RM stat names

RM stat names in zh-CN

คุณจะต้องติดตั้งส่วนขยาย เช่น Tampermonkey, Greasemonkey หรือ Violentmonkey เพื่อติดตั้งสคริปต์นี้

คุณจะต้องติดตั้งส่วนขยาย เช่น Tampermonkey หรือ Violentmonkey เพื่อติดตั้งสคริปต์นี้

คุณจะต้องติดตั้งส่วนขยาย เช่น Tampermonkey หรือ Violentmonkey เพื่อติดตั้งสคริปต์นี้

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         RM stat names
// @namespace    https://lotc.cc
// @version      0.2.1
// @description  RM stat names in zh-CN
// @author       @GeckoXtra
// @match        https://riven.market/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    var dictName = {
        "Damage": "伤害",
        "Multishot": "多重射击",
        "Fire Rate / Attack Speed": "射速/攻速",
        "Damage to Corpus": "对Corpus伤害",
        "Damage to Grineer": "对Grineer伤害",
        "Damage to Infested": "对Infested伤害",
        "Impact": "冲击伤害",
        "Puncture": "穿刺伤害",
        "Slash": "切割伤害",
        "Cold": "冰冻伤害",
        "Electric": "电击伤害",
        "Heat": "火焰伤害",
        "Toxin": "毒素伤害",
        "Channeling Damage": "导引伤害",
        "Channeling Efficiency": "导引效率",
        "Combo Duration": "连击时间",
        "Critical Chance": "暴击几率",
        "Critical Damage": "暴击伤害",
        "Critical Chance for Slide Attack": "滑行暴击率",
        "Finisher Damage": "终结技伤害",
        "Flight Speed": "飞行速度",
        "Ammo Max": "备弹",
        "Magazine Capacity": "弹夹容量",
        "Punch Through": "穿透",
        "Reload Speed": "换弹速度",
        "Range": "范围",
        "Status Chance": "触发几率",
        "Status Duration": "触发时间",
        "Weapon Recoil": "武器后坐力",
        "Zoom": "变焦",
        "Initial Combo": "初始连击数",
        "Melee Combo Efficiency": "近战连击效率",
        "Chance to gain extra Combo count": "额外连击数几率",
        "Chance to not gain Combo count": "不增长连击数几率",
        "Additional Combo Count Chance": "额外连击数几率",
        "Heavy Attack Efficiency": "近战重击效率"
    };

    var dictDesc = {
        "Damage": "伤害",
        "Melee Damage": "近战伤害",
        "Multishot": "多重射击",
        "Fire Rate": "射速",
        "Attack Speed": "攻速",
        "Damage to Corpus": "对Corpus伤害",
        "Damage to Grineer": "对Grineer伤害",
        "Damage to Infested": "对Infested伤害",
        "Impact": "冲击伤害",
        "Puncture": "穿刺伤害",
        "Slash": "切割伤害",
        "Cold": "冰冻伤害",
        "Electricity": "电击伤害",
        "Heat": "火焰伤害",
        "Toxin": "毒素伤害",
        "Damage while Channeling": "导引状态时伤害",
        "Efficiency while Channeling": "导引状态效率",
        "Slide Attack has +": "滑行攻击有+",
        "Critical Chance for Slide Attack": "几率造成暴击",
        "Combo Duration": "连击时间",
        "Critical Chance": "暴击几率",
        "Critical Damage": "暴击伤害",
        "Finisher Damage": "终结技伤害",
        "Projectile Flight Speed": "子弹飞行速度",
        "Ammo Maximum": "备弹",
        "Magazine Size": "弹夹容量",
        "Punch Through": "穿透",
        "Reload Speed": "换弹速度",
        "Range": "范围",
        "Status Chance": "触发几率",
        "Status Duration": "触发时间",
        "Weapon Recoil": "武器后坐力",
        "Zoom": "变焦",
        "Initial Combo": "初始连击数",
        "Melee Combo Efficiency": "近战连击效率",
        "Chance to gain extra Combo count": "额外连击数几率",
        "Chance to not gain Combo count": "不增长连击数几率",
        "Additional Combo Count Chance": "额外连击数几率",
        "Heavy Attack Efficiency": "近战重击效率"
    };

    for(var key in statsData){
        statsData[key]["Name"] = statsData[key]["Name"] in dictName ? dictName[statsData[key]["Name"]] : statsData[key]["Name"];
        statsData[key]["Desc"] = statsData[key]["Desc"] in dictDesc ? dictDesc[statsData[key]["Desc"]] : statsData[key]["Desc"];
        statsData[key]["Pre"] = statsData[key]["Pre"] in dictDesc ? dictDesc[statsData[key]["Pre"]] : statsData[key]["Pre"];
        if("MeleeDesc" in statsData[key]) {
            statsData[key]["MeleeDesc"] = statsData[key]["MeleeDesc"] in dictDesc ? dictDesc[statsData[key]["MeleeDesc"]] : statsData[key]["MeleeDesc"];
        }
    }

    formatStats();
})();