HerdosUI Character

yet another charsheet mod (view buffed dps unbuffed or buffs get counted twice)

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

ستحتاج إلى تثبيت إضافة مثل Stylus لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتتمكن من تثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

(لدي بالفعل مثبت أنماط للمستخدم، دعني أقم بتثبيته!)

// ==UserScript==
// @name         HerdosUI Character
// @namespace    https://hordes.io/
// @version      2026-03-13
// @description  yet another charsheet mod (view buffed dps unbuffed or buffs get counted twice)
// @author       Anwohner
// @match        *://hordes.io/play*
// @icon         https://hordes.io/data/ui/favicon32.png
// @run-at       document-end
// ==/UserScript==

'use strict'

const state = {}

const observer = new MutationObserver((records) => {
    for (const record of records) {
        for (const node of record.addedNodes) {
            if (node.nodeType !== Node.ELEMENT_NODE) continue
            if (node.classList.contains('layout')) return reload()
            if (node.classList.contains('window-pos')) onWindow(node)
        }
        if (record.type === 'characterData') {
            const parent = record.target.parentNode
            if (parent.classList.contains('statnumber')) {
                if (parent.parentNode.id != 'mystatcol') {
                    return updateStats(parent.parentNode.parentNode)
                }
            }
        }
    }
})

const init = () => {
    console.log('HerdosUI Character')
    observer.observe(document.body, { childList: true })
}

window.addEventListener('load', init)

const reload = () => {
    const container = document.querySelector(".container > .container.uiscaled").parentNode
    container.querySelectorAll('.window-pos').forEach(node => onWindow(node))
    observer.observe(container, { childList: true })
}

const onWindow = (node) => {
    const grid = node.querySelector('.stats2')
    if (!grid) return
    if (!state.pClass) {
        const icon = node.querySelector('div.slot > div:nth-child(1) > div:nth-child(1) img.texticon[src]')
        state.pClass = parseInt(icon.src.split('/').pop())
    }
    updateStats(grid)
    observer.observe(grid, { childList: true, subtree: true, characterData: true })
}

const updateStats = (node) => {
    if (!node) return
    if (node.querySelectorAll('.statcol > .textgreen').length) return // info from statpoint + mouseover
    const stats = {
        hp: parseInt(node.querySelector('div:nth-child(1) > span:nth-child(2)').textContent),
        def: parseInt(node.querySelector('div:nth-child(1) > span:nth-child(10)').textContent),
        blk: parseFloat(node.querySelector('div:nth-child(1) > span:nth-child(12)').textContent) / 100,
        min: parseInt(node.querySelector('div:nth-child(2) > span:nth-child(2)').textContent),
        max: parseInt(node.querySelector('div:nth-child(2) > span:nth-child(4)').textContent),
        crit: parseFloat(node.querySelector('div:nth-child(2) > span:nth-child(8)').textContent) / 100,
        haste: parseFloat(node.querySelector('div:nth-child(2) > span:nth-child(10)').textContent) / 100,
        find: parseInt(node.querySelector('div:nth-child(3) > span:nth-child(6)').textContent) / 100,
    }
    const avg = (stats.min + stats.max) / 2
    const hit = avg * (1 + stats.crit)
    const dps = hit * (1 + stats.haste)
    const gph = dps * (1 + stats.find) / 20
    const red = 1 - Math.exp(.0022 * -stats.def)
    const ehp = stats.hp / ((1 - red * .87) * (1 - stats.blk * (state.pClass == 0 ? .6 : .45)))
    let bps = (avg + 32) * (1.12 + stats.crit) * (1.52 + stats.haste)
    if (state.pClass == 0) bps *= 1.6
    if (state.pClass == 1) bps *= 1.45
    if (state.pClass == 2) bps = (avg + 32) * (1.12 + stats.crit) * (1.52 + stats.haste + .38) * 1.42
    if (state.pClass == 3) bps = (avg + 32) * (1.12 + stats.crit) * (2.52 + stats.haste + 0.55)
    const mystats = {
        'Dmg. Red.': (red * 100).toFixed(1) + '%',
        'Eff. HP': ehp.toFixed(0),
        'Burst': hit.toFixed(0),
        'DPS': dps.toFixed(0),
        'DPS buffed': bps.toFixed(0),
        'GPH approx': gph.toFixed(0),
    }
    let col = node.querySelector('#mystatcol')
    if (!col) {
        col = node.querySelector('div:nth-child(1)').cloneNode(true)
        col.id = 'mystatcol'
        node.appendChild(col)
        node.classList.remove('three')
        node.classList.add('four')
    }
    col.innerHTML = ''
    for (const [key, value] of Object.entries(mystats)) {
        col.insertAdjacentHTML('beforeend', `<span>${key}</span><span class="statnumber textprimary">${value}</span>`)
    }
}