CKHoldClick

A simple library to let doms could be hold with mouse events.

لا ينبغي أن لا يتم تثبيت هذا السكريت مباشرة. هو مكتبة لسكبتات لتشمل مع التوجيه الفوقية // @require https://update.greasyfork.org/scripts/428696/945692/CKHoldClick.js

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

ستحتاج إلى تثبيت إضافة مثل Stylus لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتتمكن من تثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

(لدي بالفعل مثبت أنماط للمستخدم، دعني أقم بتثبيته!)

// ==UserScript==
// @name         CKHoldClick
// @namespace    holdclick.ckylin.site
// @version      0.1
// @author       CKylinMC
// @grant        unsafeWindow
// @require https://greasyfork.org/scripts/428695-ckeventemitter/code/CKEventEmitter.js?version=945691
// @license      GPLv3 License
// ==/UserScript==
class HoldClick {
    dom;
    emitter = new EventEmitter;
    downTime = 0;
    holdingTime = 250;
    mouseDown = false;

    constructor(dom, holdingTime = 250) {
        if (dom instanceof HTMLElement) {
            this.dom = dom;
            this.initListener();
        }
        this.holdingTime = holdingTime;
    }

    onclick(func) {
        this.emitter.on("click", func);
        return this;
    }

    onhold(func) {
        this.emitter.on("hold", func);
        return this;
    }

    onup(func) {
        this.emitter.on("up", func);
        return this;
    }

    offclick(func) {
        this.emitter.off("click", func);
        return this;
    }

    offhold(func) {
        this.emitter.off("hold", func);
        return this;
    }

    offup(func) {
        this.emitter.off("up", func);
        return this;
    }

    handleMouseDown(e) {
        e.preventDefault();
        this.mouseDown = true;
        this.downTime = (new Date()).getTime();
        setTimeout(() => {
            if (this.mouseDown) {
                console.log(this);
                this.mouseDown = false;
                this.downTime = 0;
                this.emitter.emit("hold", e);
            }
        }, this.holdingTime)
    }

    handleMouseUp(e) {
        e.preventDefault();
        if (this.mouseDown) {
            this.mouseDown = false;
            const currTime = (new Date).getTime();
            if ((currTime - this.downTime) >= this.holdingTime) {
                this.emitter.emit("hold", e);
            } else {
                this.emitter.emit("click", e);
            }
            this.downTime = 0;
        }
        this.emitter.emit("up", e);
    }

    handleMouseOut(e) {
        e.preventDefault();
        if (this.mouseDown) {
            this.mouseDown = false;
            this.downTime = 0;
            this.emitter.emit("click", e);
        }
    }

    initListener() {
        this.dom.addEventListener("mouseup", this.handleMouseUp.bind(this))
        this.dom.addEventListener("mousedown", this.handleMouseDown.bind(this))
        this.dom.addEventListener("mouseout", this.handleMouseOut.bind(this))
    }
}