[Diep.io] Utility Script

net_predict_movement, ren_upgrades and copy server and party link all in one script.

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name              [Diep.io] Utility Script
// @namespace    http://tampermonkey.net/
// @version           2.0
// @description     net_predict_movement, ren_upgrades and copy server and party link all in one script.
// @author             _Vap
// @match             https://diep.io/*
// @grant              unsafeWindow
// @grant              GM_addStyle
// ==/UserScript==

let notificationDuration = 5000; // How long the notifications will stay on your screen.
let notificationColor = 0x99DDF2; // The color of the notifcations.

let active = false;

class Gui {
    constructor(title) {
        this._colors = ['#00acdf', '#19B4E2', '#33BCE5', '#4CC4E8', '#66CDEB', '#7FD5EE', '#99DDF2'];
        this._buttons = [];

        this._title = title;
        this._gui;
        this._guiHead;
        this._guiBody;

        this._init();
    }

    _init() {
        const nonce = `a${(Math.random() * 1e5) | 0}`;
        GM_addStyle(
            `.${nonce} button{display:block;font-family:Ubuntu;color:#fff;text-shadow:-.1em -.1em 0 #000,0 -.1em 0 #000,.1em -.1em 0 #000,.1em 0 0 #000,.1em .1em 0 #000,0 .1em 0 #000,-.1em .1em 0 #000,-.1em 0 0 #000;opacity:.8;border:0;padding:.3em .5em;width:100%;transition:all .15s}.${nonce}{bottom:1.5%;right:11%;position:absolute;z-index: 9999}.${nonce} button:active:not([disabled]){filter:brightness(.9)}.${nonce} button:hover:not([disabled]):not(:active){filter:brightness(1.1)}`
        );

        this._gui = document.createElement('div');
        this._guiHead = document.createElement('div');
        this._guiBody = document.createElement('div');

        this._gui.className = `${nonce}`;
        this._guiBody.style.display = 'block';

        document.body.appendChild(this._gui);
        this._gui.appendChild(this._guiHead);
        this._gui.appendChild(this._guiBody);

        this._addButton(this._guiHead, this._title, () => {
            if (this._guiBody.style.display === 'block') {
                this._guiBody.style.display = 'none';
            } else {
                this._guiBody.style.display = 'block';
            }
        });
    }
    addButton(text, onclick, keyCode) {
        return this._addButton(this._guiBody, text, onclick, keyCode);
    }
    removeButton(button) {
        button.remove();
        button.active = false;
    }
    reset() {
        const head = this._buttons[0];
        this._buttons.forEach((x, i) => {
            if (i === 0) return;
            this.removeButton(x);
        });
        this._buttons = [head];
    }
    _addButton(parent, text, onclick, keyCode) {
        const button = document.createElement('button');
        button.innerHTML = text;
        button.keyCode = keyCode;
        button.onclick = onclick;
        button.style['background-color'] = this._colors[this._buttons.length % this._colors.length];
        button.addEventListener('contextmenu', (e) => e.preventDefault());

        parent.appendChild(button);
        this._buttons.push(button);
        return button;
    }
}

function onbtnPredict() {
    this.active = !this.active;
    if (this.active) {
        this.innerHTML = 'Predict Movement: FALSE';
        input.set_convar("net_predict_movement", false);
        input.inGameNotification("Movement Prediction: FALSE", notificationColor, notificationDuration);
    } else {
        this.innerHTML = 'Predict Movement: TRUE';
        input.set_convar("net_predict_movement", true);
        input.inGameNotification("Movement Prediction: TRUE", notificationColor, notificationDuration);
    }
}
function onbtnUpgrades() {
    this.active = !this.active;
    if (this.active) {
        this.innerHTML = 'Upgrades: ENABLED';
        input.set_convar("ren_upgrades", false);
        input.inGameNotification("Upgrades: ENABLED", notificationColor, notificationDuration);
    } else {
        this.innerHTML = 'Upgrades: DISABLED';
        input.set_convar("ren_upgrades", true);
        input.inGameNotification("Upgrades: DISABLED", notificationColor, notificationDuration);
    }
}

function onbtnUniLink() {
    let lobbyIp = window.xhttp = lobby_ip;
    let gamemode = window.xhttp = lobby_gamemode;

    let link = `https://diep.io/?s=${lobbyIp}&g=${gamemode}`;
    navigator.clipboard.writeText(link);
    input.inGameNotification("Copied universal link to clipboard.", notificationColor, notificationDuration);
}

function onbtnPartyLink() {
    let lobbyIp = window.xhttp = lobby_ip;
    let gamemode = window.xhttp = lobby_gamemode;
    let party = window.xhttp = __common__.party_link

    let link = `https://diep.io/?s=${lobbyIp}&g=${gamemode}&l=${party}`;
    navigator.clipboard.writeText(link);
    input.inGameNotification("Copied party link to clipboard.", notificationColor, notificationDuration);
}

const gui = new Gui(`Utility Script by _Vap`);

let btnUniLink = gui.addButton('Copy Universal Link', onbtnUniLink);
let btnPartyLink = gui.addButton('Copy Party Link', onbtnPartyLink);
let btnMovement = gui.addButton('Predict Movement: TRUE', onbtnPredict);
let btnUpgrades = gui.addButton('Disable Upgrades: OFF', onbtnUpgrades);