SFSMPP

A userscript for Multiplayer Piano that shows statistics like NPS, FPS, note quota, and more...

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği indirebilmeniz için ayrıca Tampermonkey gibi bir eklenti kurmanız gerekmektedir.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name        SFSMPP
// @namespace   Simple window
// @license     MIT
// @match       *://multiplayerpiano.net/*
// @match       *://multiplayerpiano.org/*
// @match       *://dev.multiplayerpiano.net/*
// @match       *://mpp.8448.space/*
// @match       *://mpp.autoplayer.xyz/*
// @match       *://multiplayerpiano.com/*
// @grant       none
// @version     1.0
// @author      french & cheezburger0
// @description A userscript for Multiplayer Piano that shows statistics like NPS, FPS, note quota, and more...
// ==/UserScript==

/*
 * cheez: ok i will try
 * what do you want it to look like
 *
 * french: The background is gray, the edges are black, and the text style is cool.
 *
 */

const windowPosition = localStorage.getItem('windowPos')

const start = performance.now();

let debugwindow = {
  FPS: 0,
  NPS: 0,
  NoteQuota: 0,
  color: null,
  color2: null,
  interval: 1000,
  fpsFrameCount: 0,
  lastTime: start,
  lastFpsUpdate: start,
  npsCount: 0
};

function fps() {
  const now = performance.now();
  debugwindow.fpsFrameCount++;

  if (now - debugwindow.lastFpsUpdate >= 1000) {
    debugwindow.FPS = Math.round(
      (debugwindow.fpsFrameCount * 1000) / (now - debugwindow.lastFpsUpdate)
    );
    debugwindow.fpsFrameCount = 0;
    debugwindow.lastFpsUpdate = now;
  }

  requestAnimationFrame(fps);
}

function nq() {
  debugwindow.noteQuota = MPP.noteQuota.points;

  requestAnimationFrame(nq)
}

requestAnimationFrame(nq)
requestAnimationFrame(fps);

function moveElement(element, x, y) {
  element.style.left = x + "px";
  element.style.top = y + "px";
}

function setupDrag(element, draggedElement) {
  let isClicking = false;
  let offsetX = windowPosition.x;
  let offsetY = windowPosition.y;

  element.addEventListener("mousedown", (evt) => {
    console.log("[DEBUG] mouse down on element");
    isClicking = true;

    const rect = draggedElement.getBoundingClientRect();

    offsetX = rect.left - evt.clientX;
    offsetY = rect.top - evt.clientY;
  });

  document.body.addEventListener("mouseup", (evt) => {
    console.log("[DEBUG] mouse up");
    isClicking = false;
  });

  document.body.addEventListener("mousemove", (evt) => {
    if (!isClicking) return; // Так проще (just translate)

    draggedElement.style.left = evt.clientX + offsetX + "px";
    draggedElement.style.top = evt.clientY + offsetY + "px";
    localStorage.setItem('windowPos', {
      x: evt.clientX + offsetX,
      y: evt.clientY + offsetY
    });
  });
}

// ---------- WINDOW ---------- //
const topBarSize = 30;
const borderSize = 3;

const window = document.createElement("div");
window.style.border = borderSize + "px #000 solid";
window.style.backgroundColor = "#444";
window.style.textShadow = "0 0 4px #fff";
window.style.fontSize = "13px";
window.style.position = "absolute";
window.style.width = "300px";
window.style.height = "120px";
window.style.zIndex = 2147483647;

const topBar = document.createElement("div");
topBar.style.position = "absolute";
topBar.style.borderBottom = borderSize + "px #000 solid";
topBar.style.backgroundColor = "#333";
topBar.style.width = "100%";
topBar.style.height = "30px";

const topBarText = document.createElement("span");
topBarText.style.position = "absolute";
topBarText.style.top = "50%";
topBarText.style.left = "8px";
topBarText.style.transform = "translate(0%, -50%)";
topBarText.style.fontSize = "16px";
topBarText.textContent = "SFSMPP ( cheezburger0 & french )";

const content = document.createElement("div");
content.style.position = "absolute";
content.style.width = "100%";
content.style.height = `calc(100% - ${topBarSize}px - ${borderSize}px)`;
content.style.left = 0;
content.style.top = `calc(${topBarSize}px + ${borderSize}px)`
content.style.padding = "8px";
content.style.overflow = "auto";

topBar.appendChild(topBarText);
window.appendChild(topBar);
window.appendChild(content);
document.body.appendChild(window);

const originalVisualize = MPP.piano.renderer.__proto__.visualize;

MPP.piano.renderer.__proto__.visualize = function (noteObj, color, channel) {
  debugwindow.npsCount += 1;
  originalVisualize.call(this, noteObj, color, channel);
};

setupDrag(topBar, window);

const fpsElement = document.createElement("p");
const npsElement = document.createElement("p");
const nqElement = document.createElement("p");
content.append(fpsElement);
content.append(npsElement);
content.append(nqElement);

setInterval(() => {
  fpsElement.textContent = `FPS: ${debugwindow.FPS}`;
  npsElement.textContent = `NPS: ${debugwindow.NPS = debugwindow.npsCount}`;
  debugwindow.npsCount = 0;
  nqElement.textContent = `NoteQuota: ${debugwindow.noteQuota}`;
}, debugwindow.interval);