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Chess.com Bot Pro

Bot avançado para Chess.com com múltiplas funcionalidades

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Chess.com Bot Pro
// @namespace    ChessBotPro
// @version      3.0.0
// @description  Bot avançado para Chess.com com múltiplas funcionalidades
// @author       Perplexity AI
// @match        https://www.chess.com/play/*
// @match        https://www.chess.com/game/*
// @match        https://www.chess.com/puzzles/*
// @require      https://cdnjs.cloudflare.com/ajax/libs/stockfish.js/9.0.0/stockfish.js
// @require      https://code.jquery.com/jquery-3.6.0.min.js
// @grant        GM_addStyle
// ==/UserScript==

(function() {
    'use strict';

    class ChessBot {
        constructor() {
            this.engine = null;
            this.isThinking = false;
            this.autoRun = false;
            this.trainingMode = false;
            this.delay = 1.0;
            this.depth = 15;
            this.moveHistory = [];
            this.currentBestMoves = [];
            this.currentEval = '--';
            this.init();
        }

        init() {
            this.initEngine();
            this.setupUI();
            this.setupEventListeners();
            this.mainLoop();
        }

        initEngine() {
            if (this.engine) this.engine.terminate();
            this.engine = new Worker(URL.createObjectURL(new Blob([GM_getResourceText('stockfish.js')], {type: 'application/javascript'})));
            
            this.engine.onmessage = (e) => {
                this.handleEngineMessage(e.data);
            };

            this.engine.postMessage('uci');
            this.engine.postMessage('setoption name Skill Level value 20');
            this.engine.postMessage('ucinewgame');
        }

        handleEngineMessage(data) {
            if (data.startsWith('info')) {
                this.parseEvaluation(data);
                this.parseBestMoves(data);
            }

            if (data.startsWith('bestmove')) {
                const move = data.split(' ')[1];
                this.processBestMove(move);
            }
        }

        parseEvaluation(data) {
            const evalMatch = data.match(/score (cp|mate) ([-\d]+)/);
            if (evalMatch) {
                const [_, type, value] = evalMatch;
                this.currentEval = type === 'cp' 
                    ? `${(value / 100).toFixed(1)} pawns` 
                    : `Mate in ${Math.abs(value)}`;
                this.updateUI();
            }
        }

        parseBestMoves(data) {
            const pvMatch = data.match(/pv (\S+)/);
            if (pvMatch) {
                this.currentBestMoves = pvMatch[1].split(' ').slice(0, 3);
                this.updateUI();
            }
        }

        processBestMove(move) {
            this.isThinking = false;
            this.addToHistory(move);
            this.highlightMove(move);
            
            if (this.autoRun && !this.trainingMode) {
                this.makeMove(move);
            }
        }

        async makeMove(move) {
            const [from, to] = this.splitMove(move);
            await this.simulateHumanClick(from);
            await new Promise(resolve => setTimeout(resolve, 500));
            await this.simulateHumanClick(to);
        }

        splitMove(move) {
            return [move.substring(0,2), move.substring(2,4)];
        }

        async simulateHumanClick(square) {
            const element = $(`div[data-square="${square}"]`);
            if (element.length) {
                element[0].dispatchEvent(new MouseEvent('mousedown', {
                    bubbles: true,
                    cancelable: true
                }));
            }
        }

        addToHistory(move) {
            this.moveHistory.push(move);
            if (this.moveHistory.length > 10) this.moveHistory.shift();
            this.updateUI();
        }

        highlightMove(move) {
            $('.chessbot-highlight').removeClass('chessbot-highlight');
            $(`div[data-square="${move.substring(0,2)}"], div[data-square="${move.substring(2,4)}"]`)
                .addClass('chessbot-highlight');
        }

        updateUI() {
            $('#chessbot-eval').text(`Avaliação: ${this.currentEval}`);
            $('#chessbot-topmoves').text(`Melhores lances: ${this.currentBestMoves.join(', ')}`);
            $('#chessbot-history').html(this.moveHistory.map(m => `<li>${m}</li>`).join(''));
        }

        setupUI() {
            GM_addStyle(`
                #chessbot-panel {
                    position: fixed;
                    top: 20px;
                    right: 20px;
                    background: #1a1a1a;
                    color: #fff;
                    padding: 15px;
                    border-radius: 10px;
                    z-index: 99999;
                    box-shadow: 0 4px 6px rgba(0,0,0,0.3);
                    min-width: 250px;
                }
                .chessbot-highlight {
                    background: rgba(255,255,0,0.3) !important;
                }
                #chessbot-history {
                    max-height: 150px;
                    overflow-y: auto;
                    margin: 10px 0;
                    padding: 0;
                    list-style: none;
                }
                .chessbot-btn {
                    background: #404040;
                    border: none;
                    color: #fff;
                    padding: 8px 15px;
                    margin: 5px;
                    border-radius: 5px;
                    cursor: pointer;
                    transition: 0.3s;
                }
                .chessbot-btn.active {
                    background: #4CAF50;
                }
            `);

            $('body').append(`
                <div id="chessbot-panel">
                    <h3 style="margin:0 0 10px 0">ChessBot Pro</h3>
                    <div id="chessbot-eval">Avaliação: --</div>
                    <div id="chessbot-topmoves">Melhores lances: --</div>
                    <ul id="chessbot-history"></ul>
                    <div>
                        <button class="chessbot-btn" id="chessbot-autorun">Autorun: OFF</button>
                        <button class="chessbot-btn" id="chessbot-train">Modo Treino: OFF</button>
                    </div>
                    <div>
                        <input type="number" id="chessbot-depth" value="15" min="1" max="25" style="width:60px;">
                        <button class="chessbot-btn" id="chessbot-setdepth">Set Depth</button>
                    </div>
                </div>
            `);
        }

        setupEventListeners() {
            $('#chessbot-autorun').click(() => this.toggleAutoRun());
            $('#chessbot-train').click(() => this.toggleTrainingMode());
            $('#chessbot-setdepth').click(() => this.setDepth());
            
            document.addEventListener('keydown', (e) => {
                if (e.key === 'a') this.toggleAutoRun();
                if (e.key === 't') this.toggleTrainingMode();
            });
        }

        toggleAutoRun() {
            this.autoRun = !this.autoRun;
            $('#chessbot-autorun')
                .text(`Autorun: ${this.autoRun ? 'ON' : 'OFF'}`)
                .toggleClass('active', this.autoRun);
        }

        toggleTrainingMode() {
            this.trainingMode = !this.trainingMode;
            $('#chessbot-train')
                .text(`Modo Treino: ${this.trainingMode ? 'ON' : 'OFF'}`)
                .toggleClass('active', this.trainingMode);
        }

        setDepth() {
            this.depth = Math.min(25, Math.max(1, parseInt($('#chessbot-depth').val())));
            $('#chessbot-depth').val(this.depth);
        }

        getFEN() {
            return $('chess-board')[0]?.game?.getFEN() || '';
        }

        mainLoop() {
            setInterval(() => {
                if (this.shouldAnalyze()) {
                    this.analyzePosition();
                }
            }, this.delay * 1000);
        }

        shouldAnalyze() {
            return !this.isThinking && 
                   this.autoRun && 
                   !this.isGameEnded() && 
                   this.isPlayerTurn();
        }

        isPlayerTurn() {
            const fen = this.getFEN();
            return fen.split(' ')[1] === (this.trainingMode ? 'w' : 'b');
        }

        isGameEnded() {
            return $('.game-over').length > 0;
        }

        analyzePosition() {
            this.isThinking = true;
            this.engine.postMessage(`position fen ${this.getFEN()}`);
            this.engine.postMessage(`go depth ${this.depth}`);
        }
    }

    // Inicialização
    window.addEventListener('load', () => new ChessBot());
})();