Rig Google Coinflip

title

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Rig Google Coinflip
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  title
// @author       Colin Simon-Fellowes
// @match        https://www.google.com/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=mozilla.org
// @grant        none
// @license      MIT
// ==/UserScript==

(function() {
    'use strict';
    // Check if the page contains a coinflip game
    let is_coinflip = (document.querySelector("div[data-parent-funbox='Flip a coin']") != null);
    if (!is_coinflip){return 0;}

    // Functions to overload Math.random with
    let all_heads = function(){return 0;}
    let all_tails = function(){return 1;}
    let rand = Math.random; // Keep a back-up of Math.random for when we overwrite it

    function processKey(e) {
        switch (e.key.toLowerCase()){
            case 'h':
                window.Math.random = all_heads;
                console.log("To Heads!"); // debug
                break;
            case 't':
                window.Math.random = all_tails;
                console.log("To tails!"); // debug
                break;
            case 'r':
                window.Math.random = rand;
                console.log("Back to random!"); // debug
                break;
        }
    }

    document.addEventListener("keydown", processKey);

    // Your code here...
})();