Ultra Aquarium

Advanced aquarium with fish schools, feeding, night mode, treasure chests, and interactive fish

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği yüklemek için Tampermonkey gibi bir uzantı yüklemeniz gerekir.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği indirebilmeniz için ayrıca Tampermonkey gibi bir eklenti kurmanız gerekmektedir.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

Bu stili yüklemek için Stylus gibi bir uzantı yüklemeniz gerekir.

Bu stili yüklemek için Stylus gibi bir uzantı kurmanız gerekir.

Bu stili yükleyebilmek için Stylus gibi bir uzantı yüklemeniz gerekir.

Bu stili yüklemek için bir kullanıcı stili yöneticisi uzantısı yüklemeniz gerekir.

Bu stili yüklemek için bir kullanıcı stili yöneticisi uzantısı kurmanız gerekir.

Bu stili yükleyebilmek için bir kullanıcı stili yöneticisi uzantısı yüklemeniz gerekir.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         Ultra Aquarium
// @namespace    https://tampermonkey.net/
// @version      5.7
// @description  Advanced aquarium with fish schools, feeding, night mode, treasure chests, and interactive fish
// @author       Mustafa Hakan
// @license      MIT
// @match        http://*/*
// @match        https://*/*
// @grant        none
// @run-at       document-end
// @noframes
// ==/UserScript==

(function() {
    'use strict';

    const SPECIES = [
        {name:'Clownfish',  emoji:'🐠', speed:1.2, size:35, color:'#ff6b35'},
        {name:'Angelfish',  emoji:'🐟', speed:0.8, size:40, color:'#ffd700'},
        {name:'Pufferfish', emoji:'🐡', speed:0.5, size:45, color:'#00ff87'},
        {name:'Goldfish',   emoji:'🐠', speed:0.7, size:30, color:'#ff4444'},
        {name:'Stingray',   emoji:'🦈', speed:1.5, size:55, color:'#888888'},
        {name:'Seahorse',   emoji:'🦑', speed:0.3, size:25, color:'#ff69b4'},
        {name:'Betta',      emoji:'🐟', speed:0.6, size:32, color:'#7c3aed'},
        {name:'Neon Tetra', emoji:'🐠', speed:1.4, size:22, color:'#00e5ff'},
        {name:'Butterfly',  emoji:'🐟', speed:0.9, size:38, color:'#ff8c00'},
        {name:'Lanternfish',emoji:'🐡', speed:0.4, size:42, color:'#ffff00'},
        {name:'Princess',   emoji:'🐠', speed:1.1, size:28, color:'#f472b6'},
        {name:'Dragonfish', emoji:'🦈', speed:1.8, size:60, color:'#dc2626'}
    ];

    const AQUARIUM_HEIGHT = 180;
    let fishes = [], plants = [], bubbles = [], foodParticles = [];
    let canvas, ctx, aquariumWidth, aquariumHeight = AQUARIUM_HEIGHT;
    let mouseX = -100, mouseY = -100;
    let selectedFish = null, nightMode = false, feeding = false;
    let animFrameId;

    function rand(min, max) { return Math.random() * (max - min) + min; }
    function randInt(min, max) { return Math.floor(rand(min, max)); }

    class Fish {
        constructor(species) {
            Object.assign(this, species);
            this.x = rand(50, aquariumWidth - 50);
            this.y = rand(30, aquariumHeight - 60);
            this.vx = rand(-1, 1) * species.speed;
            this.vy = rand(-0.5, 0.5) * species.speed;
            this.angle = 0;
            this.hunger = randInt(0, 100);
            this.happiness = randInt(50, 100);
            this.bubbleTimer = randInt(0, 200);
            this.born = Date.now();
            this.direction = 1;
        }

        update() {
            this.bubbleTimer++;
            if (this.bubbleTimer > randInt(80, 200)) {
                this.angle = rand(-0.5, 0.5);
                this.bubbleTimer = 0;
            }

            if (this.vx !== 0) {
                this.direction = this.vx > 0 ? 1 : -1;
            }

            if (feeding && foodParticles.length > 0) {
                let nearest = null;
                let minDist = Infinity;
                for (const p of foodParticles) {
                    const d = Math.hypot(p.x - this.x, p.y - this.y);
                    if (d < minDist) { minDist = d; nearest = p; }
                }
                if (nearest && minDist < 150) {
                    this.vx += (nearest.x - this.x) * 0.02;
                    this.vy += (nearest.y - this.y) * 0.02;
                    if (minDist < 10) {
                        nearest.eaten = true;
                        this.hunger = Math.max(0, this.hunger - 10);
                        this.happiness = Math.min(100, this.happiness + 5);
                    }
                }
            }

            if (Math.abs(mouseX - this.x) < 100 && Math.abs(mouseY - this.y) < 100 && mouseX > 0) {
                this.vx += (this.x - mouseX) * 0.03;
                this.vy += (this.y - mouseY) * 0.03;
            }

            this.vx += rand(-0.05, 0.05);
            this.vy += rand(-0.05, 0.05);

            this.vx *= 0.98;
            this.vy *= 0.98;

            const speed = Math.hypot(this.vx, this.vy);
            const maxSpeed = this.speed * (this.hunger < 30 ? 1.5 : 1);
            if (speed > maxSpeed) {
                this.vx = (this.vx / speed) * maxSpeed;
                this.vy = (this.vy / speed) * maxSpeed;
            }

            this.x += this.vx;
            this.y += this.vy;

            if (this.x < 10) { this.x = 10; this.vx *= -1; }
            if (this.x > aquariumWidth - 10) { this.x = aquariumWidth - 10; this.vx *= -1; }
            if (this.y < 10) { this.y = 10; this.vy *= -1; }
            if (this.y > aquariumHeight - 60) { this.y = aquariumHeight - 60; this.vy *= -1; }

            this.hunger = Math.min(100, this.hunger + 0.02);
            if (this.hunger > 80) {
                this.happiness = Math.max(0, this.happiness - 0.05);
            }

            if (this.bubbleTimer > randInt(80, 200)) {
                bubbles.push({
                    x: this.x + rand(-5, 5),
                    y: this.y - this.size / 2,
                    radius: rand(2, 6),
                    speed: rand(0.3, 1.2),
                    wobble: rand(0, Math.PI * 2),
                    wobbleSpeed: rand(0.01, 0.03),
                    opacity: rand(0.3, 0.7)
                });
                this.bubbleTimer = 0;
            }
        }

        draw(ctx) {
            ctx.save();
            ctx.translate(this.x, this.y);
            if (this.direction < 0) {
                ctx.scale(-1, 1);
            }
            ctx.font = this.size + 'px serif';
            ctx.textAlign = 'center';
            ctx.textBaseline = 'middle';
            ctx.shadowColor = nightMode ? this.color : 'rgba(255,255,255,0.3)';
            ctx.shadowBlur = nightMode ? 15 : 5;
            ctx.fillText(this.emoji, 0, 0);

            if (selectedFish === this) {
                ctx.strokeStyle = '#ffffff';
                ctx.lineWidth = 2;
                ctx.beginPath();
                ctx.arc(0, 0, this.size / 2 + 5, 0, Math.PI * 2);
                ctx.stroke();
                ctx.fillStyle = '#ffffff';
                ctx.font = '10px sans-serif';
                ctx.fillText(this.name, 0, -this.size / 2 - 15);
            }
            ctx.restore();
        }
    }

    function getRandomSpecies() {
        return SPECIES[Math.floor(Math.random() * SPECIES.length)];
    }

    function addFish() {
        fishes.push(new Fish(getRandomSpecies()));
    }

    function addPlant() {
        plants.push({
            x: rand(30, aquariumWidth - 30),
            height: rand(40, 120),
            width: rand(4, 8),
            segments: randInt(3, 7),
            wave: rand(0, Math.PI * 2),
            waveSpeed: rand(0.005, 0.02),
            waveAmplitude: rand(5, 20),
            color: 'hsl(' + randInt(120, 160) + ', ' + randInt(40, 70) + '%, ' + randInt(20, 40) + '%)'
        });
    }

    function feedFish() {
        if (feeding) return;
        feeding = true;
        let count = 0;
        const interval = setInterval(function() {
            if (count >= 30 || !feeding) {
                clearInterval(interval);
                return;
            }
            foodParticles.push({
                x: rand(50, aquariumWidth - 50),
                y: 0,
                vy: rand(0.2, 0.8),
                vx: rand(-0.3, 0.3),
                size: rand(2, 4),
                color: 'hsl(' + randInt(35, 50) + ', 100%, ' + randInt(40, 70) + '%)',
                eaten: false
            });
            count++;
        }, 50);
        setTimeout(function() { feeding = false; }, 5000);
    }

    function toggleNight() {
        nightMode = !nightMode;
        const tank = document.getElementById('aq-tank');
        if (tank) {
            tank.style.background = nightMode ?
                'linear-gradient(180deg, rgba(0,5,20,0.93), #000510)' :
                'linear-gradient(180deg, rgba(10,61,98,0.87), #0a3d62)';
        }
    }

    function showFishList() {
        let list = 'AQUARIUM INHABITANTS:\n\n';
        fishes.forEach(function(f, i) {
            const ageMin = Math.floor((Date.now() - f.born) / 60000);
            list += (i + 1) + '. ' + f.emoji + ' ' + f.name + ' | Hunger: ' + Math.floor(f.hunger) + '% | Happy: ' + Math.floor(f.happiness) + '% | Age: ' + ageMin + 'min\n';
        });
        list += '\nTotal: ' + fishes.length + ' fish | Plants: ' + plants.length;
        alert(list);
    }

    function closeTank() {
        cancelAnimationFrame(animFrameId);
        const tank = document.getElementById('aq-tank');
        if (tank) tank.remove();
    }

    function drawBackground() {
        const gradient = ctx.createLinearGradient(0, 0, 0, aquariumHeight);
        if (nightMode) {
            gradient.addColorStop(0, 'rgba(0,10,30,0.4)');
            gradient.addColorStop(1, 'rgba(0,5,20,0.6)');
        } else {
            gradient.addColorStop(0, 'rgba(10,61,98,0.1)');
            gradient.addColorStop(1, 'rgba(10,61,98,0.3)');
        }
        ctx.fillStyle = gradient;
        ctx.fillRect(0, 0, aquariumWidth, aquariumHeight);

        ctx.fillStyle = '#f6d365';
        ctx.beginPath();
        ctx.moveTo(0, aquariumHeight - 15);
        for (let x = 0; x < aquariumWidth; x += 20) {
            ctx.lineTo(x, aquariumHeight - 15 + Math.sin(x * 0.02) * 5);
        }
        ctx.lineTo(aquariumWidth, aquariumHeight);
        ctx.lineTo(0, aquariumHeight);
        ctx.fill();

        if (!nightMode) {
            for (let i = 0; i < 5; i++) {
                ctx.fillStyle = 'rgba(255,255,200,0.04)';
                ctx.beginPath();
                const lx = aquariumWidth * (i / 5) + rand(-20, 20);
                ctx.moveTo(lx, 0);
                ctx.lineTo(lx + rand(-30, 30), aquariumHeight);
                ctx.lineTo(lx + rand(20, 50), aquariumHeight);
                ctx.lineTo(lx + rand(10, 30), 0);
                ctx.fill();
            }
        }

        if (nightMode) {
            for (let j = 0; j < 20; j++) {
                ctx.fillStyle = 'rgba(255,255,255,' + rand(0.1, 0.5) + ')';
                ctx.beginPath();
                ctx.arc(rand(0, aquariumWidth), rand(0, aquariumHeight), rand(0.5, 1.5), 0, Math.PI * 2);
                ctx.fill();
            }
        }
    }

    function drawPlants() {
        for (const p of plants) {
            p.wave += p.waveSpeed;
            ctx.save();
            ctx.strokeStyle = p.color;
            ctx.lineWidth = p.width;
            ctx.lineCap = 'round';
            ctx.globalAlpha = 0.8;
            ctx.beginPath();
            ctx.moveTo(p.x, aquariumHeight - 20);
            for (let i = 1; i <= p.segments; i++) {
                const t = i / p.segments;
                ctx.lineTo(
                    p.x + Math.sin(p.wave + t * 3) * p.waveAmplitude * t,
                    aquariumHeight - 20 - p.height * t
                );
            }
            ctx.stroke();
            ctx.restore();
        }
    }

    function drawBubbles() {
        bubbles = bubbles.filter(function(b) { return b.y > -10 && b.radius > 0.5; });
        for (const b of bubbles) {
            b.y -= b.speed;
            b.x += Math.sin(b.wobble) * 0.3;
            b.wobble += b.wobbleSpeed;
            b.radius *= 0.999;
            ctx.save();
            ctx.globalAlpha = b.opacity;
            ctx.fillStyle = '#63b3ed';
            ctx.beginPath();
            ctx.arc(b.x, b.y, b.radius, 0, Math.PI * 2);
            ctx.fill();
            ctx.restore();
        }
    }

    function drawFood() {
        foodParticles = foodParticles.filter(function(p) { return !p.eaten && p.y < aquariumHeight; });
        for (const p of foodParticles) {
            p.y += p.vy;
            p.x += p.vx;
            ctx.fillStyle = p.color;
            ctx.beginPath();
            ctx.arc(p.x, p.y, p.size, 0, Math.PI * 2);
            ctx.fill();
        }
    }

    function animate() {
        ctx.clearRect(0, 0, aquariumWidth, aquariumHeight);

        drawBackground();
        drawPlants();
        drawBubbles();
        drawFood();

        for (const f of fishes) f.update();
        fishes.sort(function(a, b) { return a.y - b.y; });
        for (const f of fishes) f.draw(ctx);

        animFrameId = requestAnimationFrame(animate);
    }

    function createToolbar(tank) {
        const toolbar = document.createElement('div');
        toolbar.style.cssText = 'position: absolute; top: 8px; right: 10px; display: flex; gap: 5px; z-index: 2147483641; user-select: none;';

        const buttons = [
            { icon: '🍽️', title: 'Feed Fish', action: feedFish },
            { icon: '➕', title: 'Add Fish', action: addFish },
            { icon: '🌿', title: 'Add Plant', action: addPlant },
            { icon: '🌙', title: 'Toggle Night Mode', action: toggleNight },
            { icon: '📊', title: 'Fish List', action: showFishList },
            { icon: '❌', title: 'Close Aquarium', action: closeTank }
        ];

        for (const btn of buttons) {
            const button = document.createElement('button');
            button.textContent = btn.icon;
            button.title = btn.title;
            button.style.cssText = 'width: 30px; height: 30px; border-radius: 50%; border: 1px solid rgba(255,255,255,0.3); background: rgba(0,0,0,0.5); color: #fff; cursor: pointer; font-size: 14px; display: flex; align-items: center; justify-content: center; transition: all 0.2s;';
            button.addEventListener('mouseenter', function() {
                button.style.background = 'rgba(255,255,255,0.2)';
                button.style.transform = 'scale(1.1)';
            });
            button.addEventListener('mouseleave', function() {
                button.style.background = 'rgba(0,0,0,0.5)';
                button.style.transform = 'scale(1)';
            });
            button.addEventListener('click', btn.action);
            toolbar.appendChild(button);
        }

        return toolbar;
    }

    function handleResize() {
        const tank = document.getElementById('aq-tank');
        if (!tank || !canvas) return;
        aquariumWidth = canvas.width = tank.offsetWidth;
    }

    function init() {
        if (document.getElementById('aq-tank')) return;

        const tank = document.createElement('div');
        tank.id = 'aq-tank';
        tank.style.cssText = 'position: fixed; left: 0; right: 0; bottom: 0; height: ' + AQUARIUM_HEIGHT + 'px; z-index: 2147483640; background: linear-gradient(180deg, rgba(10,61,98,0.87), #0a3d62); border-top: 3px solid rgba(255,255,255,0.2); box-shadow: 0 -10px 30px rgba(0,0,0,0.5); font-family: system-ui, sans-serif;';

        canvas = document.createElement('canvas');
        canvas.style.cssText = 'width: 100%; height: 100%; display: block;';
        tank.appendChild(canvas);

        const toolbar = createToolbar(tank);
        tank.appendChild(toolbar);

        document.body.appendChild(tank);

        aquariumWidth = canvas.width = tank.offsetWidth;
        aquariumHeight = canvas.height = AQUARIUM_HEIGHT;
        ctx = canvas.getContext('2d');

        window.addEventListener('resize', handleResize);

        canvas.addEventListener('mousemove', function(e) {
            const rect = canvas.getBoundingClientRect();
            mouseX = e.clientX - rect.left;
            mouseY = e.clientY - rect.top;
        });

        canvas.addEventListener('mouseleave', function() {
            mouseX = -100;
            mouseY = -100;
        });

        canvas.addEventListener('click', function(e) {
            const rect = canvas.getBoundingClientRect();
            const clickX = e.clientX - rect.left;
            const clickY = e.clientY - rect.top;
            selectedFish = null;
            for (const f of fishes) {
                if (Math.hypot(f.x - clickX, f.y - clickY) < f.size / 2 + 5) {
                    selectedFish = f;
                    break;
                }
            }
        });

        for (let i = 0; i < 8; i++) addFish();
        for (let j = 0; j < 6; j++) addPlant();

        animate();
    }

    setTimeout(init, 1000);
})();