Efficiency Stat Script

Shows efficiency (attack per piece + downstack per piece)

04.04.2020 itibariyledir. En son verisyonu görün.

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         Efficiency Stat Script
// @namespace    http://tampermonkey.net/
// @version      0.2.1
// @description  Shows efficiency (attack per piece + downstack per piece)
// @author       Oki
// @match        https://*.jstris.jezevec10.com/*
// @grant        none
// ==/UserScript==

/**************************
   Efficiency Stat Script
**************************/


(function() {
    window.addEventListener('load', function(){

var STAT_POS = 970;
var STAT_NAME = "Eff"
var enable_playing = true
var enable_replay = true


var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}

x = true

function afterPlaceBlock() {
    if(this.clock == 0 && x){
      GameCore['downstack'] += (currentGarbage - (JSON.stringify(this.matrix).split(8).length-1)/9)
      cat = this["v"]["kppElement"].id.slice(-1)
      pieces = this['placedBlocks']
      APP = this["gamedata"]["attack"] / pieces
      DPP = GameCore['downstack'] / pieces
      GameCore[STAT_NAME + "Timestamps"+cat] = GameCore[STAT_NAME + "Timestamps"+cat] || []
      GameCore[STAT_NAME + "Timestamps"+cat].push([(APP + DPP).toFixed(2), this['actions'][this['ptr']]["t"]])
    } else {
      x = false;
      GameCore['downstack'] = 0;
      ["1","2","P"].map(y=>{
        if(GameCore[STAT_NAME + "Timestamps" + y]){
          GameCore[STAT_NAME + "Timestamps" + y].push()
        }
      })
    }

}

function afterCheckLineClears() {
    GameCore['downstack'] += (currentGarbage - (JSON.stringify(this.matrix).split(8).length-1)/9)
    pieces = this["GameStats"]["stats"]["BLOCKS"].value
    APP = this["gamedata"]["attack"] / pieces
    DPP = GameCore['downstack'] / pieces

    if(this['GameStats'].get('EFF'))this['GameStats'].get('EFF').set((APP + DPP).toFixed(2));
}

function beforeCheckLineClears() {
  window.currentGarbage = (JSON.stringify(this.matrix).split(8).length-1)/9;
}

if(enable_playing | enable_replay){
  var checkLineClearsFunc = GameCore['prototype']['checkLineClears'].toString()
  var params = getParams(checkLineClearsFunc)
  checkLineClearsFunc = trim(beforeCheckLineClears.toString()) + trim(checkLineClearsFunc)
  GameCore['prototype']['checkLineClears'] = new Function(...params, checkLineClearsFunc);
}



if(enable_playing){
  if(typeof Game != "undefined"){

    checkLineClearsFunc = GameCore['prototype']['checkLineClears'].toString()
    checkLineClearsFunc = trim(checkLineClearsFunc) + trim(afterCheckLineClears.toString())
    GameCore['prototype']['checkLineClears'] = new Function(...params, checkLineClearsFunc);

    var readyGoFunc = Game['prototype']["startReadyGo"].toString()
    readyGoFunc = "GameCore['downstack']=0;EFFStat=0;this['GameStats'].addStat(new StatLine('EFF', '"+STAT_NAME+"', "+STAT_POS+"),true);" + trim(readyGoFunc)
    Game['prototype']["startReadyGo"] = new Function(readyGoFunc);

  }
}


if(enable_replay){

  var website = "jstris.jezevec10.com"
  var url = window.location.href
  var parts = url.split("/")

  if(typeof Replayer != "undefined"){
      Replayer["addStat"] = function(id,into) {
          var newStat = document.createElement("tr");
          newStat.innerHTML = '<td class="ter">'+STAT_NAME+'</td><td class="sval"><span id="'+id+'">0</span></td>'
          into.appendChild(newStat);
      }
  }

  if(parts[3]=="replay" && parts[2].endsWith(website) && parts.length>4){

      GameCore['downstack'] = 0
      var placeBlockFunc = GameCore['prototype']['placeBlock'].toString()
      var params2 = getParams(placeBlockFunc)
      placeBlockFunc =  trim(placeBlockFunc) + trim(afterPlaceBlock.toString())
      GameCore['prototype']['placeBlock'] = new Function(...params2, placeBlockFunc);

      if(parts[4]=="1v1"){
          Replayer["addStat"](STAT_NAME+"Element1",document.getElementsByTagName("tbody")[0])
          Replayer["addStat"](STAT_NAME+"Element2",document.getElementsByTagName("tbody")[2])

      } else {
          Replayer["addStat"](STAT_NAME+"ElementP",document.getElementsByClassName("moreStats")[0])
      }

     Replayer['prototype']['getStat'] = function(cat) {
      if(stamps=GameCore[STAT_NAME+"Timestamps"+cat]){
        for (var i = 1; i < stamps.length; i++) {
          if(stamps[i][1]>this['clock']){
            return stamps[i-1][0]
          }
        }
        return stamps[stamps.length-1][0]
      }
      return 0
     };

     var oldTextBar = View.prototype.updateTextBar.toString();
     oldTextBar = trim(oldTextBar) + ';var cat = this.kppElement.id.slice(-1);eval("'+STAT_NAME+'Element"+cat+"&&('+STAT_NAME+'Element"+cat+".innerHTML = this.g.getStat(cat))");'
     View.prototype.updateTextBar = new Function(oldTextBar);

  }
}

    });
})();