Unified Nitro Type mod menu shell at /settings/mods with route takeover, mod tabs, and race-options-inspired settings layout.
A unified settings hub for your Nitro Type mod suite. Access everything from one page at /settings/mods — configure installed scripts, see what's available, clear settings, and drag tabs into your preferred order.
The mod menu lives at nitrotype.com/settings/mods and is accessible from a link injected into Nitro Type's account dropdown menu. It automatically detects supported scripts you have installed and surfaces their real, functional settings.
Each compatible script registers a manifest in browser storage when it loads. The mod menu reads these manifests and builds a live settings panel for every installed mod. Changes you make in the mod menu take effect immediately — no page reload required.
| Module | Script | Status |
|---|---|---|
| Race Options | Nitro Type - Race Options | Fully integrated |
| Racer Badges | Nitro Type - Top Racer/Team Badges | Fully integrated |
| Leaderboards | Nitro Type - Leaderboards | Fully integrated |
| Flagged Racers | Nitro Type - Flagged Racers | Fully integrated |
| Music Player | Nitro Type - Universal Music Player | Fully integrated |
| Toolkit | Nitro Type - Toolkit | Fully integrated |
| Enhanced Stats | Nitro Type - Enhanced Stats | Fully integrated |
| Bot Hunter | Private / invite-only | Hidden unless installed |
You do not need all of these installed. The mod menu adapts to whatever you have — install one script or all of them.
Every setting shown for an installed, connected module is wired to actual functionality in the corresponding script.
Settings can show, hide, or disable themselves based on other settings:
Conditions update in real time as you change settings.
The Toolkit module exposes a full shortcut editor in the mod menu:
Drag any module tab to a new position. Your custom arrangement is saved automatically and persists across sessions.
Tabs for mods you have not installed yet appear dimmed. Clicking one shows a direct install prompt for the script on Greasy Fork. Bot Hunter is the exception — its tab is completely hidden unless the script is active.
Some settings are shared between modules. For example, the in-race racer badges toggle appears in both Race Options and Racer Badges — changing it in either place updates both instantly.
Settings changes propagate immediately:
ntcfg:change events that running scripts listen forlocalStorage are picked up by scripts in other open tabs via the storage eventThe mod menu includes a Clear Settings button that wipes stored preferences and caches for supported public modules, then rebuilds manifests and defaults cleanly.
Each module has its own icon in the tab bar. Scripts can provide custom SVG icons via their manifest, or the mod menu uses built-in icons for known modules.
The mod menu uses a lightweight route takeover at /settings/mods. It integrates into Nitro Type's existing settings page structure and adds a Mod Menu link to the account dropdown for quick access.
The mod menu will automatically detect your installed scripts and display their settings.
The mod menu discovers modules via manifests stored under ntcfg:manifest:{your-module-id}.
A manifest can include:
id, name, version, description, icon)id, title, subtitle, resetButton, and related layout metadata)type, label, default, group, description, and type-specific options)The mod menu handles UI rendering, local bridge updates, reset flows, and change event dispatch. To integrate a script cleanly, it should:
ntcfg:change eventsSupported field types include: boolean, number, select, text, color, action, note, and keymap.
Extended options include: visibleWhen, disabledWhen, compound, warn, and presets.
/settings/mods, using a cached check intervalQ: Do I need all the supported scripts installed?
No. Install only the ones you want. The mod menu shows settings for whatever you have and install prompts for the rest.
Q: What happens if I uninstall a mod script?
Its manifest will disappear once it is no longer refreshed, and the tab will fall back to the not-installed state.
Q: Can I reset my tab order?
Yes. Use Clear Settings in the mod menu to reset Mod Menu state, or manually clear the Mod Menu storage keys from your userscript manager and browser storage.
Q: Does this script send data anywhere?
It does not send Nitro Type account data anywhere. The only external requests are version checks to Greasy Fork while you are on /settings/mods, and those are cached.