Hacker Terminal PRO

Hacker mini game

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Hacker Terminal PRO 
// @namespace    Hacker.Terminal.PRO
// @version      3.0
// @author       c0pyc4t
// @description  Hacker mini game
// @match        *://*/*
// @grant        none
// ==/UserScript==

(function() {
'use strict';

// جلوگیری از دوبار اجرا
if (document.getElementById("hacker-terminal-toggle")) return;

// --------------------
// 💾 LOAD STATE
// --------------------
let state = JSON.parse(localStorage.getItem("hackerState")) || {
    xp: 0,
    theme: "matrix"
};

function save() {
    localStorage.setItem("hackerState", JSON.stringify(state));
}

// --------------------
// 🎨 THEMES
// --------------------
const themes = {
    matrix: {bg:"#000", color:"#00ff88"},
    hacker: {bg:"#050505", color:"#00ffaa"},
    neon: {bg:"#111", color:"#ff00ff"}
};

// --------------------
// 🔊 SOUND
// --------------------
function beep() {
    const ctx = new (window.AudioContext || window.webkitAudioContext)();
    const osc = ctx.createOscillator();
    osc.type = "square";
    osc.frequency.value = 600;
    osc.connect(ctx.destination);
    osc.start();
    setTimeout(()=>osc.stop(), 100);
}

// --------------------
// 🟢 TOGGLE BUTTON
// --------------------
const toggleBtn = document.createElement("button");
toggleBtn.id = "hacker-terminal-toggle";
toggleBtn.innerText = "🟢 Terminal";
toggleBtn.style = `
position:fixed;bottom:20px;left:20px;z-index:999999;
padding:10px;background:black;color:#00ff88;border:2px solid #00ff88;
font-family:monospace;cursor:pointer;`;
document.body.appendChild(toggleBtn);

// --------------------
// 🧠 TERMINAL
// --------------------
const container = document.createElement("div");
container.style = `
position:fixed;bottom:60px;right:20px;width:340px;
background:${themes[state.theme].bg};
color:${themes[state.theme].color};
font-family:monospace;padding:10px;border:2px solid ${themes[state.theme].color};
display:none;z-index:999999;cursor:move;
`;

container.innerHTML = `
<div id="header">🟢 Hacker Terminal | XP: <span id="xp">${state.xp}</span></div>
<button id="mode1">Password</button>
<button id="mode2">Pattern</button>
<button id="mode3">Decode</button>
<button id="themeBtn">Theme</button>
<div id="gameArea" style="margin-top:10px;"></div>
`;

document.body.appendChild(container);

const gameArea = container.querySelector("#gameArea");

// --------------------
// 🔄 TOGGLE
// --------------------
toggleBtn.onclick = () => {
    container.style.display =
        container.style.display === "none" ? "block" : "none";
};

// --------------------
// ⌨️ KEYBIND (~)
// --------------------
document.addEventListener("keydown", (e)=>{
    if (e.key === "`") {
        toggleBtn.click();
    }
});

// --------------------
// 🖱️ DRAGGING
// --------------------
let isDragging = false, offsetX, offsetY;

container.addEventListener("mousedown", (e)=>{
    isDragging = true;
    offsetX = e.clientX - container.offsetLeft;
    offsetY = e.clientY - container.offsetTop;
});

document.addEventListener("mousemove", (e)=>{
    if (!isDragging) return;
    container.style.left = (e.clientX - offsetX) + "px";
    container.style.top = (e.clientY - offsetY) + "px";
});

document.addEventListener("mouseup", ()=> isDragging = false);

// --------------------
// 🎨 THEME SWITCH
// --------------------
container.querySelector("#themeBtn").onclick = () => {
    const keys = Object.keys(themes);
    let index = keys.indexOf(state.theme);
    state.theme = keys[(index+1)%keys.length];
    save();
    location.reload();
};

// --------------------
// 🔐 PASSWORD GAME
// --------------------
container.querySelector("#mode1").onclick = () => {
    const words = ["TORN","HACK","CODE","DATA"];
    const answer = words[Math.floor(Math.random()*words.length)];

    gameArea.innerHTML = `
    <input id="guess" maxlength="4"/>
    <button id="go">Enter</button>
    <div id="res"></div>`;

    gameArea.querySelector("#go").onclick = ()=>{
        const g = gameArea.querySelector("#guess").value.toUpperCase();
        let r = "";
        for(let i=0;i<4;i++){
            if(g[i]===answer[i]) r+="🟩";
            else if(answer.includes(g[i])) r+="🟨";
            else r+="⬛";
        }
        gameArea.querySelector("#res").innerText = r;
        beep();

        if(g===answer){
            state.xp+=10; save();
            document.getElementById("xp").innerText = state.xp;
            gameArea.innerHTML+="<p>ACCESS GRANTED</p>";
        }
    };
};

// --------------------
// 🧩 PATTERN
// --------------------
container.querySelector("#mode2").onclick = ()=>{
    const p = Array.from({length:5},()=>Math.floor(Math.random()*9));

    gameArea.innerHTML = `<p>${p.join(" ")}</p>`;

    setTimeout(()=>{
        gameArea.innerHTML = `
        <input id="inp"/>
        <button id="chk">Check</button>
        <div id="out"></div>`;

        gameArea.querySelector("#chk").onclick=()=>{
            const val = gameArea.querySelector("#inp").value;
            gameArea.querySelector("#out").innerText =
                val===p.join(" ")?"✅":"❌";
            beep();

            if(val===p.join(" ")){
                state.xp+=5; save();
                document.getElementById("xp").innerText = state.xp;
            }
        };
    },2000);
};

// --------------------
// 🔤 DECODE
// --------------------
container.querySelector("#mode3").onclick = ()=>{
    const words=["SYSTEM","ACCESS","NETWORK","ENCRYPT"];
    const w = words[Math.floor(Math.random()*words.length)];
    const s = w.split('').sort(()=>0.5-Math.random()).join('');

    gameArea.innerHTML = `
    <p>${s}</p>
    <input id="inp"/>
    <button id="chk">Decode</button>
    <div id="out"></div>`;

    gameArea.querySelector("#chk").onclick=()=>{
        const val = gameArea.querySelector("#inp").value.toUpperCase();
        gameArea.querySelector("#out").innerText =
            val===w?"✅":"❌";
        beep();

        if(val===w){
            state.xp+=7; save();
            document.getElementById("xp").innerText = state.xp;
        }
    };
};

})();