Detect Low Player Servers

A userscript that detects servers with a low amount of players in them, but also not 0 players.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

ستحتاج إلى تثبيت إضافة مثل Stylus لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتتمكن من تثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

(لدي بالفعل مثبت أنماط للمستخدم، دعني أقم بتثبيته!)

// ==UserScript==
// @name  Detect Low Player Servers
// @description  A userscript that detects servers with a low amount of players in them, but also not 0 players.
// @author TheThreeBowlingBulbs
// @match  *://arras.io/*
// @version 1.0.1
// @namespace https://greasyfork.org/users/812261
// ==/UserScript==

// Modify setBar for client limit
let setBar = 5;

async function detector() {
    let fetchN = await fetch('https://ak7oqfc2u4qqcu6i.uvwx.xyz:2222/status');
    let fetchC = await fetch('https://ak7oqfc2u4qqcu6i.uvwx.xyz:2222/clientCount');
    let server = await fetchN.json();
    let client = await fetchC.json();
    let clientCount = client.clients;
    let sum = 0;
    let servers = server.status;
    console.log(servers);

    for (let c in servers) {
        if (servers[c].clients > setBar) {
            sum = sum + servers[c].clients;
        }
        if (servers[c].clients > 0 && servers[c].clients < setBar) {
            console.table(servers[c]);
        }

    }
    console.log(clientCount - sum);
}
detector();