// ==UserScript==
// @name MooMoo.io | 🐺FΣΓΔΠΨZΣΓΛΓ🐺 edited
// @namespace https://greasyfork.org/users/163730
// @version ╳F╳Δ╳Z╳Σ╳
// @description 【 ENGLISH 】 ➜〖 AUTO HEAL 〗〖 DOUBLE ATTACK 〗〖 UPGRADE / KEYBOARD INFORMATION 〗〖 CHANGE HATS / ACCESSORIES IN TOOLBAR 〗〖 CHANGE ITEMS 〗〖 CHANGE HAT + BUYING 〗〖 CHANGER HATS 〗〖 BETTER MINIMAP 〗〖 REMOVING NEEDLESSNESS 〗〖 OTHER IMPROVEMENTS 〗〖 this may not work anymore i had this in 2016 〗 〖 the hat micros work and the vison mod kinda thing 〗
// @author Coopdog
// @match http://moomoo.io/*
// @match https://moomoo.io/*
// @match http://45.77.0.81/*
// @match https://45.77.0.81/*
// @require http://code.jquery.com/jquery-3.3.1.min.js
// @icon http://i.imgur.com/EVgFAYg.png
// ==/UserScript==
/////////////////////////////////////////////////////////////////////////////////// 🐺FΣΓΔΠΨZΣΓΛΓ🐺 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
// http://keycode.info/
// https://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codes
// AUTO HAT [ F4 ─ ☑ / ☐ ] | DVOJTÝ ÚTOK [ Pravé Tlačítko ] | INFORMACE O VYLEPŠENÍ [ F2 ] | MĚNĚNÍ ČEPIC A DOPLŇKY V TABULCE [ F4 ] | INFORMACE O KLÁVESNICI [ F7 ] | INFORMACE O KLÁVESNICI 2 [ F8 ] | MĚNĚNÍ ITEMŮ [ Větrný Mlýn ─ L / Špice ─ O / Jámová Past ─ P / Zrychlovací Podložka ─ P ] \\
// AUTO HEAL [ F4 ─ ☑ / ☐ ] | DOUBLE ATTACK [ Right Button ] | UPGRADE TREE [ F2 ] | CHANGE HATS / ACCESSORIES IN TOOLBAR [ F4 ] | KEYBOARD INFORMATION [ F7 ] | KEYBOARD INFORMATION 2 [ F8 ] | CHANGE ITEMS [ Windmill ─ Ů [ semi-colon / ñ / 186 ] / Spikes ─ Ú [ open bracket / 219 ] / Pit Trap ─ ) [ close bracket / å / 221 ] / Boost Pad ─ ) [ close bracket / å / 221 ] ] \\
(function () {
var ITEM_TYPE = {
WEAPON: 0,
STONE: 1,
FOOD: 2,
PITTRAP: 3,
WINDMILL: 4,
TWO_WEAPON: 5,
SPIKES: 6,
TURRET: 7,
MINE: 8,
EXTRAS: 9
};
var ITEMS = [{
id: 0,
sid: 0,
type: ITEM_TYPE.WEAPON,
name: "Tool hammer"
}, {
id: 1,
sid: 1,
type: ITEM_TYPE.WEAPON,
name: "Hand axe"
}, {
id: 2,
sid: 2,
type: ITEM_TYPE.WEAPON,
name: "Great axe"
}, {
id: 3,
type: ITEM_TYPE.WEAPON,
sid: 3,
name: "Short Sword"
}, {
id: 4,
sid: 4,
type: ITEM_TYPE.WEAPON,
name: "Katana"
}, {
id: 5,
sid: 5,
type: ITEM_TYPE.WEAPON,
name: "PoleArm"
}, {
id: 6,
sid: 6,
type: ITEM_TYPE.TWO_WEAPON,
name: "Hunting bow"
}, {
id: 7,
sid: 7,
type: ITEM_TYPE.TWO_WEAPON,
name: "Great hammer"
}, {
id: 8,
sid: 8,
type: ITEM_TYPE.TWO_WEAPON,
name: "Wooden shield"
}, {
id: 9,
sid: 9,
type: ITEM_TYPE.TWO_WEAPON,
name: "Crossbow"
}, {
id: 10,
sid: 10,
type: ITEM_TYPE.TWO_WEAPON,
name: "Musket"
}, {
id: 0,
sid: 11,
type: ITEM_TYPE.FOOD,
name: "Apple"
}, {
id: 1,
sid: 12,
type: ITEM_TYPE.FOOD,
name: "Cookie"
}, {
id: 2,
sid: 13,
type: ITEM_TYPE.WALL,
name: "Wood Wall"
}, {
id: 3,
sid: 14,
type: ITEM_TYPE.WALL,
name: "Stone Wall"
}, {
id: 4,
sid: 15,
type: ITEM_TYPE.WALL,
name: "Castle Wall"
}, {
id: 5,
sid: 16,
type: ITEM_TYPE.SPIKES,
name: "Spikes"
}, {
id: 6,
type: ITEM_TYPE.SPIKES,
sid: 17,
name: "Greater spikes"
}, {
id: 7,
type: ITEM_TYPE.SPIKES,
sid: 18,
name: "Poison spikes"
}, {
id: 8,
type: ITEM_TYPE.SPIKES,
sid: 19,
name: "Spinning spikes"
}, {
id: 9,
sid: 20,
type: ITEM_TYPE.WINDMILL,
name: "Windmill"
}, {
id: 10,
type: ITEM_TYPE.WINDMILL,
sid: 21,
name: "Faster windmill"
}, {
id: 11,
type: ITEM_TYPE.MINE,
sid: 22,
name: "Mine"
}, {
id: 12,
type: ITEM_TYPE.PITTRAP,
sid: 23,
name: "Pit trap"
}, {
id: 13,
type: ITEM_TYPE.PITTRAP,
sid: 24,
name: "Boost pad "
}, {
id: 14,
type: ITEM_TYPE.EXTRAS,
sid: 25,
name: "Turret"
}, {
id: 15,
type: ITEM_TYPE.EXTRAS,
sid: 26,
name: "Platform"
}, {
id: 16,
type: ITEM_TYPE.EXTRAS,
sid: 27,
name: "Healing Pad"
}, {
id: 17,
type: ITEM_TYPE.EXTRAS,
sid: 28,
name: "Spawn Pad"
}];
function getItemById(id, type) {
if (type !== undefined && !Array.isArray(type)) {
type = [type];
}
return ITEMS.find(function (item) {
return type === undefined ? item.id == id && ![ITEM_TYPE.WEAPON, ITEM_TYPE.TWO_WEAPON].includes(item.type) : item.id == id && type.includes(item.type);
});
}
function getItemBySid(sid) {
return ITEMS.find(function (item) {
return item.sid !== undefined && sid !== undefined && item.sid == sid;
});
}
var ws;
var player;
var BOT_SETTINGS_TEMPLATE = '<style>.bot-settings{padding: 10px; background-color: rgba(0, 0, 0, 0.4); border-radius: 0px; position: absolute; left: 20px; top: 20px; min-width: 200px; max-width: 300px;aw}.equip-btn{display:inline-block; width: 25px; height: 25px; border: 1px solid grey; background-size: contain; cursor: pointer; background-color: lightgray;}.equip-btn.selected{background-color: rgb(255, 0, 0);}</style><div class="bot-settings"> <div> <div> <input type="checkbox" id="botAutoHealOn"/> <label for="botAutoHealOn">AUTO HAT / AUTO HEAL</label> </div></div><hr/> <div id="bot-equips-0"> </div><hr/><div id="bot-equips-1"> </div></div>';
var autoHealStarted = true;
var btnEnterGame = document.getElementById('enterGame');
function Player() {
this.id = 0;
this.resources = {
food: 100,
gold: 100,
wood: 100,
stone: 100
};
this.hp = 100;
this.hat = 0;
this.accessory = 0;
this.items = {};
this.items[ITEM_TYPE.WEAPON] = getItemById(0, ITEM_TYPE.WEAPON);
this.items[ITEM_TYPE.SPIKES] = getItemById(5);
this.items[ITEM_TYPE.WALL] = getItemById(2);
this.items[ITEM_TYPE.FOOD] = getItemById(0);
this.items[ITEM_TYPE.WINDMILL] = getItemById(9);
this.items[ITEM_TYPE.EXTRAS] = getItemById(14);
this.itemInHand = this.items[ITEM_TYPE.WEAPON];
}
btnEnterGame.onmousedown = function () {
StartBot();
btnEnterGame.onmousedown = null;
};
document.addEventListener('keydown', function (e) {
if (ws) {
switch (e.keyCode) {
case 186: // Ů [ semi-colon / ñ / 186 ]
e.stopPropagation();
if (player.items[ITEM_TYPE.WINDMILL]) ws.send("42[\"5\"," + player.items[ITEM_TYPE.WINDMILL].id + ",null]");
break;
case 219: // Ú [ open bracket / 219 ]
e.stopPropagation();
if (player.items[ITEM_TYPE.SPIKES]) ws.send("42[\"5\"," + player.items[ITEM_TYPE.SPIKES].id + ",null]");
break;
case 221: // ) [ close bracket / å / 221 ]
e.stopPropagation();
if (player.items[ITEM_TYPE.PITTRAP]) ws.send("42[\"5\"," + player.items[ITEM_TYPE.PITTRAP].id + ",null]");
break;
case 115: // F4 [ 115 ]
e.stopPropagation();
$('.bot-settings').toggle();
break;
case 113: // F2 [ 113 ]
e.stopPropagation();
$('.InfoOVylepšení').toggle();
break;
case 118: // F7 [ 118 ]
e.stopPropagation();
$('.InfoOKlávesnice').toggle();
break;
case 119: // F8 [ 119 ]
e.stopPropagation();
$('.InfoOKlávesnice2').toggle();
break;// R
// SPACEBAR
case 32:
e.stopPropagation();
if (player.items[ITEM_TYPE.PITTRAP]) ws.send("42[\"5\"," + player.items[ITEM_TYPE.PITTRAP].id + ",null]");
ws.send("42[\"4\",1,null]");
player.itemInHand = player.items[ITEM_TYPE.WEAPON];
break;
}
}
}, true);
document.addEventListener('mousedown', function (e) {
if (ws && e.button == 2) {
e.stopPropagation();
ws.send("42[\"4\",1,null]");
setTimeout(function () {
ws.send("42[\"5\"," + player.items[ITEM_TYPE.TWO_WEAPON].id + ",true]");
}, 100);
setTimeout(function () {
ws.send("42[\"4\",0,null]");
}, 150);
setTimeout(function () {
ws.send("42[\"5\"," + player.items[ITEM_TYPE.WEAPON].id + ",true]");
}, 550);
}
}, true);
function Log(text) {
return;
}
function init() {
$('body').append(BOT_SETTINGS_TEMPLATE);
$('#botAutoHealOn').prop("checked", autoHealStarted);
$('#botAutoHealOn').change(function (e) {
autoHealStarted = e.currentTarget.checked;
});
addEquip(0, 28);
addEquip(0, 29);
addEquip(0, 30);
addEquip(0, 36);
addEquip(0, 37);
addEquip(0, 38);
addEquip(0, 44);
addEquip(0, 35);
addEquip(0, 42);
addEquip(0, 43);
addEquip(0, 49);
}
function dead() {
player = new Player();
}
function botLaunched() {
return $('#botAutoHealOn').prop('checked');
}
function equipId(type, id) {
return "bot-eq-" + type + id;
}
function equipIsSelect(type, id) {
return $("#" + equipId(type, id)).hasClass("selected");
}
function equipSelect(type, id) {
$("#" + equipId(type, id)).addClass("selected");
}
function equipCancleSelect(type, id) {
if (id == "all") {
$("#bot-equips-" + type + ">.equip-btn").removeClass("selected");
} else $("#" + equipId(type, id)).removeClass("selected");
}
function equipExist(type, id) {
return $("#bot-equips-" + type + ">#" + equipId(type, id)).length > 0;
}
function addEquip(type, id) {
if (equipExist(type, id)) {
return;
}
var url = "http://moomoo.io/img";
if (type == 1) {
url += "/accessories/access_" + id + ".png";
} else {
url += "/hats/hat_" + id + ".png";
}
$("<div/>", {
id: equipId(type, id),
"class": "equip-btn",
css: {
"background-image": "url(" + url + ")"
},
click: function click() {
if (!equipIsSelect(type, id)) ws.send("42[\"13\",0," + id + ", " + type + "]");else ws.send("42[\"13\",0,0," + type + "]");
}
}).appendTo("#bot-equips-" + type);
}
function StartBot() {
player = new Player();
init();
Log("AutoHeal loaded");
WebSocket.prototype.oldSend = WebSocket.prototype.send;
WebSocket.prototype.send = function (m) {
if (!ws) {
ws = this;
socketFound(this);
}
var parsed = parseWSMsg(m);
if (parsed[0] == "5") {
var id = parsed[1];
var isWeapon = parsed[2] || false;
if (!isWeapon) {
if (id === 0 || id === 1) {
player.itemInHand = player.items[ITEM_TYPE.FOOD];
}
}
}
if (parsed[0] == "6") {
var item = getItemBySid(parsed[1]);
if (item) {
player.items[item.type] = item;
if (item.type == player.itemInHand.type) {
player.itemInHand = item;
}
}
}
this.oldSend(m);
};
function socketFound(socket) {
window.gameSocket = socket;
socket.addEventListener("message", function (e) {
var m = e.data;
var parsed = parseWSMsg(m);
switch (parsed[0]) {
case "1":
player.id = parsed[1];
break;
case "us":
var itemId = parsed[2];
var pacType = parsed[1];
var itemType = parsed[3];
switch (pacType) {
case 0:
addEquip(itemType, itemId);
break;
case 1:
if (itemType == 1) player.accessory = itemId;else if (itemType === 0) player.hat = itemId;
equipCancleSelect(itemType, "all");
equipSelect(itemType, itemId);
break;
}
break;
case "9":
player.resources[parsed[1]] = parsed[2];
break;
case "10":
if (parsed[1] == player.id) {
player.hp = parsed[2];
if (player.hp <= 0) {
dead();
}
}
break;
}
});
}
var healTimer = setInterval(function () {
if (autoHealStarted) heal();
}, 207.8125);
function parseWSMsg(s) {
if (s.indexOf("42") === -1) return -1;
var o = s.substring(s.indexOf("["));
return JSON.parse(o);
}
function heal() {
if (player.hp >= 100) return;
if (hasApple()) {
if (player.itemInHand.type == ITEM_TYPE.FOOD) {
ws.send("42[\"4\",1,null]");
player.itemInHand = player.items[ITEM_TYPE.WEAPON];
} else {
ws.send("42[\"5\"," + player.items[ITEM_TYPE.FOOD].id + ",null]");
heal();
}
}
}
function hasApple() {
if (player.items[ITEM_TYPE.FOOD].id === 0) return player.resources.food >= 10;else return player.resources.food >= 15;
}
}
})();
$('body').prepend('<img class= "InfoOVylepšení" src= "https://i.imgur.com/Fa3yyMa.png" alt= "Info O Vylepšení" width= "455" height= "455" style= "position: absolute ; left: 33.33% ; top: 7% ; display: none ; pointer-events: none ; "/>' );
$('body').prepend('<img class= "InfoOKlávesnice" src= "https://i.imgur.com/EkWUTk1.png" alt= "Info O Vylepšení" width= "977" height= "319" style= "position: absolute ; left: 14.2752562225475827517584548331797122955322265625% ; top: 19.23177083333333570180911920033395290374755859375% ; display: none ; pointer-events: none ; "/>' );
$('body').prepend('<img class= "InfoOKlávesnice2" src= "https://i.imgur.com/06Qtxbd.png" alt= "Info O Vylepšení" width= "977" height= "319" style= "position: absolute ; left: 14.2752562225475827517584548331797122955322265625% ; top: 19.23177083333333570180911920033395290374755859375% ; display: none ; pointer-events: none ; "/>' );
// MĚNĚNÍ ČEPICE + KUPOVÁNÍ ║ \ [ < /git > / 226 ] ─ Kupování | Fn [ Toggle Touchpad / 255 ] ─ Nekupování | Shift [ 16 ] ─ Zrychlovací Čepice | B [ 66 ] ─ Bushido Zbroj | Caps Lock [ 20 ] ─ Zimní Čapka | Ctrl [ 17 ] ─ Tanková Výzbroj | F [ 70 ] ─ Samurajská Zbroj | V [ 86 ] ─ Rybí Čepice | Z [ 90 ] ─ Lékařská Výzbroj | Y [ 89 ] ─ Proti Zaměřovací Helma | Escape / 0 [ 27 / 96 ] ─ FΔZΣ | ; [ Grave Accent / Ñ / Æ ] ─ Barbarská Zbroj | Alt [ 18 ] ─ Býčí Helma \\
// CHANGE HAT + BUYING ║ \ [ < /git > / 226 ] ─ Fn | Y [ Toggle Touchpad / 255 ] ─ Not Buying | Shift [ 16 ] ─ Booster Hat | B [ 66 ] ─ Bushido Armor | Caps Lock [ 20 ] ─ Winter Cap | Ctrl [ 17 ] ─ Tank Gear | F [ 70 ] ─ Samurai Armor | V [ 86 ] ─ Flipper Hat | Z [ 90 ] ─ Medic Gear | Y [ 89 ] ─ Emp Helmet | Escape / 0 [ 27 / 96 ] ─ FΔZΣ | ; [ Grave Accent / Ñ / Æ ] ─ Barbarian Armor | Alt [ 18 ] ─ Bull Helmet | 1 [ Numpad 1 / 97 ] ─ Moo Head | 3 [ Numpad 3 / 99 ] ─ Pig Head | 2 [ Numpad 2 / 98 ] ─ Fluff Head | = [ equal sign / 187 ] ─ Pandou Head | P [ 80 ] ─ Bear Head | ´ [ forward slash / ç / 191 ] ─ Monkey Head | O [ 79 ] ─ Polar Head | 4 [ Numpad 4 / 100 ] ─ Fez Hat | 6 [ Numpad 6 / 102 ] ─ Enigma Hat | L [ 76 ] ─ Blitz Hat | ¨ [ back slash / 220 ] ─ Bob XIII Hat | § [ single quote / ø / ä / 222 ] ─ Bummle Hat | 7 [ Numpad 7 / 103 ] ─ Straw Hat | 8 [ Numpad 8 / 104 ] ─ Cowboy Hat | 9 [ Numpad 9 / 105 ] ─ Ranger Hat | 5 [ Numpad 5 / 101 ] ─ Explorer Hat | H [ 72 ] ─ Marksman Cap | . [ perid / 190 ] ─ Bush Gear | - [ dash / 189 ] ─ Halo | M [ 77 ] ─ Soldier Helmet | N [ 78 ] ─ Anti Venom Gear | , [ comma / 188 ] ─ Miners Helmet | J [ 74 ] ─ Musketeer Hat | G [ 71 ] ─ Plague Mask | U [ 85 ] ─ Bull Mask | K [ 75 ] ─ Windmill Hat | T [ 84 ] ─ Spike Gear | I [ 73 ] ─ Scavenger Gear \\
var Zf = [0,0],
tN = [[12, "Booster Hat"], [16, "Bushido Armor"], [31, "Flipper Hat"], [13, "Medic Gear"], [15, "Winter Cap"], [22, "Emp Helmet"], [26, "Barbarian Armor"], [20, "Samurai Armor"], [40, "Tank Gear"], [7, "Bull Helmet"], [28, "Moo Head"], [29, "Pig Head"], [30, "Fluff Head"], [36, "Pandou Head"], [37, "Bear Head"], [38, "Monkey Head"], [44, "Polar Head"], [35, "Fez Hat"], [42, "Enigma Hat"], [43, "Blitz Hat"], [49, "Bob XIII Hat"], [8, "Bummle Hat"], [2, "Straw Hat"], [5, "Cowboy Hat"], [4, "Ranger Hat"], [18, "Explorer Hat"], [1, "Marksman Cap"], [10, "Bush Gear"], [48, "Halo"], [6, "Soldier Helmet"], [23, "Anti Venom Gear"], [9, "Miners Helmet"], [32, "Musketeer Hat"], [21, "Plague Mask"], [46, "Bull Mask"], [14, "Windmill Hat"], [11, "Spike Gear"], [27, "Scavenger Gear"]];
function Rt(sE){
if(Zf[0] === 0){
storeEquip(tN[sE][0]);
document.title = tN[sE][1];
Zf[1] = 90;
revertTitle();
} else {
storeBuy(tN[sE][0]);
Zf[0] = 0;
Zf[1] = 180;
document.title = "Už Koupeno┃Málo Zlata";
revertTitle();
}
}
document.addEventListener('keydown', function(kfc) {
if(!$(':focus').length) {
switch (kfc.keyCode) {
case 226: Zf[0] = 1; Zf[1] = 300; document.title = "Kupování...."; kfc.preventDefault(); break; // Kupování.... / Buying.... = \ [ < /git > / 226 ]
case 255: if(Zf[0] === 1){Zf[1] = 120; document.title = "Nekupování....";} Zf[0] = 0; kfc.preventDefault(); break; // Nekupování.... / Not Buying = Fn [ Toggle Touchpad / 255 ]
case 27,96: storeEquip(45); kfc.preventDefault(); break; // FΔZΣ / FΔZΣ = Escape / 0 [ 27 / 96 ]
case 16: Rt(0); kfc.preventDefault(); break; // Booster Hat / Zrychlovací Čepice = Shift [ 16 ]
case 66: Rt(1); kfc.preventDefault(); break; // Bushido Armor / Bushido Zbroj = B [ 66 ]
case 86: Rt(2); kfc.preventDefault(); break; // Flipper Hat / Rybí Čepice = [ 86 ]
case 90: Rt(3); kfc.preventDefault(); break; // Medic Gear / Lékařská Výzbroj = Z [ 90 ]
case 20: Rt(4); kfc.preventDefault(); break; // Winter Cap / Zimní Čapka = Caps Lock [ 20 ]
case 89: Rt(5); kfc.preventDefault(); break; // Emp Helmet / Proti Zaměřovací Helma = Y [ 89 ]
case 192: Rt(6); kfc.preventDefault(); break; // Barbarian Armor / Barbarská Zbroj = ; [ Grave Accent / Ñ / Æ ]
case 70: Rt(7); kfc.preventDefault(); break; // Samurai Armor / Samurajská Zbroj = Ctrl [ 70 ]
case 17: Rt(8); kfc.preventDefault(); break; // Tank Gear / Tanková Výzbroj = [ 17 ]
case 18: Rt(9); kfc.preventDefault(); break; // Bull Helmet / Býčí Helma = Alt [ 18 ]
case 97: Rt(10); kfc.preventDefault(); break; // Moo Head = 1 [ Numpad 1 / 97 ]
case 99: Rt(11); kfc.preventDefault(); break; // Pig Head = 3 [ Numpad 3 / 99 ]
case 98: Rt(12); kfc.preventDefault(); break; // Fluff Head = 2 [ Numpad 2 / 98 ]
case 187: Rt(13); kfc.preventDefault(); break; // Pandou Head = = [ equal sign / 187 ]
case 80: Rt(14); kfc.preventDefault(); break; // Bear Head = P [ 80 ]
case 191: Rt(15); kfc.preventDefault(); break; // Monkey Head = ´ [ forward slash / ç / 191 ]
case 79: Rt(16); kfc.preventDefault(); break; // Polar Head = O [ 79 ]
case 100: Rt(17); kfc.preventDefault(); break; // Fez Hat = 4 [ Numpad 4 / 100 ]
case 102: Rt(18); kfc.preventDefault(); break; // Enigma Hat = 6 [ Numpad 6 / 102 ]
case 76: Rt(19); kfc.preventDefault(); break; // Blitz Hat = L [ 76 ]
case 220: Rt(20); kfc.preventDefault(); break; // Bob XIII Hat = ¨ [ back slash / 220 ]
case 222: Rt(21); kfc.preventDefault(); break; // Bummle Hat = § [ single quote / ø / ä / 222 ]
case 103: Rt(22); kfc.preventDefault(); break; // Straw Hat = 7 [ Numpad 7 / 103 ]
case 104: Rt(23); kfc.preventDefault(); break; // Cowboy Hat = 8 [ Numpad 8 / 104 ]
case 105: Rt(24); kfc.preventDefault(); break; // Ranger Hat = 9 [ Numpad 9 / 105 ]
case 101: Rt(25); kfc.preventDefault(); break; // Explorer Hat = 5 [ Numpad 5 / 101 ]
case 72: Rt(26); kfc.preventDefault(); break; // Marksman Cap = H [ 72 ]
case 190: Rt(27); kfc.preventDefault(); break; // Bush Gear = . [ perid / 190 ]
case 189: Rt(28); kfc.preventDefault(); break; // Halo = - [ dash / 189 ]
case 77: Rt(29); kfc.preventDefault(); break; // Soldier Helmet = M [ 77 ]
case 78: Rt(30); kfc.preventDefault(); break; // Anti Venom Gear = N [ 78 ]
case 188: Rt(31); kfc.preventDefault(); break; // Miners Helmet = , [ comma / 188 ]
case 74: Rt(32); kfc.preventDefault(); break; // Musketeer Hat = J [ 74 ]
case 71: Rt(33); kfc.preventDefault(); break; // Plague Mask = G [ 71 ]
case 85: Rt(34); kfc.preventDefault(); break; // Bull Mask = U [ 85 ]
case 75: Rt(35); kfc.preventDefault(); break; // Windmill Hat = K [ 75 ]
case 84: Rt(36); kfc.preventDefault(); break; // Spike Gear = T [ 84 ]
case 73: Rt(37); kfc.preventDefault(); break; // Scavenger Gear = I [ 73 ]
}
}
});
// MĚNIČ ČEPIC ║ Zvířata Zdarma ─ F5 [ 116 ] | Panda / Medvěd / Opice / Polární Medvěd ─ F9 [ 120 ] | Kráva / Prase / Ovce / Býk ─ F10 [ 121 ] | Zdarma ─ Tab [ 9 ] | Zvířata ─ F6 [ 117 ] | Červená / Modrá ─ F1 [ 112 ] | Všechny Postupně ─ F3 [ 114 ] | ? ─ Windows Menu [ Right ⌘ / 93 ] \\
// CHANGER HATS ║ Animals Free ─ F5 [ 116 ] | Panda / Bear / Monkey / Polar Bear ─ F9 [ 120 ] | Pig / Cow / Sheep / Bull ─ F10 [ 121 ] | Free ─ Tab [ 9 ] | Animals ─ F6 [ 117 ] | Blue / Red ─ F1 [ 122 ] | All Gradually ─ F3 [ 114 ] | ? ─ Windows Menu [ Right ⌘ / 93 ] \\
// Zvířata Zdarma ─ F5 [ 116 ] \\
// Animals Free ─ F5 [ 116 ] \\
(function() {
var můjVar;
var můjVar2;
var můjVar3;
var můjVar4;
var můjVar5;
var můjVar6;
var můjVar7;
var změna = true;
var ID_FΔZΣ = 45;
var ID_Moo_Head = 28;
var ID_Pig_Head = 29;
var ID_Fluff_Head = 30;
var ID_Pandou_Head = 36;
var ID_Bear_Head = 37;
var ID_Monkey_Head = 38;
var ID_Polar_Head = 44;
document.addEventListener('keydown', function (e) {
if (e.keyCode == 116) {
e.preventDefault();
if (změna) {
storeEquip(ID_Moo_Head);
můjVar = setTimeout(function(){ h1(); }, 270);
} else {
clearTimeout(můjVar);
clearTimeout(můjVar2);
clearTimeout(můjVar3);
clearTimeout(můjVar4);
clearTimeout(můjVar5);
clearTimeout(můjVar6);
clearTimeout(můjVar7);
storeEquip(ID_FΔZΣ);
}
změna = !změna;
}
});
function h1() {
storeEquip(ID_Moo_Head);
clearTimeout(můjVar);
můjVar2 = setTimeout(function(){ h2(); }, 270);
}
function h2() {
storeEquip(ID_Pig_Head);
clearTimeout(můjVar2);
můjVar3 = setTimeout(function(){ h3(); }, 270);
}
function h3() {
storeEquip(ID_Fluff_Head);
clearTimeout(můjVar3);
můjVar4 = setTimeout(function(){ h4(); }, 270);
}
function h4() {
storeEquip(ID_Pandou_Head);
clearTimeout(můjVar4);
můjVar5 = setTimeout(function(){ h5(); }, 270);
}
function h5() {
storeEquip(ID_Bear_Head);
clearTimeout(můjVar5);
můjVar6 = setTimeout(function(){ h6(); }, 270);
}
function h6() {
storeEquip(ID_Monkey_Head);
clearTimeout(můjVar6);
můjVar7 = setTimeout(function(){ h7(); }, 270);
}
function h7() {
storeEquip(ID_Polar_Head);
clearTimeout(můjVar7);
můjVar = setTimeout(function(){ h1(); }, 270);
}
})();
// Panda / Medvěd / Opice / Polární Medvěd ─ F9 [ 120 ] \\
// Panda / Bear / Monkey / Polar Bear ─ F9 [ 120 ] \\
(function() {
var můjVar;
var můjVar2;
var můjVar3;
var můjVar4;
var změna = true;
var ID_FΔZΣ = 45;
var ID_Pandou_Head = 36;
var ID_Bear_Head = 37;
var ID_Monkey_Head = 38;
var ID_Polar_Head = 44;
document.addEventListener('keydown', function (e) {
if (e.keyCode == 120) {
e.preventDefault();
if (změna) {
storeEquip(ID_Pandou_Head);
můjVar = setTimeout(function(){ h1(); }, 270);
} else {
clearTimeout(můjVar);
clearTimeout(můjVar2);
clearTimeout(můjVar3);
clearTimeout(můjVar4);
storeEquip(ID_FΔZΣ);
}
změna = !změna;
}
});
function h1() {
storeEquip(ID_Pandou_Head);
clearTimeout(můjVar);
můjVar2 = setTimeout(function(){ h2(); }, 270);
}
function h2() {
storeEquip(ID_Bear_Head);
clearTimeout(můjVar2);
můjVar3 = setTimeout(function(){ h3(); }, 270);
}
function h3() {
storeEquip(ID_Monkey_Head);
clearTimeout(můjVar3);
můjVar4 = setTimeout(function(){ h4(); }, 270);
}
function h4() {
storeEquip(ID_Polar_Head);
clearTimeout(můjVar4);
můjVar = setTimeout(function(){ h1(); }, 270);
}
})();
// Kráva / Prase / Ovce / Býk ─ F10 [ 121 ] \\
// Pig / Cow / Sheep / Bull ─ F10 [ 121 ] \\
(function() {
var můjVar;
var můjVar2;
var můjVar3;
var můjVar4;
var změna = true;
var ID_FΔZΣ = 45;
var ID_Moo_Head = 28;
var ID_Pig_Head = 29;
var ID_Fluff_Head = 30;
var ID_Bull_Mask = 46;
document.addEventListener('keydown', function (e) {
if (e.keyCode == 121) {
e.preventDefault();
if (změna) {
storeEquip(ID_Moo_Head);
můjVar = setTimeout(function(){ h1(); }, 270);
} else {
clearTimeout(můjVar);
clearTimeout(můjVar2);
clearTimeout(můjVar3);
clearTimeout(můjVar4);
storeEquip(ID_FΔZΣ);
}
změna = !změna;
}
});
function h1() {
storeEquip(ID_Moo_Head);
clearTimeout(můjVar);
můjVar2 = setTimeout(function(){ h2(); }, 270);
}
function h2() {
storeEquip(ID_Pig_Head);
clearTimeout(můjVar2);
můjVar3 = setTimeout(function(){ h3(); }, 270);
}
function h3() {
storeEquip(ID_Fluff_Head);
clearTimeout(můjVar3);
můjVar4 = setTimeout(function(){ h4(); }, 270);
}
function h4() {
storeEquip(ID_Bull_Mask);
clearTimeout(můjVar4);
můjVar = setTimeout(function(){ h1(); }, 270);
}
})();
// Zdarma ─ Tab [ 9 ] \\
// Free ─ Tab [ 9 ] \\
(function() {
var můjVar;
var můjVar2;
var můjVar3;
var můjVar4;
var můjVar5;
var můjVar6;
var můjVar7;
var můjVar8;
var můjVar9;
var můjVar10;
var můjVar11;
var změna = true;
var ID_FΔZΣ = 45;
var ID_Moo_Head = 28;
var ID_Pig_Head = 29;
var ID_Fluff_Head = 30;
var ID_Pandou_Head = 36;
var ID_Bear_Head = 37;
var ID_Monkey_Head = 38;
var ID_Polar_Head = 44;
var ID_Fez_Hat = 35;
var ID_Enigma_Hat = 42;
var ID_Blitz_Hat = 43;
var ID_Bob_XIII_Hat = 49;
document.addEventListener('keydown', function (e) {
if (e.keyCode == 9) {
e.preventDefault();
if (změna) {
storeEquip(ID_Moo_Head);
můjVar = setTimeout(function(){ h1(); }, 180);
} else {
clearTimeout(můjVar);
clearTimeout(můjVar2);
clearTimeout(můjVar3);
clearTimeout(můjVar4);
clearTimeout(můjVar5);
clearTimeout(můjVar6);
clearTimeout(můjVar7);
clearTimeout(můjVar8);
clearTimeout(můjVar9);
clearTimeout(můjVar10);
clearTimeout(můjVar11);
storeEquip(ID_FΔZΣ);
}
změna = !změna;
}
});
function h1() {
storeEquip(ID_Moo_Head);
clearTimeout(můjVar);
můjVar2 = setTimeout(function(){ h2(); }, 180);
}
function h2() {
storeEquip(ID_Pig_Head);
clearTimeout(můjVar2);
můjVar3 = setTimeout(function(){ h3(); }, 180);
}
function h3() {
storeEquip(ID_Fluff_Head);
clearTimeout(můjVar3);
můjVar4 = setTimeout(function(){ h4(); }, 180);
}
function h4() {
storeEquip(ID_Pandou_Head);
clearTimeout(můjVar4);
můjVar5 = setTimeout(function(){ h5(); }, 180);
}
function h5() {
storeEquip(ID_Bear_Head);
clearTimeout(můjVar5);
můjVar6 = setTimeout(function(){ h6(); }, 180);
}
function h6() {
storeEquip(ID_Monkey_Head);
clearTimeout(můjVar6);
můjVar7 = setTimeout(function(){ h7(); }, 180);
}
function h7() {
storeEquip(ID_Polar_Head);
clearTimeout(můjVar7);
můjVar8 = setTimeout(function(){ h8(); }, 180);
}
function h8() {
storeEquip(ID_Fez_Hat);
clearTimeout(můjVar8);
můjVar9 = setTimeout(function(){ h9(); }, 180);
}
function h9() {
storeEquip(ID_Enigma_Hat);
clearTimeout(můjVar9);
můjVar10 = setTimeout(function(){ h10(); }, 180);
}
function h10() {
storeEquip(ID_Blitz_Hat);
clearTimeout(můjVar10);
můjVar11 = setTimeout(function(){ h11(); }, 180);
}
function h11() {
storeEquip(ID_Bob_XIII_Hat);
clearTimeout(můjVar11);
můjVar = setTimeout(function(){ h1(); }, 180);
}
})();
// Zvířata ─ F6 [ 117 ] \\
// Animals ─ F6 [ 117 ] \\
(function() {
var můjVar;
var můjVar2;
var můjVar3;
var můjVar4;
var můjVar5;
var můjVar6;
var můjVar7;
var můjVar8;
var můjVar9;
var změna = true;
var ID_FΔZΣ = 45;
var ID_Moo_Head = 28;
var ID_Pig_Head = 29;
var ID_Fluff_Head = 30;
var ID_Pandou_Head = 36;
var ID_Bear_Head = 37;
var ID_Monkey_Head = 38;
var ID_Polar_Head = 44;
var ID_Flipper_Hat = 31;
var ID_Bull_Mask = 46;
document.addEventListener('keydown', function (e) {
if (e.keyCode == 117) {
e.preventDefault();
if (změna) {
storeEquip(ID_Moo_Head);
můjVar = setTimeout(function(){ h1(); }, 270);
} else {
clearTimeout(můjVar);
clearTimeout(můjVar2);
clearTimeout(můjVar3);
clearTimeout(můjVar4);
clearTimeout(můjVar5);
clearTimeout(můjVar6);
clearTimeout(můjVar7);
clearTimeout(můjVar8);
clearTimeout(můjVar9);
storeEquip(ID_FΔZΣ);
}
změna = !změna;
}
});
function h1() {
storeEquip(ID_Moo_Head);
clearTimeout(můjVar);
můjVar2 = setTimeout(function(){ h2(); }, 270);
}
function h2() {
storeEquip(ID_Pig_Head);
clearTimeout(můjVar2);
můjVar3 = setTimeout(function(){ h3(); }, 270);
}
function h3() {
storeEquip(ID_Fluff_Head);
clearTimeout(můjVar3);
můjVar4 = setTimeout(function(){ h4(); }, 270);
}
function h4() {
storeEquip(ID_Pandou_Head);
clearTimeout(můjVar4);
můjVar5 = setTimeout(function(){ h5(); }, 270);
}
function h5() {
storeEquip(ID_Bear_Head);
clearTimeout(můjVar5);
můjVar6 = setTimeout(function(){ h6(); }, 270);
}
function h6() {
storeEquip(ID_Monkey_Head);
clearTimeout(můjVar6);
můjVar7 = setTimeout(function(){ h7(); }, 270);
}
function h7() {
storeEquip(ID_Polar_Head);
clearTimeout(můjVar7);
můjVar8 = setTimeout(function(){ h8(); }, 270);
}
function h8() {
storeEquip(ID_Flipper_Hat);
clearTimeout(můjVar8);
můjVar9 = setTimeout(function(){ h9(); }, 270);
}
function h9() {
storeEquip(ID_Bull_Mask);
clearTimeout(můjVar9);
můjVar = setTimeout(function(){ h1(); }, 270);
}
})();
// Červená / Modrá ─ F1 [ 112 ] \\
// Red / Blue ─ F1 [ 112 ] \\
(function() {
var můjVar;
var můjVar2;
var změna = true;
var ID_Bummle_Hat = 8;
var ID_FΔZΣ = 45;
var ID_Winter_Cap = 15;
document.addEventListener('keydown', function (e) {
if (e.keyCode == 112) {
e.preventDefault();
if (změna) {
storeEquip(ID_Bummle_Hat);
můjVar = setTimeout(function(){ h1(); }, 125);
} else {
clearTimeout(můjVar);
clearTimeout(můjVar2);
storeEquip(ID_FΔZΣ);
}
změna = !změna;
}
});
function h1() {
storeEquip(ID_Bummle_Hat);
clearTimeout(můjVar);
můjVar2 = setTimeout(function(){ h2(); }, 125);
}
function h2() {
storeEquip(ID_Winter_Cap);
clearTimeout(můjVar2);
můjVar = setTimeout(function(){ h1(); }, 125);
}
})();
// Všechny Postupně ─ F3 [ 114 ] \\
// All Gradually ─ F3 [ 114 ] \\
(function() {
var můjVar;
var můjVar2;
var můjVar3;
var můjVar4;
var můjVar5;
var můjVar6;
var můjVar7;
var můjVar8;
var můjVar9;
var můjVar10;
var můjVar11;
var můjVar12;
var můjVar13;
var můjVar14;
var můjVar15;
var můjVar16;
var můjVar17;
var můjVar18;
var můjVar19;
var můjVar20;
var můjVar21;
var můjVar22;
var můjVar23;
var můjVar24;
var můjVar25;
var můjVar26;
var můjVar27;
var můjVar28;
var můjVar29;
var můjVar30;
var můjVar31;
var můjVar32;
var můjVar33;
var můjVar34;
var můjVar35;
var můjVar36;
var můjVar37;
var můjVar38;
var můjVar39;
var změna = true;
var ID_FΔZΣ = 45;
var ID_Moo_Head = 28;
var ID_Pig_Head = 29;
var ID_Fluff_Head = 30;
var ID_Pandou_Head = 36;
var ID_Bear_Head = 37;
var ID_Monkey_Head = 38;
var ID_Polar_Head = 44;
var ID_Fez_Hat = 35;
var ID_Enigma_Hat = 42;
var ID_Blitz_Hat = 43;
var ID_Bob_XIII_Hat = 49;
var ID_Bummle_Hat = 8;
var ID_Straw_Hat = 2;
var ID_Winter_Cap = 15;
var ID_Cowboy_Hat = 5;
var ID_Ranger_Hat = 4;
var ID_Explorer_Hat = 18;
var ID_Flipper_Hat = 31;
var ID_Marksman_Cap = 1;
var ID_Bush_Gear = 10;
var ID_Halo = 48;
var ID_Soldier_Helmet = 6;
var ID_Anti_Venom_Gear = 23;
var ID_Medic_Gear = 13;
var ID_Miners_Helmet = 9;
var ID_Musketeer_Hat = 32;
var ID_Bull_Helmet = 7;
var ID_Emp_Helmet = 22;
var ID_Booster_Hat = 12;
var ID_Barbarian_Armor = 26;
var ID_Plague_Mask = 21;
var ID_Bull_Mask = 46;
var ID_Windmill_Hat = 14;
var ID_Spike_Gear = 11;
var ID_Samurai_Armor = 20;
var ID_Bushido_Armor = 16;
var ID_Scavenger_Gear = 27;
var ID_Tank_Gear = 40;
document.addEventListener('keydown', function (e) {
if (e.keyCode == 114) {
e.preventDefault();
if (změna) {
storeEquip(ID_FΔZΣ);
můjVar = setTimeout(function(){ h1(); }, 75);
} else {
clearTimeout(můjVar);
clearTimeout(můjVar2);
clearTimeout(můjVar3);
clearTimeout(můjVar4);
clearTimeout(můjVar5);
clearTimeout(můjVar6);
clearTimeout(můjVar7);
clearTimeout(můjVar8);
clearTimeout(můjVar9);
clearTimeout(můjVar10);
clearTimeout(můjVar11);
clearTimeout(můjVar12);
clearTimeout(můjVar13);
clearTimeout(můjVar14);
clearTimeout(můjVar15);
clearTimeout(můjVar16);
clearTimeout(můjVar17);
clearTimeout(můjVar18);
clearTimeout(můjVar19);
clearTimeout(můjVar20);
clearTimeout(můjVar21);
clearTimeout(můjVar22);
clearTimeout(můjVar23);
clearTimeout(můjVar24);
clearTimeout(můjVar25);
clearTimeout(můjVar26);
clearTimeout(můjVar27);
clearTimeout(můjVar28);
clearTimeout(můjVar29);
clearTimeout(můjVar30);
clearTimeout(můjVar31);
clearTimeout(můjVar32);
clearTimeout(můjVar33);
clearTimeout(můjVar34);
clearTimeout(můjVar35);
clearTimeout(můjVar36);
clearTimeout(můjVar37);
clearTimeout(můjVar38);
clearTimeout(můjVar39);
storeEquip(ID_FΔZΣ);
}
změna = !změna;
}
});
function h1() {
storeEquip(ID_FΔZΣ);
clearTimeout(můjVar);
můjVar2 = setTimeout(function(){ h2(); }, 75);
}
function h2() {
storeEquip(ID_Moo_Head);
clearTimeout(můjVar2);
můjVar3 = setTimeout(function(){ h3(); }, 75);
}
function h3() {
storeEquip(ID_Pig_Head);
clearTimeout(můjVar3);
můjVar4 = setTimeout(function(){ h4(); }, 75);
}
function h4() {
storeEquip(ID_Fluff_Head);
clearTimeout(můjVar4);
můjVar5 = setTimeout(function(){ h5(); }, 75);
}
function h5() {
storeEquip(ID_Pandou_Head);
clearTimeout(můjVar5);
můjVar6 = setTimeout(function(){ h6(); }, 75);
}
function h6() {
storeEquip(ID_Bear_Head);
clearTimeout(můjVar6);
můjVar7 = setTimeout(function(){ h7(); }, 75);
}
function h7() {
storeEquip(ID_Monkey_Head);
clearTimeout(můjVar7);
můjVar8 = setTimeout(function(){ h8(); }, 75);
}
function h8() {
storeEquip(ID_Polar_Head);
clearTimeout(můjVar8);
můjVar9 = setTimeout(function(){ h9(); }, 75);
}
function h9() {
storeEquip(ID_Fez_Hat);
clearTimeout(můjVar9);
můjVar10 = setTimeout(function(){ h10(); }, 75);
}
function h10() {
storeEquip(ID_Enigma_Hat);
clearTimeout(můjVar10);
můjVar11 = setTimeout(function(){ h11(); }, 75);
}
function h11() {
storeEquip(ID_Blitz_Hat);
clearTimeout(můjVar11);
můjVar12 = setTimeout(function(){ h12(); }, 75);
}
function h12() {
storeEquip(ID_Bob_XIII_Hat);
clearTimeout(můjVar12);
můjVar13 = setTimeout(function(){ h13(); }, 75);
}
function h13() {
storeEquip(ID_Bummle_Hat);
clearTimeout(můjVar13);
můjVar14 = setTimeout(function(){ h14(); }, 75);
}
function h14() {
storeEquip(ID_Straw_Hat);
clearTimeout(můjVar14);
můjVar15 = setTimeout(function(){ h15(); }, 75);
}
function h15() {
storeEquip(ID_Winter_Cap);
clearTimeout(můjVar15);
můjVar16 = setTimeout(function(){ h16(); }, 75);
}
function h16() {
storeEquip(ID_Cowboy_Hat);
clearTimeout(můjVar16);
můjVar17 = setTimeout(function(){ h17(); }, 75);
}
function h17() {
storeEquip(ID_Ranger_Hat);
clearTimeout(můjVar17);
můjVar18 = setTimeout(function(){ h18(); }, 75);
}
function h18() {
storeEquip(ID_Explorer_Hat);
clearTimeout(můjVar18);
můjVar19 = setTimeout(function(){ h19(); }, 75);
}
function h19() {
storeEquip(ID_Flipper_Hat);
clearTimeout(můjVar19);
můjVar20 = setTimeout(function(){ h20(); }, 75);
}
function h20() {
storeEquip(ID_Marksman_Cap);
clearTimeout(můjVar20);
můjVar21 = setTimeout(function(){ h21(); }, 75);
}
function h21() {
storeEquip(ID_Bush_Gear);
clearTimeout(můjVar21);
můjVar22 = setTimeout(function(){ h22(); }, 75);
}
function h22() {
storeEquip(ID_Halo);
clearTimeout(můjVar22);
můjVar23 = setTimeout(function(){ h23(); }, 75);
}
function h23() {
storeEquip(ID_Soldier_Helmet);
clearTimeout(můjVar23);
můjVar24 = setTimeout(function(){ h24(); }, 75);
}
function h24() {
storeEquip(ID_Anti_Venom_Gear);
clearTimeout(můjVar24);
můjVar25 = setTimeout(function(){ h25(); }, 75);
}
function h25() {
storeEquip(ID_Medic_Gear);
clearTimeout(můjVar25);
můjVar26 = setTimeout(function(){ h26(); }, 75);
}
function h26() {
storeEquip(ID_Miners_Helmet);
clearTimeout(můjVar26);
můjVar27 = setTimeout(function(){ h27(); }, 75);
}
function h27() {
storeEquip(ID_Musketeer_Hat);
clearTimeout(můjVar27);
můjVar28 = setTimeout(function(){ h28(); }, 75);
}
function h28() {
storeEquip(ID_Bull_Helmet);
clearTimeout(můjVar28);
můjVar29 = setTimeout(function(){ h29(); }, 75);
}
function h29() {
storeEquip(ID_Emp_Helmet);
clearTimeout(můjVar29);
můjVar30 = setTimeout(function(){ h30(); }, 75);
}
function h30() {
storeEquip(ID_Booster_Hat);
clearTimeout(můjVar30);
můjVar31 = setTimeout(function(){ h31(); }, 75);
}
function h31() {
storeEquip(ID_Barbarian_Armor);
clearTimeout(můjVar31);
můjVar32 = setTimeout(function(){ h32(); }, 75);
}
function h32() {
storeEquip(ID_Plague_Mask);
clearTimeout(můjVar32);
můjVar33 = setTimeout(function(){ h33(); }, 75);
}
function h33() {
storeEquip(ID_Bull_Mask);
clearTimeout(můjVar33);
můjVar34 = setTimeout(function(){ h34(); }, 75);
}
function h34() {
storeEquip(ID_Windmill_Hat);
clearTimeout(můjVar34);
můjVar35 = setTimeout(function(){ h35(); }, 75);
}
function h35() {
storeEquip(ID_Spike_Gear);
clearTimeout(můjVar35);
můjVar36 = setTimeout(function(){ h36(); }, 75);
}
function h36() {
storeEquip(ID_Samurai_Armor);
clearTimeout(můjVar36);
můjVar37 = setTimeout(function(){ h37(); }, 75);
}
function h37() {
storeEquip(ID_Bushido_Armor);
clearTimeout(můjVar37);
můjVar38 = setTimeout(function(){ h38(); }, 75);
}
function h38() {
storeEquip(ID_Scavenger_Gear);
clearTimeout(můjVar38);
můjVar39 = setTimeout(function(){ h39(); }, 75);
}
function h39() {
storeEquip(ID_Tank_Gear);
clearTimeout(můjVar39);
můjVar = setTimeout(function(){ h1(); }, 75);
}
})();
// ? ─ Windows Menu [ Right ⌘ / 93 ] \\
// ? ─ Windows Menu [ Right ⌘ / 93 ] \\
(function() {
var můjVar;
var můjVar2;
var můjVar3;
var můjVar4;
var můjVar5;
var můjVar6;
var můjVar7;
var můjVar8;
var můjVar9;
var můjVar10;
var můjVar11;
var změna = true;
var ID_0_0_0_0_0_0 = 0;
var ID_17_17_17_17 = 17;
var ID_24_24_24_24 = 24;
var ID_33_33_33_33 = 33;
var ID_34_34_34_34 = 34;
var ID_39_39_39_39 = 39;
var ID_41_41_41_41 = 41;
var ID_45_45_45_45 = 45;
var ID_47_47_47_47 = 47;
document.addEventListener('keydown', function (e) {
if (e.keyCode == 93) {
e.preventDefault();
if (změna) {
storeEquip(ID_0_0_0_0_0_0);
můjVar = setTimeout(function(){ h1(); }, 180);
} else {
clearTimeout(můjVar);
clearTimeout(můjVar2);
clearTimeout(můjVar3);
clearTimeout(můjVar4);
clearTimeout(můjVar5);
clearTimeout(můjVar6);
clearTimeout(můjVar7);
clearTimeout(můjVar8);
clearTimeout(můjVar9);
storeEquip(ID_0_0_0_0_0_0);
}
změna = !změna;
}
});
function h1() {
storeEquip(ID_0_0_0_0_0_0);
clearTimeout(můjVar);
můjVar2 = setTimeout(function(){ h2(); }, 180);
}
function h2() {
storeEquip(ID_17_17_17_17);
clearTimeout(můjVar2);
můjVar3 = setTimeout(function(){ h3(); }, 180);
}
function h3() {
storeEquip(ID_24_24_24_24);
clearTimeout(můjVar3);
můjVar4 = setTimeout(function(){ h4(); }, 180);
}
function h4() {
storeEquip(ID_33_33_33_33);
clearTimeout(můjVar4);
můjVar5 = setTimeout(function(){ h5(); }, 180);
}
function h5() {
storeEquip(ID_34_34_34_34);
clearTimeout(můjVar5);
můjVar6 = setTimeout(function(){ h6(); }, 180);
}
function h6() {
storeEquip(ID_39_39_39_39);
clearTimeout(můjVar6);
můjVar7 = setTimeout(function(){ h7(); }, 180);
}
function h7() {
storeEquip(ID_41_41_41_41);
clearTimeout(můjVar7);
můjVar8 = setTimeout(function(){ h8(); }, 180);
}
function h8() {
storeEquip(ID_45_45_45_45);
clearTimeout(můjVar8);
můjVar9 = setTimeout(function(){ h9(); }, 180);
}
function h9() {
storeEquip(ID_47_47_47_47);
clearTimeout(můjVar9);
můjVar10 = setTimeout(function(){ h10(); }, 180);
}
})();
////////////////////////////////////////////////////////////////////////////////////// 😃HI😃 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////////////////////////////////////////////////////////////////// IMPROVEMENTS \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
$('#mapDisplay').css({'background': 'url("https://i.imgur.com/fgFsQJp.png")'});
(function() { var conf = {'map': {'w': '260','h': '260',},};
$('#scoreDisplay').css({'bottom': '158px'});})();
var moomooVer = $('#linksContainer2 .menuLink').html(),
hideSelectors = ['#mobileDownloadButtonContainer',
'#followText',
'#smallLinks',
'#linksContainer1',
'#twitterFollow',
'#youtubeFollow',
'#cdm-zone-02',
'#youtuberOf',
'#promoImg',
'#downloadButtonContainer',
'.menuHeader',
'.menuLink',
'.menuHeader:nth-child(5)',
'.menuHeader:nth-child(6)',
'.menuText'
],
css = '#rightCardHolder {display: block!important}',
head = document.head || document.getElementsByTagName('head')[0],
style = document.createElement('style');
style.type = 'text/css';
if (style.styleSheet){
style.styleSheet.cssText = css;
} else {
style.appendChild(document.createTextNode(css));
}
for ( let i = 0; i < hideSelectors.length; i++ ) {
$(hideSelectors[i]).hide();
}
head.appendChild(style);
$('#linksContainer2').html('<a href="./docs/versions.txt" target="_blank" class="menuLink">' + moomooVer + '</a>');
document.getElementById('promoImgHolder').innerHTML = '<iframe width="420px" height="236.25px" src="https://www.youtube.com/embed/_Zxd4t0QLm0" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>'
document.getElementById('adCard').innerHTML = '<iframe width="420px" height="236.25px" src="https://www.youtube-nocookie.com/embed/nM-fsCabIPc" frameborder="0" allowfullscreen></iframe>';
//document.getElementById('downloadButtonContainer').innerHTML = '</iframe><iframe width="420px" height="236.25px" src="http://icecast3.play.cz/evropa2-128.mp3"></iframe>';
// document.getElementById("gameUI").style.backgroundImage = "url('')";
// document.getElementById("mainMenu").style.backgroundImage = "url('')";
document.getElementById('enterGame').innerHTML = '💀 PLAY ME 💀';
document.getElementById('loadingText').innerHTML = '. . . . . . . . . . . . . . . . . . . . . . HI PEOPLE . . . . . . . . . . . . . . . . . . . . .';
document.getElementById('nameInput').placeholder = "NAME HERE OR DIE";
document.getElementById('chatBox').placeholder = "😃HI😃";
document.getElementById('diedText').innerHTML = '💀 U R DIED 💀';
document.getElementById('gameName').innerHTML = '🐺IM A HACKER🐺';
$('.menuCard').css({'white-space': 'normal',
'text-align': 'center',
'background-color': 'rgba(0, 0, 0, 0.74)',
'-moz-box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'-webkit-box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'box-shadow': '0px 0px rgba(255, 255, 255, 0)',
'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'margin': '15px',
'margin-top': '15px'});
$('#menuContainer').css({'white-space': 'normal'});
$('#nativeResolution').css({'cursor': 'pointer'});
$('#playMusic').css({'cursor': 'pointer'});
$('#guideCard').css({'overflow-y': 'hidden',
'margin-top': 'auto',
'margin-bottom': '30px'});
$('#serverSelect').css({'margin-bottom': '30.75px'});
$('#skinColorHolder').css({'margin-bottom': '30.75px'});
$('.settingRadio').css({'margin-bottom': '30.75px'});
$('#partyButton').css({'right': '67%',
'left': '13%',
'text-align': 'center',
'bottom': '415px',
'font-size': '24px',
'top': 'unset'});
$('#joinPartyButton').css({'right': '13%',
'left': '67%',
'text-align': 'center',
'bottom': '415px',
'font-size': '24px',
'top': 'unset'});
$('#linksContainer2').css({'-webkit-border-radius': '0px 0 0 0',
'-moz-border-radius': '0px 0 0 0',
'border-radius': '0px 0 0 0',
'right': '44%',
'left': '44%',
'background-color': 'rgba(0, 0, 0, 0.74)',
'text-align': 'center',
'bottom': '12px'});
$('#gameName').css({'color': '#FF0000',
'text-shadow': '0 1px 0 rgba(255, 255, 255, 0), 0 2px 0 rgba(255, 255, 255, 0), 0 3px 0 rgba(255, 255, 255, 0), 0 4px 0 rgba(255, 255, 255, 0), 0 5px 0 rgba(255, 255, 255, 0), 0 6px 0 rgba(255, 255, 255, 0), 0 7px 0 rgba(255, 255, 255, 0), 0 8px 0 rgba(255, 255, 255, 0), 0 9px 0 rgba(255, 255, 255, 0)',
'text-align': 'center',
'font-size': '156px',
'margin-bottom': '-30px'});
$('#loadingText').css({'color': '#808080',
'background-color': 'rgba(0, 0, 0, 0.74)',
'padding': '8px',
'right': '150%',
'left': '150%',
'margin-top': '40px'});
$('.ytLink').css({'color': '#144db4',
'padding': '8px',
'background-color': 'rgba(0, 0, 0, 0.74)'});
$('.menuLink').css({'color': '#144db4'});
$('#nameInput').css({'border-radius': '0px',
'-moz-border-radius': '0px',
'-webkit-border-radius': '0px',
'border': 'hidden'});
$('#serverSelect').css({'cursor': 'pointer',
'color': '#FF0000',
'background-color': '#808080',
'border': 'hidden',
'font-size': '20px'});
$('.menuButton').css({'border-radius': '0px',
'-moz-border-radius': '0px',
'-webkit-border-radius': '0px'});
$('#promoImgHolder').css({'position': 'absolute',
'bottom': '-7%',
'left': '20px',
'width': '420px',
'height': '236.25px',
'padding-bottom': '18px',
'margin-top': '0px'});
$('#adCard').css({'position': 'absolute',
'bottom': '-7%',
'right': '20px',
'width': '420px',
'height': '236.25px',
'padding-bottom': '18px'});
$('#mapDisplay').css({'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px'});
$('.menuHeader').css({'color': 'rgba(255, 255, 255, 1)'});
$('#killCounter').css({'color': '#ededed'});
$('#diedText').css({'background-color': 'rgba(0, 0, 0, 0.74)'});
$('#gameCanvas').css({'background-color': '#f4f4f4'});
$('#allianceButton').css({'color': 'rgba(0, 0, 0, 1)'});
$('#storeButton').css({'color': 'rgba(0, 0, 0, 1)'});
$('#chatButton').css({'color': 'rgba(0, 0, 0, 1)'});
$('.gameButton').css({'-webkit-border-radius': '0px 0 0 0',
'-moz-border-radius': '0px 0 0 0',
'border-radius': '0px 0 0 0',
'background-color': 'rgba(0, 0, 0, 0.4)'});
$('.uiElement, .resourceDisplay').css({'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'background-color': 'rgba(0, 0, 0, 0.4)'});
$('#chatBox').css({'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'background-color': 'rgba(0, 0, 0, 0.4)',
'text-align': 'center'});
$('#foodDisplay').css({'color': '#ae4d54'});
$('#woodDisplay').css({'color': '#758f58'});
$('#stoneDisplay').css({'color': '#818198'});
$('#scoreDisplay').css({'color': '#c2b17a'});
$('#leaderboard').css({'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'background-color': 'rgba(0, 0, 0, 0.4)',
'text-align': 'center'});
$('#ageText').css({'color': '#000'});
$('#ageBar').css({'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'background-color': 'rgba(0, 0, 0, 0.4)'});
$('#ageBarBody').css({'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'background-color': '#FF0000'});
$('.storeTab').css({'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'background-color': 'rgba(0, 0, 0, 0.4)'});
$('#storeHolder').css({'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'background-color': 'rgba(0, 0, 0, 0.4)'});
$('#allianceHolder').css({'-webkit-border-radius': '0px',
'-moz-border-radius': '0px',
'border-radius': '0px',
'background-color': 'rgba(0, 0, 0, 0.4)'});
$('.actionBarItem').css({'-webkit-border-radius': '0px',
'border-radius': '0px',
'background-color': 'rgba(0, 0, 0, 0.4)'});
$('#itemInfoHolder').css({'text-align': 'center',
'top': '125px',
'left': '350px',
'right': '350px',
'max-width': '666px'});
// document.addEventListener("keydown", function(a) {if (a.keyCode == 8,9,13,16,17,18,19,20,27,33,34,35,36,37,38,39,40,45,46,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,96,97,98,100,101,102,103,104,105,106,107,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,144,145,186,187,188,189,190,191,192,219,220,221,222) {document.getElementById("nameInput").value="LEADER BOARD BOT";}}, false);
var myElement = document.querySelector('#nameInput');
myElement.style.backgroundColor = "#808080";
myElement.style.color = "#FF0000";
var myElement = document.querySelector('#enterGame');
myElement.style.backgroundColor = "#FF0000";
myElement.style.color = "#808080";
$('#leaderboard').append('HI U YES U');
addEventListener("click", function() { var Rf = document.documentElement, SfR = Rf.requestFullScreen || Rf.webkitRequestFullScreen || Rf.mozRequestFullScreen; SfR.call(Rf);});