TagPro Rolling Chat

When typing out a message, you'll be able to use the arrow keys for movement.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

ستحتاج إلى تثبيت إضافة مثل Stylus لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتتمكن من تثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

ستحتاج إلى تثبيت إضافة لإدارة أنماط المستخدم لتثبيت هذا النمط.

(لدي بالفعل مثبت أنماط للمستخدم، دعني أقم بتثبيته!)

// ==UserScript==
// @name         TagPro Rolling Chat
// @description  When typing out a message, you'll be able to use the arrow keys for movement.
// @author       Ko
// @version      3.2
// @match        *://*.koalabeast.com/*
// @match        *://*.jukejuice.com/*
// @match        *://*.newcompte.fr/*
// @supportURL   https://www.reddit.com/message/compose/?to=Wilcooo
// @website      https://redd.it/no-post-yet
// @require      https://greasyfork.org/scripts/371240/code/TagPro%20Userscript%20Library.js
// @license      MIT
// @namespace https://greasyfork.org/users/152992
// ==/UserScript==



// These lines announce that this script is running (handy for other scripts, possibly):
// It doesn't influence the features of this script in any way.
var short_name = 'rollingchat';        // An alphabetic (no spaces/numbers) distinctive name for the script.
var version = GM_info.script.version;  // The version number is automatically fetched from the metadata.
tagpro.ready(function(){ if (!tagpro.scripts) tagpro.scripts = {}; tagpro.scripts[short_name]={version:version};});
console.log('START: ' + GM_info.script.name + ' (v' + version + ' by ' + GM_info.script.author + ')');

if (tpul.playerLocation != 'game') return;

(function enableRollingChat(){

    // It is perfectly fine to add this function (unchanged) to your own script.
    // Multiple instances of "rollingchat" can run simultaniously without problems.

    // intercept all key presses and releases:
    document.addEventListener('keydown', keyUpOrDown);
    document.addEventListener('keyup', keyUpOrDown);

    function keyUpOrDown( event ) {

        // The key that is pressed/released (undefined when it is any other key)
        var arrow = ['left','up','right','down'][[37,38,39,40].indexOf(event.keyCode)]

        // Only if the controls are disabled (usually while composing a message)
        // AND the key is indeed an arrow (not undefined)
        if (tagpro.disableControls && arrow) {

            // Whether you are releasing instead of pressing the key:
            var releasing = event.type == 'keyup';

            // Prevent the 'default' thing to happen, which is the cursor moving through the message you are typing
            event.preventDefault();

            // Return if already pressed/released
            if (tagpro.players[tagpro.playerId].pressing[arrow] != releasing) return;

            // Send the key press/release to the server!
            tagpro.sendKeyPress(arrow, releasing);

            // Not necesarry, but useful for other scripts to 'hook onto'
            if (!releasing && tagpro.events.keyDown) tagpro.events.keyDown.forEach(f => f.keyDown(arrow));
            if (releasing && tagpro.events.keyUp) tagpro.events.keyUp.forEach(f => f.keyUp(arrow));
            tagpro.ping.avg&&setTimeout(()=>(tagpro.players[tagpro.playerId][arrow]=!releasing),tagpro.ping.avg/2);
        }
    }
})();