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How krunker.io detects Proxy?

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작성: 2022-02-25
수정: 2022-02-25

If we will write this:

unsafeWindow.Function = new Proxy(unsafeWindow.Function, {});

the game will not let you in.

There is the empty handler, it can not effect somehow, but the game is not working after that!

We can't check if class/object/function is a proxy, by JavaScript, but krunker do it somehow.

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