Mark owned ScummVM Games

A simple aid for collecting ScummVM-supported games

30.11.2015 itibariyledir. En son verisyonu görün.

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name        Mark owned ScummVM Games
// @namespace   ssokolow.com
// @description A simple aid for collecting ScummVM-supported games
// @license MIT
// @version     4
// @require     https://ajax.googleapis.com/ajax/libs/jquery/2.1.3/jquery.min.js
//
// @match       *://scummvm.org/compatibility/*
// @match       *://www.scummvm.org/compatibility/*
//
// @compatible  firefox Developed and dogfooded under Greasemonkey.
// @compatible  chrome  Tested periodically under Tampermonkey.
//
// @grant       GM_setValue
// @grant       GM_getValue
// @grant       GM_deleteValue
// @grant       GM_listValues
// ==/UserScript==

const OWNED_OPACITY = 0.3;
var owned_games = GM_listValues();
GM_deleteValue('__SHOW_OWNED');
var hide_owned = GM_getValue('__HIDE_OWNED', false);

/// Code shared between initial setup and the click handler
var mark_owned = function(node, state) {
    var row = $(node).closest('tr');
    if (state) {
        row.css('opacity', OWNED_OPACITY).addClass('owned');
    } else {
        row.css('opacity', 1.0).removeClass('owned');
    }
};

/// click() handler for the per-game toggle button
var toggleOwnership = function(e) {
    //e.preventDefault();

    var $this = $(this);
    var game_id = $this.data('game_id');

    // Toggle based on what's displayed so that it will always act as the
    // user expects, regardless of changes since last reload
    if ($this.text() == '+') {
        $this.text('-');
        mark_owned($this, true);
        GM_setValue(game_id, true);
    } else {
        $this.text('+');
        mark_owned($this, false);
        GM_deleteValue(game_id);
    }
};

/// click() handler for the whole-table hide/show button
var toggleVisible = function(e) {
    $('tr.owned')[hide_owned ? 'show' : 'hide']();
    $(this).text(hide_owned ? '-' : '+');
    GM_setValue('__HIDE_OWNED', hide_owned = !hide_owned);
};

/// Shared code to generate a toggle button
var makeButton = function(initial_state, label) {
    return $('<div>', {title: label})
        .text(initial_state ? '+' : '-')
        .css({
            background: '#c0c0c0',
            borderRadius: 3,
            color: 'black',
            display: 'inline-block',
            marginRight: 5,
            paddingLeft: 2,
            paddingRight: 2,
            textAlign: 'center',
            width: '1em',
            cursor: 'pointer',
        })
};

// Per-entry code
$('.content a').each(function() {
    var $this = $(this);

    // Extract the game ID for use in record-keeping
    var url = $(this).attr('href').split('/');
    var game_id = url[url.length-1] ? url[url.length-1] : url[url.length-2];

    // Craft a button to toggle ownership status
    var $td = $this.parents('td');
    var togglebutton = makeButton(owned_games.indexOf(game_id) == -1,
                                  "Toggle Owned")
        .css('visibility', 'hidden')
        .data('game_id', game_id)
        .click(toggleOwnership)
        .prependTo($td);

    // On-hover display in a manner which won't reposition the game title
    $td.hover(function() { togglebutton.css('visibility', 'visible'); },
              function() { togglebutton.css('visibility', 'hidden'); });

    // TODO: Profile alternatives like an x|y|z regexp or a popping iteration
    if (owned_games.indexOf(game_id) !== -1){ mark_owned($this, true); }
});

// Global toggle-button code
var $g_button = makeButton(hide_owned, "Show/Hide Owned Games")
    .click(toggleVisible)
    .css({
        'position': 'relative',
        'margin-right': '-100%',
        'top': 14,
        'left': 0,
    }).prependTo('#content .content');

$g_button.data('pos_orig', $g_button.css('position'))
         .data('top_orig', $g_button.css('top'))
         .data('left_orig', $g_button.css('left'));

// Source: http://www.sitepoint.com/css-position-sticky-introduction-polyfills/
var btnOffset = $g_button.offset();
window.addEventListener('scroll', function() {
    if (window.pageYOffset >= btnOffset.top) {
        $g_button
            .css({
                'position': 'fixed',
                'top': 5,
                'left': btnOffset.left,
            });
    } else {
        $g_button.css({
            'position': $g_button.data('pos_orig'),
            'top': $g_button.data('top_orig'),
            'left': $g_button.data('left_orig'),
        });
    }
});

if (hide_owned) { $('tr.owned').hide(); }