AO3: [Wrangling] Random Bin Button!!

because what wrangler doesn't need a lil fun in their lives ;)

05.06.2022 itibariyledir. En son verisyonu görün.

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         AO3: [Wrangling] Random Bin Button!!
// @description  because what wrangler doesn't need a lil fun in their lives ;)
// @version      1.0.1

// @author       owlwinter
// @namespace    N/A
// @license      MIT license

// @match        *://*.archiveofourown.org/tag_wranglers/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    const array = f => Array.prototype.slice.call(f, 0)

    //adds random bin button to page
    const unwrangled_label = document.querySelector("#user-page > div.assigned.module > table > thead > tr > th:nth-child(3)");
    const btn = document.createElement("button")
    btn.innerText = "Random bin"
    btn.style.fontSize = "0.627rem"
    btn.style.float = "right"
    unwrangled_label.appendChild(btn)

    let t = 10 //time between each bin selected during the choosing bin animation loop
    let last = null //last bin selected by the choosing bin animation loop (might not be final selection)
    let interval = null; //interval winning bin will pulse at
    let choosing = false; //If button animation is ongoing

    //When button is clicked
    btn.addEventListener("click", function(e) {
        //Don't let user click button while our animation is already ongoing
        if (choosing) {
            return;
        }
        choosing = true;
        //resetting anything changed from previous random bin click
        t = 10;
        if (interval != null) {
            clearInterval(interval)
        }
        if (last != null) {
            last.style.backgroundColor = ""
        }
        e.preventDefault()

        //gets all the unwrangled bins (that aren't empty)
        const l = array(document.getElementsByTagName("td")).filter(o => o.title.indexOf("unwrangled") != -1 && o.children.length > 0)

        //let the games begin !!! may the odds be ever in your favor
        const fun = function fun() {
            //This makes the animation get slower and slower (by a factor of 1.4 times slower each loop)
            //So the closer we get to having selected our winning random bin, the longer the currently selected bin is highlighted
            t = t * 1.4

            //Resets the last bin that was temporarily highlighted in the 'choosing bin' animation'
            if (last != null) {
                last.style.backgroundColor = ""
            }
            //Selects the next random unwrangled bin to temporarily highlight in the 'choosing bin' animation', which is highlighted yellow
            last = l[Math.round(Math.random() * (l.length - 1))]
            last.style.backgroundColor = "yellow"
            //If the 'chosing bin' animation has run more than 500 ms, the animation ends and the random bin is selected
            if (t > 500) {
                //From then on, every 500 ms, the button will pulse between yellow and lime to indicate the winning bin
                interval = setInterval(() => {
                    last.style.backgroundColor = last.style.backgroundColor == "lime" ? "yellow" : "lime";
                }, 500);
                choosing = false;
            } else {
                //If the 'random bin' animation hasn't run for 500 ms yet, we will loop this so that the animation continues
                //Waits t ms until the next iteration of the animation
                //Since we are increasing t each time we loop, this will make the animation get slower and slower
                setTimeout(fun, t)
            }
        }
        //What calls our fun function the first time
        setTimeout(fun, t);
    });

    // Your code here...
})();