Survev UI Mod v3

QoL features for Survev.io

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

ستحتاج إلى تثبيت إضافة مثل Stylus لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتتمكن من تثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

(لدي بالفعل مثبت أنماط للمستخدم، دعني أقم بتثبيته!)

// ==UserScript==
// @name         Survev UI Mod v3
// @namespace    http://tampermonkey.net/
// @version      2024-08-31
// @description  QoL features for Survev.io
// @author       Blubbled
// @match        https://survev.io/
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant        none
// @license MIT
// ==/UserScript==


(function() {

    var lastCalledTime;
    var fps;
    var frameTimes = [];
    var maxFrames = 100;
    var uncappedFPS = false;
    var uiElementsEnabled = true;
    var fpsCounterEnabled = true;

    function requestAnimFrame() {
        if (!lastCalledTime) {
            lastCalledTime = Date.now();
            fps = 0;
            return;
        }

        var currentTime = Date.now();
        var delta = (currentTime - lastCalledTime) / 1000;
        lastCalledTime = currentTime;

        frameTimes.push(delta);

        if (frameTimes.length > maxFrames) {
            frameTimes.shift();
        }

        var totalTime = frameTimes.reduce((sum, time) => sum + time, 0);
        fps = (frameTimes.length / totalTime).toFixed(0);
    }

    function createFPSCounter() {
        var fpsCounter = document.createElement('div');
        fpsCounter.id = 'fps-counter';
        fpsCounter.style.position = 'fixed';
        fpsCounter.style.left = '10px';
        fpsCounter.style.top = '130px';
        fpsCounter.style.color = 'white';
        fpsCounter.style.fontSize = '20px';
        fpsCounter.style.fontWeight = 'bold';
        fpsCounter.style.zIndex = '1000';
        fpsCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)';
        fpsCounter.style.padding = '5px';
        fpsCounter.style.borderRadius = '5px';
        document.body.appendChild(fpsCounter);

        var lastUpdate = Date.now();

        function updateFPSCounter() {
            requestAnimFrame();
            var now = Date.now();
            if (now - lastUpdate >= 1000) {
                fpsCounter.textContent = `FPS: ${fps}`;
                lastUpdate = now;
            }

            requestAnimationFrame(updateFPSCounter);
        }

        updateFPSCounter();
    }

    createFPSCounter();


    function toggleFPSCounter(enabled) {
        var fpsCounter = document.getElementById('fps-counter');
        if (enabled) {
            fpsCounter.style.display = 'block';
        } else {
            fpsCounter.style.display = 'none';
        }
    }


    document.addEventListener("DOMContentLoaded", function() {
        var uiTopLeft = document.getElementById('ui-top-left');

        if (uiTopLeft) {

            uiTopLeft.style.position = 'relative';

            uiTopLeft.style.left = '120px';
        }
    });


    var settingsButton = document.createElement('button');
    settingsButton.id = 'settings-button';
    settingsButton.textContent = 'Mod Settings';
    settingsButton.style.position = 'fixed';
    settingsButton.style.left = '10px';
    settingsButton.style.top = '50%';
    settingsButton.style.transform = 'translateY(-50%)';
    settingsButton.style.padding = '10px';
    settingsButton.style.fontSize = '18px';
    settingsButton.style.backgroundColor = 'rgba(0, 0, 0, 0.8)';
    settingsButton.style.color = 'white';
    settingsButton.style.zIndex = '1000';
    settingsButton.style.display = 'none';
    document.body.appendChild(settingsButton);


    var settingsTab = document.createElement('div');
    settingsTab.id = 'settings-tab';
    settingsTab.style.position = 'fixed';
    settingsTab.style.left = '200px';
    settingsTab.style.top = '50%';
    settingsTab.style.width = '300px';
    settingsTab.style.height = '200px';
    settingsTab.style.backgroundColor = 'rgba(0, 0, 0, 0.8)';
    settingsTab.style.color = 'white';
    settingsTab.style.padding = '20px';
    settingsTab.style.borderRadius = '10px';
    settingsTab.style.display = 'none';
    settingsTab.innerHTML = '<h2>Mod Settings (a little buggy, re-enable uncapped FPS to update cursor info)</h2>';
    document.body.appendChild(settingsTab);

    var fpsCheckbox = document.createElement('input');
    fpsCheckbox.type = 'checkbox';
    fpsCheckbox.id = 'uncapped-fps-checkbox';
    var fpsLabel = document.createElement('label');
    fpsLabel.setAttribute('for', 'uncapped-fps-checkbox');
    fpsLabel.textContent = 'Enable Uncapped FPS';
    settingsTab.appendChild(fpsCheckbox);
    settingsTab.appendChild(fpsLabel);
    settingsTab.appendChild(document.createElement('br'));


    var fpsCounterCheckbox = document.createElement('input');
    fpsCounterCheckbox.type = 'checkbox';
    fpsCounterCheckbox.id = 'fps-counter-checkbox';
    var fpsCounterLabel = document.createElement('label');
    fpsCounterLabel.setAttribute('for', 'fps-counter-checkbox');
    fpsCounterLabel.textContent = 'Show FPS Counter';
    settingsTab.appendChild(fpsCounterCheckbox);
    settingsTab.appendChild(fpsCounterLabel);
    settingsTab.appendChild(document.createElement('br'));


    var uiCheckbox = document.createElement('input');
    uiCheckbox.type = 'checkbox';
    uiCheckbox.id = 'ui-elements-checkbox';
    var uiLabel = document.createElement('label');
    uiLabel.setAttribute('for', 'ui-elements-checkbox');
    uiLabel.textContent = 'Enable Cursor Info';
    settingsTab.appendChild(uiCheckbox);
    settingsTab.appendChild(uiLabel);

    function toggleUncappedFPS(enabled) {
        if (enabled) {
            window.requestAnimationFrame = function(callback) {
                return setTimeout(callback, 1);
            };
        } else {
            window.requestAnimationFrame = function(callback) {
                return window.setTimeout(callback, 1000 / 60);
            };
        }
    }


    function toggleUIElementDisplay(enabled) {
        if (enabled) {
            console.log("UI Elements Enabled");
            document.body.classList.remove('ui-hidden');
        } else {
            console.log("UI Elements Disabled");
            document.body.classList.add('ui-hidden');
        }
    }


    var style = document.createElement('style');
    style.innerHTML = `
        .ui-hidden .your-ui-element-class {
            display: none;
        }
    `;
    document.head.appendChild(style);


    function updateSettingsButtonVisibility() {
        var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
        if (!equippedWeapon) {
            settingsButton.style.display = 'block';
        } else {
            settingsButton.style.display = 'none';
            settingsTab.style.display = 'none';
        }
    }


    setInterval(updateSettingsButtonVisibility, 100);


    settingsButton.addEventListener('click', function() {
        if (settingsTab.style.display === 'none') {
            settingsTab.style.display = 'block';
        } else {
            settingsTab.style.display = 'none';
        }
    });


    function loadSettings() {
        var uncappedFPSSetting = localStorage.getItem('uncappedFPS') === 'true';
        var uiElementsSetting = localStorage.getItem('uiElementsEnabled') === 'true';
        var fpsCounterSetting = localStorage.getItem('fpsCounterEnabled') === 'true';

        fpsCheckbox.checked = uncappedFPSSetting;
        uiCheckbox.checked = uiElementsSetting;
        fpsCounterCheckbox.checked = fpsCounterSetting;

        toggleUncappedFPS(uncappedFPSSetting);
        toggleUIElementDisplay(uiElementsSetting);
        toggleFPSCounter(fpsCounterSetting);
    }

    function saveSettings() {
        var uncappedFPSSetting = fpsCheckbox.checked;
        var uiElementsSetting = uiCheckbox.checked;
        var fpsCounterSetting = fpsCounterCheckbox.checked;

        localStorage.setItem('uncappedFPS', uncappedFPSSetting);
        localStorage.setItem('uiElementsEnabled', uiElementsSetting);
        localStorage.setItem('fpsCounterEnabled', fpsCounterSetting);

        toggleUncappedFPS(uncappedFPSSetting);
        toggleUIElementDisplay(uiElementsSetting);
        toggleFPSCounter(fpsCounterSetting);
    }

    loadSettings();


    fpsCheckbox.addEventListener('change', saveSettings);
    uiCheckbox.addEventListener('change', saveSettings);
    fpsCounterCheckbox.addEventListener('change', saveSettings);



    var gunSwitchDelayMap = {
        "AWM-S": 1000,
        "BLR 81": 1000,
        "Model 94": 1000,
        "Mosin-Nagant": 1000,
        "SV-98": 1000,
        "Scout Elite": 1000,

        "Hawk 12G": 900,
        "Heart Cannon": 900,
        "M1100": 900,
        "M134": 900,
        "M79": 900,
        "M870": 900,
        "Potato Cannon": 900,

        "AK-47": 750,
        "AN-94": 750,
        "BAR M1918": 750,
        "CZ-3A1": 750,
        "DP-28": 750,
        "FAMAS": 750,
        "Groza": 750,
        "Groza-S": 750,
        "L86A2": 750,
        "M1 Garand": 750,
        "M1014": 750,
        "M1A1": 750,
        "M249": 750,
        "M39 EMR": 750,
        "M416": 750,
        "M4A1-S": 750,
        "MAC-10": 750,
        "MP5": 750,
        "Mk 12 SPR": 750,
        "Mk45G": 750,
        "PKM": 750,
        "PKP Pecheneg": 750,
        "QBB-97": 750,
        "SCAR-H": 750,
        "SCAR-SSR": 750,
        "SPAS-12": 750,
        "SVD-63": 750,
        "Saiga-12": 750,
        "Spud Gun": 750,
        "UMP9": 750,
        "USAS-12": 750,
        "VSS": 750,
        "Vector": 750,

        "Bugle": 300,
        "DEagle 50": 300,
        "Dual DEagle 50": 300,
        "Dual Flare Gun": 300,
        "Dual OT-38": 300,
        "Dual OTs-38": 300,
        "Dual P30L": 300,
        "Dual Peacemaker": 300,
        "Flare Gun": 300,
        "MP220": 300,
        "OT-38": 300,
        "OTs-38": 300,
        "Peacemaker": 300,
        "Rainbow Blaster": 300,

        "Dual G18C": 250,
        "Dual M1911": 250,
        "Dual M9": 250,
        "Dual M93R": 250,
        "G18C": 250,
        "M1911": 250,
        "M9": 250,
        "M9 Cursed": 250,
        "M93R": 250,
        "P30L": 250
    };


    var currentCountdown = null;

    function createSwitchDelayText() {
        var delayText = document.createElement('div');
        delayText.id = 'switch-delay-text';
        delayText.style.position = 'fixed';
        delayText.style.color = 'red';
        delayText.style.fontSize = '25px';
        delayText.style.fontWeight = 'bold';
        delayText.style.zIndex = '1000';
        delayText.style.left = '50%';
        delayText.style.transform = 'translateX(-50%)';
        delayText.style.top = '40%';
        document.body.appendChild(delayText);
        return delayText;
    }


    function showSwitchDelay(gunName, delayMs) {
        if (currentCountdown) {
            clearInterval(currentCountdown);
        }


        if (!gunSwitchDelayMap[gunName]) {
            return;
        }

        var delayInSeconds = (delayMs / 1000).toFixed(2);
        var delayText = document.getElementById('switch-delay-text') || createSwitchDelayText();

        delayText.textContent = `${delayInSeconds}s`;
        delayText.style.display = 'block';

        currentCountdown = setInterval(function() {
            delayInSeconds -= 0.01;
            delayText.textContent = `${delayInSeconds.toFixed(2)}s`;

            if (delayInSeconds <= 0) {
                clearInterval(currentCountdown);
                delayText.style.display = 'none';
                currentCountdown = null;
            }
        }, 10);
    }


    function detectWeaponSwitch() {
        var previousWeapon = null;

        setInterval(function() {
            var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
            if (equippedWeapon) {
                var weaponName = equippedWeapon.querySelector('.ui-weapon-name').textContent.trim();
                if (weaponName !== previousWeapon) {
                    previousWeapon = weaponName;

                    var delayMs = gunSwitchDelayMap[weaponName];
                    if (delayMs) {
                        showSwitchDelay(weaponName, delayMs);
                    }
                }
            }
        }, 100);
    }

    detectWeaponSwitch();


    function periodicallyShowKillCounter() {
        showKillCounter();
        setTimeout(periodicallyShowKillCounter, 100);
    }

    function showKillCounter() {
        var killCounter = document.getElementById('ui-kill-counter-wrapper');
        if (killCounter) {
            killCounter.style.display = 'block';
            killCounter.style.position = 'fixed';
            killCounter.style.left = '5px';
            killCounter.style.top = '-25px';
            killCounter.style.color = 'white';
            killCounter.style.fontSize = '20px';
            killCounter.style.fontWeight = 'bold';
            killCounter.style.zIndex = '1000';
            killCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)';
            killCounter.style.padding = '5px';
            killCounter.style.borderRadius = '5px';

            var counterText = killCounter.querySelector('.counter-text');
            if (counterText) {
                counterText.style.minWidth = '30px';
            }
        }
    }

    function calculateAverageBoostWidth() {
        var counterLengths = [98.5, 98.5, 147.75, 49.25];
        var boostCounters = document.querySelectorAll('#ui-boost-counter .ui-bar-inner');
        var totalWidth = 0;

        boostCounters.forEach(function(counter, index) {
            var widthPercentage = parseFloat(counter.style.width);
            var unitLength = counterLengths[index];
            totalWidth += (widthPercentage / 100) * unitLength;
        });

        var totalUnitLength = counterLengths.reduce((a, b) => a + b, 0);
        var averageWidthPercentage = (totalWidth / totalUnitLength) * 100;

        return averageWidthPercentage.toFixed(2) + "%";
    }

    function toggleUIElementDisplay(enabled) {
        if (enabled) {

            var healthBarWidthCopy = document.createElement('span');
            healthBarWidthCopy.id = 'health-bar-width-copy';
            healthBarWidthCopy.classList.add('unselectable');
            healthBarWidthCopy.style.position = 'fixed';
            healthBarWidthCopy.style.fontSize = '25px';
            healthBarWidthCopy.style.fontWeight = 'bold';
            healthBarWidthCopy.style.display = 'none';

            var ammoCountCopy = document.createElement('span');
            ammoCountCopy.id = 'ammo-count-copy';
            ammoCountCopy.classList.add('unselectable');
            ammoCountCopy.style.position = 'fixed';
            ammoCountCopy.style.fontSize = '25px';
            ammoCountCopy.style.fontWeight = 'bold';
            ammoCountCopy.style.display = 'none';

            var weaponNameCopy = document.createElement('span');
            weaponNameCopy.id = 'weapon-name-copy';
            weaponNameCopy.classList.add('unselectable');
            weaponNameCopy.style.position = 'fixed';
            weaponNameCopy.style.fontSize = '20px';
            weaponNameCopy.style.fontWeight = 'bold';
            weaponNameCopy.style.display = 'none';

            var boostWidthCopy = document.createElement('span');
            boostWidthCopy.id = 'boost-width-copy';
            boostWidthCopy.classList.add('unselectable');
            boostWidthCopy.style.position = 'fixed';
            boostWidthCopy.style.fontSize = '20px';
            boostWidthCopy.style.fontWeight = 'bold';
            boostWidthCopy.style.color = 'orange';
            boostWidthCopy.style.display = 'none';

            function updateHealthBarWidthCopy() {
                var healthBar = document.getElementById('ui-health-actual');
                if (healthBar && healthBar.offsetWidth > 0 && healthBar.offsetHeight > 0) {
                    var healthBarWidth = Math.round(parseFloat(healthBar.style.width));
                    var healthBarColor = healthBar.style.backgroundColor;

                    healthBarWidthCopy.textContent = healthBarWidth + "%";
                    healthBarWidthCopy.style.color = healthBarColor;
                    healthBarWidthCopy.style.display = 'block';
                } else {
                    healthBarWidthCopy.style.display = 'none';
                }
            }

            function updateAmmoCountCopy() {
                var ammoCountElement = document.getElementById('ui-current-clip');

                if (ammoCountElement && window.getComputedStyle(ammoCountElement).display !== 'none' && parseFloat(window.getComputedStyle(ammoCountElement).opacity) > 0) {
                    var ammoCount = ammoCountElement.textContent;
                    ammoCountCopy.textContent = ammoCount;
                    ammoCountCopy.style.color = ammoCountElement.style.color;
                    ammoCountCopy.style.display = 'block';
                } else {
                    ammoCountCopy.style.display = 'none';
                }
            }

            function updateWeaponNameCopy() {
                var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
                if (equippedWeapon) {
                    var weaponName = equippedWeapon.querySelector('.ui-weapon-name').textContent;
                    weaponNameCopy.textContent = weaponName;
                    weaponNameCopy.style.color = 'white';
                    weaponNameCopy.style.display = 'block';
                } else {
                    weaponNameCopy.style.display = 'none';
                }
            }

            function updateBoostWidthCopy() {
                var boostElement = document.getElementById('ui-boost-counter');
                if (boostElement && window.getComputedStyle(boostElement).display !== 'none' && parseFloat(window.getComputedStyle(boostElement).opacity) > 0) {
                    var averageBoostWidth = calculateAverageBoostWidth();
                    boostWidthCopy.textContent = averageBoostWidth;
                    boostWidthCopy.style.display = 'block';
                } else {
                    boostWidthCopy.style.display = 'none';
                }
            }

            function followCursor(event) {
                healthBarWidthCopy.style.left = `${event.clientX - 70}px`;
                healthBarWidthCopy.style.top = `${event.clientY + 25}px`;

                ammoCountCopy.style.left = `${event.clientX + 40}px`;
                ammoCountCopy.style.top = `${event.clientY + 25}px`;

                weaponNameCopy.style.left = `${event.clientX + 40}px`;
                weaponNameCopy.style.top = `${event.clientY + 50}px`;

                boostWidthCopy.style.left = `${event.clientX - 70}px`;
                boostWidthCopy.style.top = `${event.clientY + 50}px`;
            }

            document.addEventListener('mousemove', followCursor);

            healthBarWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            healthBarWidthCopy.style.webkitUserSelect = 'none'; /* Safari */
            healthBarWidthCopy.style.userSelect = 'none'; /* Standard syntax */

            ammoCountCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            ammoCountCopy.style.webkitUserSelect = 'none'; /* Safari */
            ammoCountCopy.style.userSelect = 'none'; /* Standard syntax */

            weaponNameCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            weaponNameCopy.style.webkitUserSelect = 'none'; /* Safari */
            weaponNameCopy.style.userSelect = 'none'; /* Standard syntax */

            boostWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            boostWidthCopy.style.webkitUserSelect = 'none'; /* Safari */
            boostWidthCopy.style.userSelect = 'none'; /* Standard syntax */

            document.body.appendChild(healthBarWidthCopy);
            document.body.appendChild(ammoCountCopy);
            document.body.appendChild(weaponNameCopy);
            document.body.appendChild(boostWidthCopy);

            updateHealthBarWidthCopy();
            updateAmmoCountCopy();
            updateWeaponNameCopy();
            updateBoostWidthCopy();

            var healthObserver = new MutationObserver(updateHealthBarWidthCopy);
            var healthTargetNode = document.getElementById('ui-health-actual');
            if (healthTargetNode) {
                healthObserver.observe(healthTargetNode, { attributes: true, attributeFilter: ['style', 'class'] });
            }
            if (healthTargetNode && healthTargetNode.parentElement) {
                healthObserver.observe(healthTargetNode.parentElement, { attributes: true, attributeFilter: ['style', 'class'] });
            }

            var ammoObserver = new MutationObserver(updateAmmoCountCopy);
            var ammoTargetNode = document.getElementById('ui-current-clip');
            if (ammoTargetNode) {
                ammoObserver.observe(ammoTargetNode, { attributes: true, childList: true, subtree: true });
            }

            var weaponObserver = new MutationObserver(updateWeaponNameCopy);
            var weaponTargetNodes = document.querySelectorAll('.ui-weapon-switch');
            weaponTargetNodes.forEach(function(node) {
                weaponObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] });
            });

            var boostObserver = new MutationObserver(updateBoostWidthCopy);
            var boostTargetNodes = document.querySelectorAll('#ui-boost-counter .ui-bar-inner');
            boostTargetNodes.forEach(function(node) {
                boostObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] });
            });

        } else {
            var healthBarWidthCopy = document.getElementById('health-bar-width-copy');
            if (healthBarWidthCopy) {
                healthBarWidthCopy.parentNode.removeChild(healthBarWidthCopy);
            }

            var ammoCountCopy = document.getElementById('ammo-count-copy');
            if (ammoCountCopy) {
                ammoCountCopy.parentNode.removeChild(ammoCountCopy);
            }

            var weaponNameCopy = document.getElementById('weapon-name-copy');
            if (weaponNameCopy) {
                weaponNameCopy.parentNode.removeChild(weaponNameCopy);
            }

            var boostWidthCopy = document.getElementById('boost-width-copy');
            if (boostWidthCopy) {
                boostWidthCopy.parentNode.removeChild(boostWidthCopy);
            }
        }
    }

    toggleUIElementDisplay(true);
    showKillCounter();
    periodicallyShowKillCounter();
})();