ttyd Mobile Controller

Mobile Overlay: Virtual Ctrl/Tab/Esc/Arow Keys, 4-Way Scroll, Voice Draft & Tmux Macros (Maybe Work Only on Mobile)

03.05.2026 itibariyledir. En son verisyonu görün.

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği yüklemek için Tampermonkey gibi bir uzantı yüklemeniz gerekir.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği indirebilmeniz için ayrıca Tampermonkey gibi bir eklenti kurmanız gerekmektedir.

Bu betiği yüklemek için bir betik yöneticisi eklentisi yüklemeniz gerekecektir.

(Zaten bir betik yöneticim var, hadi yükleyelim!)

Bu stili yüklemek için Stylus gibi bir uzantı yüklemeniz gerekir.

Bu stili yüklemek için Stylus gibi bir uzantı kurmanız gerekir.

Bu stili yükleyebilmek için Stylus gibi bir uzantı yüklemeniz gerekir.

Bu stili yüklemek için bir kullanıcı stili yöneticisi uzantısı yüklemeniz gerekir.

Bu stili yüklemek için bir kullanıcı stili yöneticisi uzantısı kurmanız gerekir.

Bu stili yükleyebilmek için bir kullanıcı stili yöneticisi uzantısı yüklemeniz gerekir.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         ttyd Mobile Controller
// @match        <all_urls>
// @description  Mobile Overlay: Virtual Ctrl/Tab/Esc/Arow Keys, 4-Way Scroll, Voice Draft & Tmux Macros (Maybe Work Only on Mobile)
// @author       djshigel
// @version      25.3
// @license      MIT
// @namespace https://greasyfork.org/users/1322886
// ==/UserScript==

(function() {
    'use strict';

    // --- User Configuration ---
    const SENSITIVITY = 30;     // Scroll sensitivity (px)
    const LONG_PRESS_MS = 500;  // Right-click long press duration (ms)
    const DRAG_THRESHOLD = 15;  // Threshold to detect panel dragging (px)
    const ENTER_DELAY_MS = 200; // Delay before sending Enter after text input (ms)

    // --- Global State ---
    let scrollModeActive = false;

    // 1. Startup Observer
    // Detects when the terminal is ready and injects the UI.
    const TARGET_SELECTOR = '#terminal-container';
    const observer = new MutationObserver((mutations, obs) => {
        const terminalContainer = document.querySelector(TARGET_SELECTOR);
        if (terminalContainer && (window.term || window.socket)) {
            console.log('✅ TTYD detected. Injecting UI v24.0...');
            initUI();
            initBackgroundControl(terminalContainer);
            obs.disconnect();
        }
    });
    observer.observe(document.body, { childList: true, subtree: true });

    // 2. Data Transmission
    // Sends sequences via WebSocket or xterm.js input handler.
    function sendData(sequence) {
        const encoder = new TextEncoder();
        if (window.socket && window.socket.readyState === 1) {
            window.socket.send(encoder.encode(sequence));
        } else if (window.term && window.term.input) {
            window.term.input(sequence);
        }
    }

    // 3. Trigger Mouse Events
    // Simulates native mouse events for the canvas.
    function fireMouseEvent(type, target, x, y, buttonCode) {
        const canvas = target.querySelector('canvas') || target;
        const opts = {
            bubbles: true, cancelable: true, view: window,
            button: buttonCode, buttons: (buttonCode === 2 ? 2 : 1),
            clientX: x, clientY: y
        };
        canvas.dispatchEvent(new MouseEvent(type, opts));
    }

    // 4. Background Interaction
    // Handles background scrolling (Virtual Arrow Keys) and Right-Click (Long Press).
    function initBackgroundControl(target) {
        let startX = 0, startY = 0, lastX = 0, lastY = 0, accX = 0, accY = 0, longPressTimer = null;

        target.addEventListener('touchstart', (e) => {
            // Ignore touches on the floating controller
            if (e.target.closest('#vibe-floater')) return;
            // Ignore touches if the draft input is focused (prevents accidental unfocus)
            if (document.activeElement && document.activeElement.id === 'draft-input') return;

            if (scrollModeActive) e.preventDefault();
            const touch = e.touches[0];
            startX = touch.clientX; startY = touch.clientY;
            lastX = startX; lastY = startY;
            accX = 0; accY = 0;

            // Start long-press timer for Right-Click
            longPressTimer = setTimeout(() => {
                if (navigator.vibrate) navigator.vibrate([40]);
                fireMouseEvent('mousedown', target, startX, startY, 2);
                setTimeout(() => fireMouseEvent('mouseup', target, startX, startY, 2), 50);
            }, LONG_PRESS_MS);
        }, { passive: false });

        target.addEventListener('touchmove', (e) => {
            if (e.target.closest('#vibe-floater')) return;
            if (document.activeElement && document.activeElement.id === 'draft-input') return;

            const touch = e.touches[0];
            // Cancel long-press if finger moves
            if (Math.hypot(touch.clientX - startX, touch.clientY - startY) > 10) clearTimeout(longPressTimer);

            // Handle Scroll Mode (Virtual Arrow Keys)
            if (scrollModeActive) {
                e.preventDefault();
                accX += (touch.clientX - lastX);
                accY += (touch.clientY - lastY);
                lastX = touch.clientX; lastY = touch.clientY;

                if (Math.abs(accX) >= SENSITIVITY) {
                    if (accX > 0) { sendData('\x1b[C'); accX -= SENSITIVITY; } // Right
                    else { sendData('\x1b[D'); accX += SENSITIVITY; } // Left
                }
                if (Math.abs(accY) >= SENSITIVITY) {
                    if (accY > 0) { sendData('\x1b[B'); accY -= SENSITIVITY; } // Down
                    else { sendData('\x1b[A'); accY += SENSITIVITY; } // Up
                }
            }
        }, { passive: false });

        target.addEventListener('touchend', () => clearTimeout(longPressTimer), { passive: false });
    }

    // 5. UI Construction
    function initUI() {
        const style = document.createElement('style');
        style.innerHTML = `
            #vibe-floater {
                position: fixed; top: 10vh; right: 2vw;
                width: 76vw; min-width: 200px; max-width: 400px;
                background: rgba(10, 10, 10, 0.97);
                border: 1px solid rgba(255, 255, 255, 0.15);
                border-radius: 16px; padding: 6px; z-index: 2147483647;
                backdrop-filter: blur(20px); box-shadow: 0 15px 50px rgba(0, 0, 0, 0.8);
                touch-action: none; user-select: none; -webkit-user-select: none;
                display: flex; flex-direction: column; gap: 4px;
                transition: height 0.2s;
            }
            #vibe-floater.mode-ctrl { width: 95vw; max-width: 800px; }
            .layer-grid { display: grid; grid-template-columns: repeat(6, 1fr); gap: 5px; width: 100%; }
            #layer-ctrl { display: none; grid-template-columns: repeat(10, 1fr); gap: 3px; }

            .vb-button {
                background: rgba(255, 255, 255, 0.08); color: #eee; border-radius: 8px;
                font-family: monospace; font-weight: 700; display: flex;
                justify-content: center; align-items: center; box-shadow: 0 2px 4px rgba(0,0,0,0.4);
                grid-column: span 2; aspect-ratio: 5/3; font-size: clamp(16px, 5.5vw, 22px);
            }
            .vb-button.active-touch { background: rgba(255, 255, 255, 0.3); transform: scale(0.94); }

            .vb-button.row-ctrl { grid-column: span 3; height: 60px; aspect-ratio: auto; font-size: 18px; }
            .icon-lg { font-size: 36px !important; }

            /* Input Area */
            #draft-container {
                grid-column: span 6;
                display: flex; gap: 6px;
                margin-top: 2px;
            }
            #draft-input {
                flex: 1;
                height: 40px; /* Default height */
                background: rgba(40, 40, 40, 0.9);
                color: #fff;
                border: 1px solid rgba(255, 255, 255, 0.2);
                border-radius: 8px;
                font-family: monospace;
                font-size: 16px; /* Larger font for visibility and focus */
                padding: 10px;
                resize: none;
                transition: height 0.2s, background 0.2s;
            }
            #draft-input:focus {
                height: 100px; /* Expanded height on focus */
                background: rgba(0, 0, 0, 0.95);
                border-color: #00aaff;
                outline: none;
            }
            #draft-send-button {
                width: 50px; height: auto;
                background: #0077aa; color: white;
                border: none; border-radius: 8px;
                display: flex; justify-content: center; align-items: center;
                font-size: 24px;
                font-weight: bold;
                padding-bottom: 4px;
            }
            #draft-send-button:active { background: #0099cc; }

            #button-scroll-toggle.toggle-on { background: rgba(0, 150, 255, 0.5) !important; color: #fff; border: 1px solid #00aaff; }

            #layer-ctrl .vb-button { grid-column: span 1; height: 50px; font-size: 18px; background: rgba(50, 70, 90, 0.6); aspect-ratio: auto; }
            .vb-button[data-color="red"] { background: rgba(200, 50, 50, 0.35); }
            .vb-button[data-color="blue"] { background: rgba(30, 100, 200, 0.35); }
            .span-full { grid-column: 1 / -1; height: 50px; background: #333 !important; aspect-ratio: auto; margin-top: 5px; }
        `;
        document.head.appendChild(style);

        const floater = document.createElement('div');
        floater.id = 'vibe-floater';
        document.body.appendChild(floater);

        // --- Main Layer ---
        const mainLayer = document.createElement('div');
        mainLayer.id = 'layer-main';
        mainLayer.className = 'layer-grid';
        floater.appendChild(mainLayer);

        // Grid Layout (6 columns)
        const mainKeys = [
            // Row 1
            { label: 'Esc', seq: '\x1b' }, 
            { label: 'C-c', seq: '\x03', color: 'red' },
            { label: 'Ent', seq: '\r' },
            // Row 2
            { label: 'Tab', seq: '\t' },
            { label: '▲', seq: '\x1b[A' },
            { label: 'C-b', seq: '\x02', color: 'blue' },
            // Row 3
            { label: '◀', seq: '\x1b[D' },
            { label: '▼', seq: '\x1b[B' },
            { label: '▶', seq: '\x1b[C' },
            // Row 4
            { label: 'CTRL / MENU', action: 'showCtrl', cls: 'row-ctrl', color: 'blue' },
            { label: '✥', action: 'toggleScroll', cls: 'row-ctrl icon-lg', id: 'button-scroll-toggle' }
        ];

        mainKeys.forEach((k, i) => {
            const button = document.createElement('div');
            button.className = `vb-button ${k.cls || ''}`;
            if (k.id) button.id = k.id;
            button.textContent = k.label;
            if (k.color) button.dataset.color = k.color;
            if (k.action) button.dataset.action = k.action;
            button.dataset.layer = 'main';
            button.dataset.index = i;
            mainLayer.appendChild(button);
        });

        // --- Input Row (Always visible) ---
        const draftContainer = document.createElement('div');
        draftContainer.id = 'draft-container';
        draftContainer.innerHTML = `
            <textarea id="draft-input" placeholder="Draft / Voice Input"></textarea>
            <button id="draft-send-button">↵</button>
        `;
        mainLayer.appendChild(draftContainer);

        // --- Ctrl Layer (QWERTY) ---
        const ctrlLayer = document.createElement('div');
        ctrlLayer.id = 'layer-ctrl';
        ctrlLayer.className = 'layer-grid';
        floater.appendChild(ctrlLayer);

        const getCode = (c) => String.fromCharCode(c.charCodeAt(0) - 64);
        const rows = ['QWERTYUIOP', 'ASDFGHJKL', 'ZXCVBNM'];
        rows[0].split('').forEach(c => addKey('^' + c, getCode(c)));
        rows[1].split('').forEach(c => addKey('^' + c, getCode(c)));
        
        addKey(';', ';'); addKey('^B[', '\x02['); addKey('^B]', '\x02]'); addKey('⇧Tab', '\x1b[Z'); addKey('^_', '\x1f'); addKey('Esc', '\x1b');
        rows[2].split('').forEach(c => addKey('^' + c, getCode(c)));
        addKey('⌫', '\x7f'); addKey('␣', ' '); addKey('⇞', '\x1b[5~'); addKey('⇟', '\x1b[6~'); addKey('⌥↵', '\x1b\r'); 

        const backButton = document.createElement('div');
        backButton.className = 'vb-button span-full';
        backButton.textContent = 'BACK';
        backButton.dataset.layer = 'ctrl';
        backButton.dataset.action = 'hideCtrl';
        ctrlLayer.appendChild(backButton);

        function addKey(c, customSeq) {
            const code = customSeq || (c.length === 1 && /[A-Z]/.test(c) ? getCode(c) : c);
            const button = document.createElement('div');
            button.className = 'vb-button';
            button.textContent = c;
            button.dataset.layer = 'ctrl';
            button.dataset.seq = code;
            ctrlLayer.appendChild(button);
        }

        // --- Input Logic ---
        const draftInput = document.getElementById('draft-input');
        const draftSendButton = document.getElementById('draft-send-button');

        const submitDraft = () => {
            const text = draftInput.value;
            if (text) {
                // Send text first
                sendData(text);
                
                // Wait briefly before sending Enter to prevent line break issues
                setTimeout(() => {
                    sendData('\r');
                }, ENTER_DELAY_MS);

                if (navigator.vibrate) navigator.vibrate(50);
                draftInput.value = '';
                draftInput.blur();
            }
        };

        draftInput.addEventListener('keydown', (e) => {
            // Stop propagation to prevent conflict with panel controls
            e.stopPropagation();
            if (e.key === 'Enter' && !e.shiftKey) {
                e.preventDefault();
                submitDraft();
            }
        });
        
        draftSendButton.addEventListener('click', (e) => {
            e.stopPropagation();
            submitDraft();
        });

        // --- Panel Control Logic ---
        let startX, startY, initialLeft, initialTop, isDragging = false, activeButton = null;

        const toggleLayer = (showCtrl) => {
            mainLayer.style.display = showCtrl ? 'none' : 'grid';
            ctrlLayer.style.display = showCtrl ? 'grid' : 'none';
            if (showCtrl) floater.classList.add('mode-ctrl');
            else floater.classList.remove('mode-ctrl');
            if (navigator.vibrate) navigator.vibrate(20);
        };

        floater.addEventListener('touchstart', (e) => {
            // Important: Allow native behavior for the input container
            if (e.target.closest('#draft-container')) return;

            e.preventDefault(); e.stopPropagation();
            const touch = e.touches[0];
            startX = touch.clientX; startY = touch.clientY;
            const rect = floater.getBoundingClientRect();
            initialLeft = rect.left; initialTop = rect.top;
            isDragging = false;
            const target = e.target.closest('.vb-button');
            if (target) { activeButton = target; activeButton.classList.add('active-touch'); }
        }, { passive: false });

        floater.addEventListener('touchmove', (e) => {
            if (e.target.closest('#draft-container')) return;

            e.preventDefault(); e.stopPropagation();
            const touch = e.touches[0];
            const dx = touch.clientX - startX;
            const dy = touch.clientY - startY;
            if (!isDragging && Math.hypot(dx, dy) > DRAG_THRESHOLD) {
                isDragging = true;
                if (activeButton) { activeButton.classList.remove('active-touch'); activeButton = null; }
            }
            if (isDragging) {
                floater.style.left = `${initialLeft + dx}px`;
                floater.style.top = `${initialTop + dy}px`;
                floater.style.right = 'auto'; 
            }
        }, { passive: false });

        floater.addEventListener('touchend', (e) => {
            if (e.target.closest('#draft-container')) return;

            e.preventDefault(); e.stopPropagation();
            if (!isDragging && activeButton) {
                activeButton.classList.remove('active-touch');
                if (activeButton.dataset.action === 'showCtrl') toggleLayer(true);
                else if (activeButton.dataset.action === 'hideCtrl') toggleLayer(false);
                else if (activeButton.dataset.action === 'toggleScroll') {
                    scrollModeActive = !scrollModeActive;
                    activeButton.classList.toggle('toggle-on', scrollModeActive);
                    if (scrollModeActive) sendData('\x02[');
                    if (navigator.vibrate) navigator.vibrate([30, 50]);
                } else {
                    let k = activeButton.dataset.layer === 'main' ? mainKeys[activeButton.dataset.index] : { seq: activeButton.dataset.seq };
                    if (k) {
                        sendData(k.seq || k);
                        if (navigator.vibrate) navigator.vibrate(10);
                        if (activeButton.dataset.layer === 'ctrl') setTimeout(() => toggleLayer(false), 150);
                    }
                }
            }
            activeButton = null; isDragging = false;
        }, { passive: false });
    }
})();