hypCircle

shows a modified hyperjump ring and warp 9 circles

04.04.2016 itibariyledir. En son verisyonu görün.

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name          hypCircle
// @description   shows a modified hyperjump ring and warp 9 circles
// @include       http://play.planets.nu/*
// @include 	  http://test.planets.nu/*
// @include 	  http://planets.nu/*
// @version       3.0.0
// @homepage      https://greasyfork.org/en/users/32642-stephen-piper
// @namespace https://greasyfork.org/en/users/32642-stephen-piper
// ==/UserScript==

function wrapper() {
  function hypTools() {

  }
  hypTools.prototype = {

    loadControls : function() {
      // debugger;
      this.putWarpCircles = false;
      this.warpcircles = [];
      this.putMultiTurnCircles = false;
      this.multiturncircles = [];
      this.warp = 81;
      this.drawLineStart = false;
      this.drawLineEnd = false;
      this.lines = [];
      this.lineStart = null;

      this.clearData();

      if (vgapMap.prototype.spMenuItem != undefined) {
	vgapMap.prototype.spMenuItem("Hyp Circle", "hypCircle", function() {
	  vgap.map.putHypCircle = true;
	});

	vgapMap.prototype.spMenuItem("Warp Circle", "warpCircle", function() {
	  hypTools.putWarpCircle = true;
	});

	vgapMap.prototype.spMenuItem("3 Turn Warp 9", "warpCircle", function() {
	  hypTools.putMultiTurnCircle = true;
	});

	vgapMap.prototype.spMenuItem("Draw Line", "drawLine", function() {
	  if (hypTools.drawLineEnd) {
	    hypTools.startlinept.pop();
	  }
	  hypTools.drawLineStart = true;
	  hypTools.drawLineEnd = false;
	});

	vgapMap.prototype.spMenuItem("Clear", "_massClear", function() {
	  hypTools.prototype.clearData();
	});
      }
    },

    clearData : function() {
      vgap.map.putHypCircle = false;
      vgap.map.hypcircles = new Array();
      hypTools.putWarpCircle = false;
      hypTools.warpcircles = [];
      hypTools.putMultiTurnCircles = false;
      hypTools.multiturncircles = [];
      hypTools.warp = 81;
      hypTools.drawLineStart = false;
      hypTools.drawLineEnd = false;
      hypTools.lines = [];
      hypTools.lineStart = null;
    },

    addWarpCircle : function(a, b) {
      hypTools.warpcircles.push({
	x : a,
	y : b
      });
    },

    addMultiTurn : function(a, b) {
      hypTools.multiturncircles.push({
	x : a,
	y : b
      });
    },

    addLineStart : function(a, b) {
      hypTools.linestart = {
	x : a,
	y : b
      };
    },

    addLineEnd : function(a, b) {
      hypTools.lines.push({
	sx : hypTools.linestart.x,
	sy : hypTools.linestart.y,
	ex : a,
	ey : b
      });
      hypTools.linestart = null;
    },

  };

  var oldRenderMapTools = vgapMap.prototype.renderMapTools;
  vgapMap.prototype.renderMapTools = function(ctx) {

    h = this.hypcircles;
    this.hypcircles = [];
    
    oldRenderMapTools.apply(this, arguments);
    
    this.hypcircles = h;
    
    for (var d = 0; d < this.hypcircles.length; d++) {
      var c = this.hypcircles[d];

      // planetary hypcircle
      for (var i = 0; i < vgap.planets.length; ++i) {
	var planet = vgap.planets[i];
	var dist = Math.dist(c.x, c.y, planet.x, planet.y);

	if (dist >= 340 && dist <= 360) {
	  this.drawCircle(ctx, this.screenX(planet.x), this.screenY(planet.y), 12 * this.zoom, "cyan", 1);
	} else if (dist >= 338 && dist <= 362) {
	  this.drawCircle(ctx, this.screenX(planet.x), this.screenY(planet.y), 12 * this.zoom, "orange", 1);
	}
      }

      // large hypcircle
      this.drawCircle(ctx, this.screenX(c.x), this.screenY(c.y), 340 * this.zoom, "cyan", 1);
      this.drawCircle(ctx, this.screenX(c.x), this.screenY(c.y), 360 * this.zoom, "cyan", 1);
    }

    for (var d = 0; d < hypTools.warpcircles.length; d++) {
      var c = hypTools.warpcircles[d];
      this.drawCircle(ctx, this.screenX(c.x), this.screenY(c.y), hypTools.warp * this.zoom, "cyan", 1);
    }

    for (var d = 0; d < hypTools.multiturncircles.length; d++) {
      var c = hypTools.multiturncircles[d];
      this.drawCircle(ctx, this.screenX(c.x), this.screenY(c.y), 1 * hypTools.warp * this.zoom, "cyan", 1);
      this.drawCircle(ctx, this.screenX(c.x), this.screenY(c.y), 2 * hypTools.warp * this.zoom, "cyan", 1);
      this.drawCircle(ctx, this.screenX(c.x), this.screenY(c.y), 3 * hypTools.warp * this.zoom, "cyan", 1);
    }

    if (hypTools.linestart != null) {
      var l = hypTools.linestart;
      this.drawCircle(ctx, this.screenX(l.x), this.screenY(l.y), 1 * this.zoom, "orange", 2);
    }

    for (var d = 0; d < hypTools.lines.length; ++d) {
      var l = hypTools.lines[d];
      this.drawLine(ctx, this.screenX(l.sx), this.screenY(l.sy), this.screenX(l.ex), this.screenY(l.ey), "orange", 1);
    }
  };

  var oldClick = vgapMap.prototype.click;
  vgapMap.prototype.click = function(event) {

    if (this.over) {
      a = this.over.x;
      b = this.over.y;
    } else {
      a = this.x;
      b = this.y;
    }

    // snap hypcircle to closese ship or planet
    if (hypTools.putWarpCircle) {
      hypTools.prototype.addWarpCircle(a, b);

      hypTools.putWarpCircle = false;
      $("body").css("cursor", "");
      // return
    }

    if (hypTools.drawLineStart) {
      hypTools.prototype.addLineStart(a, b);

      hypTools.drawLineStart = false;
      hypTools.drawLineEnd = true;
      $("body").css("cursor", "");
      // return
    } else if (hypTools.drawLineEnd) {
      hypTools.prototype.addLineEnd(a, b);

      hypTools.drawLineStart = false;
      hypTools.drawLineEnd = false;
      $("body").css("cursor", "");
      // return
    }

    if (hypTools.putMultiTurnCircle) {
      hypTools.prototype.addMultiTurn(a, b);

      hypTools.putMultiTurnCircle = false;
      $("body").css("cursor", "");
      // return
    }

    if (this.putHypCircle) {
      this.hyperjump(a, b);

      this.putHypCircle = false;
      $("body").css("cursor", "");
      // return
    }

    oldClick.apply(this, arguments);
    
    this.draw();
  };

  var oldLoadControls = vgapMap.prototype.loadControls;
  vgapMap.prototype.loadControls = function() {
    oldLoadControls.apply(this, arguments);

    hypTools.prototype.loadControls();
  };
}

var script = document.createElement("script");
script.type = "application/javascript";
script.textContent = "(" + wrapper + ")();";

document.body.appendChild(script);