Lichess Hide New Opponent Button

Hides 'New Opponent' Button While Rematch is Still Available to Prevent 'Miss-Clicks'

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name          Lichess Hide New Opponent Button
// @namespace     http://userstyles.org
// @description   Hides 'New Opponent' Button While Rematch is Still Available to Prevent 'Miss-Clicks'
// @author        636597
// @include       /lichess\.org\/\w{12}$/
// @run-at        document-start
// @version       0.5
// ==/UserScript==

var lichess_ground_class_name = "lichess_ground";
var lichess_ground_element = null;
var lichess_ground_observer = null;

var GAME_OVER = false;
var RESET = false;

var observerConfig = {
    subtree: true ,
    attributes: true,
    childList: true,
    characterData: true
};

function hideNewOpponentButton() {
    if ( !GAME_OVER ) { return; }
    var follow_up_el = document.getElementsByClassName( "follow_up" );
    if ( follow_up_el ) {
        if ( follow_up_el[ 0 ] ) {
            for ( var i = 1; i < follow_up_el[ 0 ].childNodes.length; ++i  ) {
                follow_up_el[ 0 ].childNodes[ i ].setAttribute("style", "visibility: hidden !important");
            }
        }
    }
    setTimeout( function() {
        showNewOpponentButton();
        GAME_OVER = false;
        RESET = true;
    } , 5000 );
}
function showNewOpponentButton() {
    var follow_up_el = document.getElementsByClassName( "follow_up" );
    if ( follow_up_el ) {
        if ( follow_up_el[ 0 ] ) {
            for ( var i = 1; i < follow_up_el[ 0 ].childNodes.length; ++i  ) {
               follow_up_el[ 0 ].childNodes[ i ].setAttribute("style", "visibility: visible !important");
            }
        }
    }
    RESET = false;
}

function loadObserver() {
    lichess_ground_observer = new MutationObserver(function(mutations) {
        mutations.forEach(function( mutation , index ) {
            if ( mutation.type === "childList" ) {
                if ( mutation.target.className === "table_inner" ) {
                    console.log( "Game OVER ???" );
                    GAME_OVER = true;
                    hideNewOpponentButton();
                }
            }
            if ( RESET ) {
                switch( mutation.target.className ) {
                    case "username user_link white offline":
                        //console.log( "White Player === OFFLINE" );
                        showNewOpponentButton();
                        break;                    
                    case "username user_link black offline":
                        //console.log( "Black Player === OFFLINE" );
                        showNewOpponentButton();
                        break;
                    case "username user_link white online":
                        //console.log( "White Player === ONLINE" );
                        hideNewOpponentButton();
                        break;
                    case "username user_link black online":
                        //console.log( "Black Player === ONLINE" );
                        hideNewOpponentButton();
                        break;
                    case "button rematch white disabled":
                        //console.log( "Rematch Button === WHITE ==== DISABLED" );
                        showNewOpponentButton();
                        break;
                    case "button rematch white enabled":
                        //console.log( "Rematch Button === WHITE ==== ENABLED" );
                        //hideNewOpponentButton();
                        break;
                    case "button rematch black disabled":
                        //console.log( "Rematch Button === BLACK ==== DISABLED" );
                        showNewOpponentButton();
                        break;
                    case "button rematch black enabled":
                        //console.log( "Rematch Button === BLACK ==== ENABLED" );
                        //hideNewOpponentButton();
                        break;
                    default:
                        break;
                }
            }
        });
    });
    lichess_ground_observer.observe( lichess_ground_element , observerConfig );
    console.log( "Lichess Hide 'New Opponent' Button Script Loaded" );
}

(function() {
    var ready = setInterval(function(){
        var x1 = document.getElementsByClassName( lichess_ground_class_name );
        if ( x1 ) { if ( x1[ 0 ] ) { lichess_ground_element = x1[0]; clearInterval( ready ); loadObserver(); } }
    } , 2 );
})();