AtCoderDifficultyDisplay

display a difficulty of AtCoder Problems.

18.04.2020 itibariyledir. En son verisyonu görün.

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name            AtCoderDifficultyDisplay
// @namespace       https://github.com/hotarunx
// @version         0.2
// @description     display a difficulty of AtCoder Problems.
// @description:ja  AtCoder ProblemsのDifficultyを表示します。
// @author          hotarunx
// @match           https://atcoder.jp/contests/*/tasks/*
// @grant           none
// @connect         https://kenkoooo.com/atcoder/resources/*
// @license         MIT
//
// Copyright(c) 2020 hotarunx
// This software is released under the MIT License, see LICENSE or https://github.com/hotarunx/AtCoderMyExtensions/blob/master/LICENSE.
//
// ==/UserScript==

function getElementOfProblemStatus() {
    let element_status;

    const main_container = document.getElementById('main-container');
    const elements_p = main_container.getElementsByTagName("p");

    for (let i = 0; i < elements_p.length; i++) {
        const element = elements_p[i];
        if (element.textContent.match("メモリ制限:") || element.textContent.match("Memory Limit:")) {
            element_status = element;
            break
        }
    }

    return element_status;
}

// return rating color
function colorRating(rating) {
    let color = '#FFFFFF'; // white
    if /**/ (rating < 0400) color = '#808080'; // gray
    else if (rating < 0800) color = '#804000'; // brown
    else if (rating < 1200) color = '#008000'; // green
    else if (rating < 1600) color = '#00C0C0'; // cyan
    else if (rating < 2000) color = '#0000FF'; // blue
    else if (rating < 2400) color = '#C0C000'; // yellow
    else if (rating < 2800) color = '#FF8000'; // orange
    else if (rating < 3200) color = '#FF0000'; // red
    else if (rating < 3600) color = '#E4E4E4'; // silver
    else /*              */ color = '#FFD325'; // gold

    return color;
}

// correct rating under 400
// see https://qiita.com/anqooqie/items/92005e337a0d2569bdbd#%E6%80%A7%E8%B3%AA4-%E5%88%9D%E5%BF%83%E8%80%85%E3%81%B8%E3%81%AE%E6%85%88%E6%82%B2
function correctLowerRating(rating) {
    if (rating >= 400) return rating;

    do {
        rating = 400 / Math.exp((400 - rating) / 400);

    } while (rating < 0);

    return rating;
}

function generateDifficultyText(difficulty, is_experimental) {
    let text = " / ";

    difficulty = correctLowerRating(difficulty)

    // add difficulty value
    let colored_text = "Difficulty: ";
    if (is_experimental) colored_text += "🧪";
    colored_text += difficulty.toFixed();

    // color difficulty value
    const color = colorRating(difficulty);

    text += "<span style='color: " + color + ";'>" + colored_text + "</span>";

    return text;
}

function addDifficultyText(jsonData) {
    let text = "";

    // get id
    const path = location.pathname.split("/");
    const id = path[path.length - 1];

    // get Element of Problem Status
    let status = getElementOfProblemStatus();

    const problem = jsonData[id];
    // if problem exist in json
    if (problem != null && problem.difficulty != null) {
        text += generateDifficultyText(problem.difficulty, problem.is_experimental);
    }

    status.insertAdjacentHTML('beforeend', text);
}

(function () {
    // URL of Estimated difficulties of the problems
    const URL = "https://kenkoooo.com/atcoder/resources/problem-models.json";

    // fetch Information API
    fetch(URL)
        .then((response) => response.json())
        .then((jsonData) => {
            addDifficultyText(jsonData);
        });

})();