combat notification sound

lol5

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         combat notification sound
// @namespace    FileFace
// @version      0.2.1
// @description  lol5
// @author       shtos
// @match        dh3.diamondhunt.co
// @grant        none
// ==/UserScript==
/*jshint multistr: true */
/*jslint es5: true */


(function() {
    'use strict';
    //const notifArea = document.getElementById('notification-area')
    const combatNotif = document.getElementById('notification-heroReadyNotification')
    const audio = new Audio('./sounds/success.wav')
    audio.volume = 0.1
    var audioPlayed = false
    var justLoggedIn
    function linkuStarto(){
        if (window.var_username){
            justLoggedIn = window.var_heroCooldown == 0 ? true : false
            audioPlayed = justLoggedIn === true ? true : false
            notifObserver()
        }else{
            setTimeout(linkuStarto, 1000)
        }
    }
    linkuStarto()
    function notifObserver(){
        const observer = new MutationObserver(mutation => {
            if (window.var_teleportCooldown < 890){
                if (combatNotif.style.display === '' && audioPlayed === false && justLoggedIn === false){
                    audio.play()
                }
                audioPlayed = !audioPlayed
                justLoggedIn = false
            }
        })
        const config = { attributes: true, childList: true, characterData: true }
        observer.observe(combatNotif, config)
    }
})();