Double-click Ready to Start - Bonk.io

Starts the game without a countdown if you doubleclick the Ready button.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Double-click Ready to Start - Bonk.io
// @version      1.0.0
// @description  Starts the game without a countdown if you doubleclick the Ready button.
// @author       Excigma
// @namespace    https://greasyfork.org/users/416480
// @license      GPL-3.0
// @match        https://bonk.io/gameframe-release.html
// @run-at       document-idle
// ==/UserScript==

(() => {
	// Whether Ready was double clicked
	let quickStart = false;

	// Main canvas where the game is drawn on
	const gamerenderer = document.getElementById("gamerenderer");
	// Test button that starts the game right away from the map editor
	const mapeditor_midbox_testbutton = document.getElementById("mapeditor_midbox_testbutton");
	// Close map editor
	const mapeditor_close = document.getElementById("mapeditor_close");
	// Button to open map editor
	const newbonklobby_editorbutton = document.getElementById("newbonklobby_editorbutton");
	// Ready button
	const newbonklobby_readybutton = document.getElementById("newbonklobby_readybutton");
	// Start button
	const newbonklobby_startbutton = document.getElementById("newbonklobby_startbutton");

	// Detect double click
	newbonklobby_readybutton.addEventListener("dblclick", () => {
		if (!newbonklobby_startbutton.classList.contains("brownButtonDisabled")) {
			quickStart = true;
			// Open the editor
			newbonklobby_editorbutton.click();
			// Start the game using the button from the editor
			mapeditor_midbox_testbutton.click();
		}
	});

	new MutationObserver(mutationsList => {
		for (const mutation of mutationsList) {
			// The "gamerenderer" has been hidden (this is used to render the match and stuffs)
			// In short, this means we have left the game or returned to the lobby
			if (gamerenderer.style.visibility === "hidden") {
				// If quick start was used, then close the map editor
				// because the map editor will open after the round ends
				if (quickStart) {
					mapeditor_close.click();
					quickStart = false;
				}
			}
		}
	}).observe(gamerenderer, {
		attributeFilter: ["style"]
	});
})();