pbr Game Scout statslib

You don't need this - Game Scout stats

Устаревшая версия за 21.05.2014. Перейдите к последней версии.

Этот скрипт недоступен для установки пользователем. Он является библиотекой, которая подключается к другим скриптам мета-ключом // @require https://update.greasyfork.org/scripts/1373/3537/pbr%20Game%20Scout%20statslib.js

Чтобы установить этот скрипт, вы сначала должны установить расширение браузера, например Tampermonkey, Greasemonkey или Violentmonkey.

Чтобы установить этот скрипт, вы сначала должны установить расширение браузера, например Tampermonkey или Violentmonkey.

Чтобы установить этот скрипт, вы сначала должны установить расширение браузера, например Tampermonkey или Violentmonkey.

Чтобы установить этот скрипт, вы сначала должны установить расширение браузера, например Tampermonkey или Userscripts.

Чтобы установить этот скрипт, сначала вы должны установить расширение браузера, например Tampermonkey.

Чтобы установить этот скрипт, вы должны установить расширение — менеджер скриптов.

(у меня уже есть менеджер скриптов, дайте мне установить скрипт!)

Чтобы установить этот стиль, сначала вы должны установить расширение браузера, например Stylus.

Чтобы установить этот стиль, сначала вы должны установить расширение браузера, например Stylus.

Чтобы установить этот стиль, сначала вы должны установить расширение браузера, например Stylus.

Чтобы установить этот стиль, сначала вы должны установить расширение — менеджер стилей.

Чтобы установить этот стиль, сначала вы должны установить расширение — менеджер стилей.

Чтобы установить этот стиль, сначала вы должны установить расширение — менеджер стилей.

(у меня уже есть менеджер стилей, дайте мне установить скрипт!)

// ==UserScript==
// @name           pbr Game Scout statslib
// @namespace      pbr
// @copyright      2008, pabst
// @license        (CC) Attribution Share Alike; http://creativecommons.org/licenses/by-sa/3.0/
// @version        09.11.04
// @description You don't need this - Game Scout stats
// ==/UserScript==

function Stats() {
	this.toString = function() {
		return this.team_name[0]+" ("+this.team_id[0]+") vs. "+this.team_name[1]+" ("+this.team_id[1]+")";
	}
	
	this.team_name = [];
	this.team_id = [];
	this.team_possession = [0,0,0,0,0,0,0,0,0,0,0,0];
	this.team_penalty    = [0,0,0,0,0,0,0,0,0,0,0,0];
    
	this.team_att     = [0,0,0,0,0,0,0,0,0,0];
	this.team_yards   = [0,0,0,0,0,0,0,0,0,0];
	this.team_success = [0,0,0,0,0,0,0,0,0,0];
	this.team_firsts  = [0,0,0,0,0,0,0,0,0,0];
	this.team_lyards  = [0,0,0,0,0,0,0,0,0,0];
	
	this.team_pass_att    = [0,0,0,0,0,0];
	this.team_pass_comp   = [0,0,0,0,0,0];
	this.team_pass_yards  = [0,0,0,0,0,0];
	this.team_pass_firsts = [0,0,0,0,0,0];

	this.team_att_down     = [0,0,0,0,0,0,0,0];
	this.team_yards_down   = [0,0,0,0,0,0,0,0];
	this.team_success_down = [0,0,0,0,0,0,0,0];
	this.team_firsts_down  = [0,0,0,0,0,0,0,0];
	this.team_lyards_down  = [0,0,0,0,0,0,0,0];

	this.team_pass_att_down    = [0,0,0,0,0,0,0,0];
	this.team_pass_comp_down   = [0,0,0,0,0,0,0,0];
	this.team_pass_yards_down  = [0,0,0,0,0,0,0,0];
	this.team_pass_firsts_down = [0,0,0,0,0,0,0,0];
    this.team_pass_pressure_down = [0,0,0,0,0,0,0,0];

	this.team_quarter_totals = new Array(6);
	for (var i=0; i<6; i++) {
		this.team_quarter_totals[i] = [0,0,0,0,0,0,0,0,0,0,0,0,0,0];
	}

	this.playerRushingName = [[],[]];
	this.playerRushingStats = [[],[]];   //[att,yard,long,succ,fd,brtk]
	this.playerRushingStatsCombine = [true,true,false,true,true,true];

	this.playerPassingName = [[],[]];
	this.playerPassingStats = [[],[]];   //[comp,att,yard,td,int,pd,drop,bad,hurry]
	this.playerPassingStatsCombine = [true,true,true,true,true,true,true,true,true];

	this.playerReceivingName = [[],[]];
	this.playerReceivingStats = [[],[]]; //[comp,att,drop,yard,long,yac,pd,fd,brtk.kl]
	this.playerReceivingStatsCombine = [true,true,true,true,false,true,true,true,true,true];

	this.playerDefensiveName = [[],[]];
	this.playerDefensiveStats = [[],[]]; //[tot,rtack,rmiss,ptack,pmiss,sttack,stmiss]
	this.playerDefensiveStatsCombine = [true,true,true,true,true,true,true,true];

	this.playerDefensiveRushName = [[],[]];
	this.playerDefensiveRushStats = [[],[]]; //tack,miss,yards,stop,defeat,ff
	this.playerDefensivePassName = [[],[]];
	this.playerDefensivePassStats = [[],[]]; //tack,miss,yards,stop,defeat,ff,int,pd,kl
	this.playerDefensiveSTName = [[],[]];
	this.playerDefensiveSTStats = [[],[]];   //tack,miss,yards,ff
	
	this.playerKickingName = [[],[]];
	this.playerKickingStats = [[],[]];   //[ko,yards,long,tb,in20,net]
	this.playerKickingStatsCombine = [true,true,false,true,true,true];

	this.playerPuntingName = [[],[]];
	this.playerPuntingStats = [[],[]];   //[p,yards,long,tb,in20,net]
	this.playerPuntingStatsCombine = [true,true,false,true,true,true];

	this.playerKickReturnStats = [[],[]];
	this.playerKickReturnName = [[],[]]; //[kr,yards,long,td,brtk,dst]
	this.playerKickReturnStatsCombine = [true,true,false,true,true,true];

	this.playerPuntReturnStats = [[],[]]; 
	this.playerPuntReturnName = [[],[]]; //[pr,yards,long,td,brtk,dst]
	this.playerPuntReturnStatsCombine = [true,true,false,true,true,true];

	this.playerPenaltyName = [[],[]];
	this.playerPenaltyStats = [[],[]];   //[false start, offsides, encroachment]
	this.playerPenaltyStatsCombine = [true,true,true];
	
	this.distanceStats = new Array(4);
	for (var i=0; i<4; i++) {
		this.distanceStats[i]=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]; 
		//>0cay - >5cay - >15cay
	}

	this.driveList = [[],[]];
}

function Drive() {
	this.teamName;
	this.quarter;
	this.startTime;
	this.endTime;
	this.driveBegan;
	this.driveEnded;
	this.numOfPlays = 0;
	this.netYards = 0;
	this.result;

	this.toString = function() {
		return this.quarter+" : "+this.startTime+" : "+this.endTime+" : " +
		this.timePoss+" : "+this.driveBegan+" : " +
		this.driveEnded+" : "+this.numOfPlays+" : " +
		yardDiff(this.driveBegan,this.driveEnded) +
		" : "+this.result;
	}
}

function addition(left,right) {
	var stats = new Stats();
	var aligned = false;

	//console.log("addition start");
	/*
	if ((left.team_id[0] == right.team_id[0]) ||
			(left.team_id[1] == right.team_id[1])) {
		aligned = true;
	}
	else if ((left.team_name[0] == right.team_name[0]) ||
			(left.team_name[1] == right.team_name[1])) {
		aligned = true;
	}
	else {
		aligned = false;
	}
	*/
	try {
		//if (left.team_id[0].indexOf(parseFloat(right.team_id[0])) != -1) {
		if (parseFloat(left.team_id[0]) == parseFloat(right.team_id[0])) {
			aligned = true;
		}
		else if ((left.team_name[0] == right.team_name[0]) ||
				(left.team_name[1] == right.team_name[1])) {
			aligned = true;
		}
		//else if (left.team_id[1].indexOf(parseFloat(right.team_id[1])) != -1) {
		else if (parseFloat(left.team_id[1]) == parseFloat(right.team_id[1])) {
			aligned = true;
		}
		else {
			aligned = false;
		}
	}
	catch (err) {
		//console.log("addition() says: "+err);
		if ((left.team_id[0] == right.team_id[0]) ||
				(left.team_id[1] == right.team_id[1])) {
			aligned = true;
		}
		else if ((left.team_name[0] == right.team_name[0]) ||
				(left.team_name[1] == right.team_name[1])) {
			aligned = true;
		}
		else {
			aligned = false;
		}
	}

	//console.log(left.team_id+" -- "+right.team_id+" -- "+aligned);

	var len = left.team_possession.length
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_possession[i] = left.team_possession[i] +
			right.team_possession[idx];
	}
	len = left.team_penalty.length
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_penalty[i] = left.team_penalty[i] +
			right.team_penalty[idx];
	}
	len = left.team_att.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_att[i] = left.team_att[i] +
			right.team_att[idx];
		stats.team_yards[i] = left.team_yards[i] +
			right.team_yards[idx];
		stats.team_success[i] = left.team_success[i] +
			right.team_success[idx];
		stats.team_firsts[i] = left.team_firsts[i] +
			right.team_firsts[idx];
		stats.team_lyards[i] = left.team_lyards[i] +
			right.team_lyards[idx];
	}
	len = left.team_pass_comp.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_pass_comp[i] = left.team_pass_comp[i] +
			right.team_pass_comp[idx];
		stats.team_pass_att[i] = left.team_pass_att[i] +
			right.team_pass_att[idx];
		stats.team_pass_yards[i] = left.team_pass_yards[i] +
			right.team_pass_yards[idx];
		stats.team_pass_firsts[i] = left.team_pass_firsts[i] +
			right.team_pass_firsts[idx];
	}
	len = left.team_att_down.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_att_down[i] = left.team_att_down[i] +
			right.team_att_down[idx];
		stats.team_yards_down[i] = left.team_yards_down[i] +
			right.team_yards_down[idx];
		stats.team_success_down[i] = left.team_success_down[i] +
			right.team_success_down[idx];
		stats.team_firsts_down[i] = left.team_firsts_down[i] +
			right.team_firsts_down[idx];
		stats.team_lyards_down[i] = left.team_lyards_down[i] +
			right.team_lyards_down[idx];
	}
	len = left.team_pass_comp_down.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_pass_comp_down[i] = left.team_pass_comp_down[i] +
			right.team_pass_comp_down[idx];
		stats.team_pass_att_down[i] = left.team_pass_att_down[i] +
			right.team_pass_att_down[idx];
		stats.team_pass_yards_down[i] = left.team_pass_yards_down[i] +
			right.team_pass_yards_down[idx];
		stats.team_pass_firsts_down[i] = left.team_pass_firsts_down[i] +
			right.team_pass_firsts_down[idx];
		stats.team_pass_pressure_down[i] = left.team_pass_pressure_down[i] +
			right.team_pass_pressure_down[idx];
	}
	for (var i=0; i<6; i++) {
		len = left.team_quarter_totals[i].length;
		for (var j=0; j<len; j++) {
			if (aligned == true) idx = j;
			else idx = (j+len/2)%len;
			stats.team_quarter_totals[i][j] = left.team_quarter_totals[i][j] +
				right.team_quarter_totals[i][idx];
		}
	}
	for (var i=0; i<4; i++) {
		len = left.distanceStats[i].length;
		for (var j=0; j<len; j++) {
			if (aligned == true) idx = j;
			else idx = (j+len/2)%len;
			stats.distanceStats[i][j] = left.distanceStats[i][j] +
				right.distanceStats[i][idx];
		}
	}

	var x = left;
	if (x.team_id[0] == null) {
		x = right;
	}
	//console.log(left.team_id+" -- "+right.team_id+" -- "+x.team_id);
    //console.log(left.team_id+":"+left.team_name+" -- "+right.team_id+":"+right.team_name);
	stats.team_name[0] = x.team_name[0];
	stats.team_id[0] = x.team_id[0];
	stats.team_name[1] = x.team_name[1];
	stats.team_id[1] = x.team_id[1];

	var i=0;
	if (aligned == false) {
		i++;
	}
	stats.driveList[0] = right.driveList[i];
	stats.driveList[1] = right.driveList[(i+1)%2];
	
	stats.playerRushingName = [[],[]];
	stats.playerRushingStats = [[],[]];
	combineRushing(stats,left,right,aligned);

	stats.playerReceivingName = [[],[]];
	stats.playerReceivingStats = [[],[]];
	combineReceiving(stats,left,right,aligned);

	stats.playerPassingName = [[],[]];
	stats.playerPassingStats = [[],[]];
	combinePassing(stats,left,right,aligned);

	stats.playerDefensiveName = [[],[]];
	stats.playerDefensiveStats = [[],[]];
	combineDefensive(stats,left,right,aligned);

	stats.playerKickingName = [[],[]];
	stats.playerKickingStats = [[],[]];
	combineKicking(stats,left,right,aligned);

	stats.playerPuntingName = [[],[]];
	stats.playerPuntingStats = [[],[]];
	combinePunting(stats,left,right,aligned);

	stats.playerKickReturnName = [[],[]];
	stats.playerKickReturnStats = [[],[]];
	combineKickReturn(stats,left,right,aligned);

	stats.playerPuntReturnName = [[],[]];
	stats.playerPuntReturnStats = [[],[]];
	combinePuntReturn(stats,left,right,aligned);

	stats.playerPenaltyName = [[],[]];
	stats.playerPenaltyStats = [[],[]];
	combinePenalty(stats,left,right,aligned);

	//console.log("addition end");
	return stats;
}

function combineRushing(total, left, right, align) {
	combineArrays(total.playerRushingName,total.playerRushingStats,
			left.playerRushingName, left.playerRushingStats,
			right.playerRushingName,right.playerRushingStats,
			align,total.playerRushingStatsCombine);
}

function combineReceiving(total, left, right, align) {
	combineArrays(total.playerReceivingName,total.playerReceivingStats,
			left.playerReceivingName, left.playerReceivingStats,
			right.playerReceivingName,right.playerReceivingStats,
			align,total.playerReceivingStatsCombine);
}

function combinePassing(total, left, right, align) {
	combineArrays(total.playerPassingName,total.playerPassingStats,
			left.playerPassingName, left.playerPassingStats,
			right.playerPassingName,right.playerPassingStats,
			align,total.playerPassingStatsCombine);
}

function combineDefensive(total, left, right, align) {
	combineArrays(total.playerDefensiveRushName,total.playerDefensiveRushStats,
			left.playerDefensiveRushName, left.playerDefensiveRushStats,
			right.playerDefensiveRushName,right.playerDefensiveRushStats,
			align,total.playerDefensiveStatsCombine);
	combineArrays(total.playerDefensivePassName,total.playerDefensivePassStats,
			left.playerDefensivePassName, left.playerDefensivePassStats,
			right.playerDefensivePassName,right.playerDefensivePassStats,
			align,total.playerDefensiveStatsCombine);
	combineArrays(total.playerDefensiveSTName,total.playerDefensiveSTStats,
			left.playerDefensiveSTName, left.playerDefensiveSTStats,
			right.playerDefensiveSTName,right.playerDefensiveSTStats,
			align,total.playerDefensiveStatsCombine);
//console.log(total.playerDefensivePassStats+"=="+left.playerDefensivePassStats+"++"+right.playerDefensivePassStats);
}

function combineKicking(total, left, right, align) {
	combineArrays(total.playerKickingName,total.playerKickingStats,
			left.playerKickingName, left.playerKickingStats,
			right.playerKickingName,right.playerKickingStats,
			align,total.playerKickingStatsCombine);
}

function combinePunting(total, left, right, align) {
	combineArrays(total.playerPuntingName,total.playerPuntingStats,
			left.playerPuntingName, left.playerPuntingStats,
			right.playerPuntingName,right.playerPuntingStats,
			align,total.playerPuntingStatsCombine);
}

function combineKickReturn(total, left, right, align) {
	combineArrays(total.playerKickReturnName,total.playerKickReturnStats,
			left.playerKickReturnName, left.playerKickReturnStats,
			right.playerKickReturnName,right.playerKickReturnStats,
			align,total.playerKickReturnStatsCombine);
}

function combinePuntReturn(total, left, right, align) {
	combineArrays(total.playerPuntReturnName,total.playerPuntReturnStats,
			left.playerPuntReturnName, left.playerPuntReturnStats,
			right.playerPuntReturnName,right.playerPuntReturnStats,
			align,total.playerPuntReturnStatsCombine);
}

function combinePenalty(total, left, right, align) {
	combineArrays(total.playerPenaltyName,total.playerPenaltyStats,
			left.playerPenaltyName, left.playerPenaltyStats,
			right.playerPenaltyName,right.playerPenaltyStats,
			align, total.playerPenaltyStatsCombine);
}

function combineArrays(totalName, totalStats, leftName, leftStats, 
		rightName, rightStats, align, combine) {
	for (var t=0; t<leftName.length; t++) {
		for (var i=0; i<leftName[t].length; i++) {
			totalName[t].push(leftName[t][i]);
			totalStats[t].push(leftStats[t][i]);
		}
	}

	for (var t=0; t<2; t++) {
		if (align == true) tidx = t;
		else tidx = (t+1)%2;

		if (rightName[tidx] == null) continue;
		for (var i=0; i<rightName[tidx].length; i++) {
			var idx = totalName[t].indexOf(rightName[tidx][i]);
			if (idx == -1) {
				totalName[t].push(rightName[tidx][i]);
				totalStats[t].push(rightStats[tidx][i]);
			}
			else {
				for (var j=0; j<rightStats[tidx][i].length; j++) {
					if (combine[j] == true) {
						totalStats[t][idx][j] += rightStats[tidx][i][j];
					}
					else {
						totalStats[t][idx][j] = Math.max(totalStats[t][idx][j],
								rightStats[tidx][i][j]);
					}
				}
			}
		}
		try {
			if (showEverything == false) return;
		}
		catch (err) {
		}
	}
}