Arras Theme

theme for arras.io

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği indirebilmeniz için ayrıca Tampermonkey gibi bir eklenti kurmanız gerekmektedir.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name        Arras  Theme
// @version     4.4.9
// @description  theme for arras.io
// @match        *://arras.io/
// @license     MIT
// @namespace http://tampermonkey.net/
// ==/UserScript==
//all credit goes to arras noob 
// "G key"
        
            CanvasRenderingContext2D.prototype._stroke = CanvasRenderingContext2D.prototype._stroke || CanvasRenderingContext2D.prototype.stroke;
CanvasRenderingContext2D.prototype._fillText = CanvasRenderingContext2D.prototype._fillText || CanvasRenderingContext2D.prototype.fillText
CanvasRenderingContext2D.prototype._strokeText = CanvasRenderingContext2D.prototype._strokeText || CanvasRenderingContext2D.prototype.strokeText
 
CanvasRenderingContext2D.prototype.stroke = function() {
    this.shadowBlur = this.lineWidth / 2;// remove this line to have no blur
    this.shadowColor = this.strokeStyle; // remove this line to have no blur
//tanks in genral
    this.fillStyle = "#c7370f "
    this._stroke(...arguments)
    this.shadowBlur = 0; // remove this line for no blur
};
CanvasRenderingContext2D.prototype.fillText = function() {
    this._fillText(...arguments)
    this.shadowBlur = 0;
};
 //names exc...
CanvasRenderingContext2D.prototype.strokeText = function() {
    this.strokeStyle = "#03fcfc"
    this._strokeText(...arguments);
};
        



'use strict';
const HTML = `
<table style="width:100%" class="greenthing">
 
 
 <tr>
 
   <td><b style="text-shadow:1px 1px 0 #444">Arras.io menu thing?</td>
   <td>
 
  <img src="https://share.sketchpad.app/21/ab8-85dd-e9a387.png" alt="arras cool pic". style="width:200px;height:200px;" > <br>
 if you understand you do. if you dont... <a href="https://www.reddit.com/r/Diepio/comments/ot9rl3/fighter_plush/" target="_blank" style=”color: white; ” class=”linkboi”>Click here</a>  The original ver. <a href="https://share.sketchpad.app/21/45b-afe5-45d32e.png" target="_blank" style=”color: white; ” class=”linkboi”>here</a> </tr>
 <tr>
  
</div>




  <a>Builds</a>
  <p>1. 2/2/2/7/8/8/7/6/0/0 fighter 10.7 mil<br>2. 4/11/2/11/11/0/0 landmine 9 mill<br>3. 1/1/8/8/8/8/1/7/0/0 build that i made 1<br>4.  2/2/8/8/8/8/0/6/0/0 build i made 2<br>5. 3/3/7/7/7/7/1/7/0/0 20 mill auto auto-seer<br>6. 0/1/6/8/8/7/7/5/0 almost 3 mill falcon</p>
</div>
   <img src="https://share.sketchpad.app/21/45b-afe5-45d32e.png" alt="diep cool pic". style="width:200px;height:100px;">
  </div>


   <a>diep.io hybrid and slave</a>
     <img src="https://share.sketchpad.app/21/5be-db3a-ac1934.png" alt="diep cool pic". style="width:200px;height:100px;">








 


</div>






   


</tr>
</table>
   `
const styles = `
 
a:link {
  color: green;
  background-color: transparent;
  text-decoration: none;
}
 
a:visited {
  color: pink;
  background-color: transparent;
  text-decoration: none;
}
 
a:hover {
  color: red;
  background-color: transparent;
  text-decoration: underline;
}
 
a:active {
  color: yellow;
  background-color: transparent;
  text-decoration: underline;
}
 
 
 
.greenthing {border: 1px solid green;
 padding-left:10px;
 padding-right:10px;
 border-collapse: collapse;
 overflow-y:auto;
 word-wrap:break-all;
}
div#greenthing > table, th, td {
 }
div#greenthing > button {
   font-family: inherit;
   font-size: 1em;
}
 }
 
`
const menuStyles = {
   position: "absolute",
   top: "25%",
   width:"50vw",
   height:"65vh",
   left: "25%",
   display: "none",
   "background-color": "rgba(0, 80, 89, 1)",
   "font-family":'"Montserrat","Verdana"'
}
 
// <link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Montserrat">
const menu = document.createElement("div")
for (var prop in menuStyles) {
   menu.style[prop] = menuStyles[prop]
}
menu.innerHTML = HTML
menu.id = "dt-menu"
const styleElement = document.createElement("style")
const font = document.createElement("link")
font.rel = "stylesheet"
font.href = "https://fonts.googleapis.com/css?family=Montserrat"
styleElement.innerHTML = styles
document.head.appendChild(styleElement)
document.head.appendChild(font)
document.body.appendChild(menu)
const myEvent = function(event) {
switch (event.key) {
   case "Escape":
       if (menu.style.display == "none") {
           menu.style.display = "block"
           console.log("Menu Enabled!")
       }
       else {
           menu.style.display = "none"
           console.log("Menu Disabled!")
       }
       break
 
   }
}
window.addEventListener("keydown",myEvent)
console.log("arras menu loaded!")