtn.addEventListener('click', () => this._clearDifficultyModifiers());
this._ui.extraButtons.forEach(button => {
button.addEventListener('click', () => this._loadExtraIcon(button.dataset.extra));
});
this._ui.gauntletButtons.forEach(button => {
button.addEventListener('click', () => this._loadGauntletIcon(button.dataset.gauntlet));
});
this._ui.editorBlockButtons.forEach(button => {
button.addEventListener('click', () => this._loadEditorBlock(button.dataset.eblock));
});
this._ui.rotateBlockBtn.addEventListener('click', () => this._rotateBrushImage());
}
_toggleModuleActive() {
this._setModuleActive(!this._isActive);
}
_setModuleActive(active) {
this._isActive = active;
if (active) {
this._hookCanvasClick();
this._ui.moduleToggleButton.innerHTML = '<i class="fas fa-power-off"></i> Desactivar Módulo';
this._ui.moduleToggleButton.classList.add('active');
this._changeCategory(this._currentCategory); // Ensure UI reflects current category state
} else {
this._unhookCanvasClick();
this._ui.moduleToggleButton.innerHTML = '<i class="fas fa-power-off"></i> Activar Módulo';
this._ui.moduleToggleButton.classList.remove('active');
this._isDrawingIcon = false;
this._ui.status.textContent = "Módulo inactivo. Actívalo para usarlo.";
}
const controlsToToggle = [
this._ui.prevBtn, this._ui.nextBtn, this._ui.iconIdInput, this._ui.acceptIconBtn,
this._ui.randomIconBtn, this._ui.delayPerSegmentInput, this._ui.delayPerRowInput,
this._ui.qualityFactorInput, this._ui.autoClearBeforeDrawToggle,
this._ui.ebDelaySegmentInput, this._ui.ebDelayPerRowInput, this._ui.ebQualityFactorInput,
this._ui.ebTargetSizeInput, this._ui.rotateBlockBtn, this._ui.clearModsBtn
];
controlsToToggle.forEach(el => {
if (el) el.disabled = !active;
});
this._ui.previewCanvas.style.opacity = active ? '1' : '0.5';
Object.values(this._ui).forEach(element => {
if (element && element.classList && element.classList.contains('category-nav-button')) {
element.disabled = !active;
}
});
// Toggle visibility/display of sections
const display = active ? 'block' : 'none';
// Only show the currently active category section when the module is active
this._ui.commonControlsSection.style.display = 'none';
this._ui.difficultiesSection.style.display = 'none';
this._ui.extrasSection.style.display = 'none';
this._ui.gauntletsSection.style.display = 'none';
this._ui.editorBlocksSection.style.display = 'none';
this._ui.editorBlockOptimizationSection.style.display = 'none';
if (active) {
const sectionMap = {
'cubes': this._ui.commonControlsSection,
'ships': this._ui.commonControlsSection,
'balls': this._ui.commonControlsSection,
'ufos': this._ui.commonControlsSection,
'waves': this._ui.commonControlsSection,
'robots': this._ui.commonControlsSection,
'spiders': this._ui.commonControlsSection,
'swings': this._ui.commonControlsSection,
'jetpacks': this._ui.commonControlsSection,
'difficulties': this._ui.difficultiesSection,
'extras': this._ui.extrasSection,
'gauntlets': this._ui.gauntletsSection,
'editor_blocks': this._ui.editorBlocksSection,
};
const currentSection = sectionMap[this._currentCategory];
if (currentSection) currentSection.style.display = 'block';
if (this._currentCategory === 'editor_blocks') {
this._ui.editorBlockOptimizationSection.style.display = 'block';
}
}
}
_changeCategory(newCategory) {
// Hide all specific sections
this._ui.commonControlsSection.style.display = 'none';
this._ui.difficultiesSection.style.display = 'none';
this._ui.extrasSection.style.display = 'none';
this._ui.gauntletsSection.style.display = 'none';
this._ui.editorBlocksSection.style.display = 'none';
this._ui.editorBlockOptimizationSection.style.display = 'none';
// Clear active states on buttons
Object.values(this._ui).forEach(element => {
if (element && element.classList && element.classList.contains('category-nav-button')) {
element.classList.remove('active');
}
});
this._ui.difficultyButtons.forEach(btn => btn.classList.remove('active'));
this._ui.extraButtons.forEach(btn => btn.classList.remove('active'));
this._ui.gauntletButtons.forEach(btn => btn.classList.remove('active'));
this._ui.editorBlockButtons.forEach(btn => btn.classList.remove('active'));
this._currentCategory = newCategory;
this._currentRotation = 0; // Reset rotation on category change
// Show relevant section and load default/current icon
if (newCategory === 'difficulties') {
this._ui.difficultiesSection.style.display = 'block';
// Try to load the currently selected difficulty, or 'easy' if none
const activeDiffButton = this._ui.difficultiesSection.querySelector('.difficulty-button.active') || this._ui.difficultiesSection.querySelector('.difficulty-button[data-diff="easy"]');
if (activeDiffButton) {
this._loadDifficultyIcon(activeDiffButton.dataset.diff);
activeDiffButton.classList.add('active');
}
} else if (newCategory === 'extras') {
this._ui.extrasSection.style.display = 'block';
} else if (newCategory === 'gauntlets') {
this._ui.gauntletsSection.style.display = 'block';
} else if (newCategory === 'editor_blocks') {
this._ui.editorBlocksSection.style.display = 'block';
this._ui.editorBlockOptimizationSection.style.display = 'block';
const defaultBlock = Object.keys(this._editorBlocks)[0];
if (defaultBlock) {
this._loadEditorBlock(defaultBlock);
this._ui.editorBlocksSection.querySelector(`.editor-block-button[data-eblock="${defaultBlock}"]`)?.classList.add('active');
}
} else {
this._ui.commonControlsSection.style.display = 'block';
this._currentIconId = 1;
this._loadIconImage(this._currentCategory, this._currentIconId);
}
const newCategoryButton = this._ui[`${newCategory}NavButton`];
if (newCategoryButton) {
newCategoryButton.classList.add('active');
}
this._ui.status.textContent = `Categoría: ${this._categories[newCategory].name || newCategory.charAt(0).toUpperCase() + newCategory.slice(1).replace('_', ' ')}.`;
}
_updateInfo() {
if (this._categories[this._currentCategory] && this._categories[this._currentCategory].maxId) {
this._ui.info.textContent = `Icono #${this._currentIconId} / ${this._categories[this._currentCategory].maxId}`;
this._ui.iconIdInput.max = this._categories[this._currentCategory].maxId;
this._ui.iconIdInput.style.display = 'block';
this._ui.acceptIconBtn.style.display = 'block';
this._ui.randomIconBtn.style.display = 'block';
} else {
this._ui.info.textContent = `Selecciona un icono`;
this._ui.iconIdInput.style.display = 'none';
this._ui.acceptIconBtn.style.display = 'none';
this._ui.randomIconBtn.style.display = 'none';
}
}
_changeIconId(delta) {
if (!this._categories[this._currentCategory] || !this._categories[this._currentCategory].maxId) return;
let n = this._currentIconId + delta;
n = clamp(n, 1, this._categories[this._currentCategory].maxId);
this._loadIconImage(this._currentCategory, n);
}
_loadRandomIcon() {
if (!this._categories[this._currentCategory] || !this._categories[this._currentCategory].maxId) return;
const maxId = this._categories[this._currentCategory].maxId;
const randomId = Math.floor(Math.random() * maxId) + 1;
this._loadIconImage(this._currentCategory, randomId);
}
async _loadIconImage(categoryKey, id) {
if (!this._isActive) return;
const category = this._categories[categoryKey];
if (!category || !category.prefix) return;
this._currentCategory = categoryKey;
this._currentIconId = clamp(id, 1, category.maxId);
this._ui.iconIdInput.value = this._currentIconId;
this._updateInfo();
const imageUrl = `https://gdbrowser.com/iconkit/premade/${category.prefix}${this._currentIconId}.png`;
this._ui.status.textContent = `Cargando ${categoryKey.slice(0, -1)} #${this._currentIconId}...`;
const img = new window.Image();
img.crossOrigin = "anonymous";
img.onload = () => {
this._canvasBrushImg = img;
this._currentRotation = 0;
this._drawPreviewWithRotation(img, 0);
this._ui.status.textContent = "Listo. Haz click en el canvas principal para dibujar.";
};
img.onerror = () => {
this._canvasBrushImg = null;
this._drawPreviewError();
notify("error", `Error al cargar icono GD: ${categoryKey} #${this._currentIconId}.`);
this._ui.status.textContent = "Error al cargar imagen.";
};
img.src = imageUrl;
}
async _loadDifficultyIcon(difficultyKey) {
if (!this._isActive) return;
this._currentCategory = 'difficulties';
this._ui.difficultyButtons.forEach(btn => btn.classList.remove('active'));
const clickedButton = this._ui.difficultiesSection.querySelector(`.difficulty-button[data-diff="${difficultyKey}"]`);
if(clickedButton) clickedButton.classList.add('active');
this._ui.status.textContent = `Cargando ${difficultyKey} ...`;
this._drawPreviewWithRotation(null, 0);
this._currentRotation = 0;
this._canvasBrushImg = null;
let activeModifiers = [];
this._ui.difficultyModToggles.forEach(checkbox => {
if (checkbox.checked) {
activeModifiers.push(checkbox.dataset.mod);
}
});
const tryLoad = async (url) => {
return new Promise(resolve => {
const img = new Image();
img.crossOrigin = "anonymous";
img.onload = () => {
this._canvasBrushImg = img;
this._drawPreviewWithRotation(img, 0);
this._ui.status.textContent = "Listo. Haz click para dibujar la dificultad.";
resolve(true);
};
img.onerror = () => {
resolve(false);
};
img.src = url;
});
};
let loaded = false;
if (activeModifiers.length > 0) {
const baseName = this._difficulties[difficultyKey].replace('.png', '');
for (const mod of activeModifiers) {
const modifiedUrl = `https://gdbrowser.com/assets/difficulties/${baseName}${mod}.png`;
loaded = await tryLoad(modifiedUrl);
if (loaded) break;
}
}
if (!loaded) {
const imageUrl = `https://gdbrowser.com/assets/difficulties/${this._difficulties[difficultyKey]}`;
loaded = await tryLoad(imageUrl);
}
if (!loaded) {
this._canvasBrushImg = null;
this._drawPreviewError();
notify("error", `Error al cargar dificultad GD: ${difficultyKey}.`);
this._ui.status.textContent = "Error al cargar imagen de dificultad.";
}
}
_clearDifficultyModifiers() {
this._ui.difficultyModToggles.forEach(checkbox => checkbox.checked = false);
const currentDiff = this._ui.difficultiesSection.querySelector('.difficulty-button.active')?.dataset.diff;
if(currentDiff) this._loadDifficultyIcon(currentDiff);
}
async _loadExtraIcon(extraKey) {
if (!this._isActive) return;
this._currentCategory = 'extras';
this._ui.extraButtons.forEach(btn => btn.classList.remove('active'));
const clickedButton = this._ui.extrasSection.querySelector(`.extra-button[data-extra="${extraKey}"]`);
if(clickedButton) clickedButton.classList.add('active');
const imageUrl = `https://gdbrowser.com/assets/${this._extras[extraKey]}`;
this._ui.status.textContent = `Cargando extra: ${extraKey}...`;
this._drawPreviewWithRotation(null, 0);
this._currentRotation = 0;
const img = new window.Image();
img.crossOrigin = "anonymous";
img.onload = () => {
this._canvasBrushImg = img;
this._drawPreviewWithRotation(img, 0);
this._ui.status.textContent = "Listo. Haz click para dibujar el extra.";
};
img.onerror = () => {
this._canvasBrushImg = null;
this._drawPreviewError();
notify("error", `Error al cargar extra GD: ${extraKey}.`);
this._ui.status.textContent = "Error al cargar extra.";
};
img.src = imageUrl;
}
async _loadGauntletIcon(gauntletKey) {
if (!this._isActive) return;
this._currentCategory = 'gauntlets';
this._ui.gauntletButtons.forEach(btn => btn.classList.remove('active'));
const clickedButton = this._ui.gauntletsSection.querySelector(`.gauntlet-button[data-gauntlet="${gauntletKey}"]`);
if(clickedButton) clickedButton.classList.add('active');
const imageUrl = `https://gdbrowser.com/assets/gauntlets/${this._gauntlets[gauntletKey]}`;
this._ui.status.textContent = `Cargando gauntlet: ${gauntletKey}...`;
this._drawPreviewWithRotation(null, 0);
this._currentRotation = 0;
const img = new window.Image();
img.crossOrigin = "anonymous";
img.onload = () => {
this._canvasBrushImg = img;
this._drawPreviewWithRotation(img, 0);
this._ui.status.textContent = "Listo. Haz click para dibujar el guantelete.";
};
img.onerror = () => {
this._canvasBrushImg = null;
this._drawPreviewError();
notify("error", `Error al cargar guantelete GD: ${gauntletKey}.`);
this._ui.status.textContent = "Error al cargar guantelete.";
};
img.src = imageUrl;
}
async _loadEditorBlock(blockKey) {
if (!this._isActive) return;
this._currentCategory = 'editor_blocks';
this._ui.editorBlockButtons.forEach(btn => btn.classList.remove('active'));
const clickedButton = this._ui.editorBlocksSection.querySelector(`.editor-block-button[data-eblock="${blockKey}"]`);
if(clickedButton) clickedButton.classList.add('active');
const imageUrl = this._editorBlocks[blockKey];
if (!imageUrl) {
notify("error", `Bloque del editor GD no encontrado: ${blockKey}.`);
this._ui.status.textContent = "Error: bloque no encontrado.";
this._drawPreviewError();
return;
}
this._ui.status.textContent = `Cargando bloque: ${blockKey}...`;
this._drawPreviewWithRotation(null, 0);
const img = new window.Image();
img.crossOrigin = "anonymous";
img.onload = () => {
this._canvasBrushImg = img;
this._currentRotation = 0;
this._drawPreviewWithRotation(img, this._currentRotation);
this._ui.status.textContent = "Listo. Haz click para dibujar el bloque.";
};
img.onerror = () => {
this._canvasBrushImg = null;
this._drawPreviewError();
notify("error", `Error al cargar bloque del editor GD: ${blockKey}.`);
this._ui.status.textContent = "Error al cargar bloque.";
};
img.src = imageUrl;
}
_drawPreviewWithRotation(img, angle) {
const ctx = this._ui.previewCanvas.getContext("2d");
const previewSize = 96;
ctx.clearRect(0, 0, previewSize, previewSize);
if (!img) {
ctx.fillStyle = "var(--danger)";
ctx.font = "14px Arial";
ctx.fillText("NO IMG", 18, 55);
return;
}
ctx.save();
ctx.translate(previewSize / 2, previewSize / 2);
ctx.rotate(angle * Math.PI / 180);
let drawWidth, drawHeight;
const maxDim = Math.max(img.width, img.height);
const scale = previewSize / maxDim * 0.9;
drawWidth = img.width * scale;
drawHeight = img.height * scale;
ctx.drawImage(img, -drawWidth / 2, -drawHeight / 2, drawWidth, drawHeight);
ctx.restore();
}
_drawPreviewError() {
const ctx = this._ui.previewCanvas.getContext("2d");
ctx.clearRect(0, 0, 96, 96);
ctx.fillStyle = "var(--danger)";
ctx.font = "14px Arial";
ctx.fillText("NO IMG", 18, 55);
}
_rotateBrushImage() {
if (!this._canvasBrushImg || this._currentCategory !== 'editor_blocks') {
return;
}
this._currentRotation = (this._currentRotation + 90) % 360;
this._drawPreviewWithRotation(this._canvasBrushImg, this._currentRotation);
this._ui.status.textContent = `Objeto rotado a ${this._currentRotation}°. Listo para dibujar.`;
}
_hookCanvasClick() {
if (!this._mainCanvas) {
this._mainCanvas = document.getElementById("canvas");
if (!this._mainCanvas) return;
}
if (!this._canvasClickHandlerAttached) {
this._mainCanvas.addEventListener("click", this._canvasClickHandler);
this._canvasClickHandlerAttached = true;
notify("info", "Canvas click handler attached.", "GD Drawer");
}
}
_unhookCanvasClick() {
if (this._mainCanvas && this._canvasClickHandlerAttached) {
this._mainCanvas.removeEventListener("click", this._canvasClickHandler);
this._canvasClickHandlerAttached = false;
notify("info", "Canvas click handler detached.", "GD Drawer");
}
}
async _handleCanvasClick(ev) {
if (this._isDrawingIcon || !this._isActive || !this._canvasBrushImg || !this._mainCanvas) {
return;
}
const socket = getPrimarySocket();
if (!socket) {
this._ui.status.textContent = "¡Sin conexión! (Revisa la consola)";
return;
}
this._isDrawingIcon = true;
const rect = this._mainCanvas.getBoundingClientRect();
const clickX_display_px = ev.clientX - rect.left;
const clickY_display_px = ev.clientY - rect.top;
const scaleToInternalCanvas = this._mainCanvas.width / rect.width;
const clickX_internal_px = clickX_display_px * scaleToInternalCanvas;
const clickY_internal_px = clickY_display_px * scaleToInternalCanvas;
let delayPerSegment, delayPerRow, qualityFactor, targetDrawingSize_px;
const autoClear = this._ui.autoClearBeforeDrawToggle.checked;
if (this._currentCategory === 'editor_blocks') {
delayPerSegment = parseInt(this._ui.ebDelaySegmentInput.value) || this._editorBlockDefaultOptimizations.delayPerSegment;
delayPerRow = parseInt(this._ui.ebDelayPerRowInput.value) || this._editorBlockDefaultOptimizations.delayPerRow;
qualityFactor = parseInt(this._ui.ebQualityFactorInput.value) || this._editorBlockDefaultOptimizations.qualityFactor;
targetDrawingSize_px = parseInt(this._ui.ebTargetSizeInput.value) || this._editorBlockDefaultOptimizations.targetSize;
} else {
delayPerSegment = parseInt(this._ui.delayPerSegmentInput.value) || 1;
delayPerRow = parseInt(this._ui.delayPerRowInput.value) || 20;
qualityFactor = parseInt(this._ui.qualityFactorInput.value) || 1;
targetDrawingSize_px = 64;
}
this._ui.status.textContent = "Dibujando objeto GD...";
if (autoClear) {
await this._clearCanvas(socket);
await delay(100);
}
const originalImgWidth = this._canvasBrushImg.width;
const originalImgHeight = this._canvasBrushImg.height;
let rotatedTempCanvas = document.createElement("canvas");
let tempCtx = rotatedTempCanvas.getContext("2d");
let rotatedWidth = originalImgWidth;
let rotatedHeight = originalImgHeight;
if (this._currentRotation === 90 || this._currentRotation === 270) {
rotatedWidth = originalImgHeight;
rotatedHeight = originalImgWidth;
}
rotatedTempCanvas.width = rotatedWidth;
rotatedTempCanvas.height = rotatedHeight;
tempCtx.save();
tempCtx.translate(rotatedWidth / 2, rotatedHeight / 2);
tempCtx.rotate(this._currentRotation * Math.PI / 180);
tempCtx.drawImage(this._canvasBrushImg, -originalImgWidth / 2, -originalImgHeight / 2);
tempCtx.restore();
const imgData = tempCtx.getImageData(0, 0, rotatedWidth, rotatedHeight).data;
const scaleFactor_drawing = targetDrawingSize_px / Math.max(rotatedWidth, rotatedHeight);
let currentLineStart_asset_px = null;
let currentLineColor = null;
let totalLinesDrawn = 0;
for (let py = 0; py < rotatedHeight; py += qualityFactor) {
if (!this._isActive || !this._isDrawingIcon) {
break;
}
currentLineStart_asset_px = null;
currentLineColor = null;
for (let px = 0; px < rotatedWidth; px += qualityFactor) {
const idx = (py * rotatedWidth + px) * 4;
const r = imgData[idx], g = imgData[idx+1], b = imgData[idx+2], a = imgData[idx+3];
const hexColor = "#" + [r,g,b].map(v=>v.toString(16).padStart(2,'0')).join('');
if (a > 10) {
if (currentLineStart_asset_px === null) {
currentLineStart_asset_px = px;
currentLineColor = hexColor;
} else if (hexColor !== currentLineColor) {
const startX_draw = clickX_internal_px + (currentLineStart_asset_px - rotatedWidth/2) * scaleFactor_drawing;
const startY_draw = clickY_internal_px + (py - rotatedHeight/2) * scaleFactor_drawing;
const endX_draw = clickX_internal_px + (px - qualityFactor - rotatedWidth/2) * scaleFactor_drawing;
const endY_draw = startY_draw;
const thickness = Math.max(1, Math.round(scaleFactor_drawing * qualityFactor));
this._sendDrawCommand(socket, [startX_draw, startY_draw], [endX_draw, endY_draw], currentLineColor, thickness);
totalLinesDrawn++;
currentLineStart_asset_px = px;
currentLineColor = hexColor;
}
} else {
if (currentLineStart_asset_px !== null) {
const startX_draw = clickX_internal_px + (currentLineStart_asset_px - rotatedWidth/2) * scaleFactor_drawing;
const startY_draw = clickY_internal_px + (py - rotatedHeight/2) * scaleFactor_drawing;
const endX_draw = clickX_internal_px + (px - qualityFactor - rotatedWidth/2) * scaleFactor_drawing;
const endY_draw = startY_draw;
const thickness = Math.max(1, Math.round(scaleFactor_drawing * qualityFactor));
this._sendDrawCommand(socket, [startX_draw, startY_draw], [endX_draw, endY_draw], currentLineColor, thickness);
totalLinesDrawn++;
currentLineStart_asset_px = null;
currentLineColor = null;
}
}
}
if (currentLineStart_asset_px !== null) {
const startX_draw = clickX_internal_px + (currentLineStart_asset_px - rotatedWidth/2) * scaleFactor_drawing;
const startY_draw = clickY_internal_px + (py - rotatedHeight/2) * scaleFactor_drawing;
const endX_draw = clickX_internal_px + (rotatedWidth - 1 - rotatedWidth/2) * scaleFactor_drawing;
const endY_draw = startY_draw;
const thickness = Math.max(1, Math.round(scaleFactor_drawing * qualityFactor));
this._sendDrawCommand(socket, [startX_draw, startY_draw], [endX_draw, endY_draw], currentLineColor, thickness);
totalLinesDrawn++;
currentLineStart_asset_px = null;
currentLineColor = null;
}
await delay(delayPerRow);
}
this._isDrawingIcon = false;
notify("success", `Objeto GD dibujado en el canvas (${totalLinesDrawn} líneas). Visible para todos.`);
this._ui.status.textContent = "Listo. Haz click de nuevo para otro objeto.";
}
_sendDrawCommand(socket, start_px, end_px, color, thickness) {
if (!this._mainCanvas) {
console.error("Error: _mainCanvas is null in _sendDrawCommand. Cannot send drawing command.");
return;
}
const normX1 = (start_px[0] / this._mainCanvas.width);
const normY1 = (start_px[1] / this._mainCanvas.height);
const normX2 = (end_px[0] / this._mainCanvas.width);
const normY2 = (end_px[1] / this._mainCanvas.height);
const ctx = this._mainCanvas.getContext('2d');
ctx.strokeStyle = color;
ctx.lineWidth = thickness;
ctx.lineCap = 'round';
ctx.beginPath();
ctx.moveTo(start_px[0], start_px[1]);
ctx.lineTo(end_px[0], end_px[1]);
ctx.stroke();
// Drawaria protocol uses negative thickness for brush tool
socket.send(`42["drawcmd",0,[${normX1.toFixed(4)},${normY1.toFixed(4)},${normX2.toFixed(4)},${normY2.toFixed(4)},false,${0 - thickness},"${color}",0,0,{}]]`);
}
async _clearCanvas(socket) {
if (!this._mainCanvas) return;
if (!socket || socket.readyState !== WebSocket.OPEN) return;
const ctx = this._mainCanvas.getContext('2d');
ctx.clearRect(0, 0, this._mainCanvas.width, this._mainCanvas.height);
const w = this._mainCanvas.width;
const h = this._mainCanvas.height;
const clearThickness = 2000;
const clearColor = '#FFFFFF';
const steps = 5;
for (let i = 0; i <= steps; i++) {
// Horizontal sweeps (using pixel coordinates)
this._sendDrawCommand(socket, [0, (i / steps) * h], [w, (i / steps) * h], clearColor, clearThickness);
await delay(5);
// Vertical sweeps (using pixel coordinates)
this._sendDrawCommand(socket, [(i / steps) * w, 0], [(i / steps) * w, h], clearColor, clearThickness);
await delay(5);
}
notify("success", "Lienzo limpiado para todos.");
}
}
// --- Style Injection ---
GM_addStyle(`
/* Custom Variables for standalone appearance, mimicking CE */
:root {
--light: #f8f9fa;
--dark: #212529;
--primary: #007bff;
--secondary: #6c757d;
--success: #28a745;
--info: #17a2b8;
--danger: #dc3545;
--warning: #ffc107;
/* GD-Themed CE-like Variables */
--CE-bg_color: #1a1a1a; /* Dark background */
--CE-color: #f8f9fa; /* Light text color */
--CE-input-bg: #444; /* Dark input background */
--CE-btn-special: #007bff; /* Blue color (Primary) */
--CE-btn-active: #ff8c00; /* Dark Orange active color */
}
.gd-drawer-menu {
line-height: normal;
font-size: 1rem;
background-color: var(--CE-bg_color);
border: 1px solid var(--CE-color);
border-radius: .25rem;
box-shadow: 0 4px 8px rgba(0,0,0,0.5);
z-index: 9999;
font-family: Arial, sans-serif;
color: var(--CE-color);
max-height: 80vh;
overflow-y: auto;
}
.gd-drawer-menu-header {
cursor: grab;
background-color: #0080ff !important; /* Brighter GD Blue */
}
.gd-drawer-menu .btn-close-menu {
background-color: var(--danger);
color: white;
padding: 3px 8px;
font-size: 0.8em;
border: none;
line-height: 1;
border-radius: .25rem;
cursor: pointer;
}
.module-section-title {
text-align: center;
font-weight: bold;
color: var(--CE-btn-active);
margin: 10px 0;
font-size: 1.1em;
border-bottom: 1px dashed var(--CE-color);
padding-bottom: 5px;
}
.module-btn-group {
display: flex;
gap: 5px;
margin-bottom: 5px;
}
/* General Button Style */
.artfx-button {
padding: 5px 10px;
font-size: 0.9em;
cursor: pointer;
border: 1px solid var(--secondary);
border-radius: .25rem;
background-color: var(--secondary);
color: var(--dark);
transition: background-color 0.2s, color 0.2s, border-color 0.2s;
display: inline-flex;
align-items: center;
justify-content: center;
flex: 1;
text-align: center;
}
.artfx-button.special {
background-color: var(--CE-btn-special);
color: white;
border-color: var(--CE-btn-special);
}
.artfx-button:disabled {
opacity: 0.5;
cursor: not-allowed;
}
.artfx-button i {
margin-right: 5px;
}
/* Category Buttons */
.category-nav-button {
flex: 1 1 30%;
font-size: 0.8em;
padding: 5px;
background-color: var(--CE-input-bg);
color: var(--CE-color);
border-color: var(--CE-input-bg);
}
.category-nav-button.active, .difficulty-button.active, .extra-button.active, .gauntlet-button.active, .editor-block-button.active {
background-color: var(--CE-btn-active) !important;
color: white !important;
border-color: var(--CE-btn-active) !important;
}
/* Toggle Button */
.module-toggle-button {
width: 100%;
background-color: var(--danger);
color: white;
font-weight: bold;
}
.module-toggle-button.active {
background-color: var(--success);
}
/* Form Controls */
.module-form-control {
padding: 5px;
border: 1px solid var(--secondary);
border-radius: .25rem;
background-color: var(--CE-input-bg);
color: var(--CE-color);
text-align: center;
}
/* Input and Label Layout */
.module-btn-group > div {
display: flex;
flex-direction: column;
gap: 2px;
}
.module-btn-group > div label {
font-size: 0.8em;
color: var(--CE-color);
}
.module-btn-group > div input[type="number"] {
width: 100%;
}
`);
// --- Module Initialization ---
function initializeGDDrawer() {
if (document.body && document.getElementById("canvas")) {
const drawer = new GeometryDashCubeOnlineDrawerStandalone();
// Floating toggle button
const toggleButton = createElement("button", {
id: "open-gd-drawer-menu",
style: `
position: fixed;
bottom: 80px;
right: 20px;
width: 50px;
height: 50px;
border-radius: 50%;
background-color: #0080ff; /* GD Blue */
color: white;
border: none;
box-shadow: 0 2px 5px rgba(0,0,0,0.3);
font-size: 1.5em;
cursor: pointer;
z-index: 9998;
`
}, ['🔳']);
document.body.appendChild(toggleButton);
toggleButton.addEventListener("click", () => {
const menu = document.getElementById(drawer._containerId);
if (menu) {
const isVisible = menu.style.display === "block";
menu.style.display = isVisible ? "none" : "block";
if (!isVisible) {
notify("info", "GD Drawer Menu opened.", "GD Drawer");
if (!drawer._canvasBrushImg) {
drawer._loadIconImage(drawer._currentCategory, drawer._currentIconId);
}
} else {
notify("info", "GD Drawer Menu closed.", "GD Drawer");
drawer._setModuleActive(false);
}
}
});
} else {
setTimeout(initializeGDDrawer, 100);
}
}
initializeGDDrawer();
})();