Survev.io UI mod v2.5

QoL features for Survev.io

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Survev.io UI mod v2.5
// @namespace    http://tampermonkey.net/
// @version      2024-08-31
// @description  QoL features for Survev.io
// @author       Blubbled
// @match        https://survev.io/
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant        none
// @license MIT
// ==/UserScript==


(function() {

    var lastCalledTime;
    var fps;
    var frameTimes = [];
    var maxFrames = 100;
    var uncappedFPS = false;
    var uiElementsEnabled = true;
    var fpsCounterEnabled = true;

    function requestAnimFrame() {
        if (!lastCalledTime) {
            lastCalledTime = Date.now();
            fps = 0;
            return;
        }

        var currentTime = Date.now();
        var delta = (currentTime - lastCalledTime) / 1000;
        lastCalledTime = currentTime;

        frameTimes.push(delta);

        if (frameTimes.length > maxFrames) {
            frameTimes.shift();
        }

        var totalTime = frameTimes.reduce((sum, time) => sum + time, 0);
        fps = (frameTimes.length / totalTime).toFixed(0);
    }

    function createFPSCounter() {
        var fpsCounter = document.createElement('div');
        fpsCounter.id = 'fps-counter';
        fpsCounter.style.position = 'fixed';
        fpsCounter.style.left = '10px';
        fpsCounter.style.top = '130px';
        fpsCounter.style.color = 'white';
        fpsCounter.style.fontSize = '20px';
        fpsCounter.style.fontWeight = 'bold';
        fpsCounter.style.zIndex = '1000';
        fpsCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)';
        fpsCounter.style.padding = '5px';
        fpsCounter.style.borderRadius = '5px';
        document.body.appendChild(fpsCounter);

        var lastUpdate = Date.now();

        function updateFPSCounter() {
            requestAnimFrame();
            var now = Date.now();
            if (now - lastUpdate >= 1000) {
                fpsCounter.textContent = `FPS: ${fps}`;
                lastUpdate = now;
            }

            requestAnimationFrame(updateFPSCounter);
        }

        updateFPSCounter();
    }

    createFPSCounter();


    function toggleFPSCounter(enabled) {
        var fpsCounter = document.getElementById('fps-counter');
        if (enabled) {
            fpsCounter.style.display = 'block';
        } else {
            fpsCounter.style.display = 'none';
        }
    }


    var settingsButton = document.createElement('button');
    settingsButton.id = 'settings-button';
    settingsButton.textContent = 'Mod Settings';
    settingsButton.style.position = 'fixed';
    settingsButton.style.left = '10px';
    settingsButton.style.top = '50%';
    settingsButton.style.transform = 'translateY(-50%)';
    settingsButton.style.padding = '10px';
    settingsButton.style.fontSize = '18px';
    settingsButton.style.backgroundColor = 'rgba(0, 0, 0, 0.8)';
    settingsButton.style.color = 'white';
    settingsButton.style.zIndex = '1000';
    settingsButton.style.display = 'none';
    document.body.appendChild(settingsButton);


    var settingsTab = document.createElement('div');
    settingsTab.id = 'settings-tab';
    settingsTab.style.position = 'fixed';
    settingsTab.style.left = '200px';
    settingsTab.style.top = '50%';
    settingsTab.style.width = '300px';
    settingsTab.style.height = '200px';
    settingsTab.style.backgroundColor = 'rgba(0, 0, 0, 0.8)';
    settingsTab.style.color = 'white';
    settingsTab.style.padding = '20px';
    settingsTab.style.borderRadius = '10px';
    settingsTab.style.display = 'none';
    settingsTab.innerHTML = '<h2>Mod Settings (a little buggy, re-enable uncapped FPS to update cursor info)</h2>';
    document.body.appendChild(settingsTab);

    var fpsCheckbox = document.createElement('input');
    fpsCheckbox.type = 'checkbox';
    fpsCheckbox.id = 'uncapped-fps-checkbox';
    var fpsLabel = document.createElement('label');
    fpsLabel.setAttribute('for', 'uncapped-fps-checkbox');
    fpsLabel.textContent = 'Enable Uncapped FPS';
    settingsTab.appendChild(fpsCheckbox);
    settingsTab.appendChild(fpsLabel);
    settingsTab.appendChild(document.createElement('br'));


    var fpsCounterCheckbox = document.createElement('input');
    fpsCounterCheckbox.type = 'checkbox';
    fpsCounterCheckbox.id = 'fps-counter-checkbox';
    var fpsCounterLabel = document.createElement('label');
    fpsCounterLabel.setAttribute('for', 'fps-counter-checkbox');
    fpsCounterLabel.textContent = 'Show FPS Counter';
    settingsTab.appendChild(fpsCounterCheckbox);
    settingsTab.appendChild(fpsCounterLabel);
    settingsTab.appendChild(document.createElement('br'));


    var uiCheckbox = document.createElement('input');
    uiCheckbox.type = 'checkbox';
    uiCheckbox.id = 'ui-elements-checkbox';
    var uiLabel = document.createElement('label');
    uiLabel.setAttribute('for', 'ui-elements-checkbox');
    uiLabel.textContent = 'Enable Cursor Info';
    settingsTab.appendChild(uiCheckbox);
    settingsTab.appendChild(uiLabel);

    function toggleUncappedFPS(enabled) {
        if (enabled) {
            window.requestAnimationFrame = function(callback) {
                return setTimeout(callback, 1);
            };
        } else {
            window.requestAnimationFrame = function(callback) {
                return window.setTimeout(callback, 1000 / 60);
            };
        }
    }


    function toggleUIElementDisplay(enabled) {
        if (enabled) {
            console.log("UI Elements Enabled");
            document.body.classList.remove('ui-hidden');
        } else {
            console.log("UI Elements Disabled");
            document.body.classList.add('ui-hidden');
        }
    }


    var style = document.createElement('style');
    style.innerHTML = `
        .ui-hidden .your-ui-element-class {
            display: none;
        }
    `;
    document.head.appendChild(style);


    function updateSettingsButtonVisibility() {
        var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
        if (!equippedWeapon) {
            settingsButton.style.display = 'block';
        } else {
            settingsButton.style.display = 'none';
            settingsTab.style.display = 'none';
        }
    }


    setInterval(updateSettingsButtonVisibility, 100);


    settingsButton.addEventListener('click', function() {
        if (settingsTab.style.display === 'none') {
            settingsTab.style.display = 'block';
        } else {
            settingsTab.style.display = 'none';
        }
    });


    function loadSettings() {
        var uncappedFPSSetting = localStorage.getItem('uncappedFPS') === 'true';
        var uiElementsSetting = localStorage.getItem('uiElementsEnabled') === 'true';
        var fpsCounterSetting = localStorage.getItem('fpsCounterEnabled') === 'true';

        fpsCheckbox.checked = uncappedFPSSetting;
        uiCheckbox.checked = uiElementsSetting;
        fpsCounterCheckbox.checked = fpsCounterSetting;

        toggleUncappedFPS(uncappedFPSSetting);
        toggleUIElementDisplay(uiElementsSetting);
        toggleFPSCounter(fpsCounterSetting);
    }

    function saveSettings() {
        var uncappedFPSSetting = fpsCheckbox.checked;
        var uiElementsSetting = uiCheckbox.checked;
        var fpsCounterSetting = fpsCounterCheckbox.checked;

        localStorage.setItem('uncappedFPS', uncappedFPSSetting);
        localStorage.setItem('uiElementsEnabled', uiElementsSetting);
        localStorage.setItem('fpsCounterEnabled', fpsCounterSetting);

        toggleUncappedFPS(uncappedFPSSetting);
        toggleUIElementDisplay(uiElementsSetting);
        toggleFPSCounter(fpsCounterSetting);
    }

    loadSettings();


    fpsCheckbox.addEventListener('change', saveSettings);
    uiCheckbox.addEventListener('change', saveSettings);
    fpsCounterCheckbox.addEventListener('change', saveSettings);






    function periodicallyShowKillCounter() {
        showKillCounter();
        setTimeout(periodicallyShowKillCounter, 100);
    }

    function showKillCounter() {
        var killCounter = document.getElementById('ui-kill-counter-wrapper');
        if (killCounter) {
            killCounter.style.display = 'block';
            killCounter.style.position = 'fixed';
            killCounter.style.left = '5px';
            killCounter.style.top = '-25px';
            killCounter.style.color = 'white';
            killCounter.style.fontSize = '20px';
            killCounter.style.fontWeight = 'bold';
            killCounter.style.zIndex = '1000';
            killCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)';
            killCounter.style.padding = '5px';
            killCounter.style.borderRadius = '5px';

            var counterText = killCounter.querySelector('.counter-text');
            if (counterText) {
                counterText.style.minWidth = '30px';
            }
        }
    }

    function calculateAverageBoostWidth() {
        var counterLengths = [98.5, 98.5, 147.75, 49.25];
        var boostCounters = document.querySelectorAll('#ui-boost-counter .ui-bar-inner');
        var totalWidth = 0;

        boostCounters.forEach(function(counter, index) {
            var widthPercentage = parseFloat(counter.style.width);
            var unitLength = counterLengths[index];
            totalWidth += (widthPercentage / 100) * unitLength;
        });

        var totalUnitLength = counterLengths.reduce((a, b) => a + b, 0);
        var averageWidthPercentage = (totalWidth / totalUnitLength) * 100;

        return averageWidthPercentage.toFixed(2) + "%";
    }

    function toggleUIElementDisplay(enabled) {
        if (enabled) {

            var healthBarWidthCopy = document.createElement('span');
            healthBarWidthCopy.id = 'health-bar-width-copy';
            healthBarWidthCopy.classList.add('unselectable');
            healthBarWidthCopy.style.position = 'fixed';
            healthBarWidthCopy.style.fontSize = '25px';
            healthBarWidthCopy.style.fontWeight = 'bold';
            healthBarWidthCopy.style.display = 'none';

            var ammoCountCopy = document.createElement('span');
            ammoCountCopy.id = 'ammo-count-copy';
            ammoCountCopy.classList.add('unselectable');
            ammoCountCopy.style.position = 'fixed';
            ammoCountCopy.style.fontSize = '25px';
            ammoCountCopy.style.fontWeight = 'bold';
            ammoCountCopy.style.display = 'none';

            var weaponNameCopy = document.createElement('span');
            weaponNameCopy.id = 'weapon-name-copy';
            weaponNameCopy.classList.add('unselectable');
            weaponNameCopy.style.position = 'fixed';
            weaponNameCopy.style.fontSize = '20px';
            weaponNameCopy.style.fontWeight = 'bold';
            weaponNameCopy.style.display = 'none';

            var boostWidthCopy = document.createElement('span');
            boostWidthCopy.id = 'boost-width-copy';
            boostWidthCopy.classList.add('unselectable');
            boostWidthCopy.style.position = 'fixed';
            boostWidthCopy.style.fontSize = '20px';
            boostWidthCopy.style.fontWeight = 'bold';
            boostWidthCopy.style.color = 'orange';
            boostWidthCopy.style.display = 'none';

            function updateHealthBarWidthCopy() {
                var healthBar = document.getElementById('ui-health-actual');
                if (healthBar && healthBar.offsetWidth > 0 && healthBar.offsetHeight > 0) {
                    var healthBarWidth = Math.round(parseFloat(healthBar.style.width));
                    var healthBarColor = healthBar.style.backgroundColor;

                    healthBarWidthCopy.textContent = healthBarWidth + "%";
                    healthBarWidthCopy.style.color = healthBarColor;
                    healthBarWidthCopy.style.display = 'block';
                } else {
                    healthBarWidthCopy.style.display = 'none';
                }
            }

            function updateAmmoCountCopy() {
                var ammoCountElement = document.getElementById('ui-current-clip');

                if (ammoCountElement && window.getComputedStyle(ammoCountElement).display !== 'none' && parseFloat(window.getComputedStyle(ammoCountElement).opacity) > 0) {
                    var ammoCount = ammoCountElement.textContent;
                    ammoCountCopy.textContent = ammoCount;
                    ammoCountCopy.style.color = ammoCountElement.style.color;
                    ammoCountCopy.style.display = 'block';
                } else {
                    ammoCountCopy.style.display = 'none';
                }
            }

            function updateWeaponNameCopy() {
                var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
                if (equippedWeapon) {
                    var weaponName = equippedWeapon.querySelector('.ui-weapon-name').textContent;
                    weaponNameCopy.textContent = weaponName;
                    weaponNameCopy.style.color = 'white';
                    weaponNameCopy.style.display = 'block';
                } else {
                    weaponNameCopy.style.display = 'none';
                }
            }

            function updateBoostWidthCopy() {
                var boostElement = document.getElementById('ui-boost-counter');
                if (boostElement && window.getComputedStyle(boostElement).display !== 'none' && parseFloat(window.getComputedStyle(boostElement).opacity) > 0) {
                    var averageBoostWidth = calculateAverageBoostWidth();
                    boostWidthCopy.textContent = averageBoostWidth;
                    boostWidthCopy.style.display = 'block';
                } else {
                    boostWidthCopy.style.display = 'none';
                }
            }

            function followCursor(event) {
                healthBarWidthCopy.style.left = `${event.clientX - 70}px`;
                healthBarWidthCopy.style.top = `${event.clientY + 25}px`;

                ammoCountCopy.style.left = `${event.clientX + 40}px`;
                ammoCountCopy.style.top = `${event.clientY + 25}px`;

                weaponNameCopy.style.left = `${event.clientX + 40}px`;
                weaponNameCopy.style.top = `${event.clientY + 50}px`;

                boostWidthCopy.style.left = `${event.clientX - 70}px`;
                boostWidthCopy.style.top = `${event.clientY + 50}px`;
            }

            document.addEventListener('mousemove', followCursor);

            healthBarWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            healthBarWidthCopy.style.webkitUserSelect = 'none'; /* Safari */
            healthBarWidthCopy.style.userSelect = 'none'; /* Standard syntax */

            ammoCountCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            ammoCountCopy.style.webkitUserSelect = 'none'; /* Safari */
            ammoCountCopy.style.userSelect = 'none'; /* Standard syntax */

            weaponNameCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            weaponNameCopy.style.webkitUserSelect = 'none'; /* Safari */
            weaponNameCopy.style.userSelect = 'none'; /* Standard syntax */

            boostWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            boostWidthCopy.style.webkitUserSelect = 'none'; /* Safari */
            boostWidthCopy.style.userSelect = 'none'; /* Standard syntax */

            document.body.appendChild(healthBarWidthCopy);
            document.body.appendChild(ammoCountCopy);
            document.body.appendChild(weaponNameCopy);
            document.body.appendChild(boostWidthCopy);

            updateHealthBarWidthCopy();
            updateAmmoCountCopy();
            updateWeaponNameCopy();
            updateBoostWidthCopy();

            var healthObserver = new MutationObserver(updateHealthBarWidthCopy);
            var healthTargetNode = document.getElementById('ui-health-actual');
            if (healthTargetNode) {
                healthObserver.observe(healthTargetNode, { attributes: true, attributeFilter: ['style', 'class'] });
            }
            if (healthTargetNode && healthTargetNode.parentElement) {
                healthObserver.observe(healthTargetNode.parentElement, { attributes: true, attributeFilter: ['style', 'class'] });
            }

            var ammoObserver = new MutationObserver(updateAmmoCountCopy);
            var ammoTargetNode = document.getElementById('ui-current-clip');
            if (ammoTargetNode) {
                ammoObserver.observe(ammoTargetNode, { attributes: true, childList: true, subtree: true });
            }

            var weaponObserver = new MutationObserver(updateWeaponNameCopy);
            var weaponTargetNodes = document.querySelectorAll('.ui-weapon-switch');
            weaponTargetNodes.forEach(function(node) {
                weaponObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] });
            });

            var boostObserver = new MutationObserver(updateBoostWidthCopy);
            var boostTargetNodes = document.querySelectorAll('#ui-boost-counter .ui-bar-inner');
            boostTargetNodes.forEach(function(node) {
                boostObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] });
            });

        } else {
            var healthBarWidthCopy = document.getElementById('health-bar-width-copy');
            if (healthBarWidthCopy) {
                healthBarWidthCopy.parentNode.removeChild(healthBarWidthCopy);
            }

            var ammoCountCopy = document.getElementById('ammo-count-copy');
            if (ammoCountCopy) {
                ammoCountCopy.parentNode.removeChild(ammoCountCopy);
            }

            var weaponNameCopy = document.getElementById('weapon-name-copy');
            if (weaponNameCopy) {
                weaponNameCopy.parentNode.removeChild(weaponNameCopy);
            }

            var boostWidthCopy = document.getElementById('boost-width-copy');
            if (boostWidthCopy) {
                boostWidthCopy.parentNode.removeChild(boostWidthCopy);
            }
        }
    }

    toggleUIElementDisplay(true);
    showKillCounter();
    periodicallyShowKillCounter();
})();