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The workaround for YouTube loading/buffering problem in ungoogled-chromium

Fix the workaround for YouTube loading/buffering problem in ungoogled-chromium

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

ستحتاج إلى تثبيت إضافة مثل Stylus لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتتمكن من تثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

(لدي بالفعل مثبت أنماط للمستخدم، دعني أقم بتثبيته!)

// ==UserScript==
// @name         The workaround for YouTube loading/buffering problem in ungoogled-chromium
// @namespace    http://tampermonkey.net/
// @version      2025-02-27
// @description Fix the workaround for YouTube loading/buffering problem in ungoogled-chromium
// @author       Zeke Dou
// @match       https://www.youtube.com/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=youtube.com
// @grant        none
// @license      MIT
// ==/UserScript==
//
// What is this userscript trying to address?
// When playing a video, only a small part of the video loads, and the subsequent
// parts do not load afterward.

(function () {
  "use strict";

  const originalGetContext = HTMLCanvasElement.prototype.getContext;
  HTMLCanvasElement.prototype.getContext = function (contextType) {
    if (contextType === "webgl" || contextType === "webgl2") {
      console.log("WebGL is disabled by Tampermonkey");
      return null;
    }
    return originalGetContext.apply(this, arguments);
  };
})();