OpenFrontIO-TroopTiming

Real-time troop timing overlay for OpenFront.io

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name OpenFrontIO-TroopTiming
// @name:tr OpenFrontIO-TroopTiming
// @namespace https://github.com/Erogz/OpenFrontIO-TroopTiming
// @version 1.1.0
// @description Real-time troop timing overlay for OpenFront.io
// @description:tr OpenFront.io için gerçek zamanlı birlik timing overlay'i
// @author       Erogz
// @match        https://openfront.io/*
// @match https://nightly.openfront.dev/*

// @grant        GM_getValue
// @grant        GM_setValue
// @run-at       document-idle
// @homepage     https://github.com/Erogz/OpenFrontIO-TroopTiming
// @license MIT
// ==/UserScript==

(function () {
  'use strict';

  // ══════════════════════════════════════════════════════════════
  //  Storage (Tampermonkey GM_* API)
  // ══════════════════════════════════════════════════════════════
  const StorageHelper = {
  get(key, defaultValue = null) {
    try {
      const val = GM_getValue(key, defaultValue);
      return val !== undefined ? val : defaultValue;
    } catch (e) {
      console.warn('[OFTT] StorageHelper.get error:', e.message);
      return defaultValue;
    }
  },
  set(key, value) {
    try {
      GM_setValue(key, value);
    } catch (e) {
      console.warn('[OFTT] StorageHelper.set error:', e.message);
    }
  },
  };

  // ══════════════════════════════════════════════════════════════
  //  Utils
  // ══════════════════════════════════════════════════════════════
  const Utils = {
    _cachedGame: null,

    findGame() {
      // Fast path: return cached game if still alive
      if (this._cachedGame) {
        try {
          this._cachedGame.ticks();
          return this._cachedGame;
        } catch (e) {
          this._cachedGame = null;
        }
      }
      // Scan HUD elements for .game property
      const HUD_SELECTORS = [
        'events-display', 'leader-board', 'control-panel',
        'chat-display', 'player-panel', 'build-menu',
        'actionable-events', 'unit-display', 'team-stats',
        'game-left-sidebar', 'game-right-sidebar',
        'heads-up-message', 'alert-frame', 'spawn-timer',
        'immunity-timer', 'win-modal', 'replay-panel',
        'emoji-table', 'in-game-promo', 'performance-overlay',
      ];
      for (const sel of HUD_SELECTORS) {
        try {
          const el = document.querySelector(sel);
          if (el && el.game && typeof el.game === 'object' && typeof el.game.ticks === 'function') {
            this._cachedGame = el.game;
            return el.game;
          }
        } catch (e) { /* noop */ }
      }
      // window.game global
      try {
        if (window.game && typeof window.game === 'object' && typeof window.game.ticks === 'function') {
          this._cachedGame = window.game;
          return window.game;
        }
      } catch (e) { /* noop */ }
      return null;
    },

    findPlayer(gameObj) {
      if (!gameObj) return null;
      if (typeof gameObj.myPlayer === 'function') {
        const p = gameObj.myPlayer();
        if (p && typeof p.troops === 'function') return p;
      }
      if (gameObj.player && typeof gameObj.player.troops === 'function') return gameObj.player;
      if (Array.isArray(gameObj.players) && gameObj.players.length > 0) {
        const p = gameObj.players[0];
        if (typeof p.troops === 'function') return p;
      }
      for (const key in gameObj) {
        const val = gameObj[key];
        if (val && typeof val === 'object' && typeof val.troops === 'function') return val;
      }
      return null;
    },

    isInGamePage() {
      return /\/(?:w\d+\/)?game(?:\/|$)/.test(window.location.pathname);
    },

    getTroopData() {
      const game = this.findGame();
      if (game) {
        try {
          const player = this.findPlayer(game);
          if (!player) throw new Error('Player not found');
          const config = game.config();
          if (!config) throw new Error('Config not found');
          const current = player.troops();
          const max = config.maxTroops(player);
          const incPerTick = config.troopIncreaseRate(player);
          const tickRate = config.tickDuration ? config.tickDuration() : 100;
          const incPerSec = incPerTick * (1000 / tickRate);
          return { current, max, incPerSec, source: 'api' };
        } catch (e) {
          console.warn('[OFTT] API failed, falling back to DOM:', e.message);
        }
      }
      const scraped = this.scrapeTroopFromDOM();
      if (scraped) {
        return { current: scraped.current, max: scraped.max, incPerSec: scraped.incPerSec, source: 'dom' };
      }
      return { current: 0, max: 0, incPerSec: 0, source: 'none' };
    },

    scrapeTroopFromDOM() {
      const fill = document.querySelector('.bg-malibu-blue[style*="width"]');
      if (!fill) return null;
      const bar = fill.closest('.h-6.border-gray-600') || fill.parentElement?.parentElement;
      if (!bar) return null;
      const between = bar.querySelector('.justify-between');
      if (!between) return null;
      const txt = (between.textContent || '').replace(/\s+/g, '');
      const matches = [...txt.matchAll(/([\d.]+)\s*(K|M|B)/g)];
      if (matches.length < 2) return null;
      const parse = (n, s) => {
        const val = parseFloat(n);
        const mult = s === 'M' ? 1e6 : s === 'B' ? 1e9 : 1e3;
        return Math.round(val * mult);
      };
      const current = parse(matches[0][1], matches[0][2]);
      const max = parse(matches[1][1], matches[1][2]);
      let incPerSec = 0;
      const panel = document.querySelector('control-panel') || document;
      const rateSpans = panel.querySelectorAll('span[translate="no"].tabular-nums, span.tabular-nums');
      for (const span of rateSpans) {
        const t = (span.textContent || '').trim();
        if (t.includes('/s')) {
          const m = t.match(/^([+-]?[\d.]+)/);
          if (m) { incPerSec = parseFloat(m[1]); break; }
        }
      }
      return { current, max, incPerSec };
    },
  };

  // ══════════════════════════════════════════════════════════════
  //  TroopAdvisor
  // ══════════════════════════════════════════════════════════════
  const GRADIENT_STOPS = [
    { p: 0.00, hex: '#ff1744' },
    { p: 0.22, hex: '#ff1744' },
    { p: 0.30, hex: '#ff9100' },
    { p: 0.38, hex: '#ffea00' },
    { p: 0.44, hex: '#76ff03' },
    { p: 0.48, hex: '#00e676' },
    { p: 0.52, hex: '#00e676' },
    { p: 0.56, hex: '#76ff03' },
    { p: 0.62, hex: '#ffea00' },
    { p: 0.70, hex: '#ff9100' },
    { p: 0.78, hex: '#ff1744' },
    { p: 1.00, hex: '#ff1744' },
  ];

  const TroopAdvisor = {
    zoneBar: null,
    markerEl: null,
    iconWrapEl: null,
    iconSvg: null,
    pctEl: null,
    pctText: null,
    settings: {},
    refreshInterval: 100,

    init() {
      this.loadSettings();
      this.startLoop();
    },

  loadSettings() {
    const stored = StorageHelper.get('troopOverlaySettings', {});
    this.settings = {
      enabled: true,
      ...stored,
    };
  },

    createElements() {
      if (this.zoneBar) return;
      const zoneBar = document.createElement('div');
      zoneBar.style.cssText = `
        position: absolute; left: 0; right: 0; top: 0px; height: 4px;
        pointer-events: none; z-index: 1;
        border-radius: 2px; opacity: 0;
        background: linear-gradient(to right,
          #ff1744 0%, #ff1744 22%,
          #ff9100 30%, #ffea00 38%,
          #76ff03 44%, #00e676 48%,
          #00e676 52%, #76ff03 56%,
          #ffea00 62%, #ff9100 70%,
          #ff1744 78%, #ff1744 100%);
      `;
      this.zoneBar = zoneBar;

      const marker = document.createElement('div');
      marker.style.cssText = `
        position: absolute; top: -4px; bottom: -4px; width: 4px;
        transform: translateX(-50%); pointer-events: none; z-index: 10;
        border-radius: 2px; opacity: 0.5;
        box-shadow: 0 0 6px rgba(0,0,0,0.6);
        transition: left 0.3s cubic-bezier(0.4, 0, 0.2, 1),
                   background 0.3s ease,
                   box-shadow 0.3s ease;
      `;
      this.markerEl = marker;

      const pctEl = document.createElement('span');
      pctEl.style.cssText = `
        position: absolute; left: 4px; bottom: 0px; display: inline-flex;
        align-items: center; pointer-events: none; z-index: 20;
        white-space: nowrap;
      `;
      this.pctEl = pctEl;

      const pctText = document.createElement('span');
      pctText.style.cssText = `
        font-family: 'Inter', system-ui, sans-serif;
        font-size: 14px; font-weight: 1000; letter-spacing: -0.02em; line-height: 1;
        text-shadow: 0 0 3px rgba(0,0,0,0.95), 0 1px 2px rgba(0,0,0,0.9);
        color: #fff;
      `;
      this.pctText = pctText;
      pctEl.appendChild(pctText);

      const iconWrap = document.createElement('span');
      iconWrap.style.cssText = `
        position: absolute; right: 4px; bottom: 0px; display: inline-flex;
        align-items: center; gap: 3px; pointer-events: none; z-index: 20;
        white-space: nowrap;
      `;
      this.iconWrapEl = iconWrap;

      const iconSvg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
      iconSvg.setAttribute('width', '14');
      iconSvg.setAttribute('height', '14');
      iconSvg.setAttribute('viewBox', '0 0 24 24');
      iconSvg.style.cssText = 'display: block; flex-shrink: 0; fill: currentColor; filter: drop-shadow(0 0 2px rgba(0,0,0,0.9));';
      this.iconSvg = iconSvg;
      iconWrap.appendChild(iconSvg);
    },

    ensureInjected() {
      try {
        if (!document.body) return;
        const panel = document.querySelector('control-panel');
        if (!panel) return;
        if (!this.zoneBar || !this.markerEl || !this.iconWrapEl || !this.iconSvg) {
          this.zoneBar = null;
          this.markerEl = null;
          this.iconWrapEl = null;
          this.iconSvg = null;
        }
        this.createElements();
        const fills = panel.querySelectorAll('div.bg-malibu-blue[style*="width"]');
        for (const fill of fills) {
          if (fill.contains(this.markerEl)) continue;
          const container = fill.closest('div.h-6.border.border-gray-600.rounded-md') || fill.parentElement;
          if (!container) continue;
          container.style.position = container.style.position || 'relative';
          container.style.overflow = 'visible';
          if (!container.contains(this.zoneBar)) container.appendChild(this.zoneBar);
          if (!container.contains(this.iconWrapEl)) container.appendChild(this.iconWrapEl);
          if (!container.contains(this.markerEl)) container.appendChild(this.markerEl);
          if (!container.contains(this.pctEl)) container.appendChild(this.pctEl);
        }
      } catch (e) { /* noop */ }
    },

    hide() {
      try {
        if (this.zoneBar) this.zoneBar.style.opacity = '0';
        if (this.markerEl) this.markerEl.style.opacity = '0';
        if (this.iconWrapEl) this.iconWrapEl.style.opacity = '0';
        if (this.pctEl) this.pctEl.style.opacity = '0';
      } catch (e) { /* noop */ }
    },

    startLoop() {
      let running = false;
      const tick = async () => {
        if (running) { setTimeout(tick, this.refreshInterval); return; }
        running = true;
        try {
          const inGame = Utils.isInGamePage();
          if (inGame && document.querySelector('control-panel')) {
            this.ensureInjected();
            this.updateBar();
          } else {
            this.hide();
          }
        } catch (e) { /* noop */ }
        running = false;
        setTimeout(tick, this.refreshInterval);
      };
      setTimeout(tick, 500);
    },

    updateBar() {
      if (!this.zoneBar || !this.markerEl || !this.iconWrapEl || !this.iconSvg || !this.pctEl) return;
      if (!Utils.isInGamePage()) {
        this.zoneBar.style.opacity = '0';
        this.markerEl.style.opacity = '0';
        this.iconWrapEl.style.opacity = '0';
        this.pctEl.style.opacity = '0';
        return;
      }
      const { current, max, incPerSec, source } = Utils.getTroopData();
      if (max === 0) {
        this.zoneBar.style.opacity = this.settings.enabled ? '0.65' : '0';
        this.markerEl.style.opacity = '0';
        this.iconWrapEl.style.opacity = '0';
        this.pctEl.style.opacity = '0';
        return;
      }
      this.zoneBar.style.opacity = this.settings.enabled ? '0.65' : '0';
      this.markerEl.style.opacity = this.settings.enabled ? '0.85' : '0';
      this.iconWrapEl.style.opacity = this.settings.enabled ? '1' : '0';
      this.pctEl.style.opacity = this.settings.enabled ? '1' : '0';
      const ratio = current / max;
      const container = this.zoneBar.parentElement;
      if (container) {
        this.markerEl.style.left = (ratio * 100) + '%';
      }
      const s = this.evaluateStrategy(current, max, incPerSec, source);
      this.markerEl.style.background = s.color;
      this.markerEl.style.boxShadow = '0 0 6px ' + s.color;
      this.iconSvg.innerHTML = `<path d="${s.iconPath}"/>`;
      this.iconWrapEl.style.color = s.color;
      this.pctText.textContent = Math.round(ratio * 100) + '%';
      this.pctText.style.color = s.color;
      this.overrideTroopBadge(ratio);
    },

    _gradientColorAt(ratio) {
      let lo = GRADIENT_STOPS[0], hi = GRADIENT_STOPS[GRADIENT_STOPS.length - 1];
      for (let i = 0; i < GRADIENT_STOPS.length - 1; i++) {
        if (ratio >= GRADIENT_STOPS[i].p && ratio <= GRADIENT_STOPS[i + 1].p) {
          lo = GRADIENT_STOPS[i]; hi = GRADIENT_STOPS[i + 1]; break;
        }
      }
      return this.lerpHex(lo.hex, hi.hex, (ratio - lo.p) / (hi.p - lo.p || 1));
    },

    overrideTroopBadge(ratio) {
      try {
        const panel = document.querySelector('control-panel');
        if (!panel) return;
        const candidates = panel.querySelectorAll('div[translate="no"]');
        for (const el of candidates) {
          const span = el.querySelector('span.tabular-nums');
          if (!span || !/\+\d/.test((span.textContent || ''))) continue;
          const img = el.querySelector('img');
          if (!img) continue;
          const color = this._gradientColorAt(ratio);
          const filter = this._hexToIconFilter(color);
          el.style.borderColor = color;
          span.style.color = color;
          img.style.filter = filter;
          break;
        }
      } catch (e) { /* noop */ }
    },

    _hexToIconFilter(hex) {
      const r = parseInt(hex.slice(1, 3), 16) / 255;
      const g = parseInt(hex.slice(3, 5), 16) / 255;
      const b = parseInt(hex.slice(5, 7), 16) / 255;
      const max = Math.max(r, g, b), min = Math.min(r, g, b);
      const l = (max + min) / 2;
      const d = max - min;
      let h = 0;
      if (d > 0) {
        if (max === r) h = ((g - b) / d + (g < b ? 6 : 0)) / 6;
        else if (max === g) h = ((b - r) / d + 2) / 6;
        else h = ((r - g) / d + 4) / 6;
      }
      const hueDeg = h * 360;
      const hueRotate = hueDeg - 30;
      const invert = l < 0.5 ? 65 + (0.5 - l) * 50 : 65 - (l - 0.5) * 40;
      const invertPct = Math.max(35, Math.min(80, invert));
      const sepiaPct = Math.max(55, Math.min(85, 60 + (1 - l) * 30));
      return `brightness(0) saturate(100%) invert(${invertPct}%) sepia(${sepiaPct}%) saturate(600%) hue-rotate(${hueRotate}deg) brightness(105%)`;
    },

    evaluateStrategy(current, max, incPerSec, source) {
      const ratio = current / max;
      let lo = GRADIENT_STOPS[0], hi = GRADIENT_STOPS[GRADIENT_STOPS.length - 1];
      for (let i = 0; i < GRADIENT_STOPS.length - 1; i++) {
        if (ratio >= GRADIENT_STOPS[i].p && ratio <= GRADIENT_STOPS[i + 1].p) {
          lo = GRADIENT_STOPS[i]; hi = GRADIENT_STOPS[i + 1]; break;
        }
      }
      const color = this.lerpHex(lo.hex, hi.hex, (ratio - lo.p) / (hi.p - lo.p || 1));
      if (ratio > 0.70) return { color, iconPath: 'M12 17.27L18.18 21l-1.64-7.03L22 9.24l-7.19-.61L12 2 9.19 8.63 2 9.24l5.46 4.73L5.82 21z' };
      if (ratio >= 0.35) return { color, iconPath: 'M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm-2 15l-5-5 1.41-1.41L10 14.17l7.59-7.59L19 8l-9 9z' };
      return { color, iconPath: 'M11.99 2C6.47 2 2 6.48 2 12s4.47 10 9.99 10C17.52 22 22 17.52 22 12S17.52 2 11.99 2zM12 20c-4.42 0-8-3.58-8-8s3.58-8 8-8 8 3.58 8 8-3.58 8-8 8zm.5-13H11v6l5.25 3.15.75-1.23-4.5-2.67z' };
    },

    lerpHex(a, b, t) {
      const pa = [parseInt(a.slice(1, 3), 16), parseInt(a.slice(3, 5), 16), parseInt(a.slice(5, 7), 16)];
      const pb = [parseInt(b.slice(1, 3), 16), parseInt(b.slice(3, 5), 16), parseInt(b.slice(5, 7), 16)];
      const r = Math.round(pa[0] + (pb[0] - pa[0]) * t);
      const g = Math.round(pa[1] + (pb[1] - pa[1]) * t);
      const bl = Math.round(pa[2] + (pb[2] - pa[2]) * t);
      return '#' + [r, g, bl].map(v => v.toString(16).padStart(2, '0')).join('');
    },
  };

  // ══════════════════════════════════════════════════════════════
  //  Bootstrap
  // ══════════════════════════════════════════════════════════════
  TroopAdvisor.init();
  console.log('[OpenFrontIO-TroopTiming] Loaded successfully');
})();