GitHub Contributions Snake

turn github contribs to snake game

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği indirebilmeniz için ayrıca Tampermonkey gibi bir eklenti kurmanız gerekmektedir.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         GitHub Contributions Snake
// @namespace    http://tampermonkey.net/
// @version      2024-07-19
// @description  turn github contribs to snake game
// @author       GV3Dev
// @match        https://github.com/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=github.com
// @grant        none
// @license      MIT
// ==/UserScript==

class SnakeElem {
    constructor() {
        this.body = [{x: 0, y: 0}];
        this.length = 1;
        this.foodEaten = 0;
        this.direction = "right";
    }

    createSnake(cells, columns) {
        for (let i = 0; i < this.length; i++) {
            const pos = this.body[i];
            makeGreen(cells[pos.y * columns + pos.x], 4);
        }
    }

    move(direction, cells, columns, rows, food) {
        const head = { ...this.body[0] };

        switch (direction) {
            case "left":
                if (this.direction !== "right") this.direction = "left";
                break;
            case "right":
                if (this.direction !== "left") this.direction = "right";
                break;
            case "down":
                if (this.direction !== "up") this.direction = "down";
                break;
            case "up":
                if (this.direction !== "down") this.direction = "up";
                break;
        }

        switch (this.direction) {
            case "left":
                head.x = (head.x - 1 + columns) % columns;
                break;
            case "right":
                head.x = (head.x + 1) % columns;
                break;
            case "down":
                head.y = (head.y + 1) % rows;
                break;
            case "up":
                head.y = (head.y - 1 + rows) % rows;
                break;
        }

        this.body.unshift(head);

        if (head.x === food.position.x && head.y === food.position.y) {
            this.foodEaten++;
            this.length += 2;
            food.getEaten(cells, this, columns, rows);
        } else {
            const tail = this.body.pop();
            cells[tail.y * columns + tail.x].setAttribute("data-level", "0");
        }

        this.createSnake(cells, columns);
    }
}

class FoodElem {
    constructor() {
        this.position = null;
    }

    getEaten(cells, snake, columns, rows) {
        cells[this.position.y * columns + this.position.x].style.backgroundColor = "#161b22";
        this.createFood(cells, columns, rows, snake);
    }

    createFood(cells, columns, rows, snake) {
        let randCell;
        let x, y;
        do {
            randCell = Math.floor(Math.random() * cells.length);
            y = Math.floor(randCell / columns);
            x = randCell % columns;
        } while (cells[randCell].getAttribute("data-level") !== "0" || snake.body.some(part => part.x === x && part.y === y));

        cells[y * columns + x].style.backgroundColor = "red";
        this.position = {x, y};
    }
}

const main = () => {
    const keepCheck = setInterval(() => {
        const contribBoard = document.querySelector(".js-yearly-contributions");
        if (contribBoard !== null) {
            clearInterval(keepCheck);
            let cells = contribBoard.querySelectorAll(`.ContributionCalendar-day`);
            let columns = contribBoard.querySelector(`.js-calendar-graph-table tbody`).firstElementChild.children.length;
            let rows = Math.floor(cells.length / columns+1);
            cleanGrid();
            const snake = new SnakeElem();
            const food = new FoodElem();
            food.createFood(cells, columns, rows, snake);
            snake.createSnake(cells, columns);
            appendControls(snake, cells, columns, rows, food);
        }
    }, 100);
}

const appendControls = (snake, cells, columns, rows, food) => {
    window.addEventListener("keydown", (evt) => {
        if (["ArrowUp", "ArrowRight", "ArrowLeft", "ArrowDown"].includes(evt.code)) {
            evt.preventDefault();
        }
        if (evt.code === "ArrowUp") {
            snake.move("up", cells, columns, rows, food);
        } else if (evt.code === "ArrowRight") {
            snake.move("right", cells, columns, rows, food);
        } else if (evt.code === "ArrowLeft") {
            snake.move("left", cells, columns, rows, food);
        } else if (evt.code === "ArrowDown") {
            snake.move("down", cells, columns, rows, food);
        }
    });
}

function makeGreen(elem, level) {
    elem.setAttribute("data-level", `${level}`);
}

function cleanGrid() {
    const contribBoard = document.querySelector(".js-yearly-contributions");
    let cells = contribBoard.querySelectorAll(`.ContributionCalendar-day`);
    cells.forEach((cell) => { cell.setAttribute("data-level", "0"); });
}

main();