The workaround for YouTube loading/buffering problem in ungoogled-chromium

Fix the workaround for YouTube loading/buffering problem in ungoogled-chromium

คุณจะต้องติดตั้งส่วนขยาย เช่น Tampermonkey, Greasemonkey หรือ Violentmonkey เพื่อติดตั้งสคริปต์นี้

คุณจะต้องติดตั้งส่วนขยาย เช่น Tampermonkey หรือ Violentmonkey เพื่อติดตั้งสคริปต์นี้

คุณจะต้องติดตั้งส่วนขยาย เช่น Tampermonkey หรือ Violentmonkey เพื่อติดตั้งสคริปต์นี้

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         The workaround for YouTube loading/buffering problem in ungoogled-chromium
// @namespace    http://tampermonkey.net/
// @version      2025-02-27
// @description Fix the workaround for YouTube loading/buffering problem in ungoogled-chromium
// @author       Zeke Dou
// @match       https://www.youtube.com/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=youtube.com
// @grant        none
// @license      MIT
// ==/UserScript==
//
// What is this userscript trying to address?
// When playing a video, only a small part of the video loads, and the subsequent
// parts do not load afterward.

(function () {
  "use strict";

  const originalGetContext = HTMLCanvasElement.prototype.getContext;
  HTMLCanvasElement.prototype.getContext = function (contextType) {
    if (contextType === "webgl" || contextType === "webgl2") {
      console.log("WebGL is disabled by Tampermonkey");
      return null;
    }
    return originalGetContext.apply(this, arguments);
  };
})();