// ==UserScript==
// @name 4chan sounds player
// @version 2.0.1
// @namespace rccom
// @description Play that faggy music weeb boi
// @author RCC
// @match *://boards.4chan.org/*
// @match *://boards.4channel.org/*
// @match *://desuarchive.org/*
// @match *://arch.b4k.co/*
// @match *://archived.moe/*
// @grant GM.getValue
// @grant GM.setValue
// @grant GM.xmlHttpRequest
// @connect 4chan.org
// @connect 4channel.org
// @connect a.4cdn.org
// @connect desu-usergeneratedcontent.xyz
// @connect arch-img.b4k.co
// @connect 4cdn.org
// @connect a.pomf.cat
// @connect files.catbox.moe
// @connect share.dmca.gripe
// @connect z.zz.ht
// @connect too.lewd.se
// @connect *
// ==/UserScript==
/******/ (function(modules) { // webpackBootstrap
/******/ // The module cache
/******/ var installedModules = {};
/******/
/******/ // The require function
/******/ function __webpack_require__(moduleId) {
/******/
/******/ // Check if module is in cache
/******/ if(installedModules[moduleId]) {
/******/ return installedModules[moduleId].exports;
/******/ }
/******/ // Create a new module (and put it into the cache)
/******/ var module = installedModules[moduleId] = {
/******/ i: moduleId,
/******/ l: false,
/******/ exports: {}
/******/ };
/******/
/******/ // Execute the module function
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
/******/
/******/ // Flag the module as loaded
/******/ module.l = true;
/******/
/******/ // Return the exports of the module
/******/ return module.exports;
/******/ }
/******/
/******/
/******/ // expose the modules object (__webpack_modules__)
/******/ __webpack_require__.m = modules;
/******/
/******/ // expose the module cache
/******/ __webpack_require__.c = installedModules;
/******/
/******/ // define getter function for harmony exports
/******/ __webpack_require__.d = function(exports, name, getter) {
/******/ if(!__webpack_require__.o(exports, name)) {
/******/ Object.defineProperty(exports, name, { enumerable: true, get: getter });
/******/ }
/******/ };
/******/
/******/ // define __esModule on exports
/******/ __webpack_require__.r = function(exports) {
/******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
/******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
/******/ }
/******/ Object.defineProperty(exports, '__esModule', { value: true });
/******/ };
/******/
/******/ // create a fake namespace object
/******/ // mode & 1: value is a module id, require it
/******/ // mode & 2: merge all properties of value into the ns
/******/ // mode & 4: return value when already ns object
/******/ // mode & 8|1: behave like require
/******/ __webpack_require__.t = function(value, mode) {
/******/ if(mode & 1) value = __webpack_require__(value);
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/******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
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/******/ __webpack_require__.r(ns);
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/******/ // getDefaultExport function for compatibility with non-harmony modules
/******/ __webpack_require__.n = function(module) {
/******/ var getter = module && module.__esModule ?
/******/ function getDefault() { return module['default']; } :
/******/ function getModuleExports() { return module; };
/******/ __webpack_require__.d(getter, 'a', getter);
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/******/
/******/ // Object.prototype.hasOwnProperty.call
/******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
/******/
/******/ // __webpack_public_path__
/******/ __webpack_require__.p = "";
/******/
/******/
/******/ // Load entry module and return exports
/******/ return __webpack_require__(__webpack_require__.s = "./src/main.js");
/******/ })
/************************************************************************/
/******/ ({
/***/ "./src/api.js":
/*!********************!*\
!*** ./src/api.js ***!
\********************/
/*! no static exports found */
/***/ (function(module, exports) {
const cache = {};
module.exports = {
get
};
async function get(url) {
return new Promise(function (resolve, reject) {
const headers = {};
if (cache[url]) {
headers['If-Modified-Since'] = cache[url].lastModified;
}
GM.xmlHttpRequest({
method: 'GET',
url,
headers,
responseType: 'json',
onload: response => {
if (response.status >= 200 && response.status < 300) {
cache[url] = { lastModified: response.responseHeaders['last-modified'], response: response.response };
}
resolve(response.status === 304 ? cache[url].response : response.response);
},
onerror: reject
});
});
}
/***/ }),
/***/ "./src/components/controls.js":
/*!************************************!*\
!*** ./src/components/controls.js ***!
\************************************/
/*! no static exports found */
/***/ (function(module, exports) {
const progressBarStyleSheets = {};
module.exports = {
atRoot: [ 'togglePlay', 'play', 'pause', 'next', 'previous' ],
delegatedEvents: {
click: {
[`.${ns}-previous-button`]: () => Player.previous(),
[`.${ns}-play-button`]: 'togglePlay',
[`.${ns}-next-button`]: () => Player.next(),
[`.${ns}-seek-bar`]: 'controls.handleSeek',
[`.${ns}-volume-bar`]: 'controls.handleVolume',
[`.${ns}-fullscreen-button`]: 'display.toggleFullScreen'
},
mousedown: {
[`.${ns}-seek-bar`]: () => Player._seekBarDown = true,
[`.${ns}-volume-bar`]: () => Player._volumeBarDown = true
},
mousemove: {
[`.${ns}-seek-bar`]: e => Player._seekBarDown && Player.controls.handleSeek(e),
[`.${ns}-volume-bar`]: e => Player._volumeBarDown && Player.controls.handleVolume(e)
}
},
undelegatedEvents: {
mouseleave: {
[`.${ns}-seek-bar`]: e => Player._seekBarDown && Player.controls.handleSeek(e),
[`.${ns}-volume-bar`]: e => Player._volumeBarDown && Player.controls.handleVolume(e)
},
mouseup: {
body: () => {
Player._seekBarDown = false;
Player._volumeBarDown = false;
}
},
play: { [`.${ns}-video`]: 'controls.syncVideo' },
pause: { [`.${ns}-video`]: 'controls.syncVideo' }
},
audioEvents: {
ended: () => Player.next(),
pause: 'controls.handleAudioEvent',
play: 'controls.handleAudioEvent',
seeked: 'controls.handleAudioEvent',
waiting: 'controls.handleAudioEvent',
timeupdate: 'controls.updateDuration',
loadedmetadata: 'controls.updateDuration',
durationchange: 'controls.updateDuration',
volumechange: 'controls.updateVolume',
loadstart: 'controls.pollForLoading'
},
initialize: function () {
Player.on('show', () => Player._hiddenWhilePolling && Player.controls.pollForLoading());
Player.on('hide', () => {
Player._hiddenWhilePolling = !!Player._loadingPoll;
Player.controls.stopPollingForLoading();
});
Player.on('rendered', () => {
// Keep track of heavily updated elements.
Player.ui.currentTime = Player.$(`.${ns}-current-time`);
Player.ui.duration = Player.$(`.${ns}-duration`);
Player.ui.currentTimeBar = Player.$(`.${ns}-seek-bar .${ns}-current-bar`);
Player.ui.loadedBar = Player.$(`.${ns}-seek-bar .${ns}-loaded-bar`);
// Add stylesheets to adjust the progress indicator of the seekbar and volume bar.
document.head.appendChild(progressBarStyleSheets[`.${ns}-seek-bar`] = document.createElement('style'));
document.head.appendChild(progressBarStyleSheets[`.${ns}-volume-bar`] = document.createElement('style'));
Player.controls.updateDuration();
Player.controls.updateVolume();
});
},
/**
* Switching being playing and paused.
*/
togglePlay: function () {
if (Player.audio.paused) {
Player.play();
} else {
Player.pause();
}
},
/**
* Start playback.
*/
play: async function (sound) {
if (!Player.audio) {
return;
}
try {
// If nothing is currently selected to play start playing the first sound.
if (!sound && !Player.playing && Player.sounds.length) {
sound = Player.sounds[0];
}
const video = Player.$(`.${ns}-video`);
video.removeEventListener('loadeddata', Player.controls.playOnceLoaded);
// If a new sound is being played update the display.
if (sound) {
if (Player.playing) {
Player.playing.playing = false;
}
sound.playing = true;
Player.playing = sound;
Player.audio.src = sound.src;
await Player.trigger('playsound', sound);
}
// If there's a video wait for it and the sound to load before playing.
if (Player.playlist.isVideo && (video.readyState < 3 || Player.audio.readyState < 3)) {
video.addEventListener('loadeddata', Player.controls._playOnceLoaded);
Player.audio.addEventListener('loadeddata', Player.controls._playOnceLoaded);
} else {
Player.audio.play();
}
} catch (err) {
_logError('There was an error playing the sound. Please check the console for details.');
console.error('[4chan sounds player]', err);
}
},
/**
* Handler to start playback once the video and audio are both loaded.
*/
_playOnceLoaded: function () {
const video = Player.$(`.${ns}-video`);
if (video.readyState > 2 && Player.audio.readyState > 2) {
video.removeEventListener('loadeddata', Player.controls._playOnceLoaded);
Player.audio.removeEventListener('loadeddata', Player.controls._playOnceLoaded);
Player.audio.play();
}
},
/**
* Pause playback.
*/
pause: function () {
Player.audio && Player.audio.pause();
},
/**
* Play the next sound.
*/
next: function (force) {
Player.controls._movePlaying(1, force);
},
/**
* Play the previous sound.
*/
previous: function (force) {
Player.controls._movePlaying(-1, force);
},
_movePlaying: function (direction, force) {
if (!Player.audio) {
return;
}
try {
// If there's no sound fall out.
if (!Player.sounds.length) {
return;
}
// If there's no sound currently playing or it's not in the list then just play the first sound.
const currentIndex = Player.sounds.indexOf(Player.playing);
if (currentIndex === -1) {
return Player.play(Player.sounds[0]);
}
// Get the next index, either repeating the same, wrapping round to repeat all or just moving the index.
const nextIndex = !force && Player.config.repeat === 'one'
? currentIndex
: Player.config.repeat === 'all'
? ((currentIndex + direction) + Player.sounds.length) % Player.sounds.length
: currentIndex + direction;
const nextSound = Player.sounds[nextIndex];
nextSound && Player.play(nextSound);
} catch (err) {
_logError(`There was an error selecting the ${direction > 0 ? 'next' : 'previous'} track. Please check the console for details.`);
console.error('[4chan sounds player]', err);
}
},
/**
* Handle audio events. Sync the video up, and update the controls.
*/
handleAudioEvent: function () {
Player.controls.syncVideo();
Player.controls.updateDuration();
Player.$(`.${ns}-play-button .${ns}-play-button-display`).classList[Player.audio.paused ? 'add' : 'remove'](`${ns}-play`);
},
/**
* Sync the webm to the audio. Matches the videos time and play state to the audios.
*/
syncVideo: function () {
if (Player.playlist.isVideo) {
const paused = Player.audio.paused;
const video = Player.$(`.${ns}-video`);
if (video) {
if (Player.audio.currentTime < video.duration) {
video.currentTime = Player.audio.currentTime;
}
if (paused) {
video.pause();
} else {
video.play();
}
}
}
},
/**
* Poll for how much has loaded. I know there's the progress event but it unreliable.
*/
pollForLoading: function () {
Player._loadingPoll = Player._loadingPoll || setInterval(Player.controls.updateLoaded, 1000);
},
/**
* Stop polling for how much has loaded.
*/
stopPollingForLoading: function () {
Player._loadingPoll && clearInterval(Player._loadingPoll);
Player._loadingPoll = null;
},
/**
* Update the loading bar.
*/
updateLoaded: function () {
const length = Player.audio.buffered.length;
const size = length > 0
? (Player.audio.buffered.end(length - 1) / Player.audio.duration) * 100
: 0;
// If it's fully loaded then stop polling.
size === 100 && Player.controls.stopPollingForLoading();
Player.ui.loadedBar.style.width = size + '%';
},
/**
* Update the seek bar and the duration labels.
*/
updateDuration: function () {
if (!Player.container) {
return;
}
Player.ui.currentTime.innerHTML = toDuration(Player.audio.currentTime);
Player.ui.duration.innerHTML = ' / ' + toDuration(Player.audio.duration);
Player.controls.updateProgressBarPosition(`.${ns}-seek-bar`, Player.ui.currentTimeBar, Player.audio.currentTime, Player.audio.duration);
},
/**
* Update the volume bar.
*/
updateVolume: function () {
Player.controls.updateProgressBarPosition(`.${ns}-volume-bar`, Player.$(`.${ns}-volume-bar .${ns}-current-bar`), Player.audio.volume, 1);
},
/**
* Update a progress bar width. Adjust the margin of the circle so it's contained within the bar at both ends.
*/
updateProgressBarPosition: function (id, bar, current, total) {
current || (current = 0);
total || (total = 0);
const ratio = !total ? 0 : Math.max(0, Math.min(((current || 0) / total), 1));
bar.style.width = (ratio * 100) + '%';
if (progressBarStyleSheets[id]) {
progressBarStyleSheets[id].innerHTML = `${id} .${ns}-current-bar:after {
margin-right: ${-0.8 * (1 - ratio)}rem;
}`;
}
},
/**
* Handle the user interacting with the seek bar.
*/
handleSeek: function (e) {
e.preventDefault();
if (Player.container && Player.audio.duration && Player.audio.duration !== Infinity) {
const ratio = e.offsetX / parseInt(document.defaultView.getComputedStyle(e.eventTarget || e.target).width, 10);
Player.audio.currentTime = Player.audio.duration * ratio;
}
},
/**
* Handle the user interacting with the volume bar.
*/
handleVolume: function (e) {
e.preventDefault();
if (!Player.container) {
return;
}
const ratio = e.offsetX / parseInt(document.defaultView.getComputedStyle(e.eventTarget || e.target).width, 10);
Player.audio.volume = Math.max(0, Math.min(ratio, 1));
Player.controls.updateVolume();
}
};
/***/ }),
/***/ "./src/components/display.js":
/*!***********************************!*\
!*** ./src/components/display.js ***!
\***********************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = {
atRoot: [ 'show', 'hide' ],
delegatedEvents: {
click: {
[`.${ns}-close-button`]: 'hide'
},
fullscreenchange: {
[`.${ns}-media`]: 'display._handleFullScreenChange'
},
drop: {
[`#${ns}-container`]: 'display._handleDrop'
}
},
/**
* Create the player show/hide button in to the 4chan X header.
*/
initChanX: function () {
if (Player.display._initedChanX) {
return;
}
const shortcuts = document.getElementById('shortcuts');
if (!shortcuts) {
return;
}
Player.display._initedChanX = true;
const showIcon = createElement(`<span id="shortcut-sounds" class="shortcut brackets-wrap" data-index="0">
<a href="javascript:;" title="Sounds" class="fa fa-play-circle">Sounds</a>
</span>`);
shortcuts.insertBefore(showIcon, document.getElementById('shortcut-settings'));
showIcon.querySelector('a').addEventListener('click', Player.display.toggle);
},
/**
* Render the player.
*/
render: async function () {
try {
if (Player.container) {
document.body.removeChild(Player.container);
document.head.removeChild(Player.stylesheet);
}
// Create the main stylesheet.
Player.display.updateStylesheet();
// Create the main player. For native threads put it in the threads to get free quote previews.
const isThread = document.body.classList.contains('is_thread');
const parent = isThread && !isChanX && document.body.querySelector('.thread') || document.body;
Player.container = createElement(Player.templates.body(), parent);
Player.trigger('rendered');
} catch (err) {
_logError('There was an error rendering the sound player. Please check the console for details.');
console.error('[4chan sounds player]', err);
// Can't recover, throw.
throw err;
}
},
updateStylesheet: function () {
// Insert the stylesheet if it doesn't exist.
Player.stylesheet = Player.stylesheet || createElement('<style></style>', document.head);
Player.stylesheet.innerHTML = Player.templates.css();
},
/**
* Change what view is being shown
*/
setViewStyle: function (style) {
// Get the size and style prior to switching.
const previousStyle = Player.config.viewStyle;
const { width, height } = Player.container.getBoundingClientRect();
// Exit fullscreen before changing to a different view.
if (style !== 'fullscreen') {
document.fullscreenElement && document.exitFullscreen();
}
// Change the style.
Player.set('viewStyle', style);
Player.container.setAttribute('data-view-style', style);
// Try to reapply the pre change sizing unless it was fullscreen.
if (previousStyle !== 'fullscreen' || style === 'fullscreen') {
Player.position.resize(parseInt(width, 10), parseInt(height, 10));
}
Player.trigger('view', style, previousStyle);
},
/**
* Togle the display status of the player.
*/
toggle: function (e) {
e && e.preventDefault();
if (Player.container.style.display === 'none') {
Player.show();
} else {
Player.hide();
}
},
/**
* Hide the player. Stops polling for changes, and pauses the aduio if set to.
*/
hide: function (e) {
if (!Player.container) {
return;
}
try {
e && e.preventDefault();
Player.container.style.display = 'none';
Player.isHidden = true;
Player.trigger('hide');
} catch (err) {
_logError('There was an error hiding the sound player. Please check the console for details.');
console.error('[4chan sounds player]', err);
}
},
/**
* Show the player. Reapplies the saved position/size, and resumes loaded amount polling if it was paused.
*/
show: async function (e) {
if (!Player.container) {
return;
}
try {
e && e.preventDefault();
if (!Player.container.style.display) {
return;
}
Player.container.style.display = null;
Player.isHidden = false;
Player.trigger('show');
} catch (err) {
_logError('There was an error showing the sound player. Please check the console for details.');
console.error('[4chan sounds player]', err);
}
},
/**
* Toggle the video/image and controls fullscreen state
*/
toggleFullScreen: function () {
if (!document.fullscreenElement) {
Player.$(`.${ns}-media`).requestFullscreen();
} else if (document.exitFullscreen) {
document.exitFullscreen();
}
},
/**
* Handle file/s being dropped on the player.
*/
_handleDrop: function (e) {
e.preventDefault();
e.stopPropagation();
Player.playlist.addFromFiles(e.dataTransfer.files);
},
/**
* Handle the fullscreen state being changed
*/
_handleFullScreenChange: function () {
if (document.fullscreenElement) {
Player.display.setViewStyle('fullscreen');
Player.$(`.${ns}-image-link`).removeAttribute('href');
} else {
if (Player.playing) {
Player.$(`.${ns}-image-link`).href = Player.playing.image;
}
Player.playlist.restore();
}
}
};
/***/ }),
/***/ "./src/components/events.js":
/*!**********************************!*\
!*** ./src/components/events.js ***!
\**********************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = {
atRoot: [ 'on', 'off', 'trigger' ],
// Holder of event handlers.
_events: { },
_delegatedEvents: { },
_undelegatedEvents: { },
_audioEvents: [ ],
initialize: function () {
const eventLocations = { Player, ...Player.components };
const delegated = Player.events._delegatedEvents;
const undelegated = Player.events._undelegatedEvents;
const audio = Player.events._audioEvents;
for (let name in eventLocations) {
const comp = eventLocations[name];
for (let evt in comp.delegatedEvents || {}) {
delegated[evt] || (delegated[evt] = []);
delegated[evt].push(comp.delegatedEvents[evt]);
}
for (let evt in comp.undelegatedEvents || {}) {
undelegated[evt] || (undelegated[evt] = []);
undelegated[evt].push(comp.undelegatedEvents[evt]);
}
comp.audioEvents && (audio.push(comp.audioEvents));
}
Player.on('rendered', function () {
// Wire up delegated events on the container.
for (let evt in delegated) {
Player.container.addEventListener(evt, function (e) {
let nodes = [ e.target ];
while (nodes[nodes.length - 1] !== Player.container) {
nodes.push(nodes[nodes.length - 1].parentNode);
}
for (let node of nodes) {
for (let eventList of delegated[evt]) {
for (let selector in eventList) {
if (node.matches && node.matches(selector)) {
e.eventTarget = node;
let handler = Player.events.getHandler(eventList[selector]);
// If the handler returns false stop propogation
if (handler && handler(e) === false) {
return;
}
}
}
}
}
});
}
// Wire up undelegated events.
Player.events.addUndelegatedListeners(Player.events._undelegatedEvents);
// Wire up audio events.
for (let eventList of audio) {
for (let evt in eventList) {
Player.audio.addEventListener(evt, Player.events.getHandler(eventList[evt]));
}
}
});
},
/**
* Set, or reset, directly bound events.
*/
addUndelegatedListeners: function (events, target = document) {
for (let evt in events) {
for (let eventList of [].concat(events[evt])) {
for (let selector in eventList) {
target.querySelectorAll(selector).forEach(element => {
const handler = Player.events.getHandler(eventList[selector]);
element.removeEventListener(evt, handler);
element.addEventListener(evt, handler);
});
}
}
}
},
/**
* Create an event listener on the player.
*
* @param {String} evt The name of the events.
* @param {function} handler The handler function.
*/
on: function (evt, handler) {
Player.events._events[evt] || (Player.events._events[evt] = []);
Player.events._events[evt].push(handler);
},
/**
* Remove an event listener on the player.
*
* @param {String} evt The name of the events.
* @param {function} handler The handler function.
*/
off: function (evt, handler) {
const index = Player.events._events[evt] && Player.events._events[evt].indexOf(handler);
if (index > -1) {
Player.events._events[evt].splice(index, 1);
}
},
/**
* Trigger an event on the player.
*
* @param {String} evt The name of the events.
* @param {*} data Data passed to the handler.
*/
trigger: async function (evt, ...data) {
const events = Player.events._events[evt] || [];
for (let handler of events) {
await handler(...data);
}
},
/**
* Returns the function of Player referenced by name or a given handler function.
* @param {String|Function} handler Name to function on Player or a handler function.
*/
getHandler: function (handler) {
return typeof handler === 'string' ? _get(Player, handler) : handler;
}
};
/***/ }),
/***/ "./src/components/footer.js":
/*!**********************************!*\
!*** ./src/components/footer.js ***!
\**********************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = {
initialize: function () {
Player.userTemplate.maintain(Player.footer, 'footerTemplate');
},
render: function () {
if (Player.container) {
Player.$(`.${ns}-footer`).innerHTML = Player.templates.footer();
}
}
};
/***/ }),
/***/ "./src/components/header.js":
/*!**********************************!*\
!*** ./src/components/header.js ***!
\**********************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = {
initialize: function () {
Player.on('playsound', Player.header.render);
Player.userTemplate.maintain(Player.header, 'headerTemplate');
},
/**
* Render the player header.
*/
render: function () {
if (Player.container) {
Player.$(`.${ns}-header`).innerHTML = Player.templates.header();
}
}
};
/***/ }),
/***/ "./src/components/hotkeys.js":
/*!***********************************!*\
!*** ./src/components/hotkeys.js ***!
\***********************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
const settingsConfig = __webpack_require__(/*! ../settings */ "./src/settings.js");
module.exports = {
initialize: function () {
Player.on('rendered', Player.hotkeys.apply);
},
_keyMap: {
' ': 'space',
arrowleft: 'left',
arrowright: 'right',
arrowup: 'up',
arrowdown: 'down'
},
addHandler: () => {
Player.hotkeys.removeHandler();
document.body.addEventListener('keydown', Player.hotkeys.handle);
},
removeHandler: () => {
document.body.removeEventListener('keydown', Player.hotkeys.handle);
},
/**
* Apply the selecting hotkeys option
*/
apply: function () {
const type = Player.config.hotkeys;
Player.hotkeys.removeHandler();
Player.off('show', Player.hotkeys.addHandler);
Player.off('hide', Player.hotkeys.removeHandler);
if (type === 'always') {
// If hotkeys are always enabled then just set the handler.
Player.hotkeys.addHandler();
} else if (type === 'open') {
// If hotkeys are only enabled with the player toggle the handler as the player opens/closes.
// If the player is already open set the handler now.
if (!Player.isHidden) {
Player.hotkeys.addHandler();
}
Player.on('show', Player.hotkeys.addHandler);
Player.on('hide', Player.hotkeys.removeHandler);
}
},
/**
* Handle a keydown even on the body
*/
handle: function (e) {
// Ignore events on inputs so you can still type.
const ignoreFor = [ 'INPUT', 'SELECT', 'TEXTAREA', 'INPUT' ];
if (ignoreFor.includes(e.target.nodeName) || Player.isHidden && (Player.config.hotkeys !== 'always' || !Player.sounds.length)) {
return;
}
const k = e.key.toLowerCase();
const bindings = Player.config.hotkey_bindings || {};
// Look for a matching hotkey binding
for (let key in bindings) {
const keyDef = bindings[key];
const bindingConfig = k === keyDef.key
&& (!!keyDef.shiftKey === !!e.shiftKey) && (!!keyDef.ctrlKey === !!e.ctrlKey) && (!!keyDef.metaKey === !!e.metaKey)
&& (!keyDef.ignoreRepeat || !e.repeat)
&& settingsConfig.find(s => s.property === 'hotkey_bindings').settings.find(s => s.property === 'hotkey_bindings.' + key);
if (bindingConfig) {
e.preventDefault();
return _get(Player, bindingConfig.keyHandler)();
}
}
},
/**
* Turn a hotkey definition or key event into an input string.
*/
stringifyKey: function (key) {
let k = key.key.toLowerCase();
Player.hotkeys._keyMap[k] && (k = Player.hotkeys._keyMap[k]);
return (key.ctrlKey ? 'Ctrl+' : '') + (key.shiftKey ? 'Shift+' : '') + (key.metaKey ? 'Meta+' : '') + k;
},
/**
* Turn an input string into a hotkey definition object.
*/
parseKey: function (str) {
const keys = str.split('+');
let key = keys.pop();
Object.keys(Player.hotkeys._keyMap).find(k => Player.hotkeys._keyMap[k] === key && (key = k));
const newValue = { key };
keys.forEach(key => newValue[key.toLowerCase() + 'Key'] = true);
return newValue;
},
volumeUp: function () {
Player.audio.volume = Math.min(Player.audio.volume + 0.05, 1);
},
volumeDown: function () {
Player.audio.volume = Math.max(Player.audio.volume - 0.05, 0);
}
};
/***/ }),
/***/ "./src/components/playlist.js":
/*!************************************!*\
!*** ./src/components/playlist.js ***!
\************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
const { parseFiles, parseFileName } = __webpack_require__(/*! ../file_parser */ "./src/file_parser.js");
module.exports = {
atRoot: [ 'add', 'remove' ],
delegatedEvents: {
click: { [`.${ns}-list-item`]: 'playlist.handleSelect' },
mousemove: { [`.${ns}-list-item`]: 'playlist.positionHoverImage' },
dragstart: { [`.${ns}-list-item`]: 'playlist.handleDragStart' },
dragenter: { [`.${ns}-list-item`]: 'playlist.handleDragEnter' },
dragend: { [`.${ns}-list-item`]: 'playlist.handleDragEnd' },
dragover: { [`.${ns}-list-item`]: e => e.preventDefault() },
drop: { [`.${ns}-list-item`]: e => e.preventDefault() }
},
undelegatedEvents: {
mouseenter: {
[`.${ns}-list-item`]: 'playlist.updateHoverImage'
},
mouseleave: {
[`.${ns}-list-item`]: 'playlist.removeHoverImage'
}
},
initialize: function () {
// Keep track of the last view style so we can return to it.
Player.playlist._lastView = Player.config.viewStyle === 'playlist' || Player.config.viewStyle === 'image'
? Player.config.viewStyle
: 'playlist';
Player.on('view', style => {
// Focus the playing song when switching to the playlist.
style === 'playlist' && Player.playlist.scrollToPlaying();
// Track state.
if (style === 'playlist' || style === 'image') {
Player.playlist._lastView = style;
}
});
// Update the UI when a new sound plays, and scroll to it.
Player.on('playsound', sound => {
Player.playlist.showImage(sound);
Player.$all(`.${ns}-list-item.playing`).forEach(el => el.classList.remove('playing'));
Player.$(`.${ns}-list-item[data-id="${Player.playing.id}"]`).classList.add('playing');
Player.playlist.scrollToPlaying('nearest');
});
// Reapply filters when they change
Player.on('config:filters', Player.playlist.applyFilters);
// Listen to anything that can affect the display of hover images
Player.on('config:hoverImages', Player.playlist.setHoverImageVisibility);
Player.on('menu-open', Player.playlist.setHoverImageVisibility);
Player.on('menu-close', Player.playlist.setHoverImageVisibility);
// Maintain changes to the user templates it's dependent values
Player.userTemplate.maintain(Player.playlist, 'rowTemplate', [ 'shuffle' ]);
},
/**
* Render the playlist.
*/
render: function () {
if (!Player.container) {
return;
}
const container = Player.$(`.${ns}-list-container`);
container.innerHTML = Player.templates.list();
Player.events.addUndelegatedListeners(Player.playlist.undelegatedEvents);
Player.playlist.hoverImage = container.querySelector(`.${ns}-hover-image`);
},
/**
* Restore the last playlist or image view.
*/
restore: function () {
Player.display.setViewStyle(Player.playlist._lastView || 'playlist');
},
/**
* Update the image displayed in the player.
*/
showImage: function (sound, thumb) {
if (!Player.container) {
return;
}
let isVideo = Player.playlist.isVideo = !thumb && (sound.image.endsWith('.webm') || sound.type === 'video/webm');
try {
const img = Player.$(`.${ns}-image`);
const video = Player.$(`.${ns}-video`);
img.src = '';
img.src = isVideo || thumb ? sound.thumb : sound.image;
video.src = isVideo ? sound.image : undefined;
if (Player.config.viewStyle !== 'fullscreen') {
Player.$(`.${ns}-image-link`).href = sound.image;
}
Player.$(`.${ns}-image-link`).classList[isVideo ? 'add' : 'remove'](ns + '-show-video');
} catch (err) {
_logError('There was an error display the sound player image. Please check the console for details.');
console.error('[4chan sounds player]', err);
}
},
/**
* Switch between playlist and image view.
*/
toggleView: function (e) {
if (!Player.container) {
return;
}
e && e.preventDefault();
let style = Player.config.viewStyle === 'playlist' ? 'image' : 'playlist';
try {
Player.display.setViewStyle(style);
} catch (err) {
_logError('There was an error switching the view style. Please check the console for details.', 'warning');
console.error('[4chan sounds player]', err);
}
},
/**
* Add a new sound from the thread to the player.
*/
add: function (sound, skipRender) {
try {
const id = sound.id;
// Make sure the sound is an allowed host, not filtered, and not a duplicate.
if (!Player.acceptedSound(sound) || Player.sounds.find(sound => sound.id === id)) {
return;
}
// Add the sound with the location based on the shuffle settings.
let index = Player.config.shuffle
? Math.floor(Math.random() * Player.sounds.length - 1)
: Player.sounds.findIndex(s => Player.compareIds(s.id, id) > 1);
index < 0 && (index = Player.sounds.length);
Player.sounds.splice(index, 0, sound);
if (Player.container) {
if (!skipRender) {
// Add the sound to the playlist.
const list = Player.$(`.${ns}-list-container`);
let rowContainer = document.createElement('div');
rowContainer.innerHTML = Player.templates.list({ sounds: [ sound ] });
Player.events.addUndelegatedListeners(Player.playlist.undelegatedEvents, rowContainer);
let row = rowContainer.children[0];
if (index < Player.sounds.length - 1) {
const before = Player.$(`.${ns}-list-item[data-id="${Player.sounds[index + 1].id}"]`);
list.insertBefore(row, before);
} else {
list.appendChild(row);
}
}
// If nothing else has been added yet show the image for this sound.
if (Player.sounds.length === 1) {
// If we're on a thread with autoshow enabled then make sure the player is displayed
if (/\/thread\//.test(location.href) && Player.config.autoshow) {
Player.show();
}
Player.playlist.showImage(sound);
}
Player.trigger('add', sound);
}
} catch (err) {
_logError('There was an error adding to the sound player. Please check the console for details.');
console.log('[4chan sounds player]', sound);
console.error('[4chan sounds player]', err);
}
},
addFromFiles: function (files) {
// Check each of the files for sounds.
[ ...files ].forEach(file => {
if (!file.type.startsWith('image') && file.type !== 'video/webm') {
return;
}
const imageSrc = URL.createObjectURL(file);
const type = file.type;
let thumbSrc = imageSrc;
// If it's not a webm just use the full image as the thumbnail
if (file.type !== 'video/webm') {
return _continue();
}
// If it's a webm grab the first frame as the thumbnail
const canvas = document.createElement('canvas');
const video = document.createElement('video');
const context = canvas.getContext('2d');
video.addEventListener('loadeddata', function () {
context.drawImage(video, 0, 0);
thumbSrc = canvas.toDataURL();
_continue();
});
video.src = imageSrc;
function _continue() {
parseFileName(file.name, imageSrc, null, thumbSrc).forEach(sound => Player.add({ ...sound, local: true, type }));
}
});
},
/**
* Remove a sound
*/
remove: function (sound) {
const index = Player.sounds.indexOf(sound);
// If the playing sound is being removed then play the next sound.
if (Player.playing === sound) {
Player.pause();
Player.next(true);
}
// Remove the sound from the the list and play order.
index > -1 && Player.sounds.splice(index, 1);
// Remove the item from the list.
Player.$(`.${ns}-list-container`).removeChild(Player.$(`.${ns}-list-item[data-id="${sound.id}"]`));
Player.trigger('remove', sound);
},
/**
* Handle an playlist item being clicked. Either open/close the menu or play the sound.
*/
handleSelect: function (e) {
// Ignore if a link was clicked.
if (e.target.nodeName === 'A' || e.target.closest('a')) {
return;
}
e.preventDefault();
const id = e.eventTarget.getAttribute('data-id');
const sound = id && Player.sounds.find(sound => sound.id === id);
sound && Player.play(sound);
},
/**
* Read all the sounds from the thread again.
*/
refresh: function () {
parseFiles(document.body);
},
/**
* Toggle the hoverImages setting
*/
toggleHoverImages: function (e) {
e && e.preventDefault();
Player.set('hoverImages', !Player.config.hoverImages);
},
/**
* Only show the hover image with the setting enabled, no item menu open, and nothing being dragged.
*/
setHoverImageVisibility: function () {
const container = Player.$(`.${ns}-list-container`);
const hideImage = !Player.config.hoverImages
|| Player.playlist._dragging
|| container.querySelector(`.${ns}-item-menu`);
container.classList[hideImage ? 'add' : 'remove'](`${ns}-hide-hover-image`);
},
/**
* Set the displayed hover image and reposition.
*/
updateHoverImage: function (e) {
const id = e.currentTarget.getAttribute('data-id');
const sound = Player.sounds.find(sound => sound.id === id);
Player.playlist.hoverImage.style.display = 'block';
Player.playlist.hoverImage.setAttribute('src', sound.thumb);
Player.playlist.positionHoverImage(e);
},
/**
* Reposition the hover image to follow the cursor.
*/
positionHoverImage: function (e) {
const { width, height } = Player.playlist.hoverImage.getBoundingClientRect();
const maxX = document.documentElement.clientWidth - width - 5;
Player.playlist.hoverImage.style.left = (Math.min(e.clientX, maxX) + 5) + 'px';
Player.playlist.hoverImage.style.top = (e.clientY - height - 10) + 'px';
},
/**
* Hide the hover image when nothing is being hovered over.
*/
removeHoverImage: function () {
Player.playlist.hoverImage.style.display = 'none';
},
/**
* Start dragging a playlist item.
*/
handleDragStart: function (e) {
Player.playlist._dragging = e.eventTarget;
Player.playlist.setHoverImageVisibility();
e.eventTarget.classList.add(`${ns}-dragging`);
e.dataTransfer.setDragImage(new Image(), 0, 0);
e.dataTransfer.dropEffect = 'move';
e.dataTransfer.setData('text/plain', e.eventTarget.getAttribute('data-id'));
},
/**
* Swap a playlist item when it's dragged over another item.
*/
handleDragEnter: function (e) {
if (!Player.playlist._dragging) {
return;
}
e.preventDefault();
const moving = Player.playlist._dragging;
const id = moving.getAttribute('data-id');
let before = e.target.closest && e.target.closest(`.${ns}-list-item`);
if (!before || moving === before) {
return;
}
const movingIdx = Player.sounds.findIndex(s => s.id === id);
const list = moving.parentNode;
// If the item is being moved down it need inserting before the node after the one it's dropped on.
const position = moving.compareDocumentPosition(before);
if (position & 0x04) {
before = before.nextSibling;
}
// Move the element and sound.
// If there's nothing to go before then append.
if (before) {
const beforeId = before.getAttribute('data-id');
const beforeIdx = Player.sounds.findIndex(s => s.id === beforeId);
const insertIdx = movingIdx < beforeIdx ? beforeIdx - 1 : beforeIdx;
list.insertBefore(moving, before);
Player.sounds.splice(insertIdx, 0, Player.sounds.splice(movingIdx, 1)[0]);
} else {
Player.sounds.push(Player.sounds.splice(movingIdx, 1)[0]);
list.appendChild(moving);
}
Player.trigger('order');
},
/**
* Start dragging a playlist item.
*/
handleDragEnd: function (e) {
if (!Player.playlist._dragging) {
return;
}
e.preventDefault();
delete Player.playlist._dragging;
e.eventTarget.classList.remove(`${ns}-dragging`);
Player.playlist.setHoverImageVisibility();
},
/**
* Scroll to the playing item, unless there is an open menu in the playlist.
*/
scrollToPlaying: function (type = 'center') {
if (Player.$(`.${ns}-list-container .${ns}-item-menu`)) {
return;
}
const playing = Player.$(`.${ns}-list-item.playing`);
playing && playing.scrollIntoView({ block: type });
},
/**
* Remove any user filtered items from the playlist.
*/
applyFilters: function () {
Player.sounds.filter(sound => !Player.acceptedSound(sound)).forEach(Player.playlist.remove);
}
};
/***/ }),
/***/ "./src/components/position.js":
/*!************************************!*\
!*** ./src/components/position.js ***!
\************************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = {
delegatedEvents: {
mousedown: {
[`.${ns}-header`]: 'position.initMove',
[`.${ns}-expander`]: 'position.initResize'
}
},
initialize: function () {
// Apply the last position/size, and post width limiting, when the player is shown.
Player.on('show', async function () {
const [ top, left ] = (await GM.getValue(ns + '.position') || '').split(':');
const [ width, height ] = (await GM.getValue(ns + '.size') || '').split(':');
+top && +left && Player.position.move(top, left, true);
+width && +height && Player.position.resize(width, height);
if (Player.config.limitPostWidths) {
Player.position.setPostWidths();
window.addEventListener('scroll', Player.position.setPostWidths);
}
});
// Remove post width limiting when the player is hidden.
Player.on('hide', function () {
Player.position.setPostWidths();
window.removeEventListener('scroll', Player.position.setPostWidths);
});
// Reapply the post width limiting config values when they're changed.
Player.on('config', prop => {
if (prop === 'limitPostWidths' || prop === 'minPostWidth') {
window.removeEventListener('scroll', Player.position.setPostWidths);
Player.position.setPostWidths();
if (Player.config.limitPostWidths) {
window.addEventListener('scroll', Player.position.setPostWidths);
}
}
});
// Remove post width limit from inline quotes
new MutationObserver(function () {
document.querySelectorAll('#hoverUI .postContainer, .inline .postContainer, .backlink_container article').forEach(post => {
post.style.maxWidth = null;
post.style.minWidth = null;
});
}).observe(document.body, {
childList: true,
subtree: true
});
},
/**
* Applies a max width to posts next to the player so they don't get hidden behind it.
*/
setPostWidths: function () {
const offset = (document.documentElement.clientWidth - Player.container.offsetLeft) + 10;
const selector = is4chan ? '.thread > .postContainer' : '.posts > article.post';
const enabled = !Player.isHidden && Player.config.limitPostWidths;
const startY = Player.container.offsetTop;
const endY = Player.container.getBoundingClientRect().height + startY;
document.querySelectorAll(selector).forEach(post => {
const rect = enabled && post.getBoundingClientRect();
const limitWidth = enabled && rect.top + rect.height > startY && rect.top < endY;
post.style.maxWidth = limitWidth ? `calc(100% - ${offset}px)` : null;
post.style.minWidth = limitWidth && Player.config.minPostWidth ? `${Player.config.minPostWidth}` : null;
});
},
/**
* Handle the user grabbing the expander.
*/
initResize: function initDrag(e) {
e.preventDefault();
Player._startX = e.clientX;
Player._startY = e.clientY;
let { width, height } = Player.container.getBoundingClientRect();
Player._startWidth = width;
Player._startHeight = height;
document.documentElement.addEventListener('mousemove', Player.position.doResize, false);
document.documentElement.addEventListener('mouseup', Player.position.stopResize, false);
},
/**
* Handle the user dragging the expander.
*/
doResize: function (e) {
e.preventDefault();
Player.position.resize(Player._startWidth + e.clientX - Player._startX, Player._startHeight + e.clientY - Player._startY);
},
/**
* Handle the user releasing the expander.
*/
stopResize: function () {
const { width, height } = Player.container.getBoundingClientRect();
document.documentElement.removeEventListener('mousemove', Player.position.doResize, false);
document.documentElement.removeEventListener('mouseup', Player.position.stopResize, false);
GM.setValue(ns + '.size', width + ':' + height);
},
/**
* Resize the player.
*/
resize: function (width, height) {
if (!Player.container || Player.config.viewStyle === 'fullscreen') {
return;
}
const { bottom } = Player.position.getHeaderOffset();
// Make sure the player isn't going off screen.
height = Math.min(height, document.documentElement.clientHeight - Player.container.offsetTop - bottom);
width = Math.min(width - 2, document.documentElement.clientWidth - Player.container.offsetLeft);
Player.container.style.width = width + 'px';
// Change the height of the playlist or image.
const heightElement = Player.config.viewStyle === 'playlist' ? Player.$(`.${ns}-list-container`)
: Player.config.viewStyle === 'image' ? Player.$(`.${ns}-image-link`)
: Player.config.viewStyle === 'settings' ? Player.$(`.${ns}-settings`)
: Player.config.viewStyle === 'threads' ? Player.$(`.${ns}-threads`) : null;
const offset = Player.container.getBoundingClientRect().height - heightElement.getBoundingClientRect().height;
heightElement.style.height = (height - offset) + 'px';
},
/**
* Handle the user grabbing the header.
*/
initMove: function (e) {
e.preventDefault();
Player.$(`.${ns}-header`).style.cursor = 'grabbing';
// Try to reapply the current sizing to fix oversized winows.
const { width, height } = Player.container.getBoundingClientRect();
Player.position.resize(width, height);
Player._offsetX = e.clientX - Player.container.offsetLeft;
Player._offsetY = e.clientY - Player.container.offsetTop;
document.documentElement.addEventListener('mousemove', Player.position.doMove, false);
document.documentElement.addEventListener('mouseup', Player.position.stopMove, false);
},
/**
* Handle the user dragging the header.
*/
doMove: function (e) {
e.preventDefault();
Player.position.move(e.clientX - Player._offsetX, e.clientY - Player._offsetY);
},
/**
* Handle the user releasing the heaer.
*/
stopMove: function () {
document.documentElement.removeEventListener('mousemove', Player.position.doMove, false);
document.documentElement.removeEventListener('mouseup', Player.position.stopMove, false);
Player.$(`.${ns}-header`).style.cursor = null;
GM.setValue(ns + '.position', parseInt(Player.container.style.left, 10) + ':' + parseInt(Player.container.style.top, 10));
},
/**
* Move the player.
*/
move: function (x, y, allowOffscreen) {
if (!Player.container) {
return;
}
const { top, bottom } = Player.position.getHeaderOffset();
// Ensure the player stays fully within the window.
const { width, height } = Player.container.getBoundingClientRect();
const maxX = allowOffscreen ? Infinity : document.documentElement.clientWidth - width;
const maxY = allowOffscreen ? Infinity : document.documentElement.clientHeight - height - bottom;
// Move the window.
Player.container.style.left = Math.max(0, Math.min(x, maxX)) + 'px';
Player.container.style.top = Math.max(top, Math.min(y, maxY)) + 'px';
if (Player.config.limitPostWidths) {
Player.position.setPostWidths();
}
},
/**
* Get the offset from the top or bottom required for the 4chan X header.
*/
getHeaderOffset: function () {
const docClasses = document.documentElement.classList;
const hasChanXHeader = docClasses.contains('fixed');
const headerHeight = hasChanXHeader ? document.querySelector('#header-bar').getBoundingClientRect().height : 0;
const top = hasChanXHeader && docClasses.contains('top-header') ? headerHeight : 0;
const bottom = hasChanXHeader && docClasses.contains('bottom-header') ? headerHeight : 0;
return { top, bottom };
}
};
/***/ }),
/***/ "./src/components/settings.js":
/*!************************************!*\
!*** ./src/components/settings.js ***!
\************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
const settingsConfig = __webpack_require__(/*! settings */ "./src/settings.js");
module.exports = {
atRoot: [ 'set' ],
delegatedEvents: {
click: {
[`.${ns}-config-button`]: 'settings.toggle',
[`.${ns}-settings .${ns}-heading-action`]: 'settings.handleAction',
},
focusout: {
[`.${ns}-settings input, .${ns}-settings textarea`]: 'settings.handleChange'
},
change: {
[`.${ns}-settings input[type=checkbox], .${ns}-settings select`]: 'settings.handleChange'
},
keydown: {
[`.${ns}-key-input`]: 'settings.handleKeyChange'
}
},
initialize: async function () {
// Apply the default board theme as default.
Player.settings.applyBoardTheme();
// Apply the default config.
Player.config = settingsConfig.reduce(function reduceSettings(config, setting) {
if (setting.settings) {
setting.settings.forEach(subSetting => {
let _setting = { ...setting, ...subSetting };
_set(config, _setting.property, _setting.default);
});
return config;
}
return _set(config, setting.property, setting.default);
}, {});
// Load the user config.
await Player.settings.load();
// Listen for the player closing to apply the pause on hide setting.
Player.on('hide', function () {
if (Player.config.pauseOnHide) {
Player.pause();
}
});
},
render: function () {
if (Player.container) {
Player.$(`.${ns}-settings`).innerHTML = Player.templates.settings();
}
},
forceBoardTheme: function () {
Player.settings.applyBoardTheme(true);
Player.settings.save();
},
applyBoardTheme: function (force) {
// Create a reply element to gather the style from
const div = createElement(`<div class="${is4chan ? 'post reply style-fetcher' : 'post_wrapper'}"></div>`, document.body);
const style = document.defaultView.getComputedStyle(div);
// Apply the computed style to the color config.
const colorSettingMap = {
'colors.text': 'color',
'colors.background': 'backgroundColor',
'colors.odd_row': 'backgroundColor',
'colors.border': 'borderBottomColor',
// If the border is the same color as the text don't use it as a background color.
'colors.even_row': style.borderBottomColor === style.color ? 'backgroundColor' : 'borderBottomColor'
};
settingsConfig.find(s => s.property === 'colors').settings.forEach(setting => {
const updateConfig = force || (setting.default === _get(Player.config, setting.property));
colorSettingMap[setting.property] && (setting.default = style[colorSettingMap[setting.property]]);
updateConfig && Player.set(setting.property, setting.default, { bypassSave: true, bypassRender: true });
});
// Clean up the element.
document.body.removeChild(div);
// Updated the stylesheet if it exists.
Player.stylesheet && Player.display.updateStylesheet();
// Re-render the settings if needed.
Player.settings.render();
},
/**
* Update a setting.
*/
set: function (property, value, { bypassSave, bypassRender, silent } = {}) {
const previousValue = _get(Player.config, property);
_set(Player.config, property, value);
!silent && Player.trigger('config', property, value, previousValue);
!silent && Player.trigger('config:' + property, value, previousValue);
!bypassSave && Player.settings.save();
!bypassRender && Player.settings.findDefault(property).showInSettings && Player.settings.render();
},
/**
* Reset a setting to the default value
*/
reset: function (property) {
let settingConfig = Player.settings.findDefault(property);
Player.set(property, settingConfig.default);
},
/**
* Persist the player settings.
*/
save: function () {
try {
// Filter settings that have been modified from the default.
const settings = settingsConfig.reduce(function _handleSetting(settings, setting) {
if (setting.settings) {
setting.settings.forEach(subSetting => _handleSetting(settings, {
property: setting.property,
default: setting.default,
...subSetting
}));
} else {
const userVal = _get(Player.config, setting.property);
if (userVal !== undefined && userVal !== setting.default) {
_set(settings, setting.property, userVal);
}
}
return settings;
}, {});
// Don't save "fullscreen" view style;
if (settings.viewStyle === 'fullscreen') {
settings.viewStyle = Player.playlist._lastView || 'playlist';
}
// Save the settings.
return GM.setValue(ns + '.settings', JSON.stringify(settings));
} catch (err) {
_logError('There was an error saving the sound player settings. Please check the console for details.');
console.error('[4chan sounds player]', err);
}
},
/**
* Restore the saved player settings.
*/
load: async function () {
try {
let settings = await GM.getValue(ns + '.settings');
if (!settings) {
return;
}
try {
settings = JSON.parse(settings);
settingsConfig.forEach(function _handleSetting(setting) {
if (setting.settings) {
return setting.settings.forEach(subSetting => _handleSetting({
property: setting.property,
default: setting.default,
...subSetting
}));
}
const userVal = _get(settings, setting.property);
if (userVal !== undefined) {
Player.set(setting.property, userVal, { bypassSave: true, silent: true });
}
});
} catch (e) {
console.error(e);
return;
}
} catch (err) {
_logError('There was an error loading the sound player settings. Please check the console for details.');
console.error('[4chan sounds player]', err);
}
},
/**
* Find a setting in the default configuration.
*/
findDefault: function (property) {
let settingConfig;
settingsConfig.find(function (setting) {
if (setting.property === property) {
return settingConfig = setting;
}
if (setting.settings) {
let subSetting = setting.settings.find(_setting => _setting.property === property);
return subSetting && (settingConfig = { ...setting, settings: null, ...subSetting });
}
return false;
});
return settingConfig || { property };
},
/**
* Toggle whether the player or settings are displayed.
*/
toggle: function (e) {
e && e.preventDefault();
// Blur anything focused so the change is applied.
let focused = Player.$(`.${ns}-settings :focus`);
focused && focused.blur();
if (Player.config.viewStyle === 'settings') {
Player.playlist.restore();
} else {
Player.display.setViewStyle('settings');
}
},
/**
* Handle the user making a change in the settings view.
*/
handleChange: function (e) {
try {
const input = e.eventTarget;
const property = input.getAttribute('data-property');
let settingConfig = Player.settings.findDefault(property);
// Get the new value of the setting.
const currentValue = _get(Player.config, property);
let newValue = input[input.getAttribute('type') === 'checkbox' ? 'checked' : 'value'];
if (settingConfig.parse) {
newValue = _get(Player, settingConfig.parse)(newValue);
}
if (settingConfig && settingConfig.split) {
newValue = newValue.split(decodeURIComponent(settingConfig.split));
}
// Not the most stringent check but enough to avoid some spamming.
if (currentValue !== newValue) {
// Update the setting.
Player.set(property, newValue, { bypassRender: true });
// Update the stylesheet reflect any changes.
Player.stylesheet.innerHTML = Player.templates.css();
}
// Run any handler required by the value changing
settingConfig && settingConfig.handler && _get(Player, settingConfig.handler, () => null)(newValue);
} catch (err) {
_logError('There was an error updating the setting. Please check the console for details.');
console.error('[4chan sounds player]', err);
}
},
/**
* Converts a key event in an input to a string representation set as the input value.
*/
handleKeyChange: function (e) {
e.preventDefault();
if (e.key === 'Shift' || e.key === 'Control' || e.key === 'Meta') {
return;
}
e.eventTarget.value = Player.hotkeys.stringifyKey(e);
},
/**
* Handle an action link next to a heading being clicked.
*/
handleAction: function (e) {
e.preventDefault();
const property = e.eventTarget.getAttribute('data-property');
const handlerName = e.eventTarget.getAttribute('data-handler');
const handler = _get(Player, handlerName);
handler && handler(property);
}
};
/***/ }),
/***/ "./src/components/threads.js":
/*!***********************************!*\
!*** ./src/components/threads.js ***!
\***********************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
const { parseFileName } = __webpack_require__(/*! ../file_parser */ "./src/file_parser.js");
const { get } = __webpack_require__(/*! ../api */ "./src/api.js");
const boardsURL = 'https://a.4cdn.org/boards.json';
const catalogURL = 'https://a.4cdn.org/%s/catalog.json';
module.exports = {
boardList: null,
soundThreads: null,
displayThreads: {},
selectedBoards: [ 'a', 'v', 'k', 'jp', 'trash' ],
showAllBoards: false,
delegatedEvents: {
click: {
[`.${ns}-threads-button`]: 'threads.toggle',
[`.${ns}-fetch-threads-link`]: 'threads.fetch',
[`.${ns}-all-boards-link`]: 'threads.toggleBoardList'
},
keyup: {
[`.${ns}-threads-filter`]: e => Player.threads.filter(e.eventTarget.value)
},
change: {
[`.${ns}-threads input[type=checkbox]`]: 'threads.toggleBoard'
}
},
initialize: function () {
Player.threads.hasParser = is4chan && typeof Parser !== 'undefined';
// If the native Parser hasn't been intialised chuck customSpoiler on it so we can call it for threads.
// You shouldn't do things like this. We can fall back to the table view if it breaks though.
if (Player.threads.hasParser && !Parser.customSpoiler) {
Parser.customSpoiler = {};
}
Player.on('show', Player.threads._initialFetch);
Player.on('view', Player.threads._initialFetch);
Player.on('rendered', Player.threads.afterRender);
Player.on('config:threadsViewStyle', Player.threads.render);
},
/**
* Fetch the threads when the threads view is opened for the first time.
*/
_initialFetch: function () {
if (Player.container && Player.config.viewStyle === 'threads' && Player.threads.boardList === null) {
Player.threads.fetchBoards(true);
}
},
render: function () {
if (Player.container) {
Player.$(`.${ns}-threads`).innerHTML = Player.templates.threads();
Player.threads.afterRender();
}
},
/**
* Render the threads and apply the board styling after the view is rendered.
*/
afterRender: function () {
const threadList = Player.$(`.${ns}-thread-list`);
if (threadList) {
const bodyStyle = document.defaultView.getComputedStyle(document.body);
threadList.style.background = bodyStyle.backgroundColor;
threadList.style.backgroundImage = bodyStyle.backgroundImage;
threadList.style.backgroundRepeat = bodyStyle.backgroundRepeat;
threadList.style.backgroundPosition = bodyStyle.backgroundPosition;
}
Player.threads.renderThreads();
},
/**
* Render just the threads.
*/
renderThreads: function () {
if (!Player.threads.hasParser || Player.config.threadsViewStyle === 'table') {
Player.$(`.${ns}-threads-body`).innerHTML = Player.templates.threadList();
} else {
try {
const list = Player.$(`.${ns}-thread-list`);
for (let board in Player.threads.displayThreads) {
// Create a board title
const boardConf = Player.threads.boardList.find(boardConf => boardConf.board === board);
const boardTitle = `/${boardConf.board}/ - ${boardConf.title}`;
createElement(`<div class="boardBanner"><div class="boardTitle">${boardTitle}</div></div>`, list);
// Add each thread for the board
const threads = Player.threads.displayThreads[board];
for (let i = 0; i < threads.length; i++) {
list.appendChild(Parser.buildHTMLFromJSON.call(Parser, threads[i], threads[i].board, true, true));
// Add a line under each thread
createElement('<hr>', list);
}
}
} catch (err) {
_logError('Unable to display the threads board view.', 'warning');
// If there was an error fall back to the table view.
Player.set('threadsViewStyle', 'table');
Player.renderThreads();
}
}
},
/**
* Render just the board selection.
*/
renderBoards: function () {
Player.$(`.${ns}-thread-board-list`).innerHTML = Player.templates.threadBoards();
},
/**
* Toggle the threads view.
*/
toggle: function (e) {
e && e.preventDefault();
if (Player.config.viewStyle === 'threads') {
Player.playlist.restore();
} else {
Player.display.setViewStyle('threads');
}
},
/**
* Switch between showing just the selected boards and all boards.
*/
toggleBoardList: function () {
Player.threads.showAllBoards = !Player.threads.showAllBoards;
Player.$(`.${ns}-all-boards-link`).innerHTML = Player.threads.showAllBoards ? 'Selected Only' : 'Show All';
Player.threads.renderBoards();
},
/**
* Select/deselect a board.
*/
toggleBoard: function (e) {
const board = e.eventTarget.value;
const selected = e.eventTarget.checked;
if (selected) {
!Player.threads.selectedBoards.includes(board) && Player.threads.selectedBoards.push(board);
} else {
Player.threads.selectedBoards = Player.threads.selectedBoards.filter(b => b !== board);
}
},
/**
* Fetch the board list from the 4chan API.
*/
fetchBoards: async function (fetchThreads) {
Player.threads.loading = true;
Player.threads.render();
Player.threads.boardList = (await get(boardsURL)).boards;
if (fetchThreads) {
Player.threads.fetch();
} else {
Player.threads.loading = false;
Player.threads.render();
}
},
/**
* Fetch the catalog for each selected board and search for sounds in OPs.
*/
fetch: async function (e) {
e && e.preventDefault();
Player.threads.loading = true;
Player.threads.render();
if (!Player.threads.boardList) {
try {
await Player.threads.fetchBoards();
} catch (err) {
_logError('Failed to fetch the boards configuration.');
console.error(err);
return;
}
}
const allThreads = [];
try {
await Promise.all(Player.threads.selectedBoards.map(async board => {
const boardConf = Player.threads.boardList.find(boardConf => boardConf.board === board);
if (!boardConf) {
return;
}
const pages = boardConf && await get(catalogURL.replace('%s', board));
(pages || []).forEach(({ page, threads }) => {
allThreads.push(...threads.map(thread => Object.assign(thread, { board, page, ws_board: boardConf.ws_board })));
});
}));
Player.threads.soundThreads = allThreads.filter(thread => {
const sounds = parseFileName(thread.filename, `https://i.4cdn.org/${thread.board}/${thread.tim}${thread.ext}`, thread.no, `https://i.4cdn.org/${thread.board}/${thread.tim}s${thread.ext}`, thread.md5);
return sounds.length;
});
} catch (err) {
_logError('Failed to search for sounds threads.');
console.error(err);
}
Player.threads.loading = false;
Player.threads.filter(Player.$(`.${ns}-threads-filter`).value, true);
Player.threads.render();
},
/**
* Apply the filter input to the already fetched threads.
*/
filter: function (search, skipRender) {
Player.threads.filterValue = search || '';
if (Player.threads.soundThreads === null) {
return;
}
Player.threads.displayThreads = Player.threads.soundThreads.reduce((threadsByBoard, thread) => {
if (!search || thread.sub && thread.sub.includes(search) || thread.com && thread.com.includes(search)) {
threadsByBoard[thread.board] || (threadsByBoard[thread.board] = []);
threadsByBoard[thread.board].push(thread);
}
return threadsByBoard;
}, {});
!skipRender && Player.threads.renderThreads();
}
};
/***/ }),
/***/ "./src/components/user-template.js":
/*!*****************************************!*\
!*** ./src/components/user-template.js ***!
\*****************************************/
/*! no static exports found */
/***/ (function(module, exports) {
const buttons = [
{
property: 'repeat',
tplName: 'repeat',
class: `${ns}-repeat-button`,
values: {
all: { attrs: [ 'title="Repeat All"' ], text: '[RA]', icon: 'fa-repeat' },
one: { attrs: [ 'title="Repeat One"' ], text: '[R1]', icon: 'fa-repeat fa-repeat-one' },
none: { attrs: [ 'title="No Repeat"' ], text: '[R0]', icon: 'fa-repeat disabled' }
}
},
{
property: 'shuffle',
tplName: 'shuffle',
class: `${ns}-shuffle-button`,
values: {
true: { attrs: [ 'title="Shuffled"' ], text: '[S]', icon: 'fa-random' },
false: { attrs: [ 'title="Ordered"' ], text: '[O]', icon: 'fa-random disabled' }
}
},
{
property: 'viewStyle',
tplName: 'playlist',
class: `${ns}-viewStyle-button`,
values: {
playlist: { attrs: [ 'title="Hide Playlist"' ], text: '[+]', icon: 'fa-compress' },
image: { attrs: [ 'title="Show Playlist"' ], text: '[-]', icon: 'fa-expand' }
}
},
{
property: 'hoverImages',
tplName: 'hover-images',
class: `${ns}-hoverImages-button`,
values: {
true: { attrs: [ 'title="Hover Images Enabled"' ], text: '[H]', icon: 'fa-picture-o' },
false: { attrs: [ 'title="Hover Images Disabled"' ], text: '[-]', icon: 'fa-picture-o disabled' }
}
},
{
tplName: 'add',
class: `${ns}-add-button`,
icon: 'fa-plus',
text: '+',
attrs: [ 'title="Add local files"' ]
},
{
tplName: 'reload',
class: `${ns}-reload-button`,
icon: 'fa-refresh',
text: '[R]',
attrs: [ 'title="Reload the playlist"' ]
},
{
tplName: 'settings',
class: `${ns}-config-button`,
icon: 'fa-wrench',
text: '[S]',
attrs: [ 'title="Settings"' ]
},
{
tplName: 'threads',
class: `${ns}-threads-button`,
icon: 'fa-search',
text: '[T]',
attrs: [ 'title="Threads"' ]
},
{
tplName: 'close',
class: `${ns}-close-button`,
icon: 'fa-times',
text: 'X',
attrs: [ 'title="Hide the player"' ]
},
{
tplName: 'playing',
requireSound: true,
class: `${ns}-playing-jump-link`,
text: 'Playing',
attrs: [ 'title="Scroll the playlist currently playing sound."' ]
},
{
tplName: 'post',
requireSound: true,
icon: 'fa-comment-o',
text: 'Post',
attrs: data => [
`href=${'#' + (is4chan ? 'p' : '') + data.sound.post}`,
'title="Jump to the post for the current sound"'
]
},
{
tplName: 'image',
requireSound: true,
icon: 'fa-image',
text: 'i',
attrs: data => [
`href=${data.sound.image}`,
'title="Open the image in a new tab"',
'target="_blank"'
]
},
{
tplName: 'sound',
requireSound: true,
href: data => data.sound.src,
icon: 'fa-volume-up',
text: 's',
attrs: data => [
`href=${data.sound.src}`,
'title="Open the sound in a new tab"',
'target="blank"'
]
},
{
tplName: 'dl-image',
requireSound: true,
class: `${ns}-download-link`,
icon: 'fa-file-image-o',
text: 'i',
attrs: data => [
'title="Download the image with the original filename"',
`data-src="${data.sound.image}"`,
`data-name="${data.sound.filename}"`
]
},
{
tplName: 'dl-sound',
requireSound: true,
class: `${ns}-download-link`,
icon: 'fa-file-sound-o',
text: 's',
attrs: data => [
'title="Download the sound"',
`data-src="${data.sound.src}"`
]
},
{
tplName: 'menu',
requireSound: true,
class: `${ns}-item-menu-button`,
icon: 'fa-angle-down',
text: '▼',
attrs: data => [ `data-id=${data.sound.id}` ]
}
];
// Regex for replacements
const playingRE = /p: ?{([^}]*)}/g;
const hoverRE = /h: ?{([^}]*)}/g;
const buttonRE = new RegExp(`(${buttons.map(option => option.tplName).join('|')})-(?:button|link)(?:\\:"([^"]+?)")?`, 'g');
const soundNameRE = /sound-name/g;
const soundIndexRE = /sound-index/g;
const soundCountRE = /sound-count/g;
// Hold information on which config values components templates depend on.
const componentDeps = [ ];
module.exports = {
buttons,
delegatedEvents: {
click: {
[`.${ns}-playing-jump-link`]: () => Player.playlist.scrollToPlaying('center'),
[`.${ns}-viewStyle-button`]: 'playlist.toggleView',
[`.${ns}-hoverImages-button`]: 'playlist.toggleHoverImages',
[`.${ns}-remove-link`]: 'userTemplate._handleRemove',
[`.${ns}-filter-link`]: 'userTemplate._handleFilter',
[`.${ns}-download-link`]: 'userTemplate._handleDownload',
[`.${ns}-shuffle-button`]: 'userTemplate._handleShuffle',
[`.${ns}-repeat-button`]: 'userTemplate._handleRepeat',
[`.${ns}-reload-button`]: noDefault('playlist.refresh'),
[`.${ns}-add-button`]: noDefault(() => Player.$(`.${ns}-file-input`).click()),
[`.${ns}-item-menu-button`]: 'userTemplate._handleMenu'
},
change: {
[`.${ns}-file-input`]: 'userTemplate._handleFileSelect'
}
},
undelegatedEvents: {
click: {
body: 'userTemplate._closeMenus'
},
keydown: {
body: e => e.key === 'Escape' && Player.userTemplate._closeMenus()
}
},
initialize: function () {
Player.on('config', Player.userTemplate._handleConfig);
Player.on('playsound', () => Player.userTemplate._handleEvent('playsound'));
Player.on('add', () => Player.userTemplate._handleEvent('add'));
Player.on('remove', () => Player.userTemplate._handleEvent('remove'));
Player.on('order', () => Player.userTemplate._handleEvent('order'));
},
/**
* Build a user template.
*/
build: function (data) {
const outerClass = data.outerClass || '';
const name = data.sound && data.sound.title || data.defaultName;
// Apply common template replacements
let html = data.template
.replace(playingRE, Player.playing && Player.playing === data.sound ? '$1' : '')
.replace(hoverRE, `<span class="${ns}-hover-display ${outerClass}">$1</span>`)
.replace(buttonRE, function (full, type, text) {
let buttonConf = buttons.find(conf => conf.tplName === type);
if (buttonConf.requireSound && !data.sound) {
return '';
}
// If the button config has sub values then extend the base config with the selected sub value.
// Which value is to use is taken from the `property` in the base config of the player config.
// This gives us different state displays.
if (buttonConf.values) {
buttonConf = {
...buttonConf,
...buttonConf.values[_get(Player.config, buttonConf.property)] || buttonConf.values[Object.keys(buttonConf.values)[0]]
};
}
const attrs = typeof buttonConf.attrs === 'function' ? buttonConf.attrs(data) : buttonConf.attrs || [];
attrs.some(attr => attr.startsWith('href')) || attrs.push('href=javascript:;');
(buttonConf.class || outerClass) && attrs.push(`class="${buttonConf.class || ''} ${outerClass || ''}"`);
if (!text) {
text = buttonConf.icon
? `<span class="fa ${buttonConf.icon}">${buttonConf.text}</span>`
: buttonConf.text;
}
return `<a ${attrs.join(' ')}>${text}</a>`;
})
.replace(soundNameRE, name ? `<div class="fc-sounds-col fc-sounds-truncate-text"><span title="${name}">${name}</span></div>` : '')
.replace(soundIndexRE, data.sound ? Player.sounds.indexOf(data.sound) + 1 : 0)
.replace(soundCountRE, Player.sounds.length)
.replace(/%v/g, "2.0.1");
// Apply any specific replacements
if (data.replacements) {
for (let k of Object.keys(data.replacements)) {
html = html.replace(new RegExp(k, 'g'), data.replacements[k]);
}
}
return html;
},
/**
* Sets up a components to render when the template or values within it are changed.
*/
maintain: function (component, property, alwaysRenderFor = []) {
componentDeps.push({
component,
property,
...Player.userTemplate.findDependencies(property),
alwaysRenderFor
});
},
/**
* Find all the config dependent values in a template.
*/
findDependencies: function (property, template) {
template || (template = _get(Player.config, property));
// Figure out what events should trigger a render.
const events = [];
// add/remove should render templates showing the count.
// playsound should render templates showing the playing sounds name/index.
// order should render templates showing a sounds index.
const hasCount = soundCountRE.test(template);
const hasName = soundNameRE.test(template);
const hasIndex = soundIndexRE.test(template);
hasCount && events.push('add', 'remove');
property !== 'rowTemplate' && (hasName || hasIndex) && events.push('playsound');
hasIndex && events.push('order');
// Find which buttons the template includes that are dependent on config values.
const config = [];
let match;
while ((match = buttonRE.exec(template)) !== null) {
// If user text is given then the display doesn't change.
if (!match[2]) {
let type = match[1];
let buttonConf = buttons.find(conf => conf.tplName === type);
if (buttonConf.property) {
config.push(buttonConf.property);
}
}
}
return { events, config };
},
/**
* When a config value is changed check if any component dependencies are affected.
*/
_handleConfig: function (property, value) {
// Check if a template for a components was updated.
componentDeps.forEach(depInfo => {
if (depInfo.property === property) {
Object.assign(depInfo, Player.userTemplate.findDependencies(property, value));
depInfo.component.render();
}
});
// Check if any components are dependent on the updated property.
componentDeps.forEach(depInfo => {
if (depInfo.alwaysRenderFor.includes(property) || depInfo.config.includes(property)) {
depInfo.component.render();
}
});
},
/**
* When a player event is triggered check if any component dependencies are affected.
*/
_handleEvent: function (type) {
// Check if any components are dependent on the updated property.
componentDeps.forEach(depInfo => {
if (depInfo.events.includes(type)) {
depInfo.component.render();
}
});
},
/**
* Add local files.
*/
_handleFileSelect: function (e) {
e.preventDefault();
const input = e.eventTarget;
Player.playlist.addFromFiles(input.files);
},
/**
* Toggle the repeat style.
*/
_handleRepeat: function (e) {
try {
e.preventDefault();
const values = [ 'all', 'one', 'none' ];
const current = values.indexOf(Player.config.repeat);
Player.set('repeat', values[(current + 4) % 3]);
} catch (err) {
_logError('There was an error changing the repeat setting. Please check the console for details.', 'warning');
console.error('[4chan sounds player]', err);
}
},
/**
* Toggle the shuffle style.
*/
_handleShuffle: function (e) {
try {
e.preventDefault();
Player.set('shuffle', !Player.config.shuffle);
Player.header.render();
// Update the play order.
if (!Player.config.shuffle) {
Player.sounds.sort((a, b) => Player.compareIds(a.id, b.id));
} else {
const sounds = Player.sounds;
for (let i = sounds.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[ sounds[i], sounds[j] ] = [ sounds[j], sounds[i] ];
}
}
Player.trigger('order');
} catch (err) {
_logError('There was an error changing the shuffle setting. Please check the console for details.', 'warning');
console.error('[4chan sounds player]', err);
}
},
/**
* Display an item menu.
*/
_handleMenu: function (e) {
e.preventDefault();
e.stopPropagation();
const x = e.clientX;
const y = e.clientY;
const id = e.eventTarget.getAttribute('data-id');
const sound = Player.sounds.find(s => s.id === id);
// Add row item menus to the list container. Append to the container otherwise.
const listContainer = e.eventTarget.closest(`.${ns}-list-container`);
const parent = listContainer || Player.container;
// Create the menu.
const dialog = createElement(Player.templates.itemMenu({ x, y, sound }), parent);
parent.appendChild(dialog);
// Make sure it's within the page.
const style = document.defaultView.getComputedStyle(dialog);
const width = parseInt(style.width, 10);
const height = parseInt(style.height, 10);
// Show the dialog to the left of the cursor, if there's room.
if (x - width > 0) {
dialog.style.left = x - width + 'px';
}
// Move the dialog above the cursor if it's off screen.
if (y + height > document.documentElement.clientHeight - 40) {
dialog.style.top = y - height + 'px';
}
// Add the focused class handler
dialog.querySelectorAll('.entry').forEach(el => {
el.addEventListener('mouseenter', Player.userTemplate._setFocusedMenuItem);
el.addEventListener('mouseleave', Player.userTemplate._unsetFocusedMenuItem);
});
Player.trigger('menu-open', dialog);
},
/**
* Close any open menus, except for one belonging to an item that was clicked.
*/
_closeMenus: function () {
document.querySelectorAll(`.${ns}-item-menu`).forEach(menu => {
menu.parentNode.removeChild(menu);
Player.trigger('menu-close', menu);
});
},
_setFocusedMenuItem: function (e) {
e.currentTarget.classList.add('focused');
const submenu = e.currentTarget.querySelector('.submenu');
// Move the menu to the other side if there isn't room.
if (submenu && submenu.getBoundingClientRect().right > document.documentElement.clientWidth) {
submenu.style.inset = '0px auto auto -100%';
}
},
_unsetFocusedMenuItem: function (e) {
e.currentTarget.classList.remove('focused');
},
_handleFilter: function (e) {
e.preventDefault();
let filter = e.eventTarget.getAttribute('data-filter');
if (filter) {
Player.set('filters', Player.config.filters.concat(filter));
}
},
_handleDownload: function (e) {
const src = e.eventTarget.getAttribute('data-src');
const name = e.eventTarget.getAttribute('data-name') || new URL(src).pathname.split('/').pop();
GM.xmlHttpRequest({
method: 'GET',
url: src,
responseType: 'blob',
onload: response => {
const a = createElement(`<a href="${URL.createObjectURL(response.response)}" download="${name}" rel="noopener" target="_blank"></a>`);
a.click();
URL.revokeObjectURL(a.href);
},
onerror: () => _logError('There was an error downloading.', 'warning')
});
},
_handleRemove: function (e) {
const id = e.eventTarget.getAttribute('data-id');
const sound = id && Player.sounds.find(sound => sound.id === '' + id);
sound && Player.remove(sound);
},
};
/***/ }),
/***/ "./src/file_parser.js":
/*!****************************!*\
!*** ./src/file_parser.js ***!
\****************************/
/*! no static exports found */
/***/ (function(module, exports) {
const protocolRE = /^(https?:)?\/\//;
const filenameRE = /(.*?)[[({](?:audio|sound)[ =:|$](.*?)[\])}]/g;
let localCounter = 0;
module.exports = {
parseFiles,
parsePost,
parseFileName
};
function parseFiles(target, postRender) {
let addedSounds = false;
let posts = target.classList.contains('post')
? [ target ]
: target.querySelectorAll('.post');
posts.forEach(post => parsePost(post, postRender) && (addedSounds = true));
if (addedSounds && postRender && Player.container) {
Player.playlist.render();
}
}
function parsePost(post, skipRender) {
try {
if (post.classList.contains('style-fetcher')) {
return;
}
const parentParent = post.parentElement.parentElement;
if (parentParent.id === 'qp' || post.parentElement.classList.contains('noFile')) {
return;
}
// If there's a play button this post has already been parsed. Just wire up the link.
let playLink = post.querySelector(`.${ns}-play-link`);
if (playLink) {
const id = playLink.getAttribute('data-id');
playLink.onclick = () => Player.play(Player.sounds.find(sound => sound.id === id));
return;
}
let filename = null;
if (!is4chan) {
const fileLink = post.querySelector('.post_file_filename');
filename = fileLink && fileLink.title;
} else if (isChanX) {
[
post.querySelector('.fileText .file-info .fnfull'),
post.querySelector('.fileText .file-info > a')
].some(function (node) {
return node && (filename = node.textContent);
});
} else {
[
post.querySelector('.fileText'),
post.querySelector('.fileText > a')
].some(function (node) {
return node && (filename = node.title || node.tagName === 'A' && node.textContent);
});
}
if (!filename) {
return;
}
const postID = post.id.slice(is4chan ? 1 : 0);
const fileThumb = post.querySelector(is4chan ? '.fileThumb' : '.thread_image_link');
const imageSrc = fileThumb && fileThumb.href;
const thumbImg = fileThumb && fileThumb.querySelector('img');
const thumbSrc = thumbImg && thumbImg.src;
const imageMD5 = thumbImg && thumbImg.getAttribute('data-md5');
const sounds = parseFileName(filename, imageSrc, postID, thumbSrc, imageMD5);
if (!sounds.length) {
return;
}
// Create a play link
const firstID = sounds[0].id;
const text = is4chan ? 'play' : 'Play';
const clss = `${ns}-play-link` + (is4chan ? '' : ' btnr');
let playLinkParent;
if (is4chan) {
playLinkParent = post.querySelector('.fileText');
playLinkParent.appendChild(document.createTextNode(' '));
} else {
playLinkParent = post.querySelector('.post_controls');
}
playLink = createElement(`<a href="javascript:;" class="${clss}" data-id="${firstID}">${text}</a>`, playLinkParent);
playLink.onclick = () => Player.play(Player.sounds.find(sound => sound.id === firstID));
// Don't add sounds from inline quotes of posts in the thread
sounds.forEach(sound => Player.add(sound, skipRender));
return sounds.length > 0;
} catch (err) {
_logError('There was an issue parsing the files. Please check the console for details.');
console.log('[4chan sounds player]', post);
console.error(err);
}
}
function parseFileName(filename, image, post, thumb, imageMD5) {
if (!filename) {
return [];
}
filename = filename.replace(/-/, '/');
const matches = [];
let match;
while ((match = filenameRE.exec(filename)) !== null) {
matches.push(match);
}
const defaultName = matches[0] && matches[0][1] || post || 'Local Sound ' + localCounter;
matches.length && !post && localCounter++;
return matches.reduce((sounds, match, i) => {
let src = match[2];
const id = (post || 'local' + localCounter) + ':' + i;
const title = match[1].trim() || defaultName + (matches.length > 1 ? ` (${i + 1})` : '');
try {
if (src.includes('%')) {
src = decodeURIComponent(src);
}
if (src.match(protocolRE) === null) {
src = (location.protocol + '//' + src);
}
} catch (error) {
return sounds;
}
return sounds.concat({ src, id, title, post, image, filename, thumb, imageMD5 });
}, []);
}
/***/ }),
/***/ "./src/globals.js":
/*!************************!*\
!*** ./src/globals.js ***!
\************************/
/*! no static exports found */
/***/ (function(module, exports) {
/**
* Global variables and helpers.
*/
window.ns = 'fc-sounds';
window.is4chan = location.hostname.includes('4chan.org') || location.hostname.includes('4channel.org');
window.isChanX = document.documentElement.classList.contains('fourchan-x');
/**
* Send an error notification event
*/
window._logError = function (message, type = 'error') {
console.error(message);
document.dispatchEvent(new CustomEvent('CreateNotification', {
bubbles: true,
detail: {
type: type,
content: message,
lifetime: 5
}
}));
};
window._set = function (object, path, value) {
const props = path.split('.');
const lastProp = props.pop();
const setOn = props.reduce((obj, k) => obj[k] || (obj[k] = {}), object);
setOn && (setOn[lastProp] = value);
return object;
};
window._get = function (object, path, dflt) {
const props = path.split('.');
const lastProp = props.pop();
const parent = props.reduce((obj, k) => obj && obj[k], object);
return parent && Object.prototype.hasOwnProperty.call(parent, lastProp)
? parent[lastProp]
: dflt;
};
window.toDuration = function (number) {
number = Math.floor(number || 0);
let [ seconds, minutes, hours ] = _duration(0, number);
seconds < 10 && (seconds = '0' + seconds);
return (hours ? hours + ':' : '') + minutes + ':' + seconds;
};
window.timeAgo = function (date) {
const [ seconds, minutes, hours, days, weeks ] = _duration(Math.floor(date), Math.floor(Date.now() / 1000));
/* _eslint-disable indent */
return weeks > 1 ? weeks + ' weeks ago'
: days > 0 ? days + (days === 1 ? ' day' : ' days') + ' ago'
: hours > 0 ? hours + (hours === 1 ? ' hour' : ' hours') + ' ago'
: minutes > 0 ? minutes + (minutes === 1 ? ' minute' : ' minutes') + ' ago'
: seconds + (seconds === 1 ? ' second' : ' seconds') + ' ago';
/* eslint-enable indent */
};
function _duration(from, to) {
const diff = Math.max(0, to - from);
return [
diff % 60,
Math.floor(diff / 60) % 60,
Math.floor(diff / 60 / 60) % 24,
Math.floor(diff / 60 / 60 / 24) % 7,
Math.floor(diff / 60 / 60 / 24 / 7)
];
}
window.createElement = function (html, parent, events = {}) {
const container = document.createElement('div');
container.innerHTML = html;
const el = container.children[0];
parent && parent.appendChild(el);
for (let event in events) {
el.addEventListener(event, events[event]);
}
return el;
};
window.noDefault = (f, ...args) => e => {
e.preventDefault();
const func = typeof f === 'function' ? func : _get(Player, f);
func(...args);
};
/***/ }),
/***/ "./src/main.js":
/*!*********************!*\
!*** ./src/main.js ***!
\*********************/
/*! no exports provided */
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
__webpack_require__.r(__webpack_exports__);
/* harmony import */ var _globals__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./globals */ "./src/globals.js");
/* harmony import */ var _globals__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_globals__WEBPACK_IMPORTED_MODULE_0__);
/* harmony import */ var _player__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./player */ "./src/player.js");
/* harmony import */ var _player__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(_player__WEBPACK_IMPORTED_MODULE_1__);
/* harmony import */ var _file_parser__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./file_parser */ "./src/file_parser.js");
/* harmony import */ var _file_parser__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(_file_parser__WEBPACK_IMPORTED_MODULE_2__);
async function doInit() {
// The player tends to be all black without this timeout.
// Something with the timing of the stylesheet loading and applying the board theme.
setTimeout(async function () {
await _player__WEBPACK_IMPORTED_MODULE_1___default.a.initialize();
Object(_file_parser__WEBPACK_IMPORTED_MODULE_2__["parseFiles"])(document.body, true);
const observer = new MutationObserver(function (mutations) {
mutations.forEach(function (mutation) {
if (mutation.type === 'childList') {
mutation.addedNodes.forEach(function (node) {
if (node.nodeType === Node.ELEMENT_NODE) {
Object(_file_parser__WEBPACK_IMPORTED_MODULE_2__["parseFiles"])(node);
}
});
}
});
});
observer.observe(document.body, {
childList: true,
subtree: true
});
}, 0);
}
document.addEventListener('4chanXInitFinished', function () {
if (isChanX) {
doInit();
}
isChanX = true;
_player__WEBPACK_IMPORTED_MODULE_1___default.a.display.initChanX();
});
if (!isChanX) {
document.addEventListener('DOMContentLoaded', doInit);
}
/***/ }),
/***/ "./src/player.js":
/*!***********************!*\
!*** ./src/player.js ***!
\***********************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
const components = {
// Settings must be first.
settings: __webpack_require__(/*! ./components/settings */ "./src/components/settings.js"),
controls: __webpack_require__(/*! ./components/controls */ "./src/components/controls.js"),
display: __webpack_require__(/*! ./components/display */ "./src/components/display.js"),
events: __webpack_require__(/*! ./components/events */ "./src/components/events.js"),
footer: __webpack_require__(/*! ./components/footer */ "./src/components/footer.js"),
header: __webpack_require__(/*! ./components/header */ "./src/components/header.js"),
hotkeys: __webpack_require__(/*! ./components/hotkeys */ "./src/components/hotkeys.js"),
playlist: __webpack_require__(/*! ./components/playlist */ "./src/components/playlist.js"),
position: __webpack_require__(/*! ./components/position */ "./src/components/position.js"),
threads: __webpack_require__(/*! ./components/threads */ "./src/components/threads.js"),
userTemplate: __webpack_require__(/*! ./components/user-template */ "./src/components/user-template.js")
};
// Create a global ref to the player.
const Player = window.Player = module.exports = {
ns,
audio: new Audio(),
sounds: [],
isHidden: true,
container: null,
ui: {},
// Build the config from the default
config: {},
// Helper function to query elements in the player.
$: (...args) => Player.container && Player.container.querySelector(...args),
$all: (...args) => Player.container && Player.container.querySelectorAll(...args),
// Store a ref to the components so they can be iterated.
components,
// Get all the templates.
templates: {
body: __webpack_require__(/*! ./templates/body.tpl */ "./src/templates/body.tpl"),
controls: __webpack_require__(/*! ./templates/controls.tpl */ "./src/templates/controls.tpl"),
css: __webpack_require__(/*! ./scss/style.scss */ "./src/scss/style.scss"),
footer: __webpack_require__(/*! ./templates/footer.tpl */ "./src/templates/footer.tpl"),
header: __webpack_require__(/*! ./templates/header.tpl */ "./src/templates/header.tpl"),
itemMenu: __webpack_require__(/*! ./templates/item_menu.tpl */ "./src/templates/item_menu.tpl"),
list: __webpack_require__(/*! ./templates/list.tpl */ "./src/templates/list.tpl"),
player: __webpack_require__(/*! ./templates/player.tpl */ "./src/templates/player.tpl"),
settings: __webpack_require__(/*! ./templates/settings.tpl */ "./src/templates/settings.tpl"),
threads: __webpack_require__(/*! ./templates/threads.tpl */ "./src/templates/threads.tpl"),
threadBoards: __webpack_require__(/*! ./templates/thread_boards.tpl */ "./src/templates/thread_boards.tpl"),
threadList: __webpack_require__(/*! ./templates/thread_list.tpl */ "./src/templates/thread_list.tpl")
},
/**
* Set up the player.
*/
initialize: async function initialize() {
if (Player.initialized) {
return;
}
Player.initialized = true;
try {
Player.sounds = [ ];
// Run the initialisation for each component.
for (let name in components) {
components[name].initialize && await components[name].initialize();
}
if (!is4chan) {
// Add a sounds link in the nav for archives
const nav = document.querySelector('.navbar-inner .nav:nth-child(2)');
const li = createElement('<li><a href="javascript:;">Sounds</a></li>', nav);
li.children[0].addEventListener('click', Player.display.toggle);
} else if (isChanX) {
// If it's already known that 4chan X is running then setup the button for it.
Player.display.initChanX();
} else {
// Add the [Sounds] link in the top and bottom nav.
document.querySelectorAll('#settingsWindowLink, #settingsWindowLinkBot').forEach(function (link) {
const showLink = createElement('<a href="javascript:;">Sounds</a>', null, { click: Player.display.toggle });
link.parentNode.insertBefore(showLink, link);
link.parentNode.insertBefore(document.createTextNode('] ['), link);
});
}
// Render the player, but not neccessarily show it.
Player.display.render();
} catch (err) {
_logError('There was an error initialzing the sound player. Please check the console for details.');
console.error('[4chan sounds player]', err);
// Can't recover so throw this error.
throw err;
}
},
/**
* Compare two ids for sorting.
*/
compareIds: function (a, b) {
const [ aPID, aSID ] = a.split(':');
const [ bPID, bSID ] = b.split(':');
const postDiff = aPID - bPID;
return postDiff !== 0 ? postDiff : aSID - bSID;
},
/**
* Check whether a sound src and image are allowed and not filtered.
*/
acceptedSound: function ({ src, imageMD5 }) {
try {
const link = new URL(src);
const host = link.hostname.toLowerCase();
return !Player.config.filters.find(v => v === imageMD5 || v === host + link.pathname)
&& Player.config.allow.find(h => host === h || host.endsWith('.' + h));
} catch (err) {
return false;
}
}
};
// Add each of the components to the player.
for (let name in components) {
Player[name] = components[name];
(Player[name].atRoot || []).forEach(k => Player[k] = Player[name][k]);
}
/***/ }),
/***/ "./src/scss/style.scss":
/*!*****************************!*\
!*** ./src/scss/style.scss ***!
\*****************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => `.${ns}-controls {
align-items: center;
padding: 0.5rem;
background: #3f3f44;
}
.${ns}-media-control {
height: 1.5rem;
width: 1.5rem;
display: flex;
justify-content: center;
align-items: center;
}
.${ns}-media-control > div {
height: 1rem;
width: 0.8rem;
background: white;
}
.${ns}-media-control:hover > div {
background: #00b6f0;
}
.${ns}-play-button-display {
clip-path: polygon(10% 10%, 10% 90%, 35% 90%, 35% 10%, 65% 10%, 65% 90%, 90% 90%, 90% 10%, 10% 10%);
}
.${ns}-play-button-display.${ns}-play {
clip-path: polygon(0 0, 0 100%, 100% 50%, 0 0);
}
.${ns}-previous-button-display, .${ns}-next-button-display {
clip-path: polygon(10% 10%, 10% 90%, 30% 90%, 30% 50%, 90% 90%, 90% 10%, 30% 50%, 30% 10%, 10% 10%);
}
.${ns}-next-button-display {
transform: scale(-1, 1);
}
.${ns}-fullscreen-button-display {
width: 1rem !important;
clip-path: polygon(0% 35%, 0% 0%, 35% 0%, 35% 15%, 15% 15%, 15% 35%, 0% 35%, 0% 100%, 35% 100%, 35% 85%, 15% 85%, 15% 65%, 0% 65%, 100% 65%, 100% 100%, 65% 100%, 65% 85%, 85% 85%, 85% 15%, 65% 15%, 65% 0%, 100% 0%, 100% 35%, 85% 35%, 85% 65%, 0% 65%);
}
.${ns}-current-time {
color: white;
}
.${ns}-duration {
color: #909090;
}
.${ns}-progress-bar {
min-width: 3.5rem;
height: 1.5rem;
display: flex;
align-items: center;
margin: 0 1rem;
}
.${ns}-progress-bar .${ns}-full-bar {
height: 0.3rem;
width: 100%;
background: #131314;
border-radius: 1rem;
position: relative;
}
.${ns}-progress-bar .${ns}-full-bar > div {
position: absolute;
top: 0;
bottom: 0;
border-radius: 1rem;
}
.${ns}-progress-bar .${ns}-full-bar .${ns}-loaded-bar {
background: #5a5a5b;
}
.${ns}-progress-bar .${ns}-full-bar .${ns}-current-bar {
display: flex;
justify-content: flex-end;
align-items: center;
}
.${ns}-progress-bar .${ns}-full-bar .${ns}-current-bar:after {
content: "";
background: white;
height: 0.8rem;
min-width: 0.8rem;
border-radius: 1rem;
box-shadow: rgba(0, 0, 0, 0.76) 0 0 3px 0;
}
.${ns}-progress-bar:hover .${ns}-current-bar:after {
background: #00b6f0;
}
.${ns}-seek-bar .${ns}-current-bar {
background: #00b6f0;
}
.${ns}-volume-bar .${ns}-current-bar {
background: white;
}
.${ns}-footer {
padding: 0.15rem 0.25rem;
border-top: solid 1px ${Player.config.colors.border};
}
.${ns}-footer .${ns}-expander {
position: absolute;
bottom: 0px;
right: 0px;
height: 0.75rem;
width: 0.75rem;
cursor: se-resize;
background: linear-gradient(to bottom right, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0) 50%, ${Player.config.colors.border} 55%, ${Player.config.colors.border} 100%);
}
.${ns}-footer:hover .${ns}-hover-display {
display: inline-block;
}
.${ns}-header {
cursor: grab;
text-align: center;
border-bottom: solid 1px ${Player.config.colors.border};
padding: 0.25rem;
}
.${ns}-header:hover .${ns}-hover-display {
display: flex;
}
html.fourchan-x .fa-repeat.fa-repeat-one::after {
content: "1";
font-size: 0.5rem;
visibility: visible;
margin-left: -1px;
}
.${ns}-image-link {
text-align: center;
display: flex;
justify-items: center;
justify-content: center;
}
.${ns}-image-link .${ns}-video {
display: none;
}
.${ns}-image, .${ns}-video {
height: 100%;
width: 100%;
object-fit: contain;
}
.${ns}-image-link.${ns}-show-video .${ns}-video {
display: block;
}
.${ns}-image-link.${ns}-show-video .${ns}-image {
display: none;
}
#${ns}-container {
position: fixed;
background: ${Player.config.colors.background};
border: 1px solid ${Player.config.colors.border};
min-width: 100px;
color: ${Player.config.colors.text};
}
.${ns}-heading {
font-weight: 600;
margin: 0.5rem 0;
}
.${ns}-heading.${ns}-has-description {
cursor: help;
}
.${ns}-heading-action {
font-weight: normal;
text-decoration: underline;
margin-left: 0.25rem;
}
.${ns}-row {
display: flex;
flex-wrap: wrap;
}
.${ns}-col-auto {
flex: 0 0 auto;
width: auto;
max-width: 100%;
}
.${ns}-col {
flex-basis: 0;
flex-grow: 1;
max-width: 100%;
width: 100%;
}
html.fourchan-x #${ns}-container .fa {
font-size: 0;
visibility: hidden;
margin: 0 0.15rem;
}
.${ns}-truncate-text {
white-space: nowrap;
text-overflow: ellipsis;
overflow: hidden;
}
.${ns}-hover-display {
display: none;
}
.${ns}-list-container {
overflow-y: auto;
}
.${ns}-list-container .${ns}-hover-image {
position: fixed;
max-height: 125px;
max-width: 125px;
}
.${ns}-list-container.${ns}-hide-hover-image .${ns}-hover-image {
display: none !important;
}
.${ns}-list-container .${ns}-list-item {
list-style-type: none;
padding: 0.15rem 0.25rem;
white-space: nowrap;
text-overflow: ellipsis;
cursor: pointer;
background: ${Player.config.colors.odd_row};
overflow: hidden;
height: 1rem;
}
.${ns}-list-container .${ns}-list-item.playing {
background: ${Player.config.colors.playing} !important;
}
.${ns}-list-container .${ns}-list-item:nth-child(2n) {
background: ${Player.config.colors.even_row};
}
.${ns}-list-container .${ns}-list-item .${ns}-item-menu-button {
right: 0.25rem;
}
.${ns}-list-container .${ns}-list-item:hover .${ns}-hover-display {
display: flex;
}
.${ns}-list-container .${ns}-list-item.${ns}-dragging {
background: ${Player.config.colors.dragging};
}
html:not(.fourchan-x) .dialog {
background: ${Player.config.colors.background};
background: ${Player.config.colors.background};
border-color: ${Player.config.colors.border};
border-radius: 3px;
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.15);
border-radius: 3px;
padding-top: 1px;
padding-bottom: 3px;
}
html:not(.fourchan-x) .${ns}-item-menu .entry {
position: relative;
display: block;
padding: 0.125rem 0.5rem;
min-width: 70px;
white-space: nowrap;
}
html:not(.fourchan-x) .${ns}-item-menu .has-submenu::after {
content: "";
border-left: 0.5em solid;
border-top: 0.3em solid transparent;
border-bottom: 0.3em solid transparent;
display: inline-block;
margin: 0.35em;
position: absolute;
right: 3px;
}
html:not(.fourchan-x) .${ns}-item-menu .submenu {
position: absolute;
display: none;
}
html:not(.fourchan-x) .${ns}-item-menu .focused > .submenu {
display: block;
}
.${ns}-settings {
padding: 0 0.25rem;
height: 100%;
overflow: auto;
}
.${ns}-settings textarea {
border: solid 1px ${Player.config.colors.border};
min-width: 100%;
min-height: 4rem;
box-sizing: border-box;
white-space: pre;
}
.${ns}-threads {
padding: 0 0.25rem;
width: calc(100% - .5rem);
overflow: auto;
}
.${ns}-threads .${ns}-thread-board-list label {
display: inline-block;
width: 4rem;
}
.${ns}-threads .${ns}-thread-list {
margin: 1rem -0.25rem 0;
padding: 0.5rem 1rem;
border-top: solid 1px ${Player.config.colors.border};
}
.${ns}-threads .${ns}-thread-list .boardBanner {
margin: 1rem 0;
}
.${ns}-threads table {
margin-top: 0.5rem;
border-collapse: collapse;
}
.${ns}-threads table th {
border-bottom: solid 1px ${Player.config.colors.border};
}
.${ns}-threads table th, .${ns}-threads table td {
text-align: left;
padding: 0.25rem;
}
.${ns}-threads table tr {
padding: 0.25rem 0;
}
.${ns}-threads table .${ns}-threads-body tr {
background: ${Player.config.colors.even_row};
}
.${ns}-threads table .${ns}-threads-body tr:nth-child(2n) {
background: ${Player.config.colors.odd_row};
}
.${ns}-threads, .${ns}-settings, .${ns}-player {
display: none;
}
#${ns}-container[data-view-style=settings] .${ns}-settings {
display: block;
}
#${ns}-container[data-view-style=threads] .${ns}-threads {
display: block;
}
#${ns}-container[data-view-style=image] .${ns}-player,
#${ns}-container[data-view-style=playlist] .${ns}-player,
#${ns}-container[data-view-style=fullscreen] .${ns}-player {
display: block;
}
#${ns}-container[data-view-style=image] .${ns}-list-container {
display: none;
}
#${ns}-container[data-view-style=image] .${ns}-image-link {
height: auto;
}
#${ns}-container[data-view-style=playlist] .${ns}-image-link {
height: 125px !important;
}
#${ns}-container[data-view-style=fullscreen] .${ns}-image-link {
height: calc(100% - .4rem) !important;
}
#${ns}-container[data-view-style=fullscreen] .${ns}-controls {
position: absolute;
left: 0;
right: 0;
bottom: calc(-2.5rem + .4rem);
}
#${ns}-container[data-view-style=fullscreen] .${ns}-controls:hover {
bottom: 0;
}`
/***/ }),
/***/ "./src/settings.js":
/*!*************************!*\
!*** ./src/settings.js ***!
\*************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = [
{
property: 'shuffle',
default: false
},
{
property: 'repeat',
default: 'all'
},
{
property: 'viewStyle',
default: 'playlist'
},
{
property: 'hoverImages',
default: false
},
{
property: 'preventHoverImagesFor',
default: [],
save: false
},
{
property: 'autoshow',
default: true,
title: 'Autoshow',
description: 'Automatically show the player when the thread contains sounds.',
showInSettings: true,
settings: [ { title: 'Enabled' } ]
},
{
property: 'pauseOnHide',
default: true,
title: 'Pause on hide',
description: 'Pause the player when it\'s hidden.',
showInSettings: true,
settings: [ { title: 'Enabled' } ]
},
{
property: 'limitPostWidths',
title: 'Limit Post Width',
description: 'Limit the width of posts so they aren\'t hidden under the player.',
showInSettings: true,
settings: [
{
property: 'limitPostWidths',
title: 'Enabled',
default: true
},
{
property: 'minPostWidth',
title: 'Minimum Width',
default: '50%'
}
]
},
{
property: 'threadsViewStyle',
title: 'Threads View',
description: 'How threads in the threads view are listed.',
showInSettings: true,
settings: [ {
title: 'Display',
default: 'table',
options: {
table: 'Table',
board: 'Board'
}
} ]
},
{
title: 'Keybinds',
showInSettings: true,
description: 'Enable keyboard shortcuts.',
format: 'hotkeys.stringifyKey',
parse: 'hotkeys.parseKey',
class: `${ns}-key-input`,
property: 'hotkey_bindings',
settings: [
{
property: 'hotkeys',
default: 'open',
handler: 'hotkeys.apply',
title: 'Enabled',
format: null,
parse: null,
class: null,
options: {
always: 'Always',
open: 'Only with the player open',
never: 'Never'
}
},
{
property: 'hotkey_bindings.playPause',
title: 'Play/Pause',
keyHandler: 'togglePlay',
ignoreRepeat: true,
default: { key: ' ' }
},
{
property: 'hotkey_bindings.previous',
title: 'Previous',
keyHandler: 'previous',
ignoreRepeat: true,
default: { key: 'arrowleft' }
},
{
property: 'hotkey_bindings.next',
title: 'Next',
keyHandler: 'next',
ignoreRepeat: true,
default: { key: 'arrowright' }
},
{
property: 'hotkey_bindings.volumeUp',
title: 'Volume Up',
keyHandler: 'hotkeys.volumeUp',
default: { shiftKey: true, key: 'arrowup' }
},
{
property: 'hotkey_bindings.volumeDown',
title: 'Volume Down',
keyHandler: 'hotkeys.volumeDown',
default: { shiftKey: true, key: 'arrowdown' }
},
{
property: 'hotkey_bindings.toggleFullscreen',
title: 'Toggle Fullscreen',
keyHandler: 'display.toggleFullScreen',
default: { key: '' }
},
{
property: 'hotkey_bindings.togglePlayer',
title: 'Show/Hide',
keyHandler: 'display.toggle',
default: { key: 'h' }
},
{
property: 'hotkey_bindings.togglePlaylist',
title: 'Toggle Playlist',
keyHandler: 'playlist.toggleView',
default: { key: '' }
},
{
property: 'hotkey_bindings.scrollToPlaying',
title: 'Jump To Playing',
keyHandler: 'playlist.scrollToPlaying',
default: { key: '' }
},
{
property: 'hotkey_bindings.toggleHoverImages',
title: 'Toggle Hover Images',
keyHandler: 'playlist.toggleHoverImages',
default: { key: '' }
}
]
},
{
property: 'allow',
title: 'Allowed Hosts',
description: 'Which domains sources are allowed to be loaded from.',
default: [
'4cdn.org',
'catbox.moe',
'dmca.gripe',
'lewd.se',
'pomf.cat',
'zz.ht'
],
actions: [ { title: 'Reset', handler: 'settings.reset' } ],
showInSettings: true,
split: '\n'
},
{
property: 'filters',
default: [ '# Image MD5 or sound URL' ],
title: 'Filters',
description: 'List of URLs or image MD5s to filter, one per line.\nLines starting with a # will be ignored.',
actions: [ { title: 'Reset', handler: 'settings.reset' } ],
showInSettings: true,
split: '\n'
},
{
property: 'headerTemplate',
title: 'Header Contents',
actions: [ { title: 'Reset', handler: 'settings.reset' } ],
default: 'repeat-button shuffle-button hover-images-button playlist-button\nsound-name\nadd-button reload-button threads-button settings-button close-button',
showInSettings: 'textarea',
},
{
property: 'rowTemplate',
title: 'Row Contents',
actions: [ { title: 'Reset', handler: 'settings.reset' } ],
default: 'sound-name h:{menu-button}',
showInSettings: 'textarea'
},
{
property: 'footerTemplate',
title: 'Footer Contents',
actions: [ { title: 'Reset', handler: 'settings.reset' } ],
default: 'playing-button:"sound-index /" sound-count sounds\n'
+ 'p:{\n'
+ ' <div style="float: right; margin-right: .5rem">\n'
+ ' post-link\n'
+ ' Open [ image-link sound-link ]\n'
+ ' Download [ dl-image-button dl-sound-button ]\n'
+ ' </div>\n'
+ '}',
description: 'Template for the footer contents',
showInSettings: 'textarea',
attrs: 'style="height:120px;"'
},
{
title: 'Colors',
showInSettings: true,
property: 'colors',
actions: [
{ title: 'Match Theme', handler: 'settings.forceBoardTheme' }
],
// These colors will be overriden with the theme defaults at initialization.
settings: [
{
property: 'colors.text',
default: '#000000',
title: 'Text Color'
},
{
property: 'colors.background',
default: '#d6daf0',
title: 'Background Color'
},
{
property: 'colors.border',
default: '#b7c5d9',
title: 'Border Color'
},
{
property: 'colors.odd_row',
default: '#d6daf0',
title: 'Odd Row Color',
},
{
property: 'colors.even_row',
default: '#b7c5d9',
title: 'Even Row Color'
},
{
property: 'colors.playing',
default: '#98bff7',
title: 'Playing Row Color'
},
{
property: 'colors.dragging',
default: '#c396c8',
title: 'Dragging Row Color'
}
]
}
];
/***/ }),
/***/ "./src/templates/body.tpl":
/*!********************************!*\
!*** ./src/templates/body.tpl ***!
\********************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => `<div id="${ns}-container" data-view-style="${Player.config.viewStyle}" style="top: 30px; left: 0px; width: 350px; display: none;">
<div class="${ns}-header ${ns}-row">
${Player.templates.header(data)}
</div>
<div class="${ns}-view-container">
<div class="${ns}-player">
${Player.templates.player(data)}
</div>
<div class="${ns}-settings" style="height: 400px">
${Player.templates.settings(data)}
</div>
<div class="${ns}-threads" style="height: 400px">
${Player.templates.threads(data)}
</div>
</div>
<div class="${ns}-footer">
${Player.templates.footer(data)}
</div>
<input class="${ns}-file-input" type="file" style="display: none" accept="image/*,.webm" multiple>
</div>`
/***/ }),
/***/ "./src/templates/controls.tpl":
/*!************************************!*\
!*** ./src/templates/controls.tpl ***!
\************************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => `<div class="${ns}-col-auto ${ns}-row">
<div class="${ns}-media-control ${ns}-previous-button">
<div class="${ns}-previous-button-display"></div>
</div>
<div class="${ns}-media-control ${ns}-play-button">
<div class="${ns}-play-button-display ${!Player.audio || Player.audio.paused ? `${ns}-play` : ''}"></div>
</div>
<div class="${ns}-media-control ${ns}-next-button">
<div class="${ns}-next-button-display"></div>
</div>
</div>
<div class="${ns}-col">
<div class="${ns}-seek-bar ${ns}-progress-bar">
<div class="${ns}-full-bar">
<div class="${ns}-loaded-bar"></div>
<div class="${ns}-current-bar"></div>
</div>
</div>
</div>
<div class="${ns}-col-auto">
<span class="${ns}-current-time">0:00</span><span class="${ns}-duration"> / 0:00</span>
</div>
<div class="${ns}-col-auto">
<div class="${ns}-volume-bar ${ns}-progress-bar">
<div class="${ns}-full-bar">
<div class="${ns}-current-bar" style="width: ${Player.audio.volume * 100}%"></div>
</div>
</div>
</div>
<div class="${ns}-col-auto">
<div class="${ns}-media-control ${ns}-fullscreen-button">
<div class="${ns}-fullscreen-button-display"></div>
</div>
</div>`
/***/ }),
/***/ "./src/templates/footer.tpl":
/*!**********************************!*\
!*** ./src/templates/footer.tpl ***!
\**********************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => Player.userTemplate.build({ template: Player.config.footerTemplate, sound: Player.playing })
+ `<div class="${ns}-expander"></div>`
/***/ }),
/***/ "./src/templates/header.tpl":
/*!**********************************!*\
!*** ./src/templates/header.tpl ***!
\**********************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => Player.userTemplate.build({
template: Player.config.headerTemplate,
sound: Player.playing,
defaultName: '4chan Sounds',
outerClass: `${ns}-col-auto`
});
/***/ }),
/***/ "./src/templates/item_menu.tpl":
/*!*************************************!*\
!*** ./src/templates/item_menu.tpl ***!
\*************************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => `<div class="${ns}-item-menu dialog" id="menu" tabindex="0" data-type="post" style="position: fixed; top: ${data.y}px; left: ${data.x}px;">
<a class="${ns}-remove-link entry focused" href="javascript:;" data-id="${data.sound.id}">Remove</a>
${data.sound.post ? `<a class="entry" href="#${(is4chan ? 'p' : '') + data.sound.post}">Show Post</a>` : ''}
<div class="entry has-submenu">
Open
<div class="dialog submenu" style="inset: 0px auto auto 100%;">
<a class="entry" href="${data.sound.image}" target="_blank">Image</a>
<a class="entry" href="${data.sound.src}" target="_blank">Sound</a>
</div>
</div>
<div class="entry has-submenu">
Download
<div class="dialog submenu" style="inset: 0px auto auto 100%;">
<a class="${ns}-download-link entry" href="javascript:;" data-src="${data.sound.image}" data-name="${data.sound.filename}">Image</a>
<a class="${ns}-download-link entry" href="javascript:;" data-src="${data.sound.src}">Sound</a>
</div>
</div>
<div class="entry has-submenu">
Filter
<div class="dialog submenu" style="inset: 0px auto auto 100%;">
${data.sound.imageMD5 ? `<a class="${ns}-filter-link entry" href="javascript:;" data-filter="${data.sound.imageMD5}">Image</a>` : ''}
<a class="${ns}-filter-link entry" href="javascript:;" data-filter="${data.sound.src.replace(/^(https?\:)?\/\//, '')}">Sound</a>
</div>
</div>
</div>`
/***/ }),
/***/ "./src/templates/list.tpl":
/*!********************************!*\
!*** ./src/templates/list.tpl ***!
\********************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => (data.sounds || Player.sounds).map(sound =>
`<div class="${ns}-list-item ${ns}-row ${sound.playing ? 'playing' : ''}" data-id="${sound.id}" draggable="true">
${Player.userTemplate.build({
template: Player.config.rowTemplate,
sound,
outerClass: `${ns}-col-auto`
})}
<img class="${ns}-hover-image">
</div>`
).join('')
/***/ }),
/***/ "./src/templates/player.tpl":
/*!**********************************!*\
!*** ./src/templates/player.tpl ***!
\**********************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => `<div class="${ns}-media">
<a class="${ns}-image-link" target="_blank">
<img class="${ns}-image"></img>
<video class="${ns}-video"></video>
</a>
<div class="${ns}-controls ${ns}-row">
${Player.templates.controls(data)}
</div>
</div>
<div class="${ns}-list-container ${!Player.config.hoverImages ? `${ns}-hide-hover-image` : ''}" style="height: 100px">
${Player.templates.list(data)}
</div>`
/***/ }),
/***/ "./src/templates/settings.tpl":
/*!************************************!*\
!*** ./src/templates/settings.tpl ***!
\************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
module.exports = (data = {}) => {
const settingsConfig = __webpack_require__(/*! settings */ "./src/settings.js");
let tpl = `<div class="${ns}-heading">Version</div>`
+ `<a href="https://github.com/rcc11/4chan-sounds-player/releases/tag/${"2.0.1"}" target="_blank">${"2.0.1"}</a>`;
tpl += settingsConfig.filter(setting => setting.showInSettings).map(function addSetting(setting) {
const desc = setting.description;
let out = `<div class="${setting.isSubSetting ? `${ns}-col` : `${ns}-heading`} ${desc ? `${ns}-has-description` : ''}" ${desc ? `title="${desc.replace(/"/g, '"')}"` : ''}>
${setting.title}
${(setting.actions || []).map(action => `<a href="javascript:;" class="${ns}-heading-action" data-handler="${action.handler}" data-property="${setting.property}">${action.title}</a>`)}
</div>`;
if (setting.settings) {
out += `<div class="${ns}-row ${ns}-sub-settings">`
+ setting.settings.map(subSetting => {
return addSetting({
...setting,
actions: null,
settings: null,
description: null,
...subSetting,
isSubSetting: true
})
}).join('')
+ `</div>`;
return out;
}
let value = _get(Player.config, setting.property, setting.default);
let clss = setting.class ? `class="${setting.class}"` : '';
let attrs = setting.attrs || '';
if (setting.format) {
value = _get(Player, setting.format)(value);
}
let type = typeof value;
setting.isSubSetting && (out += `<div class="${ns}-col">`);
if (type === 'boolean') {
out += `<input type="checkbox" ${clss} ${attrs} data-property="${setting.property}" ${value ? 'checked' : ''} style="margin-bottom: .25rem"></input>`;
} else if (setting.showInSettings === 'textarea' || type === 'object') {
if (setting.split) {
value = value.join(setting.split);
} else if (type === 'object') {
value = JSON.stringify(value, null, 4);
}
out += `<textarea ${clss} ${attrs} data-property="${setting.property}">${value}</textarea>`;
} else if (setting.options) {
out += `<select ${clss} ${attrs} data-property="${setting.property}" style="margin-bottom: .25rem">`
+ Object.keys(setting.options).map(k => `<option value="${k}" ${value === k ? 'selected' : ''}>${setting.options[k]}</option>`).join('')
+ '</select>';
} else {
out += `<input type="text" ${clss} ${attrs} data-property="${setting.property}" value="${value}"></input>`;
}
setting.isSubSetting && (out += `</div><div class="${ns}-col" style="min-width: 100%"></div>`);
return out;
}).join('');
return tpl;
}
/***/ }),
/***/ "./src/templates/thread_boards.tpl":
/*!*****************************************!*\
!*** ./src/templates/thread_boards.tpl ***!
\*****************************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => (Player.threads.boardList || []).map(board => {
let checked = Player.threads.selectedBoards.includes(board.board);
return !checked && !Player.threads.showAllBoards
? ''
: `<label>
<input type="checkbox" value="${board.board}" ${checked ? 'checked' : ''}>
/${board.board}/
</label>`
}).join('')
/***/ }),
/***/ "./src/templates/thread_list.tpl":
/*!***************************************!*\
!*** ./src/templates/thread_list.tpl ***!
\***************************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => Object.keys(Player.threads.displayThreads).reduce((rows, board) => {
return rows.concat(Player.threads.displayThreads[board].map(thread => `
<tr>
<td>
<a class="quotelink" href="//boards.${thread.ws_board ? '4channel' : '4chan'}.org/${thread.board}/thread/${thread.no}#p${thread.no}" target="_blank">
>>>/${thread.board}/${thread.no}
</a>
</td>
<td>${thread.sub || ''}</td>
<td>${thread.replies} / ${thread.images}</td>
<td>${timeAgo(thread.time)}</td>
<td>${timeAgo(thread.last_modified)}</td>
</tr>
`))
}, []).join('')
/***/ }),
/***/ "./src/templates/threads.tpl":
/*!***********************************!*\
!*** ./src/templates/threads.tpl ***!
\***********************************/
/*! no static exports found */
/***/ (function(module, exports) {
module.exports = (data = {}) => `<div class="${ns}-heading ${ns}-has-description" title="Search for threads with a sound OP">
Active Threads
${!Player.threads.loading ? `- <a class="${ns}-fetch-threads-link ${ns}-heading-action" href="javascript:;">Update</a>` : ''}
</div>
<div style="display: ${Player.threads.loading ? 'block' : 'none'}">Loading</div>
<div style="display: ${Player.threads.loading ? 'none' : 'block'}">
<div class="${ns}-heading ${ns}-has-description" title="Only includes threads containing the search.">
Filter
</div>
<input type="text" class="${ns}-threads-filter" value="${Player.threads.filterValue || ''}"></input>
<div class="${ns}-heading">
Boards - <a class="${ns}-all-boards-link ${ns}-heading-action" href="javascript:;">${Player.threads.showAllBoards ? 'Selected Only' : 'Show All'}</a>
</div>
<div class="${ns}-thread-board-list">
${Player.templates.threadBoards(data)}
</div>
${
!Player.threads.hasParser || Player.config.threadsViewStyle === 'table'
? `<table style="width: 100%">
<tr>
<th>Thread</th>
<th>Subject</th>
<th>Replies/Images</th>
<th>Started</th>
<th>Updated</th>
<tr>
<tbody class="${ns}-threads-body"></tbody>
</table>`
: `<div class="${ns}-thread-list"></div>`
}
</div>`
/***/ })
/******/ });