DigDig.IO Tag Bot

A simple bot that tags people in digdig.io

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         DigDig.IO Tag Bot
// @namespace    https://tampermonkey.net/
// @version      0.0.1
// @description  A simple bot that tags people in digdig.io
// @author       Zertalious (Zert)
// @match        *://digdig.io/*
// @icon         https://www.google.com/s2/favicons?domain=digdig.io
// @grant        none
// @run-at       document-end
// ==/UserScript==

let inDeathScreen = false;

let health = 0;
const healthX = [];

let border = null;

let waitingText;
let isWaiting = false;
	
let seekerText, hiderText;
let isSeeker = false;

const hiders = [];

let angle = 0;
let lastTime = 0;
let canBoost = true;

let isRunning = true;

Object.defineProperty( window, 'localStorage', {
	value: new Proxy( window.localStorage, {
		get( target, prop, receiver ) {

			if ( prop === 'digdig_gamemode' ) {

				return '2';

			}

			return Reflect.get( ...arguments );

		}
	} )
} );

window.requestAnimationFrame = new Proxy( window.requestAnimationFrame, {
	apply( target, thisArgs, args ) {

		if ( isRunning === true ) {

			args[ 0 ] = new Proxy( args[ 0 ], {
				apply( target, thisArgs, args ) {

					inDeathScreen = false;
					health = 0;

					isWaiting = false;

					hiders.length = 0;

					healthX.length = 0;
					health = 0;

					border = null;

					Reflect.apply( ...arguments );

					if ( inDeathScreen === true || health <= 0 ) {

						pressEnter();

						console.log( 'spam enter' );

						return;

					}

					if ( isWaiting === true ) {

						return;

					}

					if ( isSeeker === false ) {

						cp6.disconnect();

						return;

					}

					if ( health <= 0.05 ) {

						canBoost = false;

						setAttack( false );

					} else if ( health > 0.15 ) {

						canBoost = true;

					}

					if ( hiders.length > 0 ) {

						const [ x, y ] = hiders[ 0 ];

						setAttack( canBoost );

						angle = Math.atan2( y - window.innerHeight / 2, x - window.innerWidth / 2 );

						mouseMove( x, y );

						lastTime = Date.now() + 5000;

						return;

					}

					setAttack( false );

					const now = Date.now();

					if ( now - lastTime > 1000 ) {

						angle += ( Math.random() * 2 - 1 ) * Math.PI / 4;

						lastTime = now;

					}

					if ( border !== null ) {

						const x = border[ 0 ] - window.innerWidth / 2;
						const y = border[ 1 ] - window.innerHeight / 2;

						if ( Math.hypot( x, y ) > border[ 2 ] - 500 ) {

							angle = Math.atan2( y, x );

						}

					}

					mouseMove( 
						( Math.cos( angle ) * 0.5 + 0.5 ) * window.innerWidth, 
						( Math.sin( angle ) * 0.5 + 0.5 ) * window.innerHeight 
					);

				}
			} );

		}

		return Reflect.apply( ...arguments );

	}
} );

const Context = CanvasRenderingContext2D.prototype;

Context.arc = new Proxy( Context.arc, {
	apply( target, thisArgs, [ x, y, r ] ) {

		if ( r === 25 ) {

			if ( thisArgs.fillStyle === '#6096b5' ) {

				const { e, f } = thisArgs.getTransform();

				if ( Math.hypot( e - window.innerWidth, f - window.innerHeight ) > 10 ) {

					hiders.push( [ e, f ] );

				}

			}

		} else if ( thisArgs.fillStyle === '#222222' && x !== 0 && y !== 0 ) {

			border = [ x, y, r ];

		}

		return Reflect.apply( ...arguments );

	}
} );

const params = {
	apply( target, thisArgs, [ x ] ) {

		healthX[ target.name === 'moveTo' ? 0 : 1 ] = x;

		return Reflect.apply( ...arguments );

	}
};

Context.moveTo = new Proxy( Context.moveTo, params );
Context.lineTo = new Proxy( Context.lineTo, params );

Context.stroke = new Proxy( Context.stroke, {
	apply( target, thisArgs, args ) {

		if ( thisArgs.strokeStyle === '#75dd34' ) {

			health = ( healthX[ 0 ] - healthX[ 1 ] ) / ( 2 * healthX[ 0 ] );

		}

		return Reflect.apply( ...arguments );

	}
} );

const OffscreenContext = typeof OffscreenCanvasRenderingContext2D !== 'undefined' ? 
	OffscreenCanvasRenderingContext2D.prototype : Context;

OffscreenContext.fillRect = new Proxy( OffscreenContext.fillRect, {
	apply( target, thisArgs, args ) {

		if ( thisArgs.fillStyle === '#000000' ) {

			inDeathScreen = true;

		}

		return Reflect.apply( ...arguments );

	}
} );

OffscreenContext.fillText = new Proxy( OffscreenContext.fillText, {
	apply( target, { canvas }, [ text ] ) {

		if ( text.indexOf( 'Starting in' ) > - 1 && text.indexOf( 'Waiting for' ) > - 1 ) {

			waitingText = canvas;

		} else if ( text.indexOf( 'You are a seeker' ) > - 1 ) {

			seekerText = canvas;

		} else if ( text.indexOf( 'You are a hider' ) > - 1 ) {

			hiderText = canvas;

		}

		return Reflect.apply( ...arguments );

	}
} );

OffscreenContext.drawImage = new Proxy( OffscreenContext.drawImage, {
	apply( target, thisArgs, [ image ] ) {

		switch ( image ) {

			case waitingText : isWaiting = true; break;
			case seekerText : isSeeker = true; break;
			case hiderText : isSeeker = false; break;

		}

		return Reflect.apply( ...arguments );

	}
} );

function pressEnter() {

	keyEvent( 'keydown', 13 );
	keyEvent( 'keyup', 13 );

}

function setAttack( bool ) {

	keyEvent( bool !== false ? 'keydown' : 'keyup', 32 );

}

function setHeal( bool ) {

	keyEvent( bool !== false ? 'keydown' : 'keyup', 16 );

}

function keyEvent( type, keyCode ) {

	window.dispatchEvent( new KeyboardEvent( type, { keyCode } ) );

}

function mouseMove( clientX, clientY ) {

	window.Module.canvas.dispatchEvent(
		new MouseEvent( 'mousemove', { 
			clientX, 
			clientY 
		} )
	);

}