🍳 Zoom

🍳 and 🔍. Space + drag to pan, Z to zoom, and shift + Z to reset

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name        🍳 Zoom
// @namespace   https://greasyfork.org/users/281093
// @match       https://sketchful.io/
// @grant       none
// @version     1.2
// @author      Bell
// @description 🍳 and 🔍. Space + drag to pan, Z to zoom, and shift + Z to reset
// @run-at      body-end
// ==/UserScript==

// Options
const options = {
	onlyFreedraw: true,
	resetOnZoomOut: true
}

//////
const canvas = document.querySelector('#canvas');
const zoomContainer = document.createElement('div');
const sheet =
  window.document.styleSheets[window.document.styleSheets.length - 1];
const resetObserver = new MutationObserver(resetCanvas);
const panContainer = document.createElement('div');

let panning = false;
const startPos = {};
let canvasOffset = {};
let zoomed = false;

(function init() {
	panContainer.style.position = 'relative';
	panContainer.style.transition = 'transform 0.1s ease';
	zoomContainer.style.overflow = 'hidden';
	zoomContainer.id = 'zoomContainer';
	sheet.insertRule('.dark #zoomContainer { background: #2C2F33}');
	sheet.insertRule('#zoomContainer { background: #c8c8c8}');

	wrap(canvas, zoomContainer);
	wrap(canvas, panContainer);
	resetCanvas();

	resetObserver.observe(document.querySelector('#gameSticky'), {
		childList: true,
	});
	
	document.addEventListener('keydown', keyDown, false);
	document.addEventListener('keyup', stopPanning, false);
	zoomContainer.addEventListener('pointerdown', getStartPos, true);
	zoomContainer.addEventListener('pointermove', moveCanvas, true);
	document.addEventListener('pointerup', stopMoving, false);
})();

function wrap(toWrap, wrapper) {
	toWrap.parentNode.appendChild(wrapper);
	wrapper.appendChild(toWrap);
}

function regenerateCursor() {
	const selectedTool = document.querySelector('.gameToolsSelected');
	selectedTool.id === 'gameToolsDraw'
		? selectedTool.nextSibling.click()
		: selectedTool.previousSibling.click();
	selectedTool.click();
}

function stopPanning(e) {
	if (e.code !== 'Space' || !panning) return;
	e.preventDefault();
	regenerateCursor();
	zoomContainer.style.cursor = 'default';
	panning = false;
}

function keyDown(e) {
	if (!isDrawing() || !isFreeDraw() && options.onlyFreedraw) return;
	switch (e.code) {
	case 'Space':
		if (e.shiftKey) return;
		startPanning();
		e.preventDefault();
		break;
	case 'KeyZ':
		if (e.ctrlKey) {
			return;
		}
		else if (e.shiftKey && !options.resetOnZoomOut) {
		  	resetCanvas();
		  	e.stopImmediatePropagation();
		  	return;
		}
		toggleZoom();
		e.stopImmediatePropagation();
	}
}

function toggleZoom() {
	panContainer.style.transform = zoomed ? '' : 'scale(2)';
	if (zoomed && options.resetOnZoomOut) resetCanvas();
  	else zoomed = !zoomed;
}

function startPanning() {
	if (panning || !zoomed && options.resetOnZoomOut) return;
	canvas.style.cursor = 'grab';
	zoomContainer.style.cursor = 'grab';
	panning = true;
}

function moveCanvas(e) {
	if (!panning || !e.buttons) return;
	const offset = {};
	offset.x = e.clientX - startPos.x;
	offset.y = e.clientY - startPos.y;
	panContainer.style.left = `${canvasOffset.x + offset.x}px`;
	panContainer.style.top = `${canvasOffset.y + offset.y}px`;
	e.preventDefault();
	e.stopImmediatePropagation();
}

function getStartPos(e) {
	if (!panning) return;
	startPos.x = e.clientX;
	startPos.y = e.clientY;
	canvas.style.cursor = 'grabbing';
	zoomContainer.style.cursor = 'grabbing';
	e.preventDefault();
	e.stopImmediatePropagation();
}

function stopMoving(e) {
	canvasOffset.x = parseInt(panContainer.style.left.match(/-?\d+/)[0]);
	canvasOffset.y = parseInt(panContainer.style.top.match(/-?\d+/)[0]);
	if (panning) {
		canvas.style.cursor = 'grab';
		zoomContainer.style.cursor = 'grab';
		e.stopImmediatePropagation();
	}
}

function resetCanvas() {
	panContainer.style.left = '0px';
	panContainer.style.top = '0px';
	panContainer.style.transform = '';
	zoomed = false;
	canvasOffset = { x: 0, y: 0 };
}

function isDrawing() {
	return (
		document.querySelector('#gameTools').style.display !== 'none' &&
    document.querySelector('body > div.game').style.display !== 'none' &&
    document.activeElement !== document.querySelector('#gameChatInput')
	);
}

function isFreeDraw() {
	return (
		canvas.style.display !== 'none' &&
    document.querySelector('#gameClock').style.display === 'none' &&
    document.querySelector('#gameSettings').style.display === 'none'
	);
}