[Diep.io] Utility Script

net_predict_movement, ren_upgrades and copy server and party link all in one script.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

ستحتاج إلى تثبيت إضافة مثل Stylus لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتتمكن من تثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

(لدي بالفعل مثبت أنماط للمستخدم، دعني أقم بتثبيته!)

// ==UserScript==
// @name              [Diep.io] Utility Script
// @namespace    http://tampermonkey.net/
// @version           2.0
// @description     net_predict_movement, ren_upgrades and copy server and party link all in one script.
// @author             _Vap
// @match             https://diep.io/*
// @grant              unsafeWindow
// @grant              GM_addStyle
// ==/UserScript==

let notificationDuration = 5000; // How long the notifications will stay on your screen.
let notificationColor = 0x99DDF2; // The color of the notifcations.

let active = false;

class Gui {
    constructor(title) {
        this._colors = ['#00acdf', '#19B4E2', '#33BCE5', '#4CC4E8', '#66CDEB', '#7FD5EE', '#99DDF2'];
        this._buttons = [];

        this._title = title;
        this._gui;
        this._guiHead;
        this._guiBody;

        this._init();
    }

    _init() {
        const nonce = `a${(Math.random() * 1e5) | 0}`;
        GM_addStyle(
            `.${nonce} button{display:block;font-family:Ubuntu;color:#fff;text-shadow:-.1em -.1em 0 #000,0 -.1em 0 #000,.1em -.1em 0 #000,.1em 0 0 #000,.1em .1em 0 #000,0 .1em 0 #000,-.1em .1em 0 #000,-.1em 0 0 #000;opacity:.8;border:0;padding:.3em .5em;width:100%;transition:all .15s}.${nonce}{bottom:1.5%;right:11%;position:absolute;z-index: 9999}.${nonce} button:active:not([disabled]){filter:brightness(.9)}.${nonce} button:hover:not([disabled]):not(:active){filter:brightness(1.1)}`
        );

        this._gui = document.createElement('div');
        this._guiHead = document.createElement('div');
        this._guiBody = document.createElement('div');

        this._gui.className = `${nonce}`;
        this._guiBody.style.display = 'block';

        document.body.appendChild(this._gui);
        this._gui.appendChild(this._guiHead);
        this._gui.appendChild(this._guiBody);

        this._addButton(this._guiHead, this._title, () => {
            if (this._guiBody.style.display === 'block') {
                this._guiBody.style.display = 'none';
            } else {
                this._guiBody.style.display = 'block';
            }
        });
    }
    addButton(text, onclick, keyCode) {
        return this._addButton(this._guiBody, text, onclick, keyCode);
    }
    removeButton(button) {
        button.remove();
        button.active = false;
    }
    reset() {
        const head = this._buttons[0];
        this._buttons.forEach((x, i) => {
            if (i === 0) return;
            this.removeButton(x);
        });
        this._buttons = [head];
    }
    _addButton(parent, text, onclick, keyCode) {
        const button = document.createElement('button');
        button.innerHTML = text;
        button.keyCode = keyCode;
        button.onclick = onclick;
        button.style['background-color'] = this._colors[this._buttons.length % this._colors.length];
        button.addEventListener('contextmenu', (e) => e.preventDefault());

        parent.appendChild(button);
        this._buttons.push(button);
        return button;
    }
}

function onbtnPredict() {
    this.active = !this.active;
    if (this.active) {
        this.innerHTML = 'Predict Movement: FALSE';
        input.set_convar("net_predict_movement", false);
        input.inGameNotification("Movement Prediction: FALSE", notificationColor, notificationDuration);
    } else {
        this.innerHTML = 'Predict Movement: TRUE';
        input.set_convar("net_predict_movement", true);
        input.inGameNotification("Movement Prediction: TRUE", notificationColor, notificationDuration);
    }
}
function onbtnUpgrades() {
    this.active = !this.active;
    if (this.active) {
        this.innerHTML = 'Upgrades: ENABLED';
        input.set_convar("ren_upgrades", false);
        input.inGameNotification("Upgrades: ENABLED", notificationColor, notificationDuration);
    } else {
        this.innerHTML = 'Upgrades: DISABLED';
        input.set_convar("ren_upgrades", true);
        input.inGameNotification("Upgrades: DISABLED", notificationColor, notificationDuration);
    }
}

function onbtnUniLink() {
    let lobbyIp = window.xhttp = lobby_ip;
    let gamemode = window.xhttp = lobby_gamemode;

    let link = `https://diep.io/?s=${lobbyIp}&g=${gamemode}`;
    navigator.clipboard.writeText(link);
    input.inGameNotification("Copied universal link to clipboard.", notificationColor, notificationDuration);
}

function onbtnPartyLink() {
    let lobbyIp = window.xhttp = lobby_ip;
    let gamemode = window.xhttp = lobby_gamemode;
    let party = window.xhttp = __common__.party_link

    let link = `https://diep.io/?s=${lobbyIp}&g=${gamemode}&l=${party}`;
    navigator.clipboard.writeText(link);
    input.inGameNotification("Copied party link to clipboard.", notificationColor, notificationDuration);
}

const gui = new Gui(`Utility Script by _Vap`);

let btnUniLink = gui.addButton('Copy Universal Link', onbtnUniLink);
let btnPartyLink = gui.addButton('Copy Party Link', onbtnPartyLink);
let btnMovement = gui.addButton('Predict Movement: TRUE', onbtnPredict);
let btnUpgrades = gui.addButton('Disable Upgrades: OFF', onbtnUpgrades);