Gats.io with "Agar.io Movement"

Mod that adds "Agar.io Movement" for Gats.io

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Review: Good - script works

NotYouMod
§
Posted: 2022-12-12
Edited: 2022-12-12

Script works as it should, but I think you can to improve it, there are some ideas:

- Ability to turn off tracers
- "Movement safe zone", if cursor near player, then don't move.

TaureonAuthor
§
Posted: 2022-12-12

Ability to turn off tracers

yea, i could add that

"Movement safe zone", if cursor near player, then don't move.

"if mouse on player, dont move". sounds good enough to me

TaureonAuthor
§
Posted: 2022-12-12

aight i added them

NotYouMod
§
Posted: 2022-12-13
Edited: 2022-12-13

Yooo, that's so cool man, implementation of "if mouse on player, dont move" is cool. Also, you could add some keybinding to toggle tracers, that would be much easier to toggle it.


const TRACERS_TOGGLE_KEY = 't'

let divvers = makeDiv({
  ...
}, {
  onclick: toggleTracers,
})

...

window.addEventListener('keydown', e => {
  if(e.code === 'Key' + TRACERS_TOGGLE_KEY.toUpperCase()) {
    toggleTracers()
  }
})

function toggleTracers() {
  drawTracers = !drawTracers;

  if(divvers) {
    divvers.style.backgroundColor = drawTracers ? '#0f0': '#f00';
  }
}
NotYouMod
§
Posted: 2022-12-13
TaureonAuthor
§
Posted: 2022-12-17

added your suggestion, you can now toggle tracers with T!

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