Tribals.io spawner

Script to spawn tools, items, and players in Tribals.io game using Tampermonkey.

Author
Salmanova Natavan
Daily installs
1
Total installs
3
Ratings
0 0 0
Version
1.0
Created
2025-06-06
Updated
2025-06-06
Size
2.36 KB
License
MIT
Applies to

// ==UserScript==
// @name Tribals.io spawner
// @namespace http://tampermonkey.net/
// @version 1.0
// @description Script to spawn tools, items, and players in Tribals.io game using Tampermonkey.
// @author lauti/lilbubble
// @match https://tribals.io/*
// @grant none
// @license MIT
// @downloadURL https://update.greasyfork.org/scripts/518409/Tribalsio%20spawner.user.js
// @updateURL https://update.greasyfork.org/scripts/518409/Tribalsio%20spawner.meta.js
// ==/UserScript==

/**
* Function to spawn a tool, item, or player in Tribals.io game.
*
* @param {string} type - The type of object to spawn (tool, item, or player).
* @param {string} name - The name of the object to spawn.
* @returns {void}
*/
function spawnObject(type, name) {
// Check if the type is valid
if (type !== "tool" && type !== "item" && type !== "player") {
console.error("Invalid object type. Please choose 'tool', 'item', or 'player'.");
return;
}

// Check if the name is provided
if (!name) {
console.error("Please provide the name of the object to spawn.");
return;
}

// Spawn the object based on the type and name
switch (type) {
case "tool":
spawnTool(name);
break;
case "item":
spawnItem(name);
break;
case "player":
spawnPlayer(name);
break;
}
}

/**
* Function to spawn a tool in Tribals.io game.
*
* @param {string} toolName - The name of the tool to spawn.
* @returns {void}
*/
function spawnTool(toolName) {
// Code to spawn the tool in the game
console.log(`Spawning tool: ${toolName}`);
}

/**
* Function to spawn an item in Tribals.io game.
*
* @param {string} itemName - The name of the item to spawn.
* @returns {void}
*/
function spawnItem(itemName) {
// Code to spawn the item in the game
console.log(`Spawning item: ${itemName}`);
}

/**
* Function to spawn a player in Tribals.io game.
*
* @param {string} playerName - The name of the player to spawn.
* @returns {void}
*/
function spawnPlayer(playerName) {
// Code to spawn the player in the game
console.log(`Spawning player: ${playerName}`);
}

// Usage Example

// Spawn a tool
spawnObject("tool", "hammer");

// Spawn an item
spawnObject("item", "health potion");

// Spawn a player
spawnObject("player", "John Doe");