🍳 Zoom

🍳 and 🔍. Space + drag to pan, Z to zoom, and shift + Z to reset.

اعتبارا من 28-07-2020. شاهد أحدث إصدار.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

ستحتاج إلى تثبيت إضافة مثل Stylus لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتتمكن من تثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

(لدي بالفعل مثبت أنماط للمستخدم، دعني أقم بتثبيته!)

// ==UserScript==
// @name        🍳 Zoom
// @namespace   https://greasyfork.org/users/281093
// @match       https://sketchful.io/
// @grant       none
// @version     1.0
// @author      Bell
// @description 🍳 and 🔍. Space + drag to pan, Z to zoom, and shift + Z to reset.
// @run-at      document-end
// ==/UserScript==

const canvas = document.querySelector("#canvas");
const zoomContainer = document.createElement("div");
const sheet = window.document.styleSheets[window.document.styleSheets.length - 1];
const resetObserver = new MutationObserver(resetCanvas);

let panning = false;
let startPos = {};
let canvasOffset = {};
let cursor = "default";
let zoomed = false;

(function init() {
	canvas.style.position = "relative";
	canvas.style.transition = "transform 0.1s ease";
	zoomContainer.style.overflow = "hidden";
  	zoomContainer.id = "zoomContainer";
	sheet.insertRule(".dark #zoomContainer { background: #2C2F33}");
	sheet.insertRule("#zoomContainer { background: #c8c8c8}")
  
  	wrap(canvas, zoomContainer);
	resetCanvas();
  
  	resetObserver.observe(document.querySelector("#gameSticky"), { childList: true });
	document.addEventListener("keydown", keyDown, false);
	document.addEventListener("keyup", stopPanning, false);
	canvas.addEventListener("pointerdown", getStartPos, true);
	canvas.addEventListener("pointermove", moveCanvas, true);
	document.addEventListener("pointerup", stopMoving, false);
})();

function wrap(toWrap, wrapper) {
    toWrap.parentNode.appendChild(wrapper);
    wrapper.appendChild(toWrap);
};

function stopPanning(e) {
  	if (e.code !== "Space" || !panning) return;
  	e.preventDefault();
  	canvas.style.cursor = cursor;
  	panning = false;
}

function keyDown(e) {
  	if (!isDrawing()) return;
  	switch (e.code) {
	case "Space":
		startPanning();
		e.preventDefault();
		break;
	case "KeyZ":
		if (e.ctrlKey) return;
		else if (e.shiftKey) {
		  	resetCanvas();
			e.stopImmediatePropagation();
		  	return;
		}
		toggleZoom();
		e.stopImmediatePropagation();
	}
}

function toggleZoom() {
  	canvas.style.transform = zoomed ? "": "scale(2)";
	zoomed = !zoomed;
} 

function startPanning() {
  	if (panning) return;
	cursor = canvas.style.cursor;
	canvas.style.cursor = "grab";
	panning = true;
}

function moveCanvas(e) {
  	if (!panning || !e.buttons) return;
  	let offset = {};
  	offset.x = e.clientX - startPos.x;
  	offset.y = e.clientY - startPos.y;
  	canvas.style.left = `${(canvasOffset.x + offset.x)}px`;
  	canvas.style.top = `${(canvasOffset.y + offset.y)}px`;
    e.preventDefault();
  	e.stopImmediatePropagation();
}

function getStartPos(e) {
  	if (!panning) return;
	startPos.x = e.clientX;
	startPos.y = e.clientY;  
  	canvas.style.cursor = "grabbing";
    e.preventDefault();
    e.stopImmediatePropagation();
}

function stopMoving(e) {
  	canvasOffset.x = parseInt(canvas.style.left.match(/-?\d+/)[0]);
  	canvasOffset.y = parseInt(canvas.style.top.match(/-?\d+/)[0]);
  	if (panning) {
		canvas.style.cursor = "grab";
		e.stopImmediatePropagation();
	}
}

function resetCanvas() {
	canvas.style.left = "0px";
	canvas.style.top = "0px";
	canvas.style.transform = "";
	zoomed = false;
	canvasOffset = { x: 0, y: 0 };
}

function isDrawing() {
    return document.querySelector("#gameTools").style.display !== "none" &&
           document.querySelector("body > div.game").style.display !== "none" &&
           document.activeElement !== document.querySelector("#gameChatInput");
}