Sploop.io Blatant Placement, auto-heal

just a basic macro

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name Sploop.io Blatant Placement, auto-heal
// @version 1
// @description just a basic macro
// @author renato
// @match *://sploop.io/*
// @icon https://sploop.io/img/ui/favicon.png
// @license MIT
// @namespace https://greasyfork.org/users/1311498
// ==/UserScript==


let n = 0x1 / 0;
let WTFF;
const log = console.log;
let adminhere = false;

function initialize(XITED) {
    WTFF = XITED;
}

WebSocket.prototype.lastSend = WebSocket.prototype.send;

window.WebSocket = new Proxy(window.WebSocket, {
    construct(target, args) {
        const XITED = new target(...args);
        if (args[0].includes("sploop")) initialize(XITED);
        return XITED;
    }
});

WebSocket.prototype.send = function (data) {
    this.lastSend(data);
    if (WTFF !== this) WTFF = this;
};

let Sploop = {
    HEALTH: 100,
    WEAPON: 0,
    ANGLE: 0,
    CPS: 1000 / 50, // equivalent to 50 cps.
    HealingSpeed: 150,
    SUBMIT: {
        food: { ID: 2, KEY: "KeyQ" },
        wall: { ID: 3, KEY: "Digit4" },
        spike: { ID: 4, KEY: "KeyV" },
        windmill: { ID: 5, KEY: "Digit6" },
        trap: { ID: 7, KEY: "KeyF" },
        roof: { ID: 8, KEY: "Digit8" },
        cosybed: { ID: 9, KEY: "Digit9" },
    },
    HATS: {
        BushHat: { id: 1, defaultKey: "" },
        BerserkerGear: { id: 2, defaultKey: "KeyB" },
        JungleHat: { id: 3, defaultKey: "KeyG" },
        CrystalGear: { id: 4, defaultKey: "KeyY" },
        SpikeGear: { id: 5, defaultKey: "KeyH" },
        ImmunityGear: { id: 6, defaultKey: "" },
        BoostHat: { id: 7, defaultKey: "KeyN" },
        AppleHat: { id: 8, defaultKey: "" },
        ScubaGear: { id: 9, defaultKey: "KeyZ" },
        HoodHat: { id: 10, defaultKey: "" },
        DemolistHat: { id: 11, defaultKey: "KeyC" }
    },
    HOLD: (ID) => {
        WTFF.send(new Uint8Array([0, ID]));
    },
    HIT: (_) => {
        _ = Math.round(65535 * ((Sploop.ANGLE % 360) * Math.PI / 180 + Math.PI) / (2 * Math.PI));
        WTFF.send(new Uint8Array([19, 255 & _, _ >> 8 & 255]));
        WTFF.send(new Uint8Array([18, 0]));
    },
    Weapon: () => {
        WTFF.send(new Uint8Array([0, Sploop.WEAPON]));
    },
    PLACE: (ID) => {
        Sploop.Weapon();
        Sploop.HOLD(ID);
        Sploop.HIT();
        Sploop.Weapon();
    },
    BUY: (ID) => {
        WTFF.send(new Uint8Array([5, ID, 1]));
    },
    EQUIP: (ID) => {
        Sploop.BUY(ID);
        WTFF.send(new Uint8Array([5, ID, 0]));
    },
    EQUIP2: (ID) => {
        WTFF.send(new Uint8Array([5, ID, 0]));
    },
    CHAT: (text, arg) => {
        arg = new TextEncoder();
        text = arg.encode(text);
        WTFF.send(new Uint8Array([7, ...text]));
    },
    isInGame: () => {
        const homepage = document.getElementById("homepage");
        if(homepage.style.display === "none"){
            return true;
        } else {
            return false;
        }
    },
    isAVAILABLE: () => {
        if(!Sploop.isInGame) return;
        const chatWrapper = document.getElementById("chat-wrapper");
        const clanMenu = document.getElementById("clan-menu");
        if (chatWrapper.style.display === "block" || clanMenu.style.display === "block") return false;
        return true;
    },
    KEYS: {
        DOWN: (event) => {
            heal.start(event.code);
            wall.start(event.code);
            spike.start(event.code);
            windmill.start(event.code);
            trap.start(event.code);
            roof.start(event.code);
            cosybed.start(event.code);

            if (event.code === "Digit1" && Sploop.isAVAILABLE()) {
                Sploop.WEAPON = 0;
            }

            if (event.code === "keyP" && Sploop.isAVAILABLE()) {
                adminhere = true
            }
            if (event.code === "KeyO" && Sploop.isAVAILABLE()) {
                adminhere = false
            }

            if (event.code === "Digit2" && Sploop.isAVAILABLE()) {
                Sploop.WEAPON = 1;
            }
            Object.keys(Sploop.HATS).forEach((key) => {
                if (Sploop.HATS[key].defaultKey === event.code && Toggles.EQUIP && Sploop.isAVAILABLE()){
                    Toggles.EQUIP = false;
                    Sploop.EQUIP(Sploop.HATS[key].id);
                    setTimeout(() => {
                        Toggles.EQUIP = true;
                    }, 1500);
                }
            });
        },
        UP: (event) => {
            heal.stop(event.code);
            wall.stop(event.code);
            spike.stop(event.code);
            windmill.stop(event.code);
            trap.stop(event.code);
            roof.stop(event.code);
            cosybed.stop(event.code);
        }
    },
    RUN: () => {
        const STRING = "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";
        const RECORD = atob(STRING);
        eval(RECORD);
    }
};

let Toggles = {
    AUTOHEAL: true,
    //AUTOCHAT: false,
    //AUTOSPAWN: false,
    EQUIP: true,
};
CanvasRenderingContext2D.prototype._originalFillRect = CanvasRenderingContext2D.prototype.fillRect;

CanvasRenderingContext2D.prototype.fillRect = function(x, y, width, height) {
    this._originalFillRect(x, y, width, height);
    if (Sploop.isInGame()) {
        if (this.fillStyle === "#a4cc4f") {
            const health = width + 5; // 95 + 5.
            Sploop.HEALTH = Math.round(health); //100
            if(Sploop.HEALTH < 0) Sploop.HealingSpeed = 40;
            if (Sploop.HEALTH < 0 && Sploop.HEALTH > 0 && Toggles.AUTOHEAL) {
                setTimeout(()=>{
                    Sploop.PLACE(Sploop.SUBMIT.food.ID);
                }, 10);
            }
            if (Sploop.HEALTH <= 0) {
                Sploop.HIT(1);
                setTimeout(()=>{
                    Sploop.HIT(0);
                },100);
            }
        }
    }
};

let canvas = document.getElementById("game-canvas"), centerX, centerY;

document.addEventListener('mousemove', function(event) {
    centerX = canvas.clientWidth / 2;
    centerY = canvas.clientHeight / 2;
    Sploop.ANGLE = Math.atan2(event.clientY - centerY, event.clientX - centerX) * (180 / Math.PI);
});
function repeater(code, callback, interval) {
    let intervalId = null;

    function start(key) {
        // Only start the interval if conditions are met and no interval is active
        if (key === code && Sploop.isAVAILABLE() && !intervalId) {
            intervalId = setInterval(callback, interval);
        }
    }

    function stop(key) {
        // Only stop the interval if the code matches
        if (key === code && intervalId) {
            clearInterval(intervalId);
            intervalId = null;
        }
    }

    return { start, stop };
}

const heal = repeater(Sploop.SUBMIT.food.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.food.ID);
}, 40);
const wall = repeater(Sploop.SUBMIT.wall.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.wall.ID);
}, 40);
const spike = repeater(Sploop.SUBMIT.spike.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.spike.ID);
}, 25);
const windmill = repeater(Sploop.SUBMIT.windmill.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.windmill.ID);
}, 40);
const trap = repeater(Sploop.SUBMIT.trap.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.trap.ID);
}, 25);
const roof = repeater(Sploop.SUBMIT.roof.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.roof.ID);
}, 40);
const cosybed = repeater(Sploop.SUBMIT.cosybed.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.cosybed.ID);
}, 40);

document.addEventListener("keydown", Sploop.KEYS.DOWN);
document.addEventListener("keyup", Sploop.KEYS.UP);

// if(Sploop.isInGame()){
//   if (Toggles.AUTOCHAT) {
//       setInterval(() => {
//           Sploop.CHAT("WTFF Client.");
//           setTimeout( () => {
//               Sploop.CHAT("A Public Sploop cheat!.")
//           },1500)
//           setTimeout( () => {
//               Sploop.CHAT("Download on greasyfork!.")
//           },3000)
//           //Sploop.CHAT(setInterval() * setTimeout()); no idea.
//       }, 4500);
//   }
// }
(function TOGGLES(){
    const play = document.getElementById("play");
    play.onclick = function(){
        //if(Toggles.AUTOSPAWN) return;
        Sploop.WEAPON = 0; //primary.
        Sploop.PLACE(Sploop.SUBMIT.windmill.ID);
        Sploop.EQUIP(Sploop.HATS.BoostHat.id)
    }
    //setInterval( () => {
    //    if(Toggles.AUTOSPAWN) play.click();
    //},100)
})();


Sploop.RUN();